巨浪

Name
name 巨浪
slot1
tags
Array
(
    [0] => Tenno
)
type
noise引起警戒
damage250.0
trigger半自動
accuracy100
categoryArch-Gun
fireRate5.0000005
tradablefalse
buildTime43200
multishot1
patchlogs
[
    {
        "url": "https://forums.warframe.com/topic/1189247-warframe-revised-railjack-revisited-part-1-update-274/",
        "date": "2020-05-01T13:21:46Z",
        "name": "Warframe Revised: Railjack Revisited (Part 1): Update 27.4",
        "fixes": "Fixed the Fluctus Arch-Gun’s stats not indicating that it has ‘Infinite’ punch-through. Go forth and punch-through all of the things, Tenno! \nFixed the Rahk Fluctus skin on ground Arch-gun flickering between it and the default skin when being viewed by another player. ",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/e969430fdbe58fef45f62420e448ee81.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1172454-warframe-revised-update-2720/",
        "date": "2020-03-05T15:32:32Z",
        "name": "Warframe Revised: Update 27.2.0",
        "fixes": "",
        "changes": "Increased the speed of Corvas and Fluctus projectiles to fix them dying before reaching their intended falloff ranges.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1067397-buried-debts-update-2440/",
        "date": "2019-03-08T02:01:23Z",
        "name": "Buried Debts: Update 24.4.0",
        "fixes": "Fixed the Fluctus looking fuzzy when equipped. ",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/f07ee60119e2c8efc746da7ecf4cb49e.png",
        "changes": "",
        "additions": "Added extra spicy FX to Heavy Weapon equip of the Grattler and Fluctus."
    },
    {
        "url": "https://forums.warframe.com/topic/1054314-fortuna-hotfix-2428/",
        "date": "2019-01-15T14:46:54Z",
        "name": "Fortuna: Hotfix 24.2.8",
        "fixes": "Fixed performance issues caused by leaking Fluctus impact FX.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1052727-fortuna-hotfix-2427-24271/",
        "date": "2019-01-09T18:37:18Z",
        "name": "Fortuna: Hotfix 24.2.7 + 24.2.7.1",
        "fixes": "Fixed the Fluctus ignoring Nullifier bubbles when using it in Atmosphere mode. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1045982-fortuna-hotfix-2424/",
        "date": "2018-12-19T20:35:07Z",
        "name": "Fortuna: Hotfix 24.2.4",
        "fixes": "",
        "changes": "Fixed the Fluctus’ Atmosphere Arch-Gun FX appearing when in a Archwing mission, which was aggressively bright and overwhelming. \nFixed missing Fluctus Atmosphere Arch-Gun summon sound.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1045817-fortuna-mesa-prime-hotfix-2423/",
        "date": "2018-12-19T15:53:01Z",
        "name": "Fortuna: Mesa Prime - Hotfix 24.2.3",
        "fixes": "",
        "changes": "Lowered spawn chances and max simultaneous counts of Nullifier Shield Ospreys and the Fluctus carrying Terra Manker during the Profit-Taker end fight.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/809842-update-21-chains-of-harrow/",
        "date": "2017-06-29T03:00:20Z",
        "name": "Update 21: Chains of Harrow",
        "fixes": "Fixed being unable to deal damage to the Jordas Golem from certain angles with the Fluctus.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/806797-oberon-prime-hotfix-2073/",
        "date": "2017-06-16T20:24:44Z",
        "name": "Oberon Prime: Hotfix 20.7.3",
        "fixes": "Fixed being unable to deal damage to the Jordas Golem from certain angles with the Fluctus.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/806282-oberon-prime-hotfix-2071/",
        "date": "2017-06-14T21:01:39Z",
        "name": "Oberon Prime: Hotfix 20.7.1",
        "fixes": "Fixed the Fluctus not doing any damage to turrets or buttons in the Jordas Verdict.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/553920-hotfix-1792/",
        "date": "2015-10-30T21:20:47Z",
        "name": "Hotfix 17.9.2",
        "fixes": "",
        "changes": "Reduced camera shake created by Fluctus projectiles.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/545312-update-177/",
        "date": "2015-10-14T21:37:19Z",
        "name": "Update 17.7",
        "fixes": "Fixed some instances of the Fluctus not properly doing damage to enemies.\nFixed an issue with various Archwing parts not being included in Archwing Mission Droptables (Corvas, Fluctus).",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/540998-hotfix-1761/",
        "date": "2015-10-07T21:04:29Z",
        "name": "Hotfix 17.6.1",
        "fixes": "Fixed the Fluctus not doing any damage to the J-3 Golem.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/385108-update-15100/",
