KRAKEN, 北海巨妖

The Kraken is a heavy pistol of Grineer design that fires two quick shots with a single pull of the trigger. Skilled marksmen will appreciate the value in this deadly accurate weapon.

PREMIUM 120
彈夾容量14
TAG衝擊, 手槍
精通段位
DT_PHYSICAL (49)
切割6.13
穿刺6.13
衝擊36.75
狀態觸發13%
暴擊機率5%
暴擊倍率2x
噪音警戒
攻擊速度2.833
裝填速度2.5
射擊模式點放
DT_IMPACT (40)
衝擊40
狀態觸發10%
噪音警戒
攻擊速度1
裝填速度2

KRAKEN

Name
nameKRAKEN
uniqueName/Lotus/Weapons/Grineer/GrineerPistol/GrnHeavyPistol
codexSecret
secondsPerShot0.22647057
damagePerShot
  • DT_IMPACT: 36.75
  • DT_PUNCTURE: 6.13
  • DT_SLASH: 6.13
  • magazineSize14
    reloadTime2.45
    totalDamage49
    damagePerSecond122
    triggerBURST
    descriptionThe Kraken is a heavy pistol of Grineer design that fires two quick shots with a single pull of the trigger. Skilled marksmen will appreciate the value in this deadly accurate weapon.
    accuracy16
    criticalChance0.050000001
    criticalMultiplier2
    procChance0.13
    fireRate4.4155846
    chargeAttack0
    spinAttack0
    leapAttack0
    wallAttack0
    slot0
    noiseALARMING
    sentinel
    masteryReq0
    omegaAttenuation1.53

    Details

    {
        "MarketMode": "MM_VISIBLE",
        "SellingPrice": "5000",
        "ProductCategory": "Pistols",
        "LocalizeTag": "/Lotus/Language/Items/GrineerHeavyPistolName",
        "DisableFireWhileMainHandMeleeing": "0",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/PistolHipsR"
            ]
        },
        "StealthXpMultiplier": [
            "1",
            "2"
        ],
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponLightAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponLightAimTransitionOutLocal",
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "PickUpMesh": "/Lotus/Weapons/Grineer/Pistols/GrineerHeavyPistol/GrineerHeavyPistol_skel.fbx",
        "DropSound": "/Lotus/Sounds/Weapons/Grineer/WeaponDrops/GrineerWeaponDrop",
        "InventorySlot": "SLOT_1",
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "GrnHeavyPistolAttachment"
            }
        },
        "HolsterBone1Name": "GAME_R1_LEG1",
        "HolsterBone1Position": [
            "-0.125",
            "-0.029999999",
            "0.17"
        ],
        "HolsterBone1Rotation": [
            "0",
            "-0.79335302",
            "0",
            "0.60876101"
        ],
        "GripType": "GUN_ONE_HAND",
        "PickUpText": "/Lotus/Language/Items/PistolPickup",
        "PremiumPrice": "120",
        "LocalizeDescTag": "/Lotus/Language/Items/GrineerHeavyPistolDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrineerHeavyPistol.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/SecondaryWeapons/Weapons/Kraken.png",
        "ExcludeFromCodex": "0",
        "AvailableOnPvp": "1",
        "UseWeaponHandForAim": "1",
        "WeaponHandAimOffset": [
            "0",
            "0.029999999",
            "0"
        ],
        "Behaviors": [
            {
                "fire:Type": "/EE/Types/Game/WeaponTraceFireBehavior",
                "fire:WeaponTraceFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_BURST",
                                "burstTime": [
                                    "0.1",
                                    "0.1"
                                ],
                                "burstPauseTime": [
                                    "0.5",
                                    "1"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/ShortAimGraph",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/PistolAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/HeavyPistolHipAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/HeavyPistolAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/HeavyPistolHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/GrnHeavyPistolAimRecoilInfo",
                    "spreadUniform": "1",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0"
                    },
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "AutoTargetChance": "0",
                    "traceDistance": "300",
                    "PvpTraceDistance": "300",
                    "punctureHitEffect": "\"\"",
                    "InfinitePunctureDepth": "0",
                    "tracePunctureDepth": "0",
                    "PunchthroughIgnoresAvatars": "0",
                    "ForceCameraAimForLocalPlayer": "1",
                    "AimTranslationOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "AimDirOverride": [
                        "0",
                        "0",
                        "0"
                    ],
                    "UseVisibilityRaycast": "0",
                    "IgnorePickups": "1",
                    "CollectorTargetTag": "\"\"",
                    "CollectorWeaponType": "\"\"",
                    "CollectorScanTargetType": "\"\"",
                    "WhizSound": "/Lotus/Sounds/Weapons/BulletImpacts/Whizzbys/BulletWhizzby",
                    "WhizRadius": [
                        "2",
                        "30"
                    ],
                    "WhizDeviation": "4",
                    "WhizChance": "0.30000001",
                    "WhizzByRemoteMinDistance": "15",
                    "TraceRadius": "0",
                    "PvpTraceRadius": "0",
                    "AffectedByStasis": "1",
                    "AdjustAimWithAvatarUp": "0",
                    "RiftStasisWeight": "1",
                    "CloakShieldType": "/Lotus/Upgrades/Focus/Defense/Objects/CloakShieldDeco"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.75",
                        "DT_PUNCTURE": "0.125",
                        "DT_SLASH": "0.125",
                        "Amount": "49",
                        "ProcChance": "0.13",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "0",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1.24",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectSmall",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "1",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.050000001",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponBurstStateBehavior",
                "state:WeaponBurstStateBehavior": {
                    "reloadTime": "2.45",
                    "fireRate": "170",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0.2",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerBurst",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "NumShots": "2",
                    "BurstDelay": "0.050000001",
                    "IgnoreFireRate": "0",
                    "EatAmmoOnUnequip": "1",
                    "QueueBursts": "0",
                    "BurstRemainingClip": "0",
                    "IsAutomatic": "0"
                }
            },
            {
                "fire:Type": "/EE/Types/Game/WeaponMeleeRadiusFireBehavior",
                "fire:WeaponMeleeRadiusFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "0",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "\"\"",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "NotifyPotentialVictimsOfIncomingAttack": "0",
                    "HitPunctureDepth": "0",
                    "MaxHitAvatarsPerAttack": "1",
                    "InterruptAttackOnMaxAvatarsHit": "0",
                    "DistanceBetweenHittingSameNonAvatar": "2",
                    "DataForEachHand": "0",
                    "FirstPersonAttackData": {
                        "attackBone": "GAME_R1_WEAPON1",
                        "attackEndBone": "\"\"",
                        "distance": "0.5",
                        "radius": "0.75"
                    },
                    "ThirdPersonAttackData": {
                        "attackBone": "GAME_R1_WEAPON1",
                        "attackEndBone": "\"\"",
                        "distance": "0.5",
                        "radius": "0.75"
                    },
                    "PreRadiusRaycastDealsDamage": "1"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_IMPACT",
                        "Amount": "40",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "2",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Types/Weapons/MeleeHitEffect",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponMeleeRadiusStateBehavior",
                "state:WeaponMeleeRadiusStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "60",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "\"\"",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ContinueRunningWhenAttacking": "0",
                    "CanAttackDuringEquip": "1",
                    "UseDirectionalInput": "0",
                    "ContinuousMelee": "0",
                    "CanDoFastMeleeCombos": "0",
                    "DefaultMeleeAction": "MELEE",
                    "DefaultOffhandMeleeAction": "MELEE_ALTERNATE",
                    "DefaultMeleeSwingAction": "MELEE_SWING",
                    "AttackSound": "\"\"",
                    "AttackEffect": {
                        "LocalPosition": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRotation": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "PositionDeviation": [
                            "0",
                            "0"
                        ],
                        "RotationDeviation": [
                            "0",
                            "0"
                        ],
                        "BoneName": "\"\"",
                        "Type": "\"\"",
                        "Chance": "1",
                        "RelativeToBounds": "0",
                        "Attach": "1",
                        "DestroyWithOwner": "1",
                        "DestroyParentOnDeath": "0",
                        "FadeOutOnDestruction": "0",
                        "Scale": "1"
                    },
                    "SetToPreviousBehaviorWhenMeleeActionEnds": "1",
                    "RecordFireEvent": "1"
                }
            }
        ],
        "InfiniteClipSizeForNpcs": "1",
        "PVPAmmoCapacity": "42",
        "AmmoClipSize": "14",
        "PVPAmmoClipSize": "14",
        "StateAnimations": [
            {
                "state": "WS_FIRE",
                "animation": "/Lotus/Animations/Tenno/Movement/Pistol/FireRight_anim.fbx",
                "behaviorIndex": "0"
            },
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/Pistol/ReloadGrnHeavyPistol_anim.fbx",
                "behaviorIndex": "0"
            }
        ],
        "PVPValue": {
            "Range": [
                "100",
                "100"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "100"
        },
        "WeaknessBonus": "0.5",
        "OmegaAttenuation": "1.53",
        "AllowDarkSectorMode": "1",
        "DisableDarkSectorReticleOnAim": "0",
        "DarkSectorHolsterPosOffset": [
            "0",
            "0",
            "0"
        ],
        "DarkSectorHolsterRotOffset": [
            "0",
            "0",
            "0",
            "1"
        ],
        "DarkSectorAttachmentsToCreate": {
            "MAIN_HAND": "0",
            "OFF_HAND": "1",
            "EXTRA1": "0",
            "EXTRA2": "0"
        },
        "MAIN_HAND": {
            "LocalPosition": [
                "0",
                "0",
                "0"
            ],
            "LocalRotation": [
                "0",
                "0",
                "0",
                "1"
            ],
            "PositionDeviation": [
                "0",
                "0"
            ],
            "RotationDeviation": [
                "0",
                "0"
            ],
            "BoneName": "\"\"",
            "Type": "\"\"",
            "Chance": "1",
            "RelativeToBounds": "0",
            "Attach": "1",
            "DestroyWithOwner": "1",
            "DestroyParentOnDeath": "0",
            "FadeOutOnDestruction": "0",
            "Scale": "1"
        },
        "OFF_HAND": {
            "LocalPosition": [
                "0",
                "0",
                "0"
            ],
            "LocalRotation": [
                "0",
                "0",
                "0",
                "1"
            ],
            "PositionDeviation": [
                "0",
                "0"
            ],
            "RotationDeviation": [
                "0",
                "0"
            ],
            "BoneName": "\"\"",
            "Type": "GrnHeavyPistolAttachment",
            "Chance": "1",
            "RelativeToBounds": "0",
            "Attach": "1",
            "DestroyWithOwner": "1",
            "DestroyParentOnDeath": "0",
            "FadeOutOnDestruction": "0",
            "Scale": "1"
        },
        "EXTRA1": {
            "LocalPosition": [
                "0",
                "0",
                "0"
            ],
            "LocalRotation": [
                "0",
                "0",
                "0",
                "1"
            ],
            "PositionDeviation": [
                "0",
                "0"
            ],
            "RotationDeviation": [
                "0",
                "0"
            ],
            "BoneName": "\"\"",
            "Type": "\"\"",
            "Chance": "1",
            "RelativeToBounds": "0",
            "Attach": "1",
            "DestroyWithOwner": "1",
            "DestroyParentOnDeath": "0",
            "FadeOutOnDestruction": "0",
            "Scale": "1"
        },
        "EXTRA2": {
            "LocalPosition": [
                "0",
                "0",
                "0"
            ],
            "LocalRotation": [
                "0",
                "0",
                "0",
                "1"
            ],
            "PositionDeviation": [
                "0",
                "0"
            ],
            "RotationDeviation": [
                "0",
                "0"
            ],
            "BoneName": "\"\"",
            "Type": "\"\"",
            "Chance": "1",
            "RelativeToBounds": "0",
            "Attach": "1",
            "DestroyWithOwner": "1",
            "DestroyParentOnDeath": "0",
            "FadeOutOnDestruction": "0",
            "Scale": "1"
        },
        "DarkSectorAuxiliaryAttachments": [
            {
                "Attachment": {
                    "LocalPosition": [
                        "0",
                        "0",
                        "0"
                    ],
