黑鴉

Name
name 黑鴉
slot1
tags
Array
(
    [0] => Tenno
)
type
noise引起警戒
damage240.0 heat
trigger蓄力
accuracy100
categoryArch-Gun
fireRate2
tradablefalse
buildTime43200
multishot1
patchlogs
[
    {
        "url": "https://forums.warframe.com/topic/1172454-warframe-revised-update-2720/",
        "date": "2020-03-05T15:32:32Z",
        "name": "Warframe Revised: Update 27.2.0",
        "fixes": "",
        "changes": "Increased the speed of Corvas and Fluctus projectiles to fix them dying before reaching their intended falloff ranges.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/679601-specters-of-the-rail-hotfix-13/",
        "date": "2016-07-26T18:38:42Z",
        "name": "Specters of the Rail: Hotfix 13",
        "fixes": "Fixed not being able to obtain Corvas and Rathbone Blueprint parts.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/545312-update-177/",
        "date": "2015-10-14T21:37:19Z",
        "name": "Update 17.7",
        "fixes": "Fixed an issue with various Archwing parts not being included in Archwing Mission Droptables (Corvas, Fluctus).",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/351670-hotfix-1533/",
        "date": "2014-11-25T00:20:05Z",
        "name": "Hotfix 15.3.3",
        "fixes": "Fixed the Corvas charge shot not having any additional effect or damage.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/328727-warframe-archwing/",
        "date": "2014-10-24T12:52:08Z",
        "name": "Warframe: Archwing",
        "fixes": "",
        "changes": "Corvas! This rocket launcher fires modified torpedoes, meant for eliminating entire ships in the deep of space.",
        "additions": ""
    }
]
buildPrice45000
marketCost210
masteryReq1
polarities
Array
(
    [0] => Naramon
)
procChance0.13
projectileProjectile
reloadTime8
uniqueName/Lotus/Weapons/Tenno/Archwing/Primary/LaunchGrenade/ArchCannon
codexSecretfalse
damageTypes
Array
(
    [heat] => 240
    [impact] => 200
)
description(英文:CORVAS)充能完畢後,這台高射加農炮能擊發出毀滅性的炮擊。完美地擊落快速移動的攔截機。
disposition3
totalDamage880
magazineSize25
statusChance13
buildQuantity1
damagePerShot
  • DT_IMPACT: 400
  • DT_FIRE: 480
  • consumeOnBuild1
    criticalChance0.40000001
    productCategorySpaceGuns
    omegaAttenuation1.05
    criticalMultiplier2.5999999
    skipBuildTimePrice50