        "date": "2015-01-15T00:17:31Z",
        "name": "Update 15.10.0",
        "fixes": "Fixed elemental damage Mods not increasing damage when applied to the Fluctus.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/369665-update-1580/",
        "date": "2014-12-19T23:27:57Z",
        "name": "Update 15.8.0",
        "fixes": "3 BATTLE POINTS: Eyes of Blight Skin Pack (Badge + Rahk Fluctus Skin)",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/369418-update-1572-15721/",
        "date": "2014-12-19T18:09:43Z",
        "name": "Update 15.7.2 + 15.7.2.1",
        "fixes": "Start your Research for the Itzal and Fluctus in the Clan Dojo, and purchase the blueprint for the Centaur from the Marketplace today!",
        "changes": "",
        "additions": ""
    }
]
buildPrice45000
marketCost210
masteryReq2
polarities
Array
(
    [0] => Naramon
)
procChance0.15999997
projectileProjectile
reloadTime5
uniqueName/Lotus/Weapons/Tenno/Archwing/Primary/RocketArtillery/ArchRocketCrossbow
codexSecretfalse
damageTypes
Array
(
    [slash] => 175
    [impact] => 50
    [puncture] => 25
)
description(英文:FLUCTUS)一把能射出致命電漿波來擊潰敵人的 Archwing 能量武器。
disposition3
totalDamage250
magazineSize40
buildQuantity1
damagePerShot
  • DT_IMPACT: 50
  • DT_PUNCTURE: 25
  • DT_SLASH: 175
  • consumeOnBuild1
    criticalChance0.22
    productCategorySpaceGuns
    omegaAttenuation0.89999998
    criticalMultiplier2
    skipBuildTimePrice50

    Details

    {
        "MarketMode": "MM_VISIBLE",
        "LocalizeTag": "/Lotus/Language/Items/ArchRocketCrossbowName",
        "StoreItemSpecialization": "StoreItemSpecializations/LotusWeaponStoreItem",
        "CanAimDuringReload": "1",
        "ZoomLevels": [
            {
                "OverrideCameraShake": "0",
                "zoomShake": {
                    "ShakeFactorPos": "0.039999999",
                    "ShakeFactorRot": [
                        "0.079999998",
                        "0.079999998",
                        "0.079999998"
                    ],
                    "ShakeSpeed": "2",
                    "ShakeAmbient": "0",
                    "ShakeDampening": "1.5",
                    "SwaySpeed": "1",
                    "SwayAmplitude": "0.1"
                },
                "aimFOVMultiplier": "2.23",
                "Upgrades": [
                    ""
                ],
                "LocOverrides": [
                    ""
                ],
                "Sound": "\"\""
            }
        ],
        "DM_AIM": {
            "focalNearDepth": "50",
            "focalFarDepth": "50"
        },
        "Behaviors": [
            {
                "fire:Type": "/EE/Types/Game/WeaponProjectileFireBehavior",
                "fire:WeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/MediumAimGraph",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/EE/Types/Game/AmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "1",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "250",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "\"\"",
                    "AIMED_ACCURACY": "\"\"",
                    "HIP_CAMERA_RECOIL": "\"\"",
                    "AIMED_CAMERA_RECOIL": "\"\"",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "0",
                        "LocalPos": [
                            "-0.2",
                            "-0.1",
                            "1"
                        ],
                        "LocalRot": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "UsePrevResults": "0",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "ArchRocketProjectile",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "\"\"",
                    "projectileLaunchOffset": [
                        "-0.2",
                        "-0.1",
                        "1"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "UpdateFirePositionPerIteration": "0",
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ]
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.1",
                        "DT_PUNCTURE": "0.1",
                        "DT_SLASH": "0.80000001",
                        "Amount": "35",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "800",
                        "1600"
                    ],
                    "damageFallOffMinDamage": "12",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectMedium",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.15000001",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponSemiAutomaticStateBehavior",
