阿克里德

Name
ammo210
name阿克里德
slot0
tags
Array
(
    [0] => Grineer
)
typePistol
noise引起警戒
damage35.0 toxin
flight65
trigger半自動
accuracy100
categorySecondary
fireRate6.666667
tradablefalse
buildTime86400
multishot1
patchlogs
[
    {
        "url": "https://forums.warframe.com/topic/1151534-empyrean-hotfix-2701/",
        "date": "2019-12-13T06:07:49Z",
        "name": "Empyrean: Hotfix 27.0.1",
        "fixes": "Fixed a crash when firing the Acrid.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1100452-the-jovian-concord-update-2510/",
        "date": "2019-06-05T18:36:15Z",
        "name": "The Jovian Concord: Update 25.1.0",
        "fixes": "Fixed the Acrid Energy color persisting as default.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/7e35d85fa4c0cdbad0d77de0f9c3435d.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/939097-shrine-of-the-eidolon-update-22170-221701/",
        "date": "2018-03-28T18:49:46Z",
        "name": "Shrine of the Eidolon: Update 22.17.0 + 22.17.0.1",
        "fixes": "Fixed cases of the Teralyst literally dissolving when killed with the Acrid.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/737306-the-war-within-update-1942-19421/",
        "date": "2016-12-20T23:37:56Z",
        "name": "The War Within: Update 19.4.2 + 19.4.2.1",
        "fixes": "Fixed Acrid’s dissolve ending too early, preventing corpses from being destroyed.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/728401-the-war-within-update-1920/",
        "date": "2016-12-01T21:22:08Z",
        "name": "The War Within: Update 19.2.0",
        "fixes": "Fix an issue where the Acrid's dissolve would stop prematurely, preventing the corpses from being destroyed. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/568455-update-18-the-second-dream/",
        "date": "2015-12-03T23:46:40Z",
        "name": "Update 18: The Second Dream",
        "fixes": "Fixed the Acrid’s Toxin DoT not applying to Osprey enemies.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/328727-warframe-archwing/",
        "date": "2014-10-24T12:52:08Z",
        "name": "Warframe: Archwing",
        "fixes": "",
        "changes": "Acrid: Toxic Sequence: adds 50% status duration.        ",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/289522-update-1420-avalanche-offensive/",
        "date": "2014-08-13T22:39:01Z",
        "name": "Update 14.2.0: Avalanche Offensive",
        "fixes": "Update 14.2.0: Avalanche Offensive Psa: The Launcher May Require You To Enter Your Windows Administrator Password To Update Your Firewall Rules.Avalanche Offensive Is On Until Monday @ 12 Noon Edt! Avalanche Offensivedefeat The Corpus Arctic Eximus!A Message From Cantis Of The Red Veil Resistance:Here'S What You'Ll Need To Dogo Forth And Take Down The Corpus Arctic Eximus, Tenno!Additions:Weapon Balance Changes:     • Grakata    • Castanas    • Ogris    • Torid    • Penta    • Lanka    • Vectis    • Vulkar    • Angstrum:    • Acrid:    • Attica:    • Spectra & Flux Rifle:    • Snipetron (+Vandal):    • Torid Changes:    • All Launchers:Key Hosting Improvements:Changes:Fixes:",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/278042-hotfix-14011/",