                    "LocalRotation": [
                        "0",
                        "0",
                        "0",
                        "1"
                    ],
                    "PositionDeviation": [
                        "0",
                        "0"
                    ],
                    "RotationDeviation": [
                        "0",
                        "0"
                    ],
                    "BoneName": "\"\"",
                    "Type": "\"\"",
                    "Chance": "1",
                    "RelativeToBounds": "0",
                    "Attach": "1",
                    "DestroyWithOwner": "1",
                    "DestroyParentOnDeath": "0",
                    "FadeOutOnDestruction": "0",
                    "Scale": "1"
                },
                "SwapHands": "0",
                "OffHandBone": "\"\"",
                "OffHandOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "OffHandRotation": [
                    "0",
                    "0",
                    "0",
                    "1"
                ],
                "ShowEvent": "\"\"",
                "HideEvent": "\"\"",
                "LookAtEnabled": "0",
                "EnableLookAtEvent": "\"\"",
                "DisableLookAtEvent": "\"\"",
                "LookAtBone": "\"\"",
                "LookAtOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "OffHandLookAtBone": "\"\"",
                "OffHandLookAtOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "VisibleWhenHidden": "0",
                "VisibleWhenGrabbed": "1",
                "VisibleWhenOffhand": "1",
                "VisibleWhenHolstered": "1",
                "RequiresAmmoInClip": "0",
                "RequiresAmmoInInventory": "0",
                "RespondsToEvents": "0",
                "UseHolster": "0",
                "HolsterCategory": "PISTOL",
                "ForceOffhandHolster": "0"
            }
        ],
        "DarkSectorStateAnimations": [
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/GlaiveAndSecondary/ReloadLong_anim.fbx",
                "behaviorIndex": "0"
            }
        ],
        "DarkSectorReloadEmptyStateAnimation": {
            "state": "WS_READY",
            "animation": "\"\"",
            "behaviorIndex": "4294967295"
        },
        "ArcaneApertureType": "/Lotus/Types/Items/ArcaneApertures/PistolArcaneAperture"
    }
    NameDesc
    KRAKEN
    北海巨妖
    來源: 商店
  • 藍圖價格: 20,000
  • 神經元 (2)
  • 合金板 (200)
  • 回收金屬 (750)
  • 聚合物束 (120)
  • 建造價格: 25,000
  • KULSTAR
    殺星
    來源: 商店 [精通段位:5]
  • 藍圖價格: 40,000
  • 北海巨妖 (1)
  • (2)
  • 永凍晶礦 (4800)
  • 生物質 (3600)
  • 建造價格: 30,000
  • KRAKEN, 北海巨妖

    Details

    {
        "MarketMode": "MM_NONE",
        "SellingPrice": "5000",
        "ProductCategory": "Pistols",
        "LocalizeTag": "/Lotus/Language/Items/GrineerHeavyPistolName",
        "DisableFireWhileMainHandMeleeing": "0",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/PistolHipsR"
            ]
        },
        "StealthXpMultiplier": [
            "1",
            "2"
        ],
        "PickUpMesh": "/Lotus/Weapons/Tenno/HandGun/HandGun.fbx",
        "DropSound": "/Lotus/Sounds/Weapons/Grineer/WeaponDrops/GrineerWeaponDrop",
        "InventorySlot": "SLOT_1",
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": [
                "BoneName=GAME_R1_WEAPON1"
            ],
            "OFF_HAND": [
                "BoneName=GAME_L1_WEAPON1"
            ]
        },
        "HolsterBone1Name": "GAME_R1_LEG1",
        "HolsterBone1Position": [
            "-0.125",
            "-0.029999999",
            "0.17"
        ],
        "HolsterBone1Rotation": [
            "0",
            "-0.79335302",
            "0",
            "0.60876101"
        ],
        "GripType": "GUN_ONE_HAND",
        "PickUpText": "/Lotus/Language/Items/PistolPickup",
        "LocalizeDescTag": "/Lotus/Language/Items/GrineerHeavyPistolDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrineerHeavyPistol.png",
        "UseWeaponHandForAim": "1",
        "WeaponHandAimOffset": [
            "0",
            "100",
            "0"
        ],
        "ZoomLevels": [
            {
                "OverrideCameraShake": "0",
                "zoomShake": {
                    "ShakeFactorPos": "0.039999999",
                    "ShakeFactorRot": [
                        "0.079999998",
                        "0.079999998",
                        "0.079999998"
                    ],
                    "ShakeSpeed": "2",
                    "ShakeAmbient": "0",
                    "ShakeDampening": "1.5",
                    "SwaySpeed": "1",
                    "SwayAmplitude": "0.1"
                },
                "aimFOVMultiplier": "2.5",
                "Upgrades": [
                    ""
                ],
                "Sound": "\"\""
            }
        ],
        "Behaviors": [
            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
                "fire:LotusWeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/StandardAimGraph",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "DrawAttack": "0",
                    "fireIterations": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/EE/Types/Game/AmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
                    "spreadUniform": "1",
                    "SpreadRatioHorizontal": "0",
                    "SpreadInverse": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "0",
                        "LocalPos": [
                            "0",
                            "2",
                            "0"
                        ],
                        "LocalRot": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "UsePrevResults": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AimIgnoresProjectile": "0",
                    "projectileType": "HeliosBossCrateProjectileTmp",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "\"\"",
                    "useWeaponAttachmentLaunchPos": "0",
                    "useProjectileLaunchBone": "0",
                    "usePrevResults": "0",
                    "projectileLaunchBone": "GAME_R1_WEAPON1",
                    "projectileLaunchOffset": [
                        "0",
                        "2",
                        "0"
                    ],
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "1",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "PvpProjectileType": "\"\"",
                    "PvpChargedProjectileType": "\"\"",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "UseAmmo": "1",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.80000001",
                        "DT_PUNCTURE": "0.1",
                        "DT_SLASH": "0.099999964",
                        "Amount": "75",
                        "ProcChance": "0.025",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "0",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectSmall",
                    "hitEffectAlt": "\"\"",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "1",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponAutomaticStateBehavior",
                "state:WeaponAutomaticStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "60",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerAuto",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ContinuousFireRateAtten": [
                        "1",
                        "1"
                    ],
                    "ContinuousMaxShots": "0",
                    "Overspin": "0",
                    "SpindownTime": "0"
                }
            },
            {
                "fire:Type": "/EE/Types/Game/WeaponMeleeRadiusFireBehavior",
                "fire:WeaponMeleeRadiusFireBehavior": {
                    "DrawAttack": "0",
                    "NotifyPotentialVictimsOfIncomingAttack": "0",
                    "HitPunctureDepth": "0",
                    "MaxHitAvatarsPerAttack": "1",
                    "InterruptAttackOnMaxAvatarsHit": "0",
                    "DistanceBetweenHittingSameNonAvatar": "2",
                    "DataForEachHand": "0",
                    "FirstPersonAttackData": {
                        "attackBone": "GAME_R1_WEAPON1",
                        "attackEndBone": "\"\"",
                        "distance": "0.5",
                        "radius": "0.75"
                    },
                    "ThirdPersonAttackData": {
                        "attackBone": "GAME_R1_WEAPON1",
                        "attackEndBone": "\"\"",
                        "distance": "0.5",
                        "radius": "0.75"
                    },
                    "PreRadiusRaycastDealsDamage": "1"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_IMPACT",
                        "Amount": "40",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "1",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponMeleeRadiusStateBehavior",
                "state:WeaponMeleeRadiusStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "60",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "\"\"",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ContinueRunningWhenAttacking": "0",
                    "CanAttackDuringEquip": "1",
                    "UseDirectionalInput": "0",
                    "ContinuousMelee": "0",
                    "CanDoFastMeleeCombos": "0",
                    "DefaultMeleeAction": "MELEE",
                    "DefaultOffhandMeleeAction": "MELEE_ALTERNATE",
                    "DefaultMeleeSwingAction": "MELEE_SWING",
                    "AttackSound": "\"\"",
                    "AttackEffect": {
                        "LocalPosition": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRotation": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "PositionDeviation": [
                            "0",
                            "0"
                        ],
                        "RotationDeviation": [
                            "0",
                            "0"
                        ],
                        "BoneName": "\"\"",
                        "Type": "\"\"",
                        "Chance": "1",
                        "RelativeToBounds": "0",
                        "Attach": "1",
                        "DestroyWithOwner": "1",
                        "DestroyParentOnDeath": "0",
                        "FadeOutOnDestruction": "0",
                        "Scale": "1"
                    },
                    "SetToPreviousBehaviorWhenMeleeActionEnds": "1",
                    "RecordFireEvent": "1"
                }
            }
        ],
        "InfiniteClipSizeForNpcs": "1",
        "AmmoClipSize": "100",
        "InfiniteClipsForPlayers": "1",
        "AttachmentsToCreate": {
            "MAIN_HAND": "0",
            "OFF_HAND": "1"
        }
    }
    {
        "MarketMode": "MM_NONE",
        "SellingPrice": "5000",
        "ProductCategory": "Pistols",
        "LocalizeTag": "/Lotus/Language/Items/GrineerHeavyPistolName",
        "DisableFireWhileMainHandMeleeing": "0",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/PistolHipsR"
            ]
        },
        "StealthXpMultiplier": [
            "1",
            "2"
        ],
        "PickUpMesh": "/Lotus/Weapons/Tenno/HandGun/HandGun.fbx",
        "DropSound": "/Lotus/Sounds/Weapons/Grineer/WeaponDrops/GrineerWeaponDrop",
        "InventorySlot": "SLOT_1",
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": [
                "BoneName=GAME_R1_WEAPON1"
            ],
            "OFF_HAND": [
                "BoneName=GAME_L1_WEAPON1"
            ]
        },
        "HolsterBone1Name": "GAME_R1_LEG1",
        "HolsterBone1Position": [
            "-0.125",
            "-0.029999999",
            "0.17"
        ],
        "HolsterBone1Rotation": [
            "0",
            "-0.79335302",
            "0",
            "0.60876101"
        ],
        "GripType": "GUN_ONE_HAND",
        "PickUpText": "/Lotus/Language/Items/PistolPickup",
        "LocalizeDescTag": "/Lotus/Language/Items/GrineerHeavyPistolDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrineerHeavyPistol.png",
        "WeaponHandAimOffset": [
            "0",
            "100",
            "0"
        ],
        "ZoomLevels": [
            {
                "OverrideCameraShake": "0",
                "zoomShake": {
                    "ShakeFactorPos": "0.039999999",
                    "ShakeFactorRot": [
                        "0.079999998",
                        "0.079999998",
                        "0.079999998"
                    ],
                    "ShakeSpeed": "2",
                    "ShakeAmbient": "0",
                    "ShakeDampening": "1.5",
                    "SwaySpeed": "1",
                    "SwayAmplitude": "0.1"
                },
                "aimFOVMultiplier": "2.5",
                "Upgrades": [
                    ""
                ],
                "Sound": "\"\""
            }
        ],
        "Behaviors": [
            {
                "fire:Type": "/Lotus/Types/Game/LotusShotFrameProjectileFireBehavior",
                "fire:LotusShotFrameProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
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                                ],
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                                ]
                            }
                        },
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                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/StandardAimGraph",
                        "desiredAttackState": "AS_SHORT_RANGE",
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                    "UseExplicitNpcPerceptionSoundProperties": "0",
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                    "ExplicitNpcPerceptionSoundGain": "0",
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                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/EE/Types/Game/AmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
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                    "EnergyConsumedPerFire": "0",
                    "HIP_FIRE_ACCURACY": "\"\"",
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                    "HIP_CAMERA_RECOIL": "\"\"",