                "state:WeaponSemiAutomaticStateBehavior": {
                    "reloadTime": "3",
                    "fireRate": "300",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "1",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerSemiAuto",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "QueueFiring": "0",
                    "QueueDelay": "0.1",
                    "FireOnButtonAction": "PRESSED",
                    "SkipRefireWaitTimerOnEmptyClip": "0"
                }
            }
        ],
        "LevelUpType": "/Lotus/Fx/LevelUp/LevelUpItemSpawn",
        "BulletAttractorType": "ProjectileAttractors/BulletAttractor",
        "UpgradeReq": "/Lotus/Types/Items/MiscItems/OrokinCatalyst",
        "CustomizationSlotReq": "/Lotus/Types/Items/MiscItems/CustomizationSlotUnlocker",
        "ModSlotReq": "/Lotus/Types/Items/MiscItems/ModSlotUnlocker",
        "ArtifactSlots": [
            "AP_TACTIC",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL"
        ],
        "ScanLocalSoundEffect": "/Lotus/Sounds/UI/LibraryScanner/LibraryScannerScanFinished",
        "ScanOnKillScript": {
            "Script": "/Lotus/Scripts/WeaponAttachments/CephalonHammer.lua",
            "Function": "ScanFXOnKill",
            "_authoritative": "1",
            "_decayRate": "1.5",
            "_baseLevel": "0",
            "_valueScale": "0.75",
            "_matParam": "\"\"",
            "_maxChargeWhileChanneling": "0",
            "_equippedBaseLevelToAdd": "0",
            "_flareType": "\"\"",
            "_scanFX": "/Lotus/Fx/Projectors/ScannedProjector",
            "_scanfullFX": "/Lotus/Fx/Projectors/ScanFullProjector",
            "_scanSound": "\"\"",
            "_healPct": "0.15000001"
        },
        "InstantHolsteredEffect": "/Lotus/Fx/Weapons/Dematerialize/InstantHolsterDeco",
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponArchwingAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponArchwingAimTransitionOutLocal",
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "HeavyWeaponUpgradeReq": "/Lotus/Types/Items/MiscItems/HeavyWeaponCatalyst",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/Archwing/RifleDefault"
            ]
        },
        "PickUpMesh": "RocketArtillery_skel.fbx",
        "EquipTime": "1.6",
        "InventorySlot": "SLOT_2",
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "LocalPosition": [
                    "0",
                    "-0.041999999",
                    "-0.07"
                ],
                "LocalRotation": [
                    "0",
                    "-0.043618999",
                    "0",
                    "0.99904799"
                ],
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "ArchRocketCrossbowAttachment"
            }
        },
        "PremiumPrice": "210",
        "SellingPrice": "5000",
        "ProductCategory": "SpaceGuns",
        "LocalizeDescTag": "/Lotus/Language/Items/ArchRocketCrossbowDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/ArchRocketCrossbow.png",
        "ExcludeFromCodex": "0",
        "UseGripOffset": "1",
        "GripPositionOffset": [
            "0.079999998",
            "0.050000001",
            "0.050000001"
        ],
        "GripRotationOffset": [
            "0.122788",
            "-0.122788",
            "0.69636399",
            "0.69636399"
        ],
        "GripBone": "GAME_C1_HANDLE2",
        "DisableFireWhileMainHandMeleeing": "0",
        "AmmoClipSize": "40",
        "PVPAmmoClipSize": "40",
        "InfiniteClipsForPlayers": "1",
        "StateAnimations": [
            {
                "state": "WS_FIRE",
                "animation": "/Lotus/Animations/FlightSuit/FireSpaceCrossbow_anim.fbx",
                "behaviorIndex": "0"
            }
        ],
        "HeavyWeaponGrip": "HEAVY_GUN",
        "HeavyWeaponAttachments": {
            "MAIN_HAND": {
                "LocalPosition": [
                    "0",
                    "-0.041999999",
                    "-0.07"
                ],
                "Type": "ArchRocketCrossbowHWAttachment"
            }
        },
        "HeavyBehaviors": [
            {
                "fire:Type": "/EE/Types/Game/WeaponProjectileFireBehavior",
                "fire:WeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/HeavyAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/TennoShotgunAimRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/TennoShotgunAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "ArchRocketHeavyProjectile",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "\"\"",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "UpdateFirePositionPerIteration": "0",