        "date": "2014-07-29T22:08:19Z",
        "name": "Hotfix 14.0.11",
        "fixes": "Acrid damage multiplier from 1 to .25",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/133329-hotfix-1101/",
        "date": "2013-11-21T05:54:39Z",
        "name": "Hotfix 11.0.1",
        "fixes": "",
        "changes": "Acrid Pistol, damage increases.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/132825-update-11-valkyr-unleashed/",
        "date": "2013-11-21T00:23:32Z",
        "name": "Update 11: Valkyr Unleashed",
        "fixes": "",
        "changes": "Fixed Acrid weapon not doing damage over time",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/122841-update-1050-the-gradivus-dilemma/",
        "date": "2013-10-24T03:55:25Z",
        "name": "Update 10.5.0: The Gradivus Dilemma",
        "fixes": "",
        "changes": "Corrupted “Magnum Force” mod now works with Acrid.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/92568-update-95-operation-arid-fear/",
        "date": "2013-08-09T21:23:06Z",
        "name": "Update 9.5: Operation Arid Fear",
        "fixes": "",
        "changes": "Added custom reload sounds for Strun, Dera, Supra, Gorgon, Ignis, Grakata, Acrid, Kraken, Hek, and Lex.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/77575-update-9-vors-revenge/",
        "date": "2013-07-13T01:52:41Z",
        "name": "Update 9: Vor's Revenge",
        "fixes": "Fixed Acrid DOT numbers not showing up on capture target, and death affect not replicating.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/70880-hotfix-82-tenno-reinforcement/",
        "date": "2013-06-28T17:08:23Z",
        "name": "Hotfix 8.2: Tenno Reinforcement",
        "fixes": "Fixed Acrid’s DOT not always working on client.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/66795-hotfix-813/",
        "date": "2013-06-19T13:43:51Z",
        "name": "Hotfix 8.1.3",
        "fixes": "Fixed Hornet Strike not affecting DOT from the Acrid",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/64338-hotfix-812/",
        "date": "2013-06-13T14:02:52Z",
        "name": "Hotfix 8.1.2",
        "fixes": "Fixed Acrid darts not disappearing",
        "changes": "",
        "additions": ""
    }
]
buildPrice30000
masteryReq7
polarities
Array
(
)
procChance0.10000002
projectileProjectile
reloadTime1.2
uniqueName/Lotus/Weapons/ClanTech/Bio/AcidDartPistol
codexSecretfalse
damageTypes
Array
(
    [toxin] => 35
)
description(英文:ACRID)阿克里德可以射出注滿強酸的刺針。
disposition5
totalDamage35
magazineSize15
buildQuantity1
damagePerShot
  • DT_POISON: 35
  • consumeOnBuild1
    criticalChance0.050000001
    productCategoryPistols
    omegaAttenuation1.33
    criticalMultiplier2
    skipBuildTimePrice35