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                    "AimProperties": {
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                    },
                    "AimIgnoresProjectile": "0",
                    "projectileType": "HeliosBossSniperRifleProjectile",
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                    "chargedProjectileType": "\"\"",
                    "useWeaponAttachmentLaunchPos": "0",
                    "useProjectileLaunchBone": "0",
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                    "projectileLaunchBone": "GAME_R1_WEAPON1",
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                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
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                    ],
                    "advanceProjectileSequenceOnFire": "1",
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                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "MultishotAmmoSpread": "0",
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                    "ProjectileChargeScale": [
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                    ],
                    "PvpProjectileType": "\"\"",
                    "PvpChargedProjectileType": "\"\"",
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                    "IgnoreSpreadOnFirstFireIteration": "0",
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                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
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                    "DrawCondition": "DC_AIMING",
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                    "AttenuateForCharge": "0",
                    "UseAmmo": "1",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
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                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0",
                    "ShotFrames": [
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                                },
                                {
                                    "position": [
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                                },
                                {
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                                },
                                {
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                                }
                            ]
                        }
                    ],
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                    "RandomPitch": "0",
                    "RandomBank": "0",
                    "SetLookTarget": "0"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
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                    "AttackData": {
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                        "Type": "DT_PHYSICAL",
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                        "ForcedProcs": [
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                        ],
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                    ],
                    "PvpForcedDeathProcs": [
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                    "DamageUpgradeTypes": [
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                    ],
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                    ],
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                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
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                    "impulseFallOff": [
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                    "minImpulseFallOff": "1",
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                    "pushMagnitude": [
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                    "pushMagnitudeFallOff": [
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                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectSmall",
                    "hitEffectAlt": "\"\"",
                    "AltEffectHands": [
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                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.025",
                    "criticalHitDamageMultiplier": "1.5",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
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                    "flash": "0",
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                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponAutomaticStateBehavior",
                "state:WeaponAutomaticStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "60",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
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                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
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                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
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                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerAuto",
                    "BehaviorTag": "\"\"",
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                    "OverheatStyle": "OS_PLATEAU",
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                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
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                    "ContinuousFireRateAtten": [
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                    "ContinuousMaxShots": "0",
                    "Overspin": "0",
                    "SpindownTime": "0"
                }
            },
            {
                "fire:Type": "/EE/Types/Game/WeaponMeleeRadiusFireBehavior",
                "fire:WeaponMeleeRadiusFireBehavior": {
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                    "NotifyPotentialVictimsOfIncomingAttack": "0",
                    "HitPunctureDepth": "0",
                    "MaxHitAvatarsPerAttack": "1",
                    "InterruptAttackOnMaxAvatarsHit": "0",
                    "DistanceBetweenHittingSameNonAvatar": "2",
                    "DataForEachHand": "0",
                    "FirstPersonAttackData": {
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                        "radius": "0.75"
                    },
                    "ThirdPersonAttackData": {
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                        "distance": "0.5",
                        "radius": "0.75"
                    },
                    "PreRadiusRaycastDealsDamage": "1"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
                    "AttackData": {
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                    "DamageUpgradeTypes": [
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                    "pushMagnitudeFallOff": [
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                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "AltEffectHands": [
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                    ],
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                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
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                    "flash": "0",
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                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponMeleeRadiusStateBehavior",
                "state:WeaponMeleeRadiusStateBehavior": {
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                    "fireRate": "60",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
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                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
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                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
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                    "ContinueRunningWhenAttacking": "0",
                    "CanAttackDuringEquip": "1",
                    "UseDirectionalInput": "0",
                    "ContinuousMelee": "0",
                    "CanDoFastMeleeCombos": "0",
                    "DefaultMeleeAction": "MELEE",
                    "DefaultOffhandMeleeAction": "MELEE_ALTERNATE",
                    "DefaultMeleeSwingAction": "MELEE_SWING",
                    "AttackSound": "\"\"",
                    "AttackEffect": {
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                        "Attach": "1",
                        "DestroyWithOwner": "1",
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                        "FadeOutOnDestruction": "0",
                        "Scale": "1"
                    },
                    "SetToPreviousBehaviorWhenMeleeActionEnds": "1",
                    "RecordFireEvent": "1"
                }
            }
        ],
        "InfiniteClipSizeForNpcs": "1",
        "AmmoClipSize": "100",
        "InfiniteClipsForPlayers": "1",
        "AttachmentsToCreate": {
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            "OFF_HAND": "1"
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    }
    {
        "MarketMode": "MM_NONE",
        "SellingPrice": "5000",
        "ProductCategory": "Pistols",
        "LocalizeTag": "/Lotus/Language/Items/GrineerHeavyPistolName",
        "DisableFireWhileMainHandMeleeing": "0",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/PistolHipsR"
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        },
        "StealthXpMultiplier": [
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            "2"
        ],
        "PickUpMesh": "/Lotus/Weapons/Tenno/HandGun/HandGun.fbx",
        "DropSound": "/Lotus/Sounds/Weapons/Grineer/WeaponDrops/GrineerWeaponDrop",
        "InventorySlot": "SLOT_1",
        "THIRD_PERSON_ATTACHMENT": {
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            "OFF_HAND": [
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        "HolsterBone1Name": "GAME_R1_LEG1",
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        "GripType": "GUN_ONE_HAND",
        "PickUpText": "/Lotus/Language/Items/PistolPickup",
        "LocalizeDescTag": "/Lotus/Language/Items/GrineerHeavyPistolDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrineerHeavyPistol.png",
        "UseWeaponHandForAim": "1",
        "WeaponHandAimOffset": [
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                "OverrideCameraShake": "0",
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                "aimFOVMultiplier": "2.5",
                "Upgrades": [
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                ],
                "Sound": "\"\""
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        ],
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                        "desiredAttackState": "AS_SHORT_RANGE",
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                    "HIP_FIRE_ACCURACY": "\"\"",
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                    "projectileType": "HeliosBossTargeterProjectileTmp",
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                    "chargeSpeedMult": [
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                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
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                    "chargedProjectileSequenceList": [
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                    "advanceProjectileSequenceOnFire": "1",
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                    "ShotFrames": [
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                    "InterruptAttackOnMaxAvatarsHit": "0",
                    "DistanceBetweenHittingSameNonAvatar": "2",
                    "DataForEachHand": "0",
                    "FirstPersonAttackData": {
                        "attackBone": "GAME_R1_WEAPON1",
                        "attackEndBone": "\"\"",
                        "distance": "0.5",
                        "radius": "0.75"
                    },
                    "ThirdPersonAttackData": {
                        "attackBone": "GAME_R1_WEAPON1",
                        "attackEndBone": "\"\"",
                        "distance": "0.5",
                        "radius": "0.75"
                    },
                    "PreRadiusRaycastDealsDamage": "1"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_IMPACT",
                        "Amount": "40",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponMeleeRadiusStateBehavior",
                "state:WeaponMeleeRadiusStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "60",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "\"\"",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ContinueRunningWhenAttacking": "0",
                    "CanAttackDuringEquip": "1",
                    "UseDirectionalInput": "0",
                    "ContinuousMelee": "0",
                    "CanDoFastMeleeCombos": "0",
                    "DefaultMeleeAction": "MELEE",
                    "DefaultOffhandMeleeAction": "MELEE_ALTERNATE",
                    "DefaultMeleeSwingAction": "MELEE_SWING",
                    "AttackSound": "\"\"",
                    "AttackEffect": {
                        "LocalPosition": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRotation": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "PositionDeviation": [
                            "0",
                            "0"
                        ],
                        "RotationDeviation": [
                            "0",
                            "0"
                        ],
                        "BoneName": "\"\"",
                        "Type": "\"\"",
                        "Chance": "1",
                        "RelativeToBounds": "0",
                        "Attach": "1",
                        "DestroyWithOwner": "1",
                        "DestroyParentOnDeath": "0",
                        "FadeOutOnDestruction": "0",