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ]
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.1",
                        "DT_PUNCTURE": "0.1",
                        "DT_SLASH": "0.80000001",
                        "Amount": "0",
                        "ProcChance": "0",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectMedium",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "0",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponSemiAutomaticStateBehavior",
                "state:WeaponSemiAutomaticStateBehavior": {
                    "reloadTime": "3",
                    "fireRate": "300",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerSemiAuto",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "QueueFiring": "0",
                    "QueueDelay": "0.1",
                    "FireOnButtonAction": "PRESSED",
                    "SkipRefireWaitTimerOnEmptyClip": "0"
                }
            }
        ],
        "HeavyAmmoCapacity": "160",
        "HeavyPvpAmmoCapacity": "160",
        "HeavyAmmoClipSize": "40",
        "HeavyPvpAmmoClipSize": "40",
        "HeavyStateAnimations": [
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/HeavyWeapon/CoolDown_anim.fbx",
                "behaviorIndex": "0"
            }
        ],
        "HeavyEquipTime": "3.23",
        "HolsterCategory": "SHOTGUN",
        "HolsterPosOffset": [
            "-0.1",
            "0.20999999",
            "0.30000001"
        ],
        "HolsterRotOffset": [
            "0.058722001",
            "0.176856",
            "-0.760355",
            "0.62220103"
        ],
        "RequiredLevel": "2",
        "ClipIsBattery": "1",
        "BatteryRegenRate": "10",
        "FireAimTime": "3",
        "OmegaAttenuation": "0.89999998",
        "DisableReachIkDuringReload": "0"
    }

    巨浪

    (英文:FLUCTUS)一把能射出致命電漿波來擊潰敵人的 Archwing 能量武器。

    PREMIUM 210
    彈夾容量40
    ARTIFACT
    TAG切割, ARCH-GUN
    精通段位2
    DT_PHYSICAL (35)
    切割28
    穿刺3.5
    衝擊3.5
    狀態觸發10%
    暴擊機率15%
    暴擊倍率2x
    噪音引起警戒
    攻擊速度5
    裝填速度3
    射擊模式半自動
    NameDesc
    FLUCTUS
    巨浪
  • 藍圖價格: 35,000
  • 巨浪 槍管 (1)
  • 巨浪 槍托 (1)
  • 巨浪 弓臂 (1)
  • 氬結晶 (2)
  • 建造價格: 45,000
  • <ARCHWING> FLUCTUS, 巨浪

    Details

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        "ProductCategory": "Recipes",
        "LocalizeTag": "/Lotus/Language/Items/ArchRocketCrossbowName",
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        "IconTexture": "/Lotus/Interface/Icons/Store/ArchRocketCrossbow.png",
        "TypeName": "/Lotus/Types/Recipes/Weapons/ArchRocketCrossbowBlueprint",
        "RegularPrice": "35000",
        "SellingPrice": "2500",
        "ShowInMarket": "0",
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        "Giftable": "0",
        "ExcludeFromCodex": "0",
        "UseAlternateItemDisplay": "1",
        "ResultItem": "/Lotus/StoreItems/Weapons/Tenno/Archwing/Primary/RocketArtillery/ArchRocketCrossbow",
        "Ingredients": [
            {
                "ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/ArchRocketCrossbowBarrel",
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            {
                "ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/ArchRocketCrossbowReceiver",
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            },
            {
                "ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/ArchRocketCrossbowStock",
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            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/ArgonCrystal",
                "ItemCount": "2"
            }
        ],
        "BuildTime": "43200",
        "BuildPrice": "45000",
        "SkipBuildTimePrice": "50",
        "IsResearch": "1",
        "ResearchIngredients": [
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/OxiumAlloy",
                "ItemCount": "5000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Gallium",
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            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Salvage",
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            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Nanospores",
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            }
        ]
    }
    {
        "ProductCategory": "SpaceGuns",
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        "RequiredLevel": "2",
        "SearchTags": [
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        ],