    Details

    {
        "MarketMode": "MM_HIDDEN",
        "SellingPrice": "2500",
        "ProductCategory": "Pistols",
        "LocalizeTag": "/Lotus/Language/ClanTech/Acrid",
        "DisableFireWhileMainHandMeleeing": "0",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/PistolHipsR"
            ]
        },
        "StealthXpMultiplier": [
            "1",
            "2"
        ],
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponLightAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponLightAimTransitionOutLocal",
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "PickUpMesh": "/Lotus/Weapons/Grineer/Pistols/GrineerAcidBlowDart/GrineerAcidBlowDart_skel.fbx",
        "DropSound": "/Lotus/Sounds/Weapons/Grineer/WeaponDrops/GrineerWeaponDrop",
        "InventorySlot": "SLOT_1",
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "AcidDartAttachment"
            }
        },
        "HolsterBone1Name": "GAME_R1_LEG1",
        "HolsterBone1Position": [
            "-0.125",
            "-0.029999999",
            "0.17"
        ],
        "HolsterBone1Rotation": [
            "0",
            "-0.79335302",
            "0",
            "0.60876101"
        ],
        "GripType": "GUN_ONE_HAND",
        "PickUpText": "/Lotus/Language/Items/PistolPickup",
        "LocalizeDescTag": "/Lotus/Language/ClanTech/AcridDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrineerAcidBlowDartGun.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/SecondaryWeapons/Weapons/Acrid.png",
        "ExcludeFromCodex": "0",
        "CompatibilityTags": [
            "PROJECTILE"
        ],
        "AvailableOnPvp": "1",
        "UseWeaponHandForAim": "1",
        "WeaponHandAimOffset": [
            "0",
            "0.029999999",
            "0"
        ],
        "Behaviors": [
            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
                "fire:LotusWeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/MediumAimGraph",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/PistolAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "ConsumesChargesForFire": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "0",
                        "LocalPos": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRot": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "UsePrevResults": "0",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "AcidDart",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "\"\"",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "UpdateFirePositionPerIteration": "0",
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "MultiShotProjectileType": "\"\"",
                    "MultiShotChargedProjectileType": "\"\"",
                    "PvpProjectileType": "AcidDartPvP",
                    "PvpChargedProjectileType": "\"\"",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.33333299",
                        "DT_PUNCTURE": "0.33333299",
                        "DT_SLASH": "0.33333403",
                        "Amount": "12",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "0",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectMedium",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "deflectRange": [
                        "0",
                        "1"
                    ],
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.025",
                    "criticalHitDamageMultiplier": "1.5",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponSemiAutomaticStateBehavior",
                "state:WeaponSemiAutomaticStateBehavior": {
                    "reloadTime": "1.2",
                    "fireRate": "400",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0.2",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerSemiAuto",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "QueueFiring": "1",
                    "QueueDelay": "0.1",
                    "FireOnButtonAction": "PRESSED",
                    "SkipRefireWaitTimerOnEmptyClip": "0"
                }
            },
            {
                "fire:Type": "/EE/Types/Game/WeaponMeleeRadiusFireBehavior",
                "fire:WeaponMeleeRadiusFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "0",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "\"\"",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "ConsumesChargesForFire": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "45",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "NotifyPotentialVictimsOfIncomingAttack": "0",
                    "HitPunctureDepth": "0",
                    "MaxHitAvatarsPerAttack": "1",
                    "InterruptAttackOnMaxAvatarsHit": "0",
                    "DistanceBetweenHittingSameNonAvatar": "2",
                    "DataForEachHand": "0",
                    "FirstPersonAttackData": {
                        "attackBone": "GAME_R1_WEAPON1",
                        "attackEndBone": "\"\"",
                        "distance": "0.5",
                        "radius": "0.75"
                    },
                    "ThirdPersonAttackData": {
                        "attackBone": "GAME_R1_WEAPON1",
                        "attackEndBone": "\"\"",
                        "distance": "0.5",
                        "radius": "0.75"
                    },
                    "PreRadiusRaycastDealsDamage": "1"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_IMPACT",
                        "Amount": "40",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "0.25",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "deflectRange": [
                        "0",
                        "1"
                    ],
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponMeleeRadiusStateBehavior",
                "state:WeaponMeleeRadiusStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "60",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "\"\"",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ContinueRunningWhenAttacking": "0",
                    "CanAttackDuringEquip": "1",
                    "UseDirectionalInput": "0",
                    "ContinuousMelee": "0",
                    "CanDoFastMeleeCombos": "0",
                    "DefaultMeleeAction": "MELEE",