                        "Scale": "1"
                    },
                    "SetToPreviousBehaviorWhenMeleeActionEnds": "1",
                    "RecordFireEvent": "1"
                }
            }
        ],
        "InfiniteClipSizeForNpcs": "1",
        "AmmoClipSize": "100",
        "InfiniteClipsForPlayers": "1",
        "AttachmentsToCreate": {
            "MAIN_HAND": "0",
            "OFF_HAND": "1"
        }
    }
    {
        "PickUpMesh": "/Lotus/Weapons/Tenno/HandGun/HandGun.fbx",
        "DropSound": "/Lotus/Sounds/Weapons/Grineer/WeaponDrops/GrineerWeaponDrop",
        "InventorySlot": "SLOT_1",
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "BeamAttachment"
            },
            "OFF_HAND": [
                "BoneName=GAME_L1_WEAPON1"
            ]
        },
        "HolsterBone1Name": "GAME_R1_LEG1",
        "HolsterBone1Position": [
            "-0.125",
            "-0.029999999",
            "0.17"
        ],
        "HolsterBone1Rotation": [
            "0",
            "-0.79335302",
            "0",
            "0.60876101"
        ],
        "GripType": "GUN_ONE_HAND",
        "PickUpText": "/Lotus/Language/Items/PistolPickup",
        "MarketMode": "MM_NONE",
        "SellingPrice": "5000",
        "ProductCategory": "Pistols",
        "LocalizeTag": "/Lotus/Language/Items/GrineerHeavyPistolName",
        "LocalizeDescTag": "/Lotus/Language/Items/GrineerHeavyPistolDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrineerHeavyPistol.png",
        "CodexSecret": "1",
        "DisableFireWhileMainHandMeleeing": "0",
        "ZoomLevels": [
            {
                "OverrideCameraShake": "0",
                "zoomShake": {
                    "ShakeFactorPos": "0.039999999",
                    "ShakeFactorRot": [
                        "0.079999998",
                        "0.079999998",
                        "0.079999998"
                    ],
                    "ShakeSpeed": "2",
                    "ShakeAmbient": "0",
                    "ShakeDampening": "1.5",
                    "SwaySpeed": "1",
                    "SwayAmplitude": "0.1"
                },
                "aimFOVMultiplier": "2.5",
                "Upgrades": [
                    ""
                ],
                "Sound": "\"\""
            }
        ],
        "Behaviors": [
            {
                "fire:Type": "/Lotus/Types/Game/LotusShotFrameProjectileFireBehavior",
                "fire:LotusShotFrameProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/StandardAimGraph",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "DrawAttack": "0",
                    "fireIterations": "1",
                    "ammoRequirement": "0",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/EE/Types/Game/AmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "HIP_FIRE_ACCURACY": "\"\"",
                    "AIMED_ACCURACY": "\"\"",
                    "HIP_CAMERA_RECOIL": "\"\"",
                    "AIMED_CAMERA_RECOIL": "\"\"",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "0",
                        "LocalPos": [
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                            "0.69999999",
                            "0.30000001"
                        ],
                        "LocalRot": [
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                            "0",
                            "0",
                            "1"
                        ],
                        "UsePrevResults": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AimIgnoresProjectile": "0",
                    "projectileType": "SniperLaserProjectileI",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "\"\"",
                    "useWeaponAttachmentLaunchPos": "0",
                    "useProjectileLaunchBone": "0",
                    "usePrevResults": "0",
                    "projectileLaunchBone": "GAME_R1_WEAPON1",
                    "projectileLaunchOffset": [
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                    ],
                    "projectileLaunchDirectionOffset": [
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                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
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                    ],
                    "projectileUpImpulse": [
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                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "PvpProjectileType": "\"\"",
                    "PvpChargedProjectileType": "\"\"",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "UseAmmo": "0",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0",
                    "ShotFrames": [
                        {
                            "shotFrame": [
                                {
                                    "position": [
                                        "0",
                                        "0",
                                        "0"
                                    ],
                                    "rotation": [
                                        "90",
                                        "0",
                                        "0"
                                    ]
                                },
                                {
                                    "position": [
                                        "0",
                                        "0",
                                        "0"
                                    ],
                                    "rotation": [
                                        "90",
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                                        "0"
                                    ]
                                },
                                {
                                    "position": [
                                        "0",
                                        "0",
                                        "0"
                                    ],
                                    "rotation": [
                                        "90",
                                        "-7",
                                        "0"
                                    ]
                                }
                            ]
                        }
                    ],
                    "ShotCounter": "0",
                    "RandomHeading": "0",
                    "RandomPitch": "0",
                    "RandomBank": "0",
                    "SetLookTarget": "0"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.80000001",
                        "DT_PUNCTURE": "0.1",
                        "DT_SLASH": "0.099999964",
                        "Amount": "75",
                        "ProcChance": "0.025",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "0",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectSmall",
                    "hitEffectAlt": "\"\"",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.025",
                    "criticalHitDamageMultiplier": "1.5",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponAutomaticStateBehavior",
                "state:WeaponAutomaticStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "110",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerAuto",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ContinuousFireRateAtten": [
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                        "1"
                    ],
                    "ContinuousMaxShots": "0",
                    "Overspin": "0",
                    "SpindownTime": "0"
                }
            },
            {
                "fire:Type": "/Lotus/Types/Game/LotusShotFrameProjectileFireBehavior",
                "fire:LotusShotFrameProjectileFireBehavior": {
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                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
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                                    "0"
                                ],
                                "burstPauseTime": [
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                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/StandardAimGraph",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
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                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "DrawAttack": "0",
                    "fireIterations": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/EE/Types/Game/AmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "HIP_FIRE_ACCURACY": "\"\"",
                    "AIMED_ACCURACY": "\"\"",
                    "HIP_CAMERA_RECOIL": "\"\"",
                    "AIMED_CAMERA_RECOIL": "\"\"",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "0",
                        "LocalPos": [
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                            "0.69999999",
                            "0.30000001"
                        ],
                        "LocalRot": [
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                            "0",
                            "0",
                            "1"
                        ],
                        "UsePrevResults": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AimIgnoresProjectile": "0",
                    "projectileType": "SniperLaserProjectileI",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "\"\"",
                    "useWeaponAttachmentLaunchPos": "0",
                    "useProjectileLaunchBone": "0",
                    "usePrevResults": "0",
                    "projectileLaunchBone": "GAME_R1_WEAPON1",
                    "projectileLaunchOffset": [
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                    ],
                    "projectileLaunchDirectionOffset": [
                        "0",
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                        "0"
                    ],
                    "projectileImpulse": [
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                        "0"
                    ],
                    "projectileUpImpulse": [
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                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "PvpProjectileType": "\"\"",
                    "PvpChargedProjectileType": "\"\"",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "UseAmmo": "0",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0",
                    "ShotFrames": [
                        {
                            "shotFrame": [
                                {
                                    "position": [
                                        "0",
                                        "0",
                                        "0"
                                    ],
                                    "rotation": [
                                        "90",
                                        "0",
                                        "0"
                                    ]
                                },
                                {
                                    "position": [
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                                        "0",
                                        "0"
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                                    "rotation": [
                                        "90",
                                        "5",
                                        "0"
                                    ]
                                },
                                {
                                    "position": [
                                        "0",
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                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
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                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectSmall",
                    "hitEffectAlt": "\"\"",
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                    ],
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                    "criticalHitDamageMultiplier": "1.5",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
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                    ],
                    "UseNextShotDamageBonus": "1",
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                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponAutomaticStateBehavior",
                "state:WeaponAutomaticStateBehavior": {
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                    "fireRate": "135",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
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            },
            {
                "fire:Type": "/Lotus/Types/Game/LotusShotFrameProjectileFireBehavior",
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                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/StandardAimGraph",
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                    "ammoRequirement": "1",
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                    "chargedProjectileSequenceList": [
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                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
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                    "ShotFrames": [
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                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectSmall",
                    "hitEffectAlt": "\"\"",
                    "AltEffectHands": [
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                    "criticalHitDamageMultiplier": "1.5",
                    "ConsumeAmmoWhenDamageDealt": "0",
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                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponAutomaticStateBehavior",
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        "InfiniteClipSizeForNpcs": "1",
        "AmmoClipSize": "100",
        "InfiniteClipsForPlayers": "1",
