TORID, 托里德

Torid lobs a toxic payload.

彈夾容量5
ARTIFACT
TAGTOXIN, 步槍, 狙擊槍, UNIQUE
精通段位4
DT_POISON (10)
DT_POISON10
狀態觸發10%
噪音警戒
攻擊速度1.5
裝填速度1.7
射擊模式半自動

TORID

Name
nameTORID
uniqueName/Lotus/Weapons/ClanTech/Bio/BioWeapon
codexSecret
secondsPerShot0.66666663
damagePerShot
magazineSize5
reloadTime1.7
totalDamage0
damagePerSecond0
triggerSEMI
descriptionTorid lobs a toxic payload.
accuracy100
criticalChance0.15000001
criticalMultiplier2
procChance0.23000002
fireRate1.5000001
chargeAttack0
spinAttack0
leapAttack0
wallAttack0
slot1
noiseALARMING
sentinel
masteryReq4
omegaAttenuation1.3

Details

{
    "MarketMode": "MM_HIDDEN",
    "ArtifactSlots": [
        "AP_UNIVERSAL",
        "AP_UNIVERSAL",
        "AP_UNIVERSAL",
        "AP_UNIVERSAL",
        "AP_UNIVERSAL",
        "AP_UNIVERSAL",
        "AP_UNIVERSAL",
        "AP_UNIVERSAL",
        "AP_TACTIC"
    ],
    "WeaknessBonus": "0.2",
    "ProductCategory": "LongGuns",
    "LocalizeTag": "/Lotus/Language/ClanTech/Torid",
    "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
    "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
    "DefaultCustomization": {
        "LegLeft": [
            "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/RifleUpperBack"
        ]
    },
    "SellingPrice": "7500",
    "DisableFireWhileMainHandMeleeing": "0",
    "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionInLocal",
    "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionOutLocal",
    "Behaviors": [
        {
            "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
            "fire:LotusWeaponProjectileFireBehavior": {
                "AiUsageInfo": {
                    "preferences": {
                        "setAimTarget": "1",
                        "setAimSource": "1",
                        "ignoreNonVisible": "0",
                        "shootAtCover": "1",
                        "controlReload": "1",
                        "allowFireWhileBlocking": "0",
                        "reloadThreshold": "0",
                        "controlAim": "0",
                        "continuousAim": "0",
                        "minimumAimMask": "0.89999998",
                        "ShootOnStaggerProbability": "0.1",
                        "StaggerTimeOut": "1",
                        "minAngleToTurn": "0",
                        "onlyFireWithinRangeMultiplier": "0",
                        "aimAtPart": "TORSO",
                        "firingPreferences": {
                            "firingType": "FT_CHARGED",
                            "burstTime": [
                                "0",
                                "0"
                            ],
                            "burstPauseTime": [
                                "0",
                                "0"
                            ],
                            "chargeTime": [
                                "0.5",
                                "0.5"
                            ],
                            "fireRate": [
                                "0",
                                "0"
                            ]
                        }
                    },
                    "aimError": [
                        "4",
                        "10"
                    ],
                    "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/MediumAimGraph",
                    "desiredAttackState": "AS_LONG_RANGE",
                    "attackWeight": "1",
                    "desiredAttackRange": [
                        "5",
                        "25"
                    ]
                },
                "IgnoreFireIterations": "0",
                "IsSilenced": "0",
                "ReportAttack": "1",
                "UseExplicitNpcPerceptionSoundProperties": "0",
                "ExplicitNpcPerceptionSoundAttenuationRadius": [
                    "10",
                    "100"
                ],
                "ExplicitNpcPerceptionSoundGain": "0",
                "fireIterations": "1",
                "UseAmmo": "1",
                "ammoRequirement": "1",
                "ScaleAmmoRequirement": "0",
                "RoundUpAmmoConsumption": "0",
                "ammoType": "/Lotus/Weapons/Ammo/SniperAmmoEx",
                "aimMode": "AIM_MODE_IRON_SIGHTS",
                "IsMeleeBehavior": "0",
                "EnergyConsumedPerFire": "0",
                "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
                "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/HeavyWeaponAimRecoilInfo",
                "spreadUniform": "0",
                "SpreadRatioHorizontal": "0.5",
                "SpreadInverse": "0",
                "MultishotUseConeAngle": "0",
                "AimProperties": {
                    "EyeBasedAimSource": "1",
                    "ScopedPlayerUsesCameraPos": "0",
                    "OverrideLaunchDir": "0",
                    "UseWeaponAttachment": "1",
                    "AttenuateRecoilByChargeAmount": "0",
                    "NpcEyeBasedAimSource": "0"
                },
                "LockOnProperties": {
                    "LockOnMaxTargets": "0",
                    "LockOnStyle": "LS_ENEMY",
