凱旋將軍

Name
name 凱旋將軍
slot1
tags
Array
(
    [0] => Tenno
)
type
noise引起警戒
damage50.0
trigger全自動
accuracy50
categoryArch-Gun
fireRate16.666668
tradablefalse
buildTime86400
multishot1
patchlogs
[
    {
        "url": "https://forums.warframe.com/topic/1189247-warframe-revised-railjack-revisited-part-1-update-274/",
        "date": "2020-05-01T13:21:46Z",
        "name": "Warframe Revised: Railjack Revisited (Part 1): Update 27.4",
        "fixes": "",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/e969430fdbe58fef45f62420e448ee81.jpg",
        "changes": "Imperator Vandal accuracy increased.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1178728-operation-scarlet-spear-hotfix-2733/",
        "date": "2020-03-25T21:41:52Z",
        "name": "Operation: Scarlet Spear: Hotfix 27.3.3",
        "fixes": "Fixed high GPU Effects time when shooting Profit Taker's legs with the Imperator Vandal.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1172454-warframe-revised-update-2720/",
        "date": "2020-03-05T15:32:32Z",
        "name": "Warframe Revised: Update 27.2.0",
        "fixes": "",
        "changes": "Fixed scaling issue with the Imperator Vandal’s muzzle smoke FX in Railjack missions. ",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1166021-empyrean-kuva-lich-changes-2710-27101/",
        "date": "2020-02-04T18:58:30Z",
        "name": "Empyrean: Kuva Lich Changes 27.1.0 + 27.1.0.1",
        "fixes": "",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/c97de10263a02e8ec156020cd1a4387b.jpg",
        "changes": "Improved performance when using the Imperator Vandal in Railjack.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1163746-empyrean-ivara-prime-27012-270121/",
        "date": "2020-01-23T15:36:07Z",
        "name": "Empyrean: Ivara Prime 27.0.12 + 27.0.12.1",
        "fixes": "",
        "changes": "Removed the hit-scan tracers from Imperator Vandal as it's now a projectile weapon. ",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1160497-empyrean-ivara-prime-2709/",
        "date": "2020-01-09T16:43:11Z",
        "name": "Empyrean: Ivara Prime 27.0.9",
        "fixes": "Fixed Imperator GPU particles moving towards the camera.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/32221b681020ab4ef869f68bb1bd6ec3.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1155166-empyrean-ivara-prime-2707/",
        "date": "2019-12-19T22:17:20Z",
        "name": "Empyrean: Ivara Prime 27.0.7",
        "fixes": "Fixed Fulmin (only when reduced to below 10 rounds on Semi-Auto firing mode), Flux Rifle, Kitguns with the 'Gaze' Chamber type and Pax Charge Arcane, Imperator/Vandal, Cycron, and Larkspur not recharging correctly.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1120514-hotfix-2563/",
        "date": "2019-08-14T19:38:43Z",
        "name": "Hotfix 25.6.3",
        "fixes": "Fixed the Imperator Vandal not rendering properly as an Arch Gun when using certain Skins or no Skin.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/64d766a2e72c7e35fe01c3cce8ff7c6f.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1096333-the-jovian-concord-hotfix-2503/",
        "date": "2019-05-24T22:08:21Z",
        "name": "The Jovian Concord: Hotfix 25.0.3",
        "fixes": "",
        "changes": "Imperator Blueprint",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1095724-the-jovian-concord-hotfix-2502-25021/",
        "date": "2019-05-23T20:41:54Z",
        "name": "The Jovian Concord: Hotfix 25.0.2 + 25.0.2.1",
        "fixes": "",
        "changes": "",
        "additions": "Imperator and Veritux are in the works to also be added"
    },
    {
        "url": "https://forums.warframe.com/topic/1057949-fortuna-hotfix-24211/",
        "date": "2019-01-29T19:01:28Z",
        "name": "Fortuna: Hotfix 24.2.11",
        "fixes": "",
        "changes": "Returned the Imperator Vandal Critical Chance to 15% and Status Chance to 10% in Archwing mode.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1054314-fortuna-hotfix-2428/",
