奪魂死神

Name
name奪魂死神
slot5
tags
Array
(
    [0] => Tenno
)
typeScythe
range2.8
damage170.0
windUp1
categoryMelee
fireRate1.0833334
tradablefalse
buildTime43200
patchlogs
[
    {
        "url": "https://forums.warframe.com/topic/797978-octavia%E2%80%99s-anthem-update-2050/",
        "date": "2017-05-17T19:16:26Z",
        "name": "Octavia’s Anthem: Update 20.5.0",
        "fixes": "Fixed Spearmint Scythe skin hand positions being offset on the Anku and Caustacyst.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/514266-update-172/",
        "date": "2015-08-19T21:49:41Z",
        "name": "Update 17.2",
        "fixes": "",
        "changes": "Anku damage has been decreased in PvP.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/498793-update-17-echoes-of-the-sentient/",
        "date": "2015-07-31T15:09:25Z",
        "name": "Update 17: Echoes Of The Sentient",
        "fixes": "Fixed the Chat tab overlapping the ‘Purchase’ icon for the Anku when displayed in Spanish or Russian.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/474057-hotfix-1683/",
        "date": "2015-06-12T19:25:15Z",
        "name": "Hotfix 16.8.3",
        "fixes": "Fixed the Anku not appearing in the Codex.\nFixed Sugatras not properly attaching to the Anku.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/469825-update-167/",
        "date": "2015-06-04T21:14:52Z",
        "name": "Update 16.7",
        "fixes": "Anku scythe available now!\nReap havoc with the Anku! This full-sized Tenno scythe's design is inspired by the Paris Bow and is just as deadly.\nAdd the Anku to your Arsenal by visiting the Market or Tenno Clan Research today!",
        "changes": "The Anku is available for use in PvP.",
        "additions": ""
    }
]
buildPrice20000
channeling1.5
marketCost225
masteryReq3
polarities
Array
(
    [0] => Madurai
)
procChance0.10000002
slamAttack510
slamRadius8
uniqueName/Lotus/Weapons/Tenno/Melee/Scythe/ParisScythe/ParisScythe
codexSecretfalse
damageTypes
Array
(
    [slash] => 8.5
    [impact] => 25.5
    [puncture] => 136
)
description(英文:ANKU)帶來毀滅與收割生命的制式規格鐮刀,由 Tenno 所鍛造。
disposition5
slideAttack340
totalDamage170
blockingAngle60
buildQuantity1
comboDuration5
damagePerShot
  • DT_IMPACT: 25.5
  • DT_PUNCTURE: 136
  • DT_SLASH: 8.5
  • followThrough0.60000002
    consumeOnBuild1
    criticalChance0.2
    stancePolarityZenurik
    heavySlamAttack850
    heavySlamRadius9
    productCategoryMelee
    omegaAttenuation1.46
    slamRadialDamage170
    heavyAttackDamage1020
    criticalMultiplier2
    skipBuildTimePrice35
    heavySlamRadialDamage850

    Details

    {
        "GripType": "MELEE_ONE_HAND",
        "SellingPrice": "5000",
        "ProductCategory": "Melee",
        "LocalizeTag": "/Lotus/Language/Items/ParisScytheName",
        "RecordFireEvent": "0",
        "HasClip": "0",
        "HolsterCategory": "MELEE",
        "CanFreeFire": "0",
        "ArtifactSlots": [
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_ATTACK",
            "AP_UNIVERSAL",
            "AP_POWER"
        ],
        "ComboHitEvents": [
            "FinisherHit",
            "MeleeFinisherHit"
        ],
        "ParryDamagePercentBlocked": "1",
        "ParryAngle": "60",
        "ChannelingKillScript": {
            "Script": "/Lotus/Scripts/ChannelingFX.lua",
            "Function": "NotifyChannelingKill",
            "_effectsToRemove": [
                "/Lotus/Fx/Enemies/GrineerDeathLeadUp",
                "/Lotus/Fx/Enemies/GrineerVIPDeathLeadUp"
            ],
            "_fxToAttach": "/Lotus/Fx/Fire/ChannelingDissolve",
            "_decoEffect": "/Lotus/Fx/Fire/ChannelingDissolveDeco",
            "_weightModifier": "1",
            "_speed": "0.30000001",
            "_cloakColorMult": "5",
            "_ApplyEnergyColor": "1",
            "_excludedAvatarTypes": [
                "/Lotus/Types/Enemies/Sentients/Eidolon/SentientTeralystAvatar"
            ]
        },
        "HeavySlamStartSound": "/Lotus/Sounds/Weapons/Melee/Whooshes/JumpSlam/MeleeJumpSlamLargeCharge3D",
        "ParryComboStartSound": "/Lotus/Sounds/Weapons/Melee/Whooshes/Blocks/MeleeBlockAttack3D",
        "ParryActivatedSound": "/Lotus/Sounds/Weapons/Melee/Whooshes/Blocks/MeleeBlockStart3D",
        "ParryDeactivatedSound": "/Lotus/Sounds/Weapons/Melee/Whooshes/Blocks/MeleeBlockStop3D",
        "HitEffectCrit": "/Lotus/Fx/Weapons/Melee/Clean/HitEffects/MeleeHitEffectCrit",
        "InventorySlot": "SLOT_6",