                    "LockOnMaxAngle": "15",
                    "LockOnDistanceOverride": "0",
                    "LockOnPart": "ANY_PART",
                    "LockOnDistanceWeighting": "0.1",
                    "LockOnAngleWeighting": "1",
                    "LockOnIgnoreEndPointTarget": "0"
                },
                "AutoTargetChance": "0",
                "AimIgnoresProjectile": "0",
                "projectileType": "BioGrenadeProjectile",
                "AimIgnoresChargedProjectile": "0",
                "chargedProjectileType": "\"\"",
                "useWeaponAttachmentLaunchPos": "1",
                "useProjectileLaunchBone": "0",
                "usePrevResults": "0",
                "projectileLaunchBone": "GAME_R1_WEAPON1",
                "projectileLaunchOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "SequentialProjectileLaunchDirectionOffsets": [
                    ""
                ],
                "projectileLaunchDirectionOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "projectileImpulse": [
                    "10",
                    "10"
                ],
                "projectileUpImpulse": [
                    "0",
                    "0"
                ],
                "projectileTorque": [
                    "0",
                    "0",
                    "0"
                ],
                "chargeSpeedMult": [
                    "1",
                    "1"
                ],
                "playerDamageMultiplier": "1",
                "projectileSequenceList": [
                    ""
                ],
                "chargedProjectileSequenceList": [
                    ""
                ],
                "advanceProjectileSequenceOnFire": "1",
                "calculateLobAngle": "0",
                "useLargerLobAngle": "0",
                "lobVerticalOffset": "0",
                "horizontalDeviationAngle": "0",
                "OwnProjectiles": "0",
                "AlwaysUseAimEndPoint": "0",
                "ApplyWeaponMaterialsToProjectile": "0",
                "ApplyFlightSpeedToLaunchImpulse": "0",
                "FallbackAgentTargetting": "1",
                "MultishotAmmoSpread": "0",
                "ChargedProjectileMinSpeed": "-1",
                "ChargedProjectileMaxSpeed": "-1",
                "ProjectileChargeScale": [
                    "0",
                    "1"
                ],
                "MultiShotProjectileType": "\"\"",
                "MultiShotChargedProjectileType": "\"\"",
                "PvpProjectileType": "\"\"",
                "PvpChargedProjectileType": "\"\"",
                "UseFanSpread": "0",
                "IgnoreSpreadOnFirstFireIteration": "0",
                "SpreadRotationOffset": "0",
                "DrawGrenadeArc": "0",
                "FudgeAngle": "0",
                "RaysPerMeter": "0.5",
                "MaxRays": "0",
                "DrawCondition": "DC_AIMING",
                "SplineDrawType": "\"\"",
                "QuadDrawType": "\"\"",
                "ArcMaxEffectInstances": "1",
                "ArcEffectType": "\"\"",
                "ArcEndEffectType": "\"\"",
                "SplineSpeed": "1",
                "AttenuateForCharge": "0",
                "ConsumeRemainingClip": "0",
                "AttenuateSpreadForCharge": "0",
                "MinChargeSpreadAtten": "1",
                "MaxChargeSpreadAtten": "1",
                "OverridePunctureDepthForCharge": "0",
                "MinChargePunctureDepth": "0",
                "MaxChargePunctureDepth": "1",
                "SpreadExtraProjectiles": "0",
                "AttenuateFireIterationsForCharge": "0",
                "OverrideFiringHand": "0"
            },
            "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
            "impact:WeaponImpactBehavior": {
                "AttackData": {
                    "UseNewFormat": "0",
                    "Type": "DT_POISON",
                    "Amount": "10",
                    "ProcChance": "0.1",
                    "ForcedProcs": [
                        ""
                    ],
                    "ForcedDeathProcs": [
                        ""
                    ],
                    "HitType": "DHT_NONE",
                    "ProcExtraTime": "0"
                },
                "PvpForcedProcs": [
                    ""
                ],
                "PvpForcedDeathProcs": [
                    ""
                ],
                "DamageUpgradeTypes": [
                    "WEAPON_DAMAGE_AMOUNT"
                ],
                "damageFallOff": [
                    "0",
                    "0"
                ],
                "damageFallOffMinDamage": "1",
                "PlayerDamageMultiplier": "1",
                "PvpDamageMultiplier": "1",
                "PlayerScaleDamageMultiplierByMissionLevel": "0",
                "instantImpulse": "250",
                "additionalForce": [
                    "0",
                    "0",
                    "0"
                ],
                "impulseFallOff": [
                    "10",
                    "1000"
                ],
                "minImpulseFallOff": "1",
                "applyPushVelocity": "0",