        "date": "2019-01-15T14:46:54Z",
        "name": "Fortuna: Hotfix 24.2.8",
        "fixes": "",
        "changes": "Performance improvements related to firing the Imperator.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1046637-fortuna-hotfix-2426/",
        "date": "2018-12-20T22:05:56Z",
        "name": "Fortuna: Hotfix 24.2.6",
        "fixes": "",
        "changes": "Fixed the Imperator and Imperator Vandal reload sounds playing non-positional.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/942090-shrine-of-the-eidolon-hotfix-22171-221711/",
        "date": "2018-04-05T18:31:09Z",
        "name": "Shrine of the Eidolon: Hotfix 22.17.1 - 22.17.1.1",
        "fixes": "",
        "changes": "Imperator Vandal Barrel          Uncommon (11.28%)\nImperator Vandal Receiver     Uncommon (11.28%)\nImperator Vandal Blueprint     Common (38.72%)",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/649037-update-18120-vauban-prime-18121/",
        "date": "2016-05-17T18:00:00Z",
        "name": "Update 18.12.0: Vauban Prime & 18.12.1",
        "fixes": "",
        "changes": "•    Imperator Vandal parts are now tradable!\nThe Imperator Vandal Blueprint is now tradable.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/628628-hotfix-1862/",
        "date": "2016-03-22T17:37:40Z",
        "name": "Hotfix 18.6.2",
        "fixes": "Fixed the Imperator Syandana sitting high on the neck of many Warframes.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/552544-update-1790/",
        "date": "2015-10-28T15:12:27Z",
        "name": "Update 17.9.0",
        "fixes": "",
        "changes": "",
        "additions": "Imperator"
    },
    {
        "url": "https://forums.warframe.com/topic/541693-hotfix-1762/",
        "date": "2015-10-08T21:38:43Z",
        "name": "Hotfix 17.6.2",
        "fixes": "Fixed the Day of the Dead Imperator Skin not showing an appropriate description in the Market. WOOOOOOO SPOOKY GHOST LEAK",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/385108-update-15100/",
        "date": "2015-01-15T00:17:31Z",
        "name": "Update 15.10.0",
        "fixes": "Fixed Imperator Vandal not displaying proper energy display color.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/369665-update-1580/",
        "date": "2014-12-19T23:27:57Z",
        "name": "Update 15.8.0",
        "fixes": "15 BATTLE POINTS: Imperator Vandal",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/328727-warframe-archwing/",
        "date": "2014-10-24T12:52:08Z",
        "name": "Warframe: Archwing",
        "fixes": "",
        "changes": "Imperator! A long range rifle capable of firing in space, the Imperator's versatility makes it an ideal weapon for space combat.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/217108-hotfix-1306130713071/",
        "date": "2014-04-17T17:11:44Z",
        "name": "Hotfix 13.0.6+13.0.7+13.0.7.1",
        "fixes": "Improved the positioning of the Imperator Syandana to fit better on Oberon's back.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/198348-hotfix-1251/",
        "date": "2014-03-20T03:28:32Z",
        "name": "Hotfix 12.5.1",
        "fixes": "Fixed Imperator Syandana appearing on Banshee’s waist.",
        "changes": "",
        "additions": ""
    }
]
buildPrice25000
masteryReq0
polarities
Array
(
    [0] => Madurai
)
procChance0.12
projectileProjectile
reloadTime4.25
uniqueName/Lotus/Weapons/Tenno/Archwing/Primary/FoldingMachineGun/ArchMachineGun
codexSecretfalse
damageTypes
Array
(
    [slash] => 12.5
    [impact] => 20
    [puncture] => 17.5
)
description(英文:IMPERATOR)能在太空中開火的長射程步槍,凱旋將軍的多用性使得它成為在太空作戰時理想的武器。
disposition2
totalDamage50
magazineSize200
buildQuantity1
damagePerShot
  • DT_IMPACT: 20
  • DT_PUNCTURE: 17.5
  • DT_SLASH: 12.5
  • consumeOnBuild1
    criticalChance0.23999999
    productCategorySpaceGuns
    omegaAttenuation0.85000002
    criticalMultiplier2
    skipBuildTimePrice35