        "RecipeHelpText": "/Lotus/Language/Dojo/ResearchLabTennoName",
        "DisplayRecipe": "/Lotus/Types/Recipes/Weapons/ArchRocketCrossbowBlueprint",
        "ExcludeFromCodex": "0",
        "GripType": "GUN_TWO_HAND"
    }
    {
        "MarketMode": "MM_NONE",
        "LocalizeTag": "/Lotus/Language/Items/ArchRocketCrossbowName",
        "StoreItemSpecialization": "StoreItemSpecializations/LotusWeaponStoreItem",
        "CanAimDuringReload": "1",
        "ZoomLevels": [
            {
                "OverrideCameraShake": "0",
                "zoomShake": {
                    "ShakeFactorPos": "0.039999999",
                    "ShakeFactorRot": [
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                    ],
                    "ShakeSpeed": "2",
                    "ShakeAmbient": "0",
                    "ShakeDampening": "1.5",
                    "SwaySpeed": "1",
                    "SwayAmplitude": "0.1"
                },
                "aimFOVMultiplier": "2.23",
                "Upgrades": [
                    ""
                ],
                "LocOverrides": [
                    ""
                ],
                "Sound": "\"\""
            }
        ],
        "DM_AIM": {
            "focalNearDepth": "50",
            "focalFarDepth": "50"
        },
        "Behaviors": [
            {
                "fire:Type": "/EE/Types/Game/WeaponProjectileFireBehavior",
                "fire:WeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
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                            "setAimSource": "1",
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                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
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                                    "0"
                                ],
                                "chargeTime": [
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                                    "0"
                                ],
                                "fireRate": [
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                                    "0"
                                ]
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                        },
                        "aimError": [
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                            "10"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/AllHitAimGraph",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
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                        ]
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                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
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                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/EE/Types/Game/AmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Ai/CrpAiArchRocketCrossbowAimAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Ai/CrpAiArchRocketCrossbowAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "\"\"",
                    "AIMED_CAMERA_RECOIL": "\"\"",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
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                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "0",
                        "LocalPos": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRot": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "UsePrevResults": "0",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "CrpAiArchRocketProjectile",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "\"\"",
                    "useWeaponAttachmentLaunchPos": "0",
                    "useProjectileLaunchBone": "0",
                    "usePrevResults": "0",
                    "projectileLaunchBone": "GAME_R1_WEAPON1",
                    "projectileLaunchOffset": [
                        "-0.2",
                        "-0.1",
                        "1"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "3"
                    ],
                    "projectileImpulse": [
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                        "0"
                    ],
                    "projectileUpImpulse": [
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                        "0"
                    ],
                    "projectileTorque": [
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                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ]
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.1",