                    "DefaultOffhandMeleeAction": "MELEE_ALTERNATE",
                    "DefaultMeleeSwingAction": "MELEE_SWING",
                    "AttackSound": "\"\"",
                    "AttackEffect": {
                        "LocalPosition": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRotation": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "PositionDeviation": [
                            "0",
                            "0"
                        ],
                        "RotationDeviation": [
                            "0",
                            "0"
                        ],
                        "BoneName": "\"\"",
                        "Type": "\"\"",
                        "Chance": "1",
                        "RelativeToBounds": "0",
                        "Attach": "1",
                        "DestroyWithOwner": "1",
                        "DestroyParentOnDeath": "0",
                        "FadeOutOnDestruction": "0",
                        "Scale": "1"
                    },
                    "SetToPreviousBehaviorWhenMeleeActionEnds": "1",
                    "RecordFireEvent": "1"
                }
            }
        ],
        "InfiniteClipSizeForNpcs": "1",
        "PVPAmmoCapacity": "30",
        "AmmoClipSize": "15",
        "PVPAmmoClipSize": "10",
        "StateAnimations": [
            {
                "state": "WS_FIRE",
                "animation": "/Lotus/Animations/Tenno/Movement/Pistol/AimFireAcrid_anim.fbx",
                "behaviorIndex": "0"
            },
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/Pistol/ReloadAcridPistol_anim.fbx",
                "behaviorIndex": "0"
            }
        ],
        "RequiredLevel": "7",
        "PVPValue": {
            "Range": [
                "400",
                "400"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "40"
        },
        "WeaknessBonus": "0.5",
        "OmegaAttenuation": "1.33",
        "AllowDarkSectorMode": "1",
        "DisableDarkSectorReticleOnAim": "0",
        "DarkSectorHolsterPosOffset": [
            "0",
            "0",
            "0"
        ],
        "DarkSectorHolsterRotOffset": [
            "0",
            "0",
            "0",
            "1"
        ],
        "DarkSectorAttachmentsToCreate": {
            "MAIN_HAND": "0",
            "OFF_HAND": "1",
            "EXTRA1": "0",
            "EXTRA2": "0"
        },
        "MAIN_HAND": {
            "LocalPosition": [
                "0",
                "0",
                "0"
            ],
            "LocalRotation": [
                "0",
                "0",
                "0",
                "1"
            ],
            "PositionDeviation": [
                "0",
                "0"
            ],
            "RotationDeviation": [
                "0",
                "0"
            ],
            "BoneName": "\"\"",
            "Type": "\"\"",
            "Chance": "1",
            "RelativeToBounds": "0",
            "Attach": "1",
            "DestroyWithOwner": "1",
            "DestroyParentOnDeath": "0",
            "FadeOutOnDestruction": "0",
            "Scale": "1"
        },
        "OFF_HAND": {
            "LocalPosition": [
                "0",
                "0",
                "0"
            ],
            "LocalRotation": [
                "0",
                "0",
                "0",
                "1"
            ],
            "PositionDeviation": [
                "0",
                "0"
            ],
            "RotationDeviation": [
                "0",
                "0"
            ],
            "BoneName": "GAME_L1_WEAPON1",
            "Type": "AcidDartDSAttachment",
            "Chance": "1",
            "RelativeToBounds": "0",
            "Attach": "1",
            "DestroyWithOwner": "1",
            "DestroyParentOnDeath": "0",
            "FadeOutOnDestruction": "0",
            "Scale": "1"
        },
        "EXTRA1": {
            "LocalPosition": [
                "0",
                "0",
                "0"
            ],
            "LocalRotation": [
                "0",
                "0",
                "0",
                "1"
            ],
            "PositionDeviation": [
                "0",
                "0"
            ],
            "RotationDeviation": [
                "0",
                "0"
            ],
            "BoneName": "\"\"",
            "Type": "\"\"",
            "Chance": "1",
            "RelativeToBounds": "0",
            "Attach": "1",
            "DestroyWithOwner": "1",
            "DestroyParentOnDeath": "0",
            "FadeOutOnDestruction": "0",
            "Scale": "1"
        },
        "EXTRA2": {
            "LocalPosition": [
                "0",
                "0",
                "0"
            ],
            "LocalRotation": [
                "0",
                "0",
                "0",
                "1"
            ],
            "PositionDeviation": [
                "0",
                "0"
            ],
            "RotationDeviation": [
                "0",
                "0"
            ],
            "BoneName": "\"\"",
            "Type": "\"\"",
            "Chance": "1",
            "RelativeToBounds": "0",
            "Attach": "1",
            "DestroyWithOwner": "1",
            "DestroyParentOnDeath": "0",
            "FadeOutOnDestruction": "0",
            "Scale": "1"
        },
        "DarkSectorAuxiliaryAttachments": [
            ""
        ],
        "DarkSectorStateAnimations": [
            {
                "state": "WS_FIRE",
                "animation": "/Lotus/Animations/Tenno/Movement/GlaiveAndSecondary/FireLeftMoreKickback_anim.fbx",
                "behaviorIndex": "0"
            },
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/GlaiveAndSecondary/ReloadFistPump_anim.fbx",
                "behaviorIndex": "0"
            }
        ],
        "DarkSectorReloadEmptyStateAnimation": {
            "state": "WS_READY",
            "animation": "\"\"",
            "behaviorIndex": "4294967295"
        },
        "ArcaneApertureType": "/Lotus/Types/Items/ArcaneApertures/PistolArcaneAperture"
    }