    Details

    {
        "MarketMode": "MM_HIDDEN",
        "LocalizeTag": "/Lotus/Language/Items/ArchMachinegunName",
        "StoreItemSpecialization": "StoreItemSpecializations/LotusWeaponStoreItem",
        "CanAimDuringReload": "1",
        "ZoomLevels": [
            {
                "OverrideCameraShake": "0",
                "zoomShake": {
                    "ShakeFactorPos": "0.039999999",
                    "ShakeFactorRot": [
                        "0.079999998",
                        "0.079999998",
                        "0.079999998"
                    ],
                    "ShakeSpeed": "2",
                    "ShakeAmbient": "0",
                    "ShakeDampening": "1.5",
                    "SwaySpeed": "1",
                    "SwayAmplitude": "0.1"
                },
                "aimFOVMultiplier": "2.23",
                "Upgrades": [
                    ""
                ],
                "LocOverrides": [
                    ""
                ],
                "Sound": "\"\""
            }
        ],
        "DM_AIM": {
            "enabled": "0",
            "focalNearDepth": "50",
            "focalFarDepth": "50"
        },
        "Behaviors": [
            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
                "fire:LotusWeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/EE/Types/Game/AmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "1",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "250",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/ArchMachinegunHipAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/ArchMachinegunAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/SpaceGunRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/SpaceGunAimedRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "ImperatorBoltoProj",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "\"\"",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "UpdateFirePositionPerIteration": "0",
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "MultiShotProjectileType": "\"\"",
                    "MultiShotChargedProjectileType": "\"\"",
                    "PvpProjectileType": "\"\"",
                    "PvpChargedProjectileType": "\"\"",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.40000001",
                        "DT_PUNCTURE": "0.34999999",
                        "DT_SLASH": "0.25",
                        "Amount": "40",
                        "ProcChance": "0.079999998",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "1500",
                        "3000"
                    ],
                    "damageFallOffMinDamage": "25",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectLarge",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "1",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.15000001",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponAutomaticStateBehavior",
                "state:WeaponAutomaticStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "1000",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "1",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerAuto",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ContinuousFireRateAtten": [
                        "1",
                        "1"
                    ],
                    "ContinuousMaxShots": "0",
                    "Overspin": "0",
                    "SpindownTime": "0"
                }
            },
            {
                "fire:Type": "/EE/Types/Game/WeaponFireBehavior",
                "fire:WeaponFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "0",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "\"\"",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    }
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.33333299",
                        "DT_PUNCTURE": "0.33333299",
                        "DT_SLASH": "0.33333403",
                        "Amount": "10",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponStateBehavior",
                "state:WeaponStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "60",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "\"\"",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0"
                }
            }
        ],
        "LevelUpType": "/Lotus/Fx/LevelUp/LevelUpItemSpawn",
        "BulletAttractorType": "ProjectileAttractors/BulletAttractor",
        "UpgradeReq": "/Lotus/Types/Items/MiscItems/OrokinCatalyst",
        "CustomizationSlotReq": "/Lotus/Types/Items/MiscItems/CustomizationSlotUnlocker",
        "ModSlotReq": "/Lotus/Types/Items/MiscItems/ModSlotUnlocker",
        "ArtifactSlots": [
            "AP_ATTACK",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL"
        ],
        "ScanLocalSoundEffect": "/Lotus/Sounds/UI/LibraryScanner/LibraryScannerScanFinished",
        "ScanOnKillScript": {
            "Script": "/Lotus/Scripts/WeaponAttachments/CephalonHammer.lua",
            "Function": "ScanFXOnKill",
            "_authoritative": "1",
            "_decayRate": "1.5",
            "_baseLevel": "0",
            "_valueScale": "0.75",
            "_matParam": "\"\"",
            "_maxChargeWhileChanneling": "0",
            "_equippedBaseLevelToAdd": "0",
            "_flareType": "\"\"",
            "_scanFX": "/Lotus/Fx/Projectors/ScannedProjector",
            "_scanfullFX": "/Lotus/Fx/Projectors/ScanFullProjector",
            "_scanSound": "\"\"",
            "_healPct": "0.15000001"
        },
        "InstantHolsteredEffect": "/Lotus/Fx/Weapons/Dematerialize/InstantHolsterDeco",