    Details

    {
        "MarketMode": "MM_VISIBLE",
        "LocalizeTag": "/Lotus/Language/Items/ArchCannonName",
        "StoreItemSpecialization": "StoreItemSpecializations/LotusWeaponStoreItem",
        "CanAimDuringReload": "1",
        "ZoomLevels": [
            {
                "OverrideCameraShake": "0",
                "zoomShake": {
                    "ShakeFactorPos": "0.039999999",
                    "ShakeFactorRot": [
                        "0.079999998",
                        "0.079999998",
                        "0.079999998"
                    ],
                    "ShakeSpeed": "2",
                    "ShakeAmbient": "0",
                    "ShakeDampening": "1.5",
                    "SwaySpeed": "1",
                    "SwayAmplitude": "0.1"
                },
                "aimFOVMultiplier": "1.6",
                "Upgrades": [
                    ""
                ],
                "LocOverrides": [
                    ""
                ],
                "Sound": "\"\""
            }
        ],
        "DM_AIM": {
            "enabled": "0",
            "focalNearDepth": "50",
            "focalFarDepth": "50"
        },
        "Behaviors": [
            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
                "fire:LotusWeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/EE/Types/Game/AmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "1",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "250",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "\"\"",
                    "AIMED_ACCURACY": "\"\"",
                    "HIP_CAMERA_RECOIL": "\"\"",
                    "AIMED_CAMERA_RECOIL": "\"\"",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "CorvasWaveProj",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "CorvasChargedWaveProj",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "UpdateFirePositionPerIteration": "0",
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "MultiShotProjectileType": "\"\"",
                    "MultiShotChargedProjectileType": "\"\"",
                    "PvpProjectileType": "\"\"",
                    "PvpChargedProjectileType": "\"\"",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.80000001",
                        "DT_PUNCTURE": "0.1",
                        "DT_SLASH": "0.099999964",
                        "Amount": "54",
                        "ProcChance": "0.2",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "600",
                        "1200"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectLarge",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "1",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.25",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponChargedStateBehavior",
                "state:WeaponChargedStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "120",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "1",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerCharge",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ClipSizeAffectsChargeTime": "0",
                    "ChargeTime": "0.5",
                    "MinChargeRatio": "0",
                    "UseClipSizeAsDamageMultiplier": "0",
                    "DamageMultiplier": "2",
                    "AutoFireWhenChargeCompleted": "0",
                    "FullChargeTimeLimit": "-1",
                    "PVPFullChargeTimeLimit": "-1",
                    "FireWhenFullChargeTimeExceeded": "0",
                    "QueueFiring": "1",
                    "QueueAbortsWhenReleased": "0",
                    "ChargeModifier": "WEAPON_CHARGE_RATE",
                    "ReloadCancelsCharge": "1",
                    "MinDamageMultiplier": "1",
                    "MaxDamageMultiplier": "0",
                    "AmmoConsumedPerSecondAtFullCharge": "0",
                    "ReplicateFireStop": "0",
                    "CanInterruptReload": "0"
                }
            }
        ],
        "LevelUpType": "/Lotus/Fx/LevelUp/LevelUpItemSpawn",
        "BulletAttractorType": "ProjectileAttractors/BulletAttractor",
        "UpgradeReq": "/Lotus/Types/Items/MiscItems/OrokinCatalyst",
        "CustomizationSlotReq": "/Lotus/Types/Items/MiscItems/CustomizationSlotUnlocker",
        "ModSlotReq": "/Lotus/Types/Items/MiscItems/ModSlotUnlocker",
        "ArtifactSlots": [
            "AP_TACTIC",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL"
        ],
        "ScanLocalSoundEffect": "/Lotus/Sounds/UI/LibraryScanner/LibraryScannerScanFinished",
        "ScanOnKillScript": {
            "Script": "/Lotus/Scripts/WeaponAttachments/CephalonHammer.lua",
            "Function": "ScanFXOnKill",
            "_authoritative": "1",
            "_decayRate": "1.5",
            "_baseLevel": "0",
            "_valueScale": "0.75",
            "_matParam": "\"\"",
            "_maxChargeWhileChanneling": "0",
            "_equippedBaseLevelToAdd": "0",
            "_flareType": "\"\"",
            "_scanFX": "/Lotus/Fx/Projectors/ScannedProjector",
            "_scanfullFX": "/Lotus/Fx/Projectors/ScanFullProjector",
            "_scanSound": "\"\"",
            "_healPct": "0.15000001"
        },
        "InstantHolsteredEffect": "/Lotus/Fx/Weapons/Dematerialize/InstantHolsterDeco",
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponArchwingAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponArchwingAimTransitionOutLocal",
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "HeavyWeaponUpgradeReq": "/Lotus/Types/Items/MiscItems/HeavyWeaponCatalyst",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/Archwing/RifleDefault"
            ]
        },
        "PickUpMesh": "ArchLaunchGrenade_skel.fbx",
        "EquipTime": "1.6",
        "InventorySlot": "SLOT_2",
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "LocalPosition": [
                    "0",
                    "-0.041999999",
                    "-0.07"
                ],
                "LocalRotation": [
                    "0",
                    "-0.043618999",
                    "0",
                    "0.99904799"
                ],
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "ArchCannonAttachment"
            }
        },
        "PremiumPrice": "210",
        "SellingPrice": "5000",
        "ProductCategory": "SpaceGuns",
        "LocalizeDescTag": "/Lotus/Language/Items/ArchCannonDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/ArchLaunchGrenade.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/Archwing/Weapons/Corvas.png",
        "ExcludeFromCodex": "0",
        "UseGripOffset": "1",
        "GripPositionOffset": [
            "-0.029999999",
            "0.059999999",
            "-0.0099999998"
        ],
        "GripRotationOffset": [
            "-0.241845",
            "0.454519",
            "0.66446298",
            "0.54167497"
        ],
        "GripBone": "GAME_C1_TGRIP",
        "DisableFireWhileMainHandMeleeing": "0",
        "AmmoClipSize": "25",
        "PVPAmmoClipSize": "25",
        "InfiniteClipsForPlayers": "1",
        "StateAnimations": [
            {
                "state": "WS_FIRE",
                "animation": "/Lotus/Animations/FlightSuit/FireSpaceCannon_anim.fbx",
                "behaviorIndex": "0"
            }