        "MarketMode": "MM_VISIBLE",
        "LevelUpType": "\"\"",
        "StealthXpMultiplier": [
            "2",
            "4"
        ],
        "SurfaceSwingEffects": {
            "Effect:DEFAULT": "/Lotus/Fx/Weapons/Melee/SurfaceSwingEffects/MetalSwing",
            "Effect:METAL": "/Lotus/Fx/Weapons/Melee/SurfaceSwingEffects/MetalSwing",
            "Effect:PERFORATED_METAL": "/Lotus/Fx/Weapons/Melee/SurfaceSwingEffects/MetalSwing",
            "Effect:STONE": "/Lotus/Fx/Weapons/Melee/SurfaceSwingEffects/MetalSwing",
            "Effect:DIRT": "/Lotus/Fx/Weapons/Melee/SurfaceSwingEffects/DirtSwing",
            "Effect:WOOD": "/Lotus/Fx/Weapons/Melee/SurfaceSwingEffects/DirtSwing",
            "Effect:VEGETATION": "/Lotus/Fx/Weapons/Melee/SurfaceSwingEffects/VegetationSwing",
            "Effect:GRASS": "/Lotus/Fx/Weapons/Melee/SurfaceSwingEffects/VegetationSwing"
        },
        "StealthMultiplier": [
            "2",
            "8"
        ],
        "ElementalImpactEffects": {
            "DT_FIRE": "/Lotus/Fx/Weapons/Melee/ElementalImpacts/FireImpact",
            "DT_FREEZE": "/Lotus/Fx/Weapons/Melee/ElementalImpacts/FreezeImpact",
            "DT_ELECTRICITY": "/Lotus/Fx/Weapons/Melee/ElementalImpacts/ElectricityImpact",
            "DT_POISON": "/Lotus/Fx/Weapons/Melee/ElementalImpacts/PoisonImpact",
            "DT_EXPLOSION": "/Lotus/Fx/Weapons/Melee/ElementalImpacts/ExplosionImpact",
            "DT_RADIATION": "/Lotus/Fx/Weapons/Melee/ElementalImpacts/RadiationImpact",
            "DT_GAS": "/Lotus/Fx/Weapons/Melee/ElementalImpacts/GasImpact",
            "DT_MAGNETIC": "/Lotus/Fx/Weapons/Melee/ElementalImpacts/MagneticImpact",
            "DT_VIRAL": "/Lotus/Fx/Weapons/Melee/ElementalImpacts/ViralImpact",
            "DT_CORROSIVE": "/Lotus/Fx/Weapons/Melee/ElementalImpacts/CorrosiveImpact"
        },
        "CompatibilityTags": [
            "SCYTHES_STANCE"
        ],
        "DefaultCustomization": {
            "Neckwear": {
                "MAIN_HAND": [
                    {
                        "BoneOverride": "\"\"",
                        "PosOffset": [
                            "0",
                            "-0.25",
                            "-0.039999999"
                        ],
                        "RotOffset": [
                            "0.27059799",
                            "0.65328097",
                            "0.27059799",
                            "0.65328097"
                        ],
                        "Scale": "1"
                    }
                ]
            }
        },
        "AdditionalAutoTargetTypes": [
            "/Lotus/Types/PickUps/MediumLootCrate"
        ],
        "MeleeStyle": "MS_BO_STAFF",
        "MeleeTreeType": "MeleeTrees/ScytheMeleeTree",
        "ChannelingReflectAmount": "0.2",
        "QuickSlamStartSound": "/Lotus/Sounds/Weapons/Melee/Whooshes/JumpSlam/MeleeJumpSlamLargeCharge3D",
        "PickUpMesh": "/Lotus/Weapons/Tenno/Melee/Scythe/StalkerScythe.fbx",
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "LocalPosition": [
                    "0.013",
                    "0",
                    "-0.013"
                ],
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "ParisScytheAttachment"
            }
        },
        "PremiumPrice": "225",
        "LocalizeDescTag": "/Lotus/Language/Items/ParisScytheDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/ParisScythe.png",
        "ExcludeFromCodex": "0",
        "AvailableOnPvp": "1",
        "Behaviors": [
            {
                "fire:Type": "/EE/Types/Game/WeaponMeleeSweepFireBehavior",
                "fire:WeaponMeleeSweepFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "0",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "\"\"",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "NotifyPotentialVictimsOfIncomingAttack": "0",
                    "HitPunctureDepth": "0",
                    "MaxHitAvatarsPerAttack": "3",
                    "InterruptAttackOnMaxAvatarsHit": "0",
                    "DistanceBetweenHittingSameNonAvatar": "2",
                    "SweepRadius": "0.2",
                    "SweepCapsuleHalfHeight": "0.5",
                    "DefaultMeleeProxies": {
                        "MAIN_HAND": {
                            "WeaponBone": "\"\"",
                            "BoneName": "GAME_R1_WEAPON1",
                            "LocalPosition": [