                "pushMagnitude": [
                    "0.5",
                    "1"
                ],
                "pushMagnitudeFallOff": [
                    "10",
                    "100"
                ],
                "hitEffect": "/Lotus/Types/Weapons/MeleeHitEffect",
                "hitEffectAlt": "\"\"",
                "deflectHitEffects": "0",
                "AltEffectHands": [
                    ""
                ],
                "ragdollChance": "0",
                "criticalHitChance": "0",
                "criticalHitDamageMultiplier": "2",
                "ConsumeAmmoWhenDamageDealt": "0",
                "AmmoConsumedWhenHitVulnerableTarget": "0",
                "AmmoConsumedWhenHitInvulnerableTarget": "0",
                "strength": "0",
                "radius": "0",
                "flash": "0",
                "OnHitScript": [
                    "Script=\"\""
                ],
                "UseNextShotDamageBonus": "1",
                "IgnoreHeadshotBonus": "0",
                "IgnoreHeadshotBonusPvp": "0"
            },
            "state:Type": "/EE/Types/Game/WeaponSemiAutomaticStateBehavior",
            "state:WeaponSemiAutomaticStateBehavior": {
                "reloadTime": "1.7",
                "fireRate": "90",
                "ModeSwitchTime": "0",
                "IsToggleBehavior": "0",
                "autoReloadEmptyTime": "0",
                "AmmoTakenPerReload": "-1",
                "DoPreFire": "0",
                "ShouldAutoPreFireToFire": "0",
                "EnableReloadEmpty": "0",
                "AnimWeaponType": "WEAPONTYPE_NORMAL",
                "RunCausesReady": "0",
                "CanFireWhileRunning": "0",
                "CanChargeWhileRunning": "1",
                "CanFireWhileInAir": "1",
                "UseReloadTimeBetweenShots": "0",
                "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                "IsAlternateFire": "0",
                "LocTag": "/Lotus/Language/Menu/Loadout_TriggerSemiAuto",
                "BehaviorTag": "\"\"",
                "TrackProjectiles": "1",
                "MaxNumProjectiles": "0",
                "PvpMaxNumProjectiles": "0",
                "OverheatStyle": "OS_PLATEAU",
                "OverheatTime": "0",
                "OverheatCooldownModifier": "1",
                "AmmoOverheatSound": "\"\"",
                "AmmoOverheatSoundResetThreshold": "0.75",
                "ReplicateAmmoConsumption": "0",
                "QueueFiring": "0",
                "QueueDelay": "0.1",
                "FireOnButtonAction": "PRESSED",
                "SkipRefireWaitTimerOnEmptyClip": "0"
            }
        }
    ],
    "HolsterCategory": "RIFLE",
    "StealthXpMultiplier": [
        "1",
        "2"
    ],
    "CompatibilityTags": [
        "PROJECTILE",
        "SNIPER_AMMO",
        "SINGLESHOT"
    ],
    "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
    "PickUpMesh": "/Lotus/Weapons/Infested/LongGuns/Torid/InfestedTorid_skel.fbx",
    "InventorySlot": "SLOT_2",
    "THIRD_PERSON_ATTACHMENT": {
        "MAIN_HAND": {
            "LocalRotation": [
                "0",
                "0",
                "0.043618999",
                "0.99904799"
            ],
            "BoneName": "GAME_R1_WEAPON1",
            "Type": "BioWeaponAttachment"
        },
        "OFF_HAND": [
            "BoneName=GAME_L1_WEAPON1"
        ]
    },
    "HolsterBone1Name": "GAME_R1_WEAPON",
    "HolsterBone1Position": [
        "0",
        "0.050000001",
        "0"
    ],
    "HolsterBone1Rotation": [
        "0.70710677",
        "0.70710677",
        "0",
        "0"
    ],
    "PickUpText": "/Game/Pickup_ItemName",
    "LocalizeDescTag": "/Lotus/Language/ClanTech/ToridDesc",
    "IconTexture": "/Lotus/Interface/Icons/Store/GrineerGrenadeLauncher.png",
    "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Torid.png",
    "ExcludeFromCodex": "0",
    "UseWeaponHandForAim": "1",
    "WeaponHandAimOffset": [
        "0.050000001",
        "0.059999999",
        "0.5"
    ],
    "UseGripOffset": "1",
    "GripPositionOffset": [
        "-0.079999998",
        "-0.039999999",
        "0.13500001"
    ],
    "GripRotationOffset": [
        "0",
        "0.70441598",
        "-0.70710677",
        "0.061627999"
    ],
    "AmmoCapacity": "60",
    "AmmoClipSize": "5",
    "PVPAmmoClipSize": "5",
    "StateAnimations": [
        {
            "state": "WS_FIRE",
            "animation": "/Lotus/Animations/Tenno/Movement/Rifle/FireAutoShotgun_anim.fbx",
            "behaviorIndex": "0"
        },
        {
            "state": "WS_RELOAD",
            "animation": "/Lotus/Animations/Tenno/Movement/Rifle/ReloadRocketLauncher_anim.fbx",
            "behaviorIndex": "0"
        }
    ],
    "RequiredLevel": "4",
    "PVPValue": {
        "Range": [
            "1000",
            "1000"
        ],
        "RoundTo": "5",
        "DebugPVPValue": "100"
    },
    "OmegaAttenuation": "1.3",
    "ArcaneApertureType": "/Lotus/Types/Items/ArcaneApertures/RifleArcaneAperture"
}
NameDesc
TORID
托里德
來源: 氏族 (Bio) [精通段位:4]
  • 藍圖價格: 30,000 (HIDDEN)
  • 突變原聚合物 (2)
  • 回收金屬 (4500)
  • 電路 (600)
  • FORMA (1)
  • 建造價格: 30,000
  • TORID, 托里德