        ],
        "HeavyWeaponGrip": "HEAVY_GUN",
        "HeavyWeaponAttachments": {
            "MAIN_HAND": {
                "LocalPosition": [
                    "-0.0099999998",
                    "-0.029999999",
                    "-0.07"
                ],
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "ArchCannonHWAttachment"
            }
        },
        "HeavyBehaviors": [
            {
                "fire:Type": "/EE/Types/Game/WeaponTraceFireBehavior",
                "fire:WeaponTraceFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "11",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/HeavyAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/TennoDoubleBarrelShotgunHipAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/TennoDoubleBarrelShotgunAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/ArchCannonRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/ArchCannonAimedRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0"
                    },
                    "AutoTargetChance": "0",
                    "traceDistance": "300",
                    "PvpTraceDistance": "300",
                    "punctureHitEffect": "\"\"",
                    "InfinitePunctureDepth": "0",
                    "tracePunctureDepth": "0",
                    "PunchthroughIgnoresAvatars": "0",
                    "ForceCameraAimForLocalPlayer": "1",
                    "AimTranslationOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "AimDirOverride": [
                        "0",
                        "0",
                        "0"
                    ],
                    "UseVisibilityRaycast": "0",
                    "IgnorePickups": "1",
                    "CollectorTargetTag": "\"\"",
                    "CollectorWeaponType": "\"\"",
                    "CollectorScanTargetType": "\"\"",
                    "WhizSound": "\"\"",
                    "WhizRadius": [
                        "3",
                        "50"
                    ],
                    "WhizDeviation": "1",
                    "WhizChance": "0",
                    "WhizzByRemoteMinDistance": "15",
                    "TraceRadius": "0",
                    "PvpTraceRadius": "0",
                    "AffectedByStasis": "1",
                    "AdjustAimWithAvatarUp": "0",
                    "RiftStasisWeight": "1",
                    "CloakShieldType": "/Lotus/Upgrades/Focus/Defense/Objects/CloakShieldDeco"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.80000001",
                        "DT_PUNCTURE": "0.1",
                        "DT_SLASH": "0.099999964",
                        "Amount": "40",
                        "ProcChance": "0.14",
                        "ForcedProcs": [
                            "PT_KNOCKBACK"
                        ],
                        "ForcedDeathProcs": [
                            "PT_RAGDOLL"
                        ],
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                    "PvpForcedProcs": [
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                    ],
                    "PvpForcedDeathProcs": [
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                    "DamageUpgradeTypes": [
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                    ],
                    "damageFallOff": [
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                        "120"
                    ],
                    "damageFallOffMinDamage": "20",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "1600",
                    "additionalForce": [
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                        "400",
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                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "800",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
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                    ],
                    "pushMagnitudeFallOff": [
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                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectLarge",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "1",
                    "AltEffectHands": [
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                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.40000001",
                    "criticalHitDamageMultiplier": "3",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
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                    "strength": "0",
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                    "flash": "0",
                    "OnHitScript": [
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                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponChargedStateBehavior",
                "state:WeaponChargedStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "120",
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                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
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                    "ShouldAutoPreFireToFire": "0",
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                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerCharge",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ClipSizeAffectsChargeTime": "0",
                    "ChargeTime": "0.5",
                    "MinChargeRatio": "0",
                    "UseClipSizeAsDamageMultiplier": "0",
                    "DamageMultiplier": "2",
                    "AutoFireWhenChargeCompleted": "0",
                    "FullChargeTimeLimit": "-1",
                    "PVPFullChargeTimeLimit": "-1",
                    "FireWhenFullChargeTimeExceeded": "0",
                    "QueueFiring": "1",
                    "QueueAbortsWhenReleased": "0",
                    "ChargeModifier": "WEAPON_CHARGE_RATE",
                    "ReloadCancelsCharge": "1",
                    "MinDamageMultiplier": "1",
                    "MaxDamageMultiplier": "0",
                    "AmmoConsumedPerSecondAtFullCharge": "0",
                    "ReplicateFireStop": "0",
                    "CanInterruptReload": "0"
                }
            }
        ],
        "HeavyAmmoCapacity": "100",
        "HeavyPvpAmmoCapacity": "100",
        "HeavyAmmoClipSize": "25",
        "HeavyPvpAmmoClipSize": "25",
        "HeavyStateAnimations": [
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/HeavyWeapon/CoolDownLauncher_anim.fbx",
                "behaviorIndex": "0"
            },
            {
                "state": "WS_FIRE",
                "animation": "/Lotus/Animations/Tenno/Movement/HeavyWeapon/FireLauncher_anim.fbx",
                "behaviorIndex": "0"
            },
            {
                "state": "WS_FIRE",
                "animation": "\"\"",
                "behaviorIndex": "0"
            }
        ],
        "HeavyEquipTime": "3.23",
        "HolsterCategory": "SHOTGUN",
        "RequiredLevel": "1",
        "ClipIsBattery": "1",
        "BatteryRegenDelay": "3",
        "BatteryRegenDelayFromEmpty": "3",
        "FireAimTime": "3",
        "OmegaAttenuation": "1.05",
        "DisableReachIkDuringReload": "0"
    }