        "LaserUpgrade": "BurstLaserII",
        "SniperUpgrade": "SniperRifleI",
        "RocketUpgrade": "SniperRocketLaserI"
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    {
        "PickUpMesh": "/Lotus/Weapons/Tenno/HandGun/HandGun.fbx",
        "DropSound": "/Lotus/Sounds/Weapons/Grineer/WeaponDrops/GrineerWeaponDrop",
        "InventorySlot": "SLOT_1",
        "THIRD_PERSON_ATTACHMENT": {
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                "Type": "BeamAttachment"
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        "HolsterBone1Name": "GAME_R1_LEG1",
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        "GripType": "GUN_ONE_HAND",
        "PickUpText": "/Lotus/Language/Items/PistolPickup",
        "MarketMode": "MM_NONE",
        "SellingPrice": "5000",
        "ProductCategory": "Pistols",
        "LocalizeTag": "/Lotus/Language/Items/GrineerHeavyPistolName",
        "LocalizeDescTag": "/Lotus/Language/Items/GrineerHeavyPistolDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrineerHeavyPistol.png",
        "CodexSecret": "1",
        "DisableFireWhileMainHandMeleeing": "0",
        "ZoomLevels": [
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                "Upgrades": [
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                "Sound": "\"\""
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        "Behaviors": [
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                    "ammoRequirement": "0",
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                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
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                    "useProjectileLaunchBone": "0",
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                    "playerDamageMultiplier": "1",
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                    "chargedProjectileSequenceList": [
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                    "ShotFrames": [
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        "PickUpMesh": "/Lotus/Weapons/Tenno/HandGun/HandGun.fbx",
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                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
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                    "chargedProjectileSequenceList": [
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                    "advanceProjectileSequenceOnFire": "1",
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                    "PvpProjectileType": "\"\"",
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                    "DrawCondition": "DC_AIMING",
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                    "AttenuateFireIterationsForCharge": "0",
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                    "ShotFrames": [
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                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
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                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectSmall",
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                    "criticalHitDamageMultiplier": "1.5",
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                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponAutomaticStateBehavior",
                "state:WeaponAutomaticStateBehavior": {
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                    "AmmoTakenPerReload": "-1",
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                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
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                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerAuto",
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                    "OverheatStyle": "OS_PLATEAU",
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                    "ContinuousFireRateAtten": [
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                    "ContinuousMaxShots": "0",
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                }
            },
            {
                "fire:Type": "/EE/Types/Game/WeaponMeleeRadiusFireBehavior",
                "fire:WeaponMeleeRadiusFireBehavior": {
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                    "NotifyPotentialVictimsOfIncomingAttack": "0",
                    "HitPunctureDepth": "0",
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                    "InterruptAttackOnMaxAvatarsHit": "0",
                    "DistanceBetweenHittingSameNonAvatar": "2",
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                    "FirstPersonAttackData": {
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                    "ThirdPersonAttackData": {
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                    },
                    "PreRadiusRaycastDealsDamage": "1"
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                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
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                    "minImpulseFallOff": "1",
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                    "hitEffect": "\"\"",
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                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponMeleeRadiusStateBehavior",
                "state:WeaponMeleeRadiusStateBehavior": {
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                    "autoReloadEmptyTime": "0",
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                    "OverheatStyle": "OS_PLATEAU",
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                    "ContinueRunningWhenAttacking": "0",
                    "CanAttackDuringEquip": "1",
                    "UseDirectionalInput": "0",
                    "ContinuousMelee": "0",
                    "CanDoFastMeleeCombos": "0",
                    "DefaultMeleeAction": "MELEE",
                    "DefaultOffhandMeleeAction": "MELEE_ALTERNATE",
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                    "AttackEffect": {
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                    "SetToPreviousBehaviorWhenMeleeActionEnds": "1",
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        "InfiniteClipSizeForNpcs": "1",
        "AmmoClipSize": "100",
        "InfiniteClipsForPlayers": "1",
        "LaserUpgrade": "SniperRocketLaserII",
        "SniperUpgrade": "SniperRifleIII",
        "RocketUpgrade": "RocketLauncherIII"
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    {
        "PickUpMesh": "/Lotus/Weapons/Tenno/HandGun/HandGun.fbx",
        "DropSound": "/Lotus/Sounds/Weapons/Grineer/WeaponDrops/GrineerWeaponDrop",
        "InventorySlot": "SLOT_1",
        "THIRD_PERSON_ATTACHMENT": {
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                "Type": "BeamAttachment"
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            "OFF_HAND": [
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        "GripType": "GUN_ONE_HAND",
        "PickUpText": "/Lotus/Language/Items/PistolPickup",
        "MarketMode": "MM_NONE",
        "SellingPrice": "5000",
        "ProductCategory": "Pistols",
        "LocalizeTag": "/Lotus/Language/Items/GrineerHeavyPistolName",
        "LocalizeDescTag": "/Lotus/Language/Items/GrineerHeavyPistolDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrineerHeavyPistol.png",
        "CodexSecret": "1",
        "DisableFireWhileMainHandMeleeing": "0",
        "ZoomLevels": [
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                "Upgrades": [
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                        "desiredAttackRange": [
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                    "ammoRequirement": "0",
                    "ScaleAmmoRequirement": "0",
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                    "aimMode": "AIM_MODE_IRON_SIGHTS",
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                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
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                    "chargedProjectileSequenceList": [
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                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
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                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectSmall",
                    "hitEffectAlt": "\"\"",
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                    "criticalHitDamageMultiplier": "1.5",
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                    "UseNextShotDamageBonus": "1",
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                },
                "state:Type": "/EE/Types/Game/WeaponAutomaticStateBehavior",
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                "ItemType": "/Lotus/Types/Items/MiscItems/PolymerBundle",
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        ],
        "BuildTime": "86400",
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    {
        "LocalizeTag": "/Lotus/Language/Items/GrineerHeavyPistolName",
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    {
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        "StealthXpMultiplier": [
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        "DropSound": "/Lotus/Sounds/Weapons/Grineer/WeaponDrops/GrineerWeaponDrop",
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        },
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        "LocalizeDescTag": "/Lotus/Language/Items/GrineerHeavyPistolDesc",
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                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
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            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
                "fire:LotusWeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "180",
                            "onlyFireWithinRangeMultiplier": "0",
                            "aimAtPart": "LEG_RIGHT",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
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                                    "0"
                                ],
                                "chargeTime": [
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                                    "0"
                                ],
                                "fireRate": [
                                    "4",
                                    "6"
                                ]
                            }
                        },
                        "aimError": [
                            "0",
                            "0"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/AllHitAimGraph",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
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                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "5",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/EE/Types/Game/AmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "0",
                        "LocalPos": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRot": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "UsePrevResults": "0",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "ExplodingGasProj",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "\"\"",
                    "useWeaponAttachmentLaunchPos": "0",
                    "useProjectileLaunchBone": "1",
                    "usePrevResults": "0",
                    "projectileLaunchBone": "GAME_C1_WEAPON1",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "MultiShotProjectileType": "\"\"",
                    "MultiShotChargedProjectileType": "\"\"",
                    "PvpProjectileType": "\"\"",
                    "PvpChargedProjectileType": "\"\"",
                    "UseFanSpread": "1",
                    "FanSpreadVertical": "0",
                    "chargeRotation": [
                        "0",
                        "0"
                    ],
                    "StartAngle": "40",
                    "EndAngle": "-40",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.33333299",
                        "DT_PUNCTURE": "0.33333299",
                        "DT_SLASH": "0.33333403",
                        "Amount": "25",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "0",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectSmall",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.025",
                    "criticalHitDamageMultiplier": "1.5",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponSemiAutomaticStateBehavior",
                "state:WeaponSemiAutomaticStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "60",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerSemiAuto",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "QueueFiring": "0",
                    "QueueDelay": "0.1",
                    "FireOnButtonAction": "PRESSED",
                    "SkipRefireWaitTimerOnEmptyClip": "0"
                }
            }
        ],
        "InfiniteClipSizeForNpcs": "1",
        "AmmoClipSize": "30",
        "AttachmentsToCreate": {
            "MAIN_HAND": "0",
            "OFF_HAND": "1"
        }
    }
    {
        "MarketMode": "MM_NONE",
        "SellingPrice": "5000",
        "ProductCategory": "Pistols",
        "LocalizeTag": "/Lotus/Language/Items/GrineerHeavyPistolName",
        "DisableFireWhileMainHandMeleeing": "0",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/PistolHipsR"
            ]
        },
        "StealthXpMultiplier": [
            "1",
            "2"
        ],
        "PickUpMesh": "/Lotus/Weapons/Grineer/Pistols/GrineerHeavyPistol/GrineerHeavyPistol_skel.fbx",
        "DropSound": "/Lotus/Sounds/Weapons/Grineer/WeaponDrops/GrineerWeaponDrop",
        "InventorySlot": "SLOT_1",
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "/Lotus/Weapons/Grineer/GrineerPistol/GrnHeavyPistolAttachment"
            }
        },
        "HolsterBone1Name": "GAME_R1_LEG1",