                        "DT_PUNCTURE": "0.1",
                        "DT_SLASH": "0.80000001",
                        "Amount": "50",
                        "ProcChance": "0.2",
                        "ForcedProcs": [
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                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
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                    ],
                    "damageFallOff": [
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                        "0"
                    ],
                    "damageFallOffMinDamage": "0",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
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                        "0",
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                    ],
                    "impulseFallOff": [
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                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "1",
                    "pushMagnitude": [
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                        "5"
                    ],
                    "pushMagnitudeFallOff": [
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                        "50"
                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectMedium",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.15000001",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponSemiAutomaticStateBehavior",
                "state:WeaponSemiAutomaticStateBehavior": {
                    "reloadTime": "4",
                    "fireRate": "45",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "1",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerSemiAuto",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "QueueFiring": "0",
                    "QueueDelay": "0.1",
                    "FireOnButtonAction": "PRESSED",
                    "SkipRefireWaitTimerOnEmptyClip": "0"
                }
            }
        ],
        "LevelUpType": "/Lotus/Fx/LevelUp/LevelUpItemSpawn",
        "BulletAttractorType": "ProjectileAttractors/BulletAttractor",
        "UpgradeReq": "/Lotus/Types/Items/MiscItems/OrokinCatalyst",
        "CustomizationSlotReq": "/Lotus/Types/Items/MiscItems/CustomizationSlotUnlocker",
        "ModSlotReq": "/Lotus/Types/Items/MiscItems/ModSlotUnlocker",
        "ArtifactSlots": [
            "AP_TACTIC",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL"
        ],
        "ScanLocalSoundEffect": "/Lotus/Sounds/UI/LibraryScanner/LibraryScannerScanFinished",
        "ScanOnKillScript": {
            "Script": "/Lotus/Scripts/WeaponAttachments/CephalonHammer.lua",
            "Function": "ScanFXOnKill",
            "_authoritative": "1",
            "_decayRate": "1.5",
            "_baseLevel": "0",
            "_valueScale": "0.75",
            "_matParam": "\"\"",
            "_maxChargeWhileChanneling": "0",
            "_equippedBaseLevelToAdd": "0",
            "_flareType": "\"\"",
            "_scanFX": "/Lotus/Fx/Projectors/ScannedProjector",
            "_scanfullFX": "/Lotus/Fx/Projectors/ScanFullProjector",
            "_scanSound": "\"\"",
            "_healPct": "0.15000001"
        },
        "InstantHolsteredEffect": "/Lotus/Fx/Weapons/Dematerialize/InstantHolsterDeco",
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponArchwingAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponArchwingAimTransitionOutLocal",
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "HeavyWeaponUpgradeReq": "/Lotus/Types/Items/MiscItems/HeavyWeaponCatalyst",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/Archwing/RifleDefault"
            ]
        },
        "PickUpMesh": "/Lotus/Weapons/Tenno/Archwing/Primary/RocketArtillery/RocketArtillery_skel.fbx",
        "EquipTime": "1.6",
        "InventorySlot": "SLOT_2",
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "CrpAiArchRocketCrossbowAttachment"
            }
        },
        "GripType": "HEAVY_GUN",
        "PremiumPrice": "210",
        "SellingPrice": "5000",
        "ProductCategory": "SpaceGuns",
        "LocalizeDescTag": "/Lotus/Language/Items/ArchRocketCrossbowDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/ArchRocketCrossbow.png",
        "UseGripOffset": "1",
        "GripPositionOffset": [
            "0",
            "0.15000001",
            "0.22"
        ],
        "GripRotationOffset": [
            "-0.454519",
            "0.54167497",
            "0.54167497",
            "0.454519"
        ],