    黑鴉

    (英文:CORVAS)充能完畢後,這台高射加農炮能擊發出毀滅性的炮擊。完美地擊落快速移動的攔截機。

    PREMIUM 210
    彈夾容量25
    ARTIFACT
    TAGHEAT, ARCH-GUN
    精通段位1
    DT_PHYSICAL (54)
    切割5.4
    穿刺5.4
    衝擊43.2
    狀態觸發20%
    暴擊機率25%
    暴擊倍率2x
    噪音引起警戒
    攻擊速度2
    裝填速度2
    射擊模式蓄力
    NameDesc
    CORVAS
    黑鴉
  • 藍圖價格: 35,000
  • 黑鴉 槍管 (1)
  • 黑鴉 槍機 (1)
  • 黑鴉 槍托 (1)
  • 氬結晶 (2)
  • 建造價格: 45,000
  • <ARCHWING> CORVAS, 黑鴉

    Details

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            {
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            },
            {
                "ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/ArchCannonStock",
                "ItemCount": "1"
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            {
                "ItemType": "/Lotus/Types/Items/MiscItems/ArgonCrystal",
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        ],
        "BuildTime": "43200",
        "BuildPrice": "45000",
        "SkipBuildTimePrice": "50"
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    {
        "ProductCategory": "SpaceGuns",
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        "GripType": "GUN_TWO_HAND"
    }
    {
        "PickUpMesh": "ArchRocketLauncher_skel.fbx",
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        "UseGripOffset": "1",
        "GripPositionOffset": [
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        "GripBone": "GAME_C1_TGRIP",
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        "ZoomLevels": [
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                    "SwayAmplitude": "0.1"
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                "aimFOVMultiplier": "1.5",
                "Upgrades": [
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                ],
                "LocOverrides": [
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                ],
                "Sound": "\"\""
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        ],
        "DM_AIM": {
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            "focalNearDepth": "50",
            "focalFarDepth": "50"
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        "Behaviors": [
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                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
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                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/ArchRocketLauncherAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/ArchRocketLauncherAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/TennoDoubleBarrelShotgunHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/TennoDoubleBarrelShotgunAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
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                    "AimProperties": {
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                    "AimIgnoresProjectile": "0",
                    "projectileType": "ArchRocketLauncherGuidedProjectile",
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                    "projectileLaunchOffset": [
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                    "SequentialProjectileLaunchDirectionOffsets": [
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                    "projectileLaunchDirectionOffset": [
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                    "chargeSpeedMult": [
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                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
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                    ],
                    "chargedProjectileSequenceList": [
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                    ],
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                    "calculateLobAngle": "0",
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                    "lobVerticalOffset": "0",
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                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
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                    ],
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                    "PvpChargedProjectileType": "\"\"",
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                    "IgnoreSpreadOnFirstFireIteration": "0",
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                    "DrawCondition": "DC_AIMING",
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                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
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                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
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                "state:Type": "/Lotus/Types/Game/LotusLockOnBurstStateBehavior",
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                    "IsMeleeBehavior": "0",
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                    "LockOnProperties": {
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                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
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                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/ArchRocketLauncherAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/ArchRocketLauncherAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/PrimeSicarusHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/PrimeSicarusHipRecoilInfo",
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                    "SpreadRatioHorizontal": "0.5",
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                    "SequentialProjectileLaunchDirectionOffsets": [
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                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
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                    "DamageUpgradeTypes": [
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                    "PlayerDamageMultiplier": "1",
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                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
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                    "pushMagnitude": [
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                    ],
                    "pushMagnitudeFallOff": [
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                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
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                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
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                    "flash": "0",
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                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponAutomaticStateBehavior",
                "state:WeaponAutomaticStateBehavior": {
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                    "fireRate": "560",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
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                    "CanFireWhileRunning": "0",