        "HolsterBone1Position": [
            "-0.125",
            "-0.029999999",
            "0.17"
        ],
        "HolsterBone1Rotation": [
            "0",
            "-0.79335302",
            "0",
            "0.60876101"
        ],
        "GripType": "GUN_ONE_HAND",
        "PickUpText": "/Lotus/Language/Items/PistolPickup",
        "LocalizeDescTag": "/Lotus/Language/Items/GrineerHeavyPistolDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrineerHeavyPistol.png",
        "UseWeaponHandForAim": "1",
        "WeaponHandAimOffset": [
            "0",
            "0.029999999",
            "0"
        ],
        "Behaviors": [
            {
                "fire:Type": "/EE/Types/Game/WeaponTraceFireBehavior",
                "fire:WeaponTraceFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
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                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_BURST",
                                "burstTime": [
                                    "0.1",
                                    "0.1"
                                ],
                                "burstPauseTime": [
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                                    "1"
                                ],
                                "chargeTime": [
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                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/ShortAimGraph",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
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                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/PistolAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/HeavyPistolHipAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/HeavyPistolAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/HeavyPistolHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/HeavyPistolAimRecoilInfo",
                    "spreadUniform": "1",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0"
                    },
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "AutoTargetChance": "0",
                    "traceDistance": "1000",
                    "PvpTraceDistance": "1000",
                    "punctureHitEffect": "\"\"",
                    "InfinitePunctureDepth": "0",
                    "tracePunctureDepth": "0",
                    "PunchthroughIgnoresAvatars": "0",
                    "ForceCameraAimForLocalPlayer": "1",
                    "AimTranslationOffset": [
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                        "0",
                        "0"
                    ],
                    "AimDirOverride": [
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                    ],
                    "UseVisibilityRaycast": "0",
                    "IgnorePickups": "1",
                    "CollectorTargetTag": "\"\"",
                    "CollectorWeaponType": "\"\"",
                    "CollectorScanTargetType": "\"\"",
                    "WhizSound": "\"\"",
                    "WhizRadius": [
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                        "50"
                    ],
                    "WhizDeviation": "1",
                    "WhizChance": "0",
                    "WhizzByRemoteMinDistance": "15",
                    "TraceRadius": "0",
                    "PvpTraceRadius": "0",
                    "AffectedByStasis": "1",
                    "AdjustAimWithAvatarUp": "0",
                    "RiftStasisWeight": "1",
                    "CloakShieldType": "/Lotus/Upgrades/Focus/Defense/Objects/CloakShieldDeco"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.75",
                        "DT_PUNCTURE": "0.125",
                        "DT_SLASH": "0.125",
                        "Amount": "20",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
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                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
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                    ],
                    "PvpForcedDeathProcs": [
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                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
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                    ],
                    "damageFallOffMinDamage": "0",
                    "PlayerDamageMultiplier": "0",
                    "PvpDamageMultiplier": "0",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
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                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
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                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
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                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectSmall",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.050000001",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
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                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponBurstStateBehavior",
                "state:WeaponBurstStateBehavior": {
                    "reloadTime": "2.45",
                    "fireRate": "170",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0.2",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerBurst",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "NumShots": "2",
                    "BurstDelay": "0.050000001",
                    "IgnoreFireRate": "0",
                    "EatAmmoOnUnequip": "1",
                    "QueueBursts": "0",
                    "BurstRemainingClip": "0",
                    "IsAutomatic": "0"
                }
            },
            {
                "fire:Type": "/EE/Types/Game/WeaponMeleeRadiusFireBehavior",
                "fire:WeaponMeleeRadiusFireBehavior": {
                    "AiUsageInfo": {
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                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
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                                    "0"
                                ],
                                "burstPauseTime": [
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                                    "0"
                                ],
                                "chargeTime": [
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                                    "0"
                                ],
                                "fireRate": [
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                                ]
                            }
                        },
                        "aimError": [
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                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "0",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "\"\"",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "NotifyPotentialVictimsOfIncomingAttack": "0",
                    "HitPunctureDepth": "0",
                    "MaxHitAvatarsPerAttack": "1",
                    "InterruptAttackOnMaxAvatarsHit": "0",
                    "DistanceBetweenHittingSameNonAvatar": "2",
                    "DataForEachHand": "0",
                    "FirstPersonAttackData": {
                        "attackBone": "GAME_R1_WEAPON1",
                        "attackEndBone": "\"\"",
                        "distance": "0.5",
                        "radius": "0.75"
                    },
                    "ThirdPersonAttackData": {
                        "attackBone": "GAME_R1_WEAPON1",
                        "attackEndBone": "\"\"",
                        "distance": "0.5",
                        "radius": "0.75"
                    },
                    "PreRadiusRaycastDealsDamage": "1"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
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                        "ForcedDeathProcs": [
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                    "PvpForcedProcs": [
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                    "PvpForcedDeathProcs": [
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                    "DamageUpgradeTypes": [
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                    "pushMagnitudeFallOff": [
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                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
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                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
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                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
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                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponMeleeRadiusStateBehavior",
                "state:WeaponMeleeRadiusStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "60",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
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                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
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                    "CanFireWhileRunning": "0",
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                    "CanFireWhileInAir": "1",
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                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
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                    "OverheatStyle": "OS_PLATEAU",
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                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
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                    "ReplicateAmmoConsumption": "0",
                    "ContinueRunningWhenAttacking": "0",
                    "CanAttackDuringEquip": "1",
                    "UseDirectionalInput": "0",
                    "ContinuousMelee": "0",
                    "CanDoFastMeleeCombos": "0",
                    "DefaultMeleeAction": "MELEE",
                    "DefaultOffhandMeleeAction": "MELEE_ALTERNATE",
                    "DefaultMeleeSwingAction": "MELEE_SWING",
                    "AttackSound": "\"\"",
                    "AttackEffect": {
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                            "0"
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                        "BoneName": "\"\"",
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                        "DestroyWithOwner": "1",
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                        "FadeOutOnDestruction": "0",
                        "Scale": "1"
                    },
                    "SetToPreviousBehaviorWhenMeleeActionEnds": "1",
                    "RecordFireEvent": "1"
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            }
        ],
        "InfiniteClipSizeForNpcs": "1",
        "AmmoClipSize": "14",
        "PVPAmmoClipSize": "14",
        "StateAnimations": [
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/Pistol/ReloadGrnHeavyPistol_anim.fbx",
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            }
        ],
        "PVPValue": {
            "Range": [
                "100",
                "100"
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            "RoundTo": "5",
            "DebugPVPValue": "100"
        }
    }
    {
        "MarketMode": "MM_NONE",
        "SellingPrice": "5000",
        "ProductCategory": "Pistols",
        "LocalizeTag": "/Lotus/Language/Items/GrineerHeavyPistolName",
        "DisableFireWhileMainHandMeleeing": "0",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/PistolHipsR"
            ]
        },
        "StealthXpMultiplier": [
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            "2"
        ],
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponLightAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponLightAimTransitionOutLocal",
        "PickUpMesh": "/Lotus/Weapons/Grineer/Pistols/GrineerHeavyPistol/GrineerHeavyPistol_skel.fbx",
        "DropSound": "/Lotus/Sounds/Weapons/Grineer/WeaponDrops/GrineerWeaponDrop",
        "InventorySlot": "SLOT_1",
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "AiFortressGrnHeavyPistolAttachment"
            }
        },
        "HolsterBone1Name": "GAME_R1_LEG1",
        "HolsterBone1Position": [
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        "HolsterBone1Rotation": [
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            "0.60876101"
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        "GripType": "GUN_ONE_HAND",
        "PickUpText": "/Lotus/Language/Items/PistolPickup",
        "PremiumPrice": "120",
        "LocalizeDescTag": "/Lotus/Language/Items/GrineerHeavyPistolDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrineerHeavyPistol.png",
        "AvailableOnPvp": "1",
        "UseWeaponHandForAim": "1",
        "WeaponHandAimOffset": [
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            "0.029999999",
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        ],
        "Behaviors": [
            {
                "fire:Type": "/EE/Types/Game/WeaponTraceFireBehavior",
                "fire:WeaponTraceFireBehavior": {
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                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/ShortAimGraph",
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                        "desiredAttackRange": [
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                    "UseExplicitNpcPerceptionSoundProperties": "0",
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                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/PistolAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/HeavyPistolHipAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/HeavyPistolAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/HeavyPistolHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/HeavyPistolAimRecoilInfo",
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                    "SpreadRatioHorizontal": "0.5",