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponArchwingAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponArchwingAimTransitionOutLocal",
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "HeavyWeaponUpgradeReq": "/Lotus/Types/Items/MiscItems/HeavyWeaponCatalyst",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/Archwing/RifleDefault"
            ]
        },
        "PickUpMesh": "FoldingMachineGun_skel.fbx",
        "EquipTime": "1.6",
        "InventorySlot": "SLOT_2",
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "LocalPosition": [
                    "0",
                    "-0.041999999",
                    "-0.07"
                ],
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "ArchMachineGunAttackment"
            }
        },
        "SellingPrice": "5000",
        "ProductCategory": "SpaceGuns",
        "LocalizeDescTag": "/Lotus/Language/Items/ArchMachinegunDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/ArchwingMachinegun.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/Archwing/Weapons/Imperator.png",
        "ExcludeFromCodex": "0",
        "UseGripOffset": "1",
        "GripPositionOffset": [
            "0.050000001",
            "-0.0099999998",
            "0.050000001"
        ],
        "GripRotationOffset": [
            "0",
            "-0.173648",
            "0",
            "0.98480803"
        ],
        "GripBone": "GAME_L1_HANDLE",
        "DisableFireWhileMainHandMeleeing": "0",
        "AmmoClipSize": "200",
        "PVPAmmoClipSize": "200",
        "InfiniteClipsForPlayers": "1",
        "HeavyWeaponGrip": "HEAVY_GUN",
        "HeavyWeaponAttachments": {
            "MAIN_HAND": {
                "LocalPosition": [
                    "0",
                    "-0.041999999",
                    "-0.07"
                ],
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "ArchMachineGunHWAttachment"
            }
        },
        "HeavyBehaviors": [
            {
                "fire:Type": "/EE/Types/Game/WeaponTraceFireBehavior",
                "fire:WeaponTraceFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/HeavyAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/ArchMachinegunHipAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/ArchMachinegunAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/ImperatorHWHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/ImperatorHWHipRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0"
                    },
                    "AutoTargetChance": "0",
                    "traceDistance": "300",
                    "PvpTraceDistance": "300",
                    "punctureHitEffect": "\"\"",
                    "InfinitePunctureDepth": "0",
                    "tracePunctureDepth": "0",
                    "PunchthroughIgnoresAvatars": "0",
                    "ForceCameraAimForLocalPlayer": "1",
                    "AimTranslationOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "AimDirOverride": [
                        "0",
                        "0",
                        "0"
                    ],
                    "UseVisibilityRaycast": "0",
                    "IgnorePickups": "1",
                    "CollectorTargetTag": "\"\"",
                    "CollectorWeaponType": "\"\"",
                    "CollectorScanTargetType": "\"\"",
                    "WhizSound": "\"\"",
                    "WhizRadius": [
                        "3",
                        "50"
                    ],
                    "WhizDeviation": "1",
                    "WhizChance": "0",
                    "WhizzByRemoteMinDistance": "15",
                    "TraceRadius": "0",
                    "PvpTraceRadius": "0",
                    "AffectedByStasis": "1",
                    "AdjustAimWithAvatarUp": "0",
                    "RiftStasisWeight": "1",
                    "CloakShieldType": "/Lotus/Upgrades/Focus/Defense/Objects/CloakShieldDeco"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.40000001",
                        "DT_PUNCTURE": "0.34999999",
                        "DT_SLASH": "0.25",
                        "Amount": "50",
                        "ProcChance": "0.12",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "0",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectLarge",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "1",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.23999999",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponAutomaticStateBehavior",
                "state:WeaponAutomaticStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "1000",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerAuto",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ContinuousFireRateAtten": [
                        "1",
                        "1"
                    ],
                    "ContinuousMaxShots": "0",
                    "Overspin": "0",
                    "SpindownTime": "0"
                }
            }
        ],
        "HeavyAmmoCapacity": "800",
        "HeavyPvpAmmoCapacity": "800",
        "HeavyAmmoClipSize": "200",
        "HeavyPvpAmmoClipSize": "200",
        "HeavyStateAnimations": [
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/HeavyWeapon/CoolDown_anim.fbx",
                "behaviorIndex": "0"
            }
        ],
        "HeavyEquipTime": "3.23",
        "HolsterCategory": "RIFLE",
        "ClipIsBattery": "1",
        "BatteryRegenDelay": "0.25",
        "BatteryRegenDelayFromEmpty": "0.25",
        "BatteryRegenRate": "50",
        "FireAimTime": "3",
        "OmegaAttenuation": "0.85000002",
        "DisableReachIkDuringReload": "0"
    }