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                    "CanFireWhileInAir": "1",
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                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
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                    "ContinuousFireRateAtten": [
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        "PVPAmmoClipSize": "24",
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                "state": "WS_FIRE",
                "animation": "/Lotus/Animations/FlightSuit/ArchRocketLauncher/ArchRocketLauncherFire_anim.fbx",
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            }
        ],
        "HeavyWeaponGrip": "HEAVY_GUN",
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            }
        },
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                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
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                    },
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                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
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                    "UseAmmo": "1",
                    "ammoRequirement": "0",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/EE/Types/Game/AmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
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                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
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                        "LockOnPart": "ANY_PART",
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                        "AttenuateRecoilByChargeAmount": "0",
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                    "chargedProjectileSequenceList": [
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                    "advanceProjectileSequenceOnFire": "1",
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                    "FallbackAgentTargetting": "1",
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                    "MultiShotChargedProjectileType": "\"\"",
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                    "PvpChargedProjectileType": "\"\"",
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                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
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                    "PvpForcedProcs": [
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                    "DamageUpgradeTypes": [
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                    "damageFallOff": [
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                    "damageFallOffMinDamage": "20",
                    "PlayerDamageMultiplier": "1",
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                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "1600",
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                    "applyPushVelocity": "0",
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                    "hitEffect": "/Lotus/Fx/Weapons/HeavyGuns/HeavyBallisticHitEffect",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
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                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.40000001",
                    "criticalHitDamageMultiplier": "2.5999999",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
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                    "strength": "0",
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                    "OnHitScript": [
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                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponChargedStateBehavior",
                "state:WeaponChargedStateBehavior": {
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                    "fireRate": "120",
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                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
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                    "CanFireWhileRunning": "0",
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                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerCharge",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
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                    "OverheatStyle": "OS_PLATEAU",
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                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
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                    "ReplicateAmmoConsumption": "0",
                    "ClipSizeAffectsChargeTime": "0",
                    "ChargeTime": "0.5",
                    "MinChargeRatio": "0",
                    "UseClipSizeAsDamageMultiplier": "0",
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                    "AutoFireWhenChargeCompleted": "0",
                    "FullChargeTimeLimit": "-1",
                    "PVPFullChargeTimeLimit": "-1",
                    "FireWhenFullChargeTimeExceeded": "0",
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                    "QueueAbortsWhenReleased": "0",
                    "ChargeModifier": "WEAPON_CHARGE_RATE",
                    "ReloadCancelsCharge": "1",
                    "MinDamageMultiplier": "1",
                    "MaxDamageMultiplier": "0",
                    "AmmoConsumedPerSecondAtFullCharge": "0",
                    "ReplicateFireStop": "0",
                    "CanInterruptReload": "0"
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            }
        ],
        "HeavyAmmoCapacity": "100",
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        "HeavyStateAnimations": [
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                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/HeavyWeapon/CoolDownLauncher_anim.fbx",
                "behaviorIndex": "0"
            },
            {
                "state": "WS_FIRE",
                "animation": "/Lotus/Animations/Tenno/Movement/HeavyWeapon/FireLauncher_anim.fbx",
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            },
            {
                "state": "WS_FIRE",
                "animation": "\"\"",
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        ],
        "HeavyEquipTime": "3.23",
        "HolsterCategory": "SHOTGUN",
        "HolsterPosOffset": [
            "-0.2",
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        "RequiredLevel": "6",
        "ArtifactSlots": [
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            "AP_UNIVERSAL",
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        "ClipIsBattery": "1",
        "BatteryRegenDelay": "0.5",
        "BatteryRegenDelayFromEmpty": "0.5",
        "BatteryRegenRate": "4",
        "FireAimTime": "3",
        "FireModes": [
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                "localizedTag": "\"\"",
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            {
                "localizedTag": "\"\"",
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        ],
        "DisableReachIkDuringReload": "0"
    }

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