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                        "LockOnStyle": "LS_ENEMY",
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                        "LockOnAngleWeighting": "1",
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                    "traceDistance": "300",
                    "PvpTraceDistance": "300",
                    "punctureHitEffect": "\"\"",
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                    "UseVisibilityRaycast": "0",
                    "IgnorePickups": "1",
                    "CollectorTargetTag": "\"\"",
                    "CollectorWeaponType": "\"\"",
                    "CollectorScanTargetType": "\"\"",
                    "WhizSound": "/Lotus/Sounds/Weapons/BulletImpacts/Whizzbys/BulletWhizzby",
                    "WhizRadius": [
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                    ],
                    "WhizDeviation": "4",
                    "WhizChance": "0.30000001",
                    "WhizzByRemoteMinDistance": "15",
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                    "PvpTraceRadius": "0",
                    "AffectedByStasis": "1",
                    "AdjustAimWithAvatarUp": "0",
                    "RiftStasisWeight": "1",
                    "CloakShieldType": "/Lotus/Upgrades/Focus/Defense/Objects/CloakShieldDeco"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
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                    "DamageUpgradeTypes": [
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                    "damageFallOffMinDamage": "0",
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                    "PvpDamageMultiplier": "1.34",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
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                    "pushMagnitudeFallOff": [
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                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectSmall",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
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                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.050000001",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
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                    "OnHitScript": [
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                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponBurstStateBehavior",
                "state:WeaponBurstStateBehavior": {
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                    "fireRate": "170",
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                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerBurst",
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                    "OverheatStyle": "OS_PLATEAU",
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                    "EatAmmoOnUnequip": "1",
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                    "BurstRemainingClip": "0",
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            },
            {
                "fire:Type": "/EE/Types/Game/WeaponMeleeRadiusFireBehavior",
                "fire:WeaponMeleeRadiusFireBehavior": {
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                    "DistanceBetweenHittingSameNonAvatar": "2",
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                    "FirstPersonAttackData": {
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                    "ThirdPersonAttackData": {
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                    "PreRadiusRaycastDealsDamage": "1"
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                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
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                "state:Type": "/EE/Types/Game/WeaponMeleeRadiusStateBehavior",
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                    "DefaultMeleeAction": "MELEE",
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                    "SetToPreviousBehaviorWhenMeleeActionEnds": "1",
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        ],
        "InfiniteClipSizeForNpcs": "1",
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        "StateAnimations": [
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                "state": "WS_FIRE",
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            },
            {
                "state": "WS_RELOAD",
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        ],
        "PVPValue": {
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            "RoundTo": "5",
            "DebugPVPValue": "100"
        },
        "WeaknessBonus": "0.5"
    }
    {
        "MarketMode": "MM_NONE",
        "SellingPrice": "5000",
        "ProductCategory": "Pistols",
        "LocalizeTag": "/Lotus/Language/Items/GrineerHeavyPistolName",
        "DisableFireWhileMainHandMeleeing": "0",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/PistolHipsR"
            ]
        },
        "StealthXpMultiplier": [
            "1",
            "2"
        ],
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponLightAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponLightAimTransitionOutLocal",
        "PickUpMesh": "/Lotus/Weapons/Grineer/Pistols/GrineerHeavyPistol/GrineerHeavyPistol_skel.fbx",
        "DropSound": "/Lotus/Sounds/Weapons/Grineer/WeaponDrops/GrineerWeaponDrop",
        "InventorySlot": "SLOT_1",
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "EidolonGrnHeavyPistolAttachmentAI"
            }
        },
        "HolsterBone1Name": "GAME_R1_LEG1",
        "HolsterBone1Position": [
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            "-0.029999999",
            "0.17"
        ],
        "HolsterBone1Rotation": [
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            "-0.79335302",
            "0",
            "0.60876101"
        ],
        "GripType": "GUN_ONE_HAND",
        "PickUpText": "/Lotus/Language/Items/PistolPickup",
        "PremiumPrice": "120",
        "LocalizeDescTag": "/Lotus/Language/Items/GrineerHeavyPistolDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrineerHeavyPistol.png",
        "AvailableOnPvp": "1",
        "UseWeaponHandForAim": "1",
        "WeaponHandAimOffset": [
            "0",
            "0.029999999",
            "0"
        ],
        "Behaviors": [
            {
                "fire:Type": "/EE/Types/Game/WeaponTraceFireBehavior",
                "fire:WeaponTraceFireBehavior": {
                    "AiUsageInfo": {
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                            "setAimSource": "1",
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                            "shootAtCover": "1",
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                            "reloadThreshold": "0",
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                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_BURST",
                                "burstTime": [
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                                    "0.1"
                                ],
                                "burstPauseTime": [
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                                ],
                                "chargeTime": [
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                                    "0"
                                ],
                                "fireRate": [
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                                    "0"
                                ]
                            }
                        },
                        "aimError": [
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                            "2"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/EidolonLongAimGraph",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
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                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/PistolAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/HeavyPistolHipAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/HeavyPistolAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/HeavyPistolHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/HeavyPistolAimRecoilInfo",
                    "spreadUniform": "1",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
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                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0"
                    },
                    "LockOnProperties": {
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                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "AutoTargetChance": "0",
                    "traceDistance": "300",
                    "PvpTraceDistance": "300",
                    "punctureHitEffect": "\"\"",
                    "InfinitePunctureDepth": "0",
                    "tracePunctureDepth": "0",
                    "PunchthroughIgnoresAvatars": "0",
                    "ForceCameraAimForLocalPlayer": "1",
                    "AimTranslationOffset": [
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                    "AimDirOverride": [
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                    ],
                    "UseVisibilityRaycast": "0",
                    "IgnorePickups": "1",
                    "CollectorTargetTag": "\"\"",
                    "CollectorWeaponType": "\"\"",
                    "CollectorScanTargetType": "\"\"",
                    "WhizSound": "/Lotus/Sounds/Weapons/BulletImpacts/Whizzbys/BulletWhizzby",
                    "WhizRadius": [
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                        "30"
                    ],
                    "WhizDeviation": "4",
                    "WhizChance": "0.30000001",
                    "WhizzByRemoteMinDistance": "15",
                    "TraceRadius": "0",
                    "PvpTraceRadius": "0",
                    "AffectedByStasis": "1",
                    "AdjustAimWithAvatarUp": "0",
                    "RiftStasisWeight": "1",
                    "CloakShieldType": "/Lotus/Upgrades/Focus/Defense/Objects/CloakShieldDeco"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.75",
                        "DT_PUNCTURE": "0.125",
                        "DT_SLASH": "0.125",
                        "Amount": "30",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
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                        ],
                        "ForcedDeathProcs": [
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                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
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                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
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                    ],
                    "damageFallOffMinDamage": "0",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1.34",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
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                        "0"
                    ],
                    "impulseFallOff": [
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                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
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                    ],
                    "pushMagnitudeFallOff": [
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                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectSmall",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.050000001",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
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                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponBurstStateBehavior",
                "state:WeaponBurstStateBehavior": {
                    "reloadTime": "2.45",
                    "fireRate": "170",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0.2",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerBurst",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "NumShots": "2",
                    "BurstDelay": "0.050000001",
                    "IgnoreFireRate": "0",
                    "EatAmmoOnUnequip": "1",
                    "QueueBursts": "0",
                    "BurstRemainingClip": "0",
                    "IsAutomatic": "0"
                }
            },
            {
                "fire:Type": "/EE/Types/Game/WeaponMeleeRadiusFireBehavior",
                "fire:WeaponMeleeRadiusFireBehavior": {
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                            "setAimSource": "1",
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                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
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                                "burstPauseTime": [
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                                "chargeTime": [
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                        },
                        "aimError": [
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                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
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                    },
                    "IgnoreFireIterations": "0",
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                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
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                    "ExplicitNpcPerceptionSoundGain": "0",
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                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "NotifyPotentialVictimsOfIncomingAttack": "0",
                    "HitPunctureDepth": "0",
                    "MaxHitAvatarsPerAttack": "1",
                    "InterruptAttackOnMaxAvatarsHit": "0",
                    "DistanceBetweenHittingSameNonAvatar": "2",
                    "DataForEachHand": "0",