        "DisableFireWhileMainHandMeleeing": "0",
        "AmmoClipSize": "25",
        "PVPAmmoClipSize": "25",
        "InfiniteClipsForPlayers": "1",
        "StateAnimations": [
            {
                "state": "WS_FIRE",
                "animation": "/Lotus/Animations/FlightSuit/FireSpaceCrossbow_anim.fbx",
                "behaviorIndex": "0"
            }
        ],
        "HeavyWeaponGrip": "HEAVY_GUN",
        "HeavyWeaponAttachments": {
            "MAIN_HAND": {
                "LocalPosition": [
                    "0",
                    "-0.041999999",
                    "-0.07"
                ],
                "Type": "CrpAiArchRocketCrossbowAttachment"
            }
        },
        "HolsterCategory": "SHOTGUN",
        "HolsterPosOffset": [
            "-0.1",
            "0.20999999",
            "0.30000001"
        ],
        "HolsterRotOffset": [
            "0.058722001",
            "0.176856",
            "-0.760355",
            "0.62220103"
        ],
        "ClipIsBattery": "1",
        "BatteryRegenRate": "10",
        "FireAimTime": "1"
    }
    {
        "PickUpMesh": "/Lotus/Weapons/Tenno/Archwing/Primary/RocketArtillery/RocketArtillery_skel.fbx",
        "EquipTime": "1.6",
        "InventorySlot": "SLOT_2",
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "BoneName": "GAME_L1_GUN",
                "Type": "HekCbtPodRocketCrossbowAttachment"
            }
        },
        "LocalizeTag": "/Lotus/Language/Items/ArchRocketCrossbowName",
        "LocalizeDescTag": "/Lotus/Language/Items/ArchRocketCrossbowDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/ArchRocketCrossbow.png",
        "GripPositionOffset": [
            "-0.048",
            "-0.037999999",
            "0.2"
        ],
        "GripRotationOffset": [
            "0",
            "0.70710677",
            "-0.70710677",
            "0"
        ],
        "DisableFireWhileMainHandMeleeing": "0",
        "DM_AIM": {
            "focalNearDepth": "50",
            "focalFarDepth": "50"
        },
        "Behaviors": [
            {
                "fire:Type": "/EE/Types/Game/WeaponProjectileFireBehavior",
                "fire:WeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "0",
                            "1"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/MediumAimGraph",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/EE/Types/Game/AmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "\"\"",
                    "AIMED_ACCURACY": "\"\"",
                    "HIP_CAMERA_RECOIL": "\"\"",
                    "AIMED_CAMERA_RECOIL": "\"\"",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "HekCbtPdRocketProjectile",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "\"\"",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "UpdateFirePositionPerIteration": "0",
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "1",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ]
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.1",
                        "DT_PUNCTURE": "0.1",
                        "DT_SLASH": "0.80000001",
                        "Amount": "35",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "100",
                        "350"
                    ],
                    "damageFallOffMinDamage": "0",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectMedium",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.15000001",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponSemiAutomaticStateBehavior",
                "state:WeaponSemiAutomaticStateBehavior": {
                    "reloadTime": "3",
                    "fireRate": "50",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerSemiAuto",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "QueueFiring": "0",
                    "QueueDelay": "0.1",
                    "FireOnButtonAction": "PRESSED",
                    "SkipRefireWaitTimerOnEmptyClip": "0"
                }
            }
        ],
        "AmmoClipSize": "25",
        "PVPAmmoClipSize": "25",
        "InfiniteClipsForPlayers": "1",
        "StateAnimations": [
            {
                "state": "WS_FIRE",
                "animation": "/Lotus/Animations/FlightSuit/FireSpaceCrossbow_anim.fbx",
                "behaviorIndex": "0"
            }
        ],
        "HolsterCategory": "SHOTGUN",
        "ArtifactSlots": [
            "AP_TACTIC",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL"
        ],
        "ClipIsBattery": "1",
        "BatteryRegenRate": "10"
    }

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