    阿克里德

    (英文:ACRID)阿克里德可以射出注滿強酸的刺針。

    彈夾容量15
    TAGTOXIN, 手槍
    精通段位7
    DT_PHYSICAL (12)
    切割4
    穿刺4
    衝擊4
    狀態觸發10%
    暴擊機率2.5%
    暴擊倍率1.5x
    噪音引起警戒
    攻擊速度6.667
    裝填速度1.2
    射擊模式半自動
    DT_IMPACT (40)
    衝擊40
    狀態觸發10%
    噪音引起警戒
    攻擊速度1
    裝填速度2
    NameDesc
    ACRID
    阿克里德
    來源: 氏族 (Bio) [精通段位:7]
  • 藍圖價格: 30,000 (HIDDEN)
  • 突變原聚合物 (5)
  • 回收金屬 (6000)
  • 奈米胞子 (5000)
  • FORMA (1)
  • 建造價格: 30,000
  • ACRID, 阿克里德

    Details

    {
        "LocalizeTag": "/Lotus/Language/ClanTech/Acrid",
        "LocalizeDescTag": "/Lotus/Language/ClanTech/AcridDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrineerAcidBlowDartGun.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/SecondaryWeapons/Weapons/Acrid.png",
        "TypeName": "/Lotus/Weapons/ClanTech/Bio/AcidDartPistol",
        "SellingPrice": "2500",
        "ShowInMarket": "0",
        "RequiredLevel": "7",
        "Giftable": "0",
        "AvailableOnPvp": "1",
        "SearchTags": [
            "/Lotus/Language/Game/DT_POISON_NoIcon",
            "/Lotus/Language/Items/PistolCategoryName"
        ],
        "RecipeHelpText": "/Lotus/Language/Dojo/ResearchLabInfestedName",
        "DisplayRecipe": "/Lotus/Weapons/ClanTech/Bio/AcidDartPistolBlueprint",
        "ExcludeFromCodex": "0",
        "GripType": "GUN_ONE_HAND"
    }
    {
        "BackgroundIcon": "/Lotus/Interface/Icons/Store/BlueprintOverlay.png",
        "ProductCategory": "Recipes",
        "LocalizeTag": "/Lotus/Language/ClanTech/Acrid",
        "LocalizeDescTag": "/Lotus/Language/ClanTech/AcridDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrineerAcidBlowDartGun.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/SecondaryWeapons/Weapons/Acrid.png",
        "TypeName": "/Lotus/Weapons/ClanTech/Bio/AcidDartPistolBlueprint",
        "RegularPrice": "30000",
        "SellingPrice": "2500",
        "ShowInMarket": "0",
        "RequiredLevel": "7",
        "Giftable": "0",
        "ExcludeFromCodex": "0",
        "UseAlternateItemDisplay": "1",
        "ResultItem": "AcidDartPistol",
        "Ingredients": [
            {
                "ItemType": "/Lotus/Types/Items/Research/BioComponent",
                "ItemCount": "5"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Salvage",
                "ItemCount": "6000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Nanospores",
                "ItemCount": "5000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Forma",
                "ItemCount": "1"
            }
        ],
        "BuildTime": "86400",
        "BuildPrice": "30000",
        "SkipBuildTimePrice": "35",
        "IsResearch": "1",
        "ResearchIngredients": [
            {
                "ItemType": "/Lotus/Types/Items/Research/BioFragment",
                "ItemCount": "1000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Ferrite",
                "ItemCount": "15000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Nanospores",
                "ItemCount": "100000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/PolymerBundle",
                "ItemCount": "50000"
            }
        ],
        "ResearchRegularPrice": "750000",
        "TechPrereq": "/Lotus/Weapons/ClanTech/Bio/BioWeaponBlueprint"
    }

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