                    "FirstPersonAttackData": {
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                        "attackEndBone": "\"\"",
                        "distance": "0.5",
                        "radius": "0.75"
                    },
                    "ThirdPersonAttackData": {
                        "attackBone": "GAME_R1_WEAPON1",
                        "attackEndBone": "\"\"",
                        "distance": "0.5",
                        "radius": "0.75"
                    },
                    "PreRadiusRaycastDealsDamage": "1"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
                    "AttackData": {
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                        "Type": "DT_IMPACT",
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                        ],
                        "ForcedDeathProcs": [
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                        "HitType": "DHT_NONE",
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                    "PvpForcedProcs": [
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                    "PvpForcedDeathProcs": [
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                    "DamageUpgradeTypes": [
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                    "damageFallOff": [
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                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
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                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
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                    "pushMagnitudeFallOff": [
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                    "hitEffect": "/Lotus/Types/Weapons/MeleeHitEffect",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
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                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
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                    "radius": "0",
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                    "OnHitScript": [
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                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponMeleeRadiusStateBehavior",
                "state:WeaponMeleeRadiusStateBehavior": {
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                    "fireRate": "60",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "\"\"",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ContinueRunningWhenAttacking": "0",
                    "CanAttackDuringEquip": "1",
                    "UseDirectionalInput": "0",
                    "ContinuousMelee": "0",
                    "CanDoFastMeleeCombos": "0",
                    "DefaultMeleeAction": "MELEE",
                    "DefaultOffhandMeleeAction": "MELEE_ALTERNATE",
                    "DefaultMeleeSwingAction": "MELEE_SWING",
                    "AttackSound": "\"\"",
                    "AttackEffect": {
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                            "0",
                            "0"
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                            "0",
                            "1"
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                        "BoneName": "\"\"",
                        "Type": "\"\"",
                        "Chance": "1",
                        "RelativeToBounds": "0",
                        "Attach": "1",
                        "DestroyWithOwner": "1",
                        "DestroyParentOnDeath": "0",
                        "FadeOutOnDestruction": "0",
                        "Scale": "1"
                    },
                    "SetToPreviousBehaviorWhenMeleeActionEnds": "1",
                    "RecordFireEvent": "1"
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            }
        ],
        "InfiniteClipSizeForNpcs": "1",
        "PVPAmmoCapacity": "42",
        "AmmoClipSize": "14",
        "PVPAmmoClipSize": "14",
        "StateAnimations": [
            {
                "state": "WS_FIRE",
                "animation": "/Lotus/Animations/Tenno/Movement/Pistol/FireRight_anim.fbx",
                "behaviorIndex": "0"
            },
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/Pistol/ReloadGrnHeavyPistol_anim.fbx",
                "behaviorIndex": "0"
            }
        ],
        "PVPValue": {
            "Range": [
                "100",
                "100"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "100"
        },
        "WeaknessBonus": "0.5"
    }
    {
        "MarketMode": "MM_NONE",
        "SellingPrice": "5000",
        "ProductCategory": "Pistols",
        "LocalizeTag": "/Lotus/Language/Items/GrineerHeavyPistolName",
        "DisableFireWhileMainHandMeleeing": "0",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/PistolHipsR"
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        "StealthXpMultiplier": [
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            "2"
        ],
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponLightAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponLightAimTransitionOutLocal",
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "PickUpMesh": "/Lotus/Weapons/Grineer/Pistols/CaptainVorPistol/CaptainVorPistol_skel.fbx",
        "DropSound": "/Lotus/Sounds/Weapons/Grineer/WeaponDrops/GrineerWeaponDrop",
        "InventorySlot": "SLOT_1",
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": [
                "BoneName=GAME_R1_WEAPON1"
            ],
            "OFF_HAND": {
                "BoneName": "GAME_L1_WEAPON1",
                "Type": "GrnScopedPistolAttachment"
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        },
        "HolsterBone1Name": "GAME_R1_LEG1",
        "HolsterBone1Position": [
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        "HolsterBone1Rotation": [
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        "GripType": "GUN_ONE_HAND",
        "PickUpText": "/Lotus/Language/Items/PistolPickup",
        "LocalizeDescTag": "/Lotus/Language/Items/GrineerHeavyPistolDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrineerHeavyPistol.png",
        "UseWeaponHandForAim": "1",
        "WeaponHandAimOffset": [
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        "ZoomLevels": [
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                "OverrideCameraShake": "0",
                "zoomShake": {
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                    "ShakeFactorRot": [
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                    "ShakeSpeed": "2",
                    "ShakeAmbient": "0",
                    "ShakeDampening": "1.5",
                    "SwaySpeed": "1",
                    "SwayAmplitude": "0.1"
                },
                "aimFOVMultiplier": "2.5",
                "Upgrades": [
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                ],
                "LocOverrides": [
                    ""
                ],
                "Sound": "\"\""
            }
        ],
        "Behaviors": [
            {
                "fire:Type": "/EE/Types/Game/WeaponProjectileFireBehavior",
                "fire:WeaponProjectileFireBehavior": {
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                            "StaggerTimeOut": "1",
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                            "onlyFireWithinRangeMultiplier": "0",
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                                ],
                                "burstPauseTime": [
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                                ],
                                "chargeTime": [
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                                ],
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                                ]
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                        },
                        "aimError": [
                            "3",
                            "6"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/MediumAimGraph",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "100"
                        ]
                    },
                    "IgnoreFireIterations": "0",
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                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
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                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/PistolAmmoEx",
                    "aimMode": "AIM_MODE_SCOPE",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/HeavyPistolHipAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/HeavyPistolAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/GrnScopedPistolHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/GrnScopedPistolAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "0",
                        "LocalPos": [
                            "0",
                            "0.029999999",
                            "0"
                        ],
                        "LocalRot": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "UsePrevResults": "0",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "/Lotus/Weapons/Grineer/Projectiles/GrineerScopedPistolProjectile",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "\"\"",
                    "useWeaponAttachmentLaunchPos": "0",
                    "useProjectileLaunchBone": "0",
                    "usePrevResults": "0",
                    "projectileLaunchBone": "GAME_R1_WEAPON1",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ]
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.80000001",
                        "DT_PUNCTURE": "0.1",
                        "DT_SLASH": "0.099999964",
                        "Amount": "75",
                        "ProcChance": "0.025",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "0",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1.5",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectSmall",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "1",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.025",
                    "criticalHitDamageMultiplier": "1.5",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponSemiAutomaticStateBehavior",
                "state:WeaponSemiAutomaticStateBehavior": {
                    "reloadTime": "3",
                    "fireRate": "120",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerSemiAuto",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "QueueFiring": "0",
                    "QueueDelay": "0.1",
                    "FireOnButtonAction": "PRESSED",
                    "SkipRefireWaitTimerOnEmptyClip": "0"
                }
            },
            {
                "fire:Type": "/EE/Types/Game/WeaponMeleeRadiusFireBehavior",
                "fire:WeaponMeleeRadiusFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "0",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "\"\"",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "NotifyPotentialVictimsOfIncomingAttack": "0",
                    "HitPunctureDepth": "0",
                    "MaxHitAvatarsPerAttack": "1",
                    "InterruptAttackOnMaxAvatarsHit": "0",
                    "DistanceBetweenHittingSameNonAvatar": "2",
                    "DataForEachHand": "0",
                    "FirstPersonAttackData": {
                        "attackBone": "GAME_R1_WEAPON1",
                        "attackEndBone": "\"\"",
                        "distance": "0.5",
                        "radius": "0.75"
                    },
                    "ThirdPersonAttackData": {
                        "attackBone": "GAME_R1_WEAPON1",
                        "attackEndBone": "\"\"",
                        "distance": "0.5",
                        "radius": "0.75"
                    },
                    "PreRadiusRaycastDealsDamage": "1"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_IMPACT",
                        "Amount": "40",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponMeleeRadiusStateBehavior",
                "state:WeaponMeleeRadiusStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "60",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "\"\"",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ContinueRunningWhenAttacking": "0",
                    "CanAttackDuringEquip": "1",
                    "UseDirectionalInput": "0",
                    "ContinuousMelee": "0",
                    "CanDoFastMeleeCombos": "0",
                    "DefaultMeleeAction": "MELEE",
                    "DefaultOffhandMeleeAction": "MELEE_ALTERNATE",
                    "DefaultMeleeSwingAction": "MELEE_SWING",
                    "AttackSound": "\"\"",
                    "AttackEffect": {
                        "LocalPosition": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRotation": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "PositionDeviation": [
                            "0",
                            "0"
                        ],
                        "RotationDeviation": [
                            "0",
                            "0"
                        ],
                        "BoneName": "\"\"",
                        "Type": "\"\"",
                        "Chance": "1",
                        "RelativeToBounds": "0",
                        "Attach": "1",
                        "DestroyWithOwner": "1",
                        "DestroyParentOnDeath": "0",
                        "FadeOutOnDestruction": "0",
                        "Scale": "1"
                    },
                    "SetToPreviousBehaviorWhenMeleeActionEnds": "1",
                    "RecordFireEvent": "1"
                }
            }
        ],
        "InfiniteClipSizeForNpcs": "1",
        "PVPAmmoCapacity": "24",
        "AmmoClipSize": "8",
        "PVPAmmoClipSize": "8",
        "AttachmentsToCreate": {
            "MAIN_HAND": "0",
            "OFF_HAND": "1"
        }
    }

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