    Details

    {
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/ClanTech/Torid",
        "LocalizeDescTag": "/Lotus/Language/ClanTech/ToridDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrineerGrenadeLauncher.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Torid.png",
        "TypeName": "/Lotus/Weapons/ClanTech/Bio/BioWeapon",
        "SellingPrice": "7500",
        "ShowInMarket": "0",
        "RequiredLevel": "4",
        "Giftable": "0",
        "SearchTags": [
            "/Lotus/Language/Game/DT_POISON_NoIcon",
            "/Lotus/Language/Items/RifleCategoryName",
            "/Lotus/Language/Items/SniperCategoryName",
            "/Lotus/Language/Items/UniqueCategoryName"
        ],
        "RecipeHelpText": "/Lotus/Language/Dojo/ResearchLabInfestedName",
        "DisplayRecipe": "/Lotus/Weapons/ClanTech/Bio/BioWeaponBlueprint",
        "ExcludeFromCodex": "0",
        "GripType": "GUN_TWO_HAND"
    }
    {
        "BackgroundIcon": "/Lotus/Interface/Icons/Store/BlueprintOverlay.png",
        "ProductCategory": "Recipes",
        "LocalizeTag": "/Lotus/Language/ClanTech/Torid",
        "LocalizeDescTag": "/Lotus/Language/ClanTech/ToridDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrineerGrenadeLauncher.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Torid.png",
        "TypeName": "/Lotus/Weapons/ClanTech/Bio/BioWeaponBlueprint",
        "RegularPrice": "30000",
        "SellingPrice": "2500",
        "ShowInMarket": "0",
        "RequiredLevel": "4",
        "Giftable": "0",
        "ExcludeFromCodex": "0",
        "UseAlternateItemDisplay": "1",
        "ResultItem": "BioWeapon",
        "Ingredients": [
            {
                "ItemType": "/Lotus/Types/Items/Research/BioComponent",
                "ItemCount": "2"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Salvage",
                "ItemCount": "4500"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Circuits",
                "ItemCount": "600"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Forma",
                "ItemCount": "1"
            }
        ],
        "BuildTime": "86400",
        "BuildPrice": "30000",
        "SkipBuildTimePrice": "35",
        "IsResearch": "1",
        "ResearchIngredients": [
            {
                "ItemType": "/Lotus/Types/Items/Research/BioFragment",
                "ItemCount": "1000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Circuits",
                "ItemCount": "20000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Nanospores",
                "ItemCount": "75000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/PolymerBundle",
                "ItemCount": "40000"
            }
        ],
        "ResearchRegularPrice": "500000",
        "TechPrereq": "/Lotus/Types/Items/Research/BioComponentBlueprint"
    }
    {
        "MarketMode": "MM_NONE",
        "ArtifactSlots": [
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_TACTIC"
        ],
        "WeaknessBonus": "0.2",
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/ClanTech/Torid",
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/RifleUpperBack"
            ]
        },
        "SellingPrice": "7500",
        "DisableFireWhileMainHandMeleeing": "0",
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionOutLocal",
        "Behaviors": [
            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
                "fire:LotusWeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0.5",
                                    "0.5"
                                ],
                                "fireRate": [
                                    "0.80000001",
                                    "1.2"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/LongAimGraph",
                        "desiredAttackState": "AS_LONG_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "0",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/SniperAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/HeavyWeaponAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "1"
                    },