    凱旋將軍

    (英文:IMPERATOR)能在太空中開火的長射程步槍,凱旋將軍的多用性使得它成為在太空作戰時理想的武器。

    彈夾容量200
    ARTIFACT
    TAGARCH-GUN
    精通段位
    DT_PHYSICAL (40)
    切割10
    穿刺14
    衝擊16
    狀態觸發8%
    暴擊機率15%
    暴擊倍率2x
    噪音引起警戒
    攻擊速度16.667
    裝填速度2
    射擊模式全自動
    DT_PHYSICAL (10)
    切割3.33
    穿刺3.33
    衝擊3.33
    狀態觸發10%
    噪音引起警戒
    攻擊速度1
    裝填速度2
    NameDesc
    IMPERATOR
    凱旋將軍
  • 非晶態合金 (2)
  • 鐵氧體 (1500)
  • 聚合物束 (150)
  • 電路 (300)
  • 建造價格: 25,000
  • <ARCHWING> IMPERATOR, 凱旋將軍

    Details

    {
        "BackgroundIcon": "/Lotus/Interface/Icons/Store/BlueprintOverlay.png",
        "ProductCategory": "Recipes",
        "LocalizeTag": "/Lotus/Language/Items/ArchMachinegunName",
        "LocalizeDescTag": "/Lotus/Language/Items/ArchMachinegunDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/ArchwingMachinegun.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/Archwing/Weapons/Imperator.png",
        "TypeName": "/Lotus/Types/Recipes/Weapons/ImperatorBlueprint",
        "SellingPrice": "2500",
        "ShowInMarket": "0",
        "DateAddedToManifest": "1558683209",
        "Tradeable": "1",
        "Giftable": "0",
        "ExcludeFromCodex": "0",
        "Rarity": "UNCOMMON",
        "UseAlternateItemDisplay": "1",
        "ResultItem": "/Lotus/StoreItems/Weapons/Tenno/Archwing/Primary/FoldingMachineGun/ArchMachineGun",
        "Ingredients": [
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Morphic",
                "ItemCount": "2"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Ferrite",
                "ItemCount": "1500"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/PolymerBundle",
                "ItemCount": "150"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Circuits",
                "ItemCount": "300"
            }
        ],
        "BuildTime": "86400",
        "BuildPrice": "25000",
        "SkipBuildTimePrice": "35"
    }
    {
        "ProductCategory": "SpaceGuns",
        "LocalizeTag": "/Lotus/Language/Items/ArchMachinegunName",
        "LocalizeDescTag": "/Lotus/Language/Items/ArchMachinegunDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/ArchwingMachinegun.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/Archwing/Weapons/Imperator.png",
        "TypeName": "/Lotus/Weapons/Tenno/Archwing/Primary/FoldingMachineGun/ArchMachineGun",
        "SellingPrice": "5000",
        "ShowInMarket": "0",
        "Giftable": "0",
        "SearchTags": [
            "/Lotus/Language/Items/ArchwingGun"
        ],
        "DisplayRecipe": "/Lotus/Types/Recipes/Weapons/ImperatorBlueprint",
        "ExcludeFromCodex": "0",
        "GripType": "GUN_TWO_HAND"
    }

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