                                "0",
                                "2.8",
                                "0"
                            ],
                            "LocalRotation": [
                                "0",
                                "0",
                                "0",
                                "1"
                            ],
                            "UseOverrideAttachmentHand": "0",
                            "OverrideAttachmentHand": "MAIN_HAND",
                            "ExtraSweepDistance": "0"
                        },
                        "OFF_HAND": {
                            "WeaponBone": "\"\"",
                            "BoneName": "GAME_L1_WEAPON1",
                            "LocalPosition": [
                                "0",
                                "2.8",
                                "0"
                            ],
                            "LocalRotation": [
                                "0",
                                "0",
                                "0",
                                "1"
                            ],
                            "UseOverrideAttachmentHand": "0",
                            "OverrideAttachmentHand": "MAIN_HAND",
                            "ExtraSweepDistance": "0"
                        },
                        "EXTRA1": {
                            "WeaponBone": "\"\"",
                            "BoneName": "GAME_R1_LEG2",
                            "LocalPosition": [
                                "-2",
                                "0",
                                "0"
                            ],
                            "LocalRotation": [
                                "0",
                                "0",
                                "0",
                                "1"
                            ],
                            "UseOverrideAttachmentHand": "0",
                            "OverrideAttachmentHand": "MAIN_HAND",
                            "ExtraSweepDistance": "0"
                        },
                        "EXTRA2": {
                            "WeaponBone": "\"\"",
                            "BoneName": "GAME_L1_LEG2",
                            "LocalPosition": [
                                "-2",
                                "0",
                                "0"
                            ],
                            "LocalRotation": [
                                "0",
                                "0",
                                "0",
                                "1"
                            ],
                            "UseOverrideAttachmentHand": "0",
                            "OverrideAttachmentHand": "MAIN_HAND",
                            "ExtraSweepDistance": "0"
                        },
                        "HEAD": {
                            "WeaponBone": "\"\"",
                            "BoneName": "GAME_C1_HEAD1",
                            "LocalPosition": [
                                "-1",
                                "0",
                                "0"
                            ],
                            "LocalRotation": [
                                "0",
                                "0",
                                "0",
                                "1"
                            ],
                            "UseOverrideAttachmentHand": "0",
                            "OverrideAttachmentHand": "MAIN_HAND",
                            "ExtraSweepDistance": "0"
                        }
                    },
                    "UseWeaponHandForHitEntitiesIndex": "1",
                    "RequireHitSubEntity": "1"
                },
                "impact:Type": "/Lotus/Types/Game/MeleeImpactBehavior",
                "impact:MeleeImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.15000001",
                        "DT_PUNCTURE": "0.80000001",
                        "DT_SLASH": "0.049999952",
                        "Amount": "170",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_MELEE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_MELEE_DAMAGE"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "0.37",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "300",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Melee/Clean/HitEffects/MeleeHitEffectAxe",
                    "hitEffectAlt": "/Lotus/Fx/Weapons/Melee/Clean/HitEffects/MeleeHitEffectAxe",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.2",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0",
                    "ComboHitsAlwaysEnabled": "1",
                    "InitialHitCounter": "0",
                    "InitialHitCounterRecoveryRate": "40",
                    "BaseHitCount": "20",
                    "BaseHitMultipler": "1",
                    "HitCounterCap": "220",
                    "HitReqNextTierOperator": "20",
                    "HitReqNextTierOperationType": "HTO_ADDITIVE",
                    "TimeBetweenHits": "5",
                    "TimeUpgrade": "WEAPON_MELEE_COMBO_DURATION_BONUS",
                    "ComboProcData": [
                        ""
                    ],
                    "ComboForcedProcHitCountWrap": "0",
                    "PerComboExtraProcs": {
                        "CC_GROUND": [
                            ""
                        ],
                        "CC_GROUND_BRANCH_A": [
                            ""
                        ],
                        "CC_GROUND_BRANCH_B": [
                            ""
                        ],
                        "CC_GROUND_BRANCH_C": [
                            ""
                        ],
                        "CC_GROUND_HEAVY": [
                            ""
                        ],
                        "CC_SLIDING": [
                            ""
                        ],
                        "CC_AIR": [
                            ""
                        ],
                        "CC_AIR_RIGHT": [
                            ""
                        ],
                        "CC_AIR_LEFT": [
                            ""
                        ],
                        "CC_WALLRUN": [
                            ""
                        ],
                        "CC_DOWNED_ENEMY": [
                            ""
                        ],
                        "CC_COUNTER_ATTACK": [
                            ""
                        ],
                        "CC_ATTACK_BLOCKED": [
                            ""
                        ],
                        "CC_ATTACK_COUNTERED": [
                            ""
                        ],
                        "CC_GUARD_BROKEN": [
                            ""
                        ],
                        "CC_SLIDING_PVP": [
                            ""
                        ],
                        "CC_PARRY_HEAVY": [
                            ""
                        ]
                    },
                    "AlternateAttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.33333299",
                        "DT_PUNCTURE": "0.33333299",
                        "DT_SLASH": "0.33333403",
                        "Amount": "0",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "UseNewMeleeImpulse": "0"
                },
                "state:Type": "/Lotus/Types/Game/LotusComboMeleeStateBehavior",
                "state:LotusComboMeleeStateBehavior": {
                    "reloadTime": "1",
                    "fireRate": "65",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "\"\"",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ContinueRunningWhenAttacking": "1",
                    "CanAttackDuringEquip": "1",
                    "UseDirectionalInput": "0",
                    "ContinuousMelee": "0",
                    "CanDoFastMeleeCombos": "0",
                    "DefaultMeleeAction": "MELEE",
                    "DefaultOffhandMeleeAction": "MELEE_ALTERNATE",
                    "DefaultMeleeSwingAction": "MELEE_SWING",
                    "AttackSound": "\"\"",
                    "AttackEffect": {
                        "LocalPosition": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRotation": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "PositionDeviation": [
                            "0",
                            "0"
                        ],
                        "RotationDeviation": [
                            "0",
                            "0"
                        ],
                        "BoneName": "\"\"",
                        "Type": "\"\"",
                        "Chance": "1",
                        "RelativeToBounds": "0",
                        "Attach": "1",
                        "DestroyWithOwner": "1",
                        "DestroyParentOnDeath": "0",
                        "FadeOutOnDestruction": "0",
                        "Scale": "1"
                    },
                    "SetToPreviousBehaviorWhenMeleeActionEnds": "1",
                    "RecordFireEvent": "1",
                    "ComboData": {
                        "HeavyMeleeChargeTime": "0.69999999",
                        "UseCurrentContextAfterCharge": "0"
                    },
                    "GroundHitLerpRate": "0.25",
                    "MeleeDisableTime": "1",
                    "CancelPostures": [
                        "PM_STUN",
                        "PM_KNOCKDOWN",
                        "PM_STAGGER",
                        "PM_HELD",
                        "PM_GROUNDFIRE"
                    ]
                }
            }
        ],
        "AmmoClipSize": "0",
        "BulletAttractorType": "\"\"",
        "RequiredLevel": "3",
        "PVPValue": {
            "Range": [
                "400",
                "400"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "400"
        },
        "OmegaAttenuation": "1.46",
        "ArcaneApertureType": "/Lotus/Types/Items/ArcaneApertures/MeleeArcaneAperture",
        "Slams": [
            {
                "TriggeringAnimEvent": "MeleeSlam",
                "Radius": "8",
                "FallOff": "1",
                "CanCrit": "0",
                "CanUseComboMultiplier": "0",
                "UseImpactBehaviorAttackDataAmount": "1",
                "BaseDamageAttenuation": "1",
                "AttackData": {
                    "UseNewFormat": "0",
                    "Type": "DT_IMPACT",
                    "Amount": "25",
                    "ProcChance": "0.1",
                    "ForcedProcs": [
                        "PT_KNOCKBACK"
                    ],
                    "ForcedDeathProcs": [
                        ""
                    ],
                    "HitType": "DHT_NONE",
                    "ProcExtraTime": "0"
                },
                "MainHandOnly": "0",
                "Effect": {
                    "LocalPosition": [
                        "0",
                        "0",
                        "0"
                    ],
                    "LocalRotation": [
                        "0",
                        "0",
                        "0",
                        "1"
                    ],
                    "PositionDeviation": [
                        "0",
                        "0"
                    ],
                    "RotationDeviation": [
                        "0",
                        "0"
                    ],
                    "BoneName": "GAME_R1_WEAPON1",
                    "Type": "/Lotus/Fx/Weapons/Melee/Clean/Slams/MeleeSlamLargeFx",
                    "Chance": "1",
                    "RelativeToBounds": "0",
                    "Attach": "1",
                    "DestroyWithOwner": "1",
                    "DestroyParentOnDeath": "0",
                    "FadeOutOnDestruction": "0",
                    "Scale": "1"
                },
                "Bone": "GAME_R1_WEAPON1",
                "Offset": [
                    "0",
                    "0",
                    "0"
                ],
                "FXOffset": [
                    "0",
                    "0",
                    "1"
                ],
                "UseWeaponAttachment": "0",
                "WeaponAttachmentHand": "MAIN_HAND",
                "IsAerialSlam": "1",
                "HitAirborneTargets": "1",
                "VerticalImpulse": "1000",
                "HorizontalImpulse": "500"
            },
            {
                "TriggeringAnimEvent": "HeavySlam",
                "Radius": "9",
                "FallOff": "0",
                "CanCrit": "0",
                "CanUseComboMultiplier": "1",
                "UseImpactBehaviorAttackDataAmount": "1",
                "BaseDamageAttenuation": "5",
                "AttackData": {
                    "UseNewFormat": "0",
                    "Type": "DT_EXPLOSION",
                    "Amount": "50",
                    "ProcChance": "0.1",
                    "ForcedProcs": [
                        "PT_LIFT_HIT"
                    ],
                    "ForcedDeathProcs": [
                        ""
                    ],
                    "HitType": "DHT_NONE",
                    "ProcExtraTime": "0"