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "ArloZealotLauncherSwarmMissile",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "\"\"",
                    "useWeaponAttachmentLaunchPos": "1",
                    "useProjectileLaunchBone": "0",
                    "usePrevResults": "0",
                    "projectileLaunchBone": "GAME_R1_WEAPON1",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "10",
                        "10"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "MultiShotProjectileType": "\"\"",
                    "MultiShotChargedProjectileType": "\"\"",
                    "PvpProjectileType": "\"\"",
                    "PvpChargedProjectileType": "\"\"",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_POISON",
                        "Amount": "10",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Types/Weapons/MeleeHitEffect",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponBurstStateBehavior",
                "state:WeaponBurstStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "60",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerBurst",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "NumShots": "3",
                    "BurstDelay": "0",
                    "IgnoreFireRate": "0",
                    "EatAmmoOnUnequip": "0",
                    "QueueBursts": "0",
                    "BurstRemainingClip": "0",
                    "IsAutomatic": "0"
                }
            }
        ],
        "HolsterCategory": "RIFLE",
        "StealthXpMultiplier": [
            "1",
            "2"
        ],
        "CompatibilityTags": [
            "PROJECTILE",
            "SNIPER_AMMO",
            "SINGLESHOT"
        ],
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "PickUpMesh": "/Lotus/Weapons/Infested/LongGuns/Torid/InfestedTorid_skel.fbx",
        "InventorySlot": "SLOT_2",
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "LocalRotation": [
                    "0",
                    "0",
                    "0.043618999",
                    "0.99904799"
                ],
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "ArloZealotLauncherWeaponAttachment"
            },
            "OFF_HAND": [
                "BoneName=GAME_L1_WEAPON1"
            ]
        },
        "HolsterBone1Name": "GAME_R1_WEAPON",
        "HolsterBone1Position": [
            "0",
            "0.050000001",
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        ],
        "HolsterBone1Rotation": [
            "0.70710677",
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            "0",
            "0"
        ],
        "PickUpText": "/Game/Pickup_ItemName",
        "LocalizeDescTag": "/Lotus/Language/ClanTech/ToridDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrineerGrenadeLauncher.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Torid.png",
        "UseWeaponHandForAim": "1",
        "WeaponHandAimOffset": [
            "0.050000001",
            "0.059999999",
            "0.5"
        ],
        "GripPositionOffset": [
            "-0.079999998",
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            "0.13500001"
        ],
        "GripRotationOffset": [
            "0",
            "0.70441598",
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        ],
        "AmmoCapacity": "60",
        "AmmoClipSize": "5",
        "PVPAmmoClipSize": "5",
        "StateAnimations": [
            {
                "state": "WS_FIRE",
                "animation": "/Lotus/Animations/Tenno/Movement/Rifle/FireAutoShotgun_anim.fbx",
                "behaviorIndex": "0"
            },
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/Rifle/ReloadRocketLauncher_anim.fbx",
                "behaviorIndex": "0"
            }
        ],
        "RequiredLevel": "4",
        "PVPValue": {
            "Range": [
                "1000",
                "1000"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "100"
        },
        "OmegaAttenuation": "1.3",
        "ArcaneApertureType": "/Lotus/Types/Items/ArcaneApertures/RifleArcaneAperture"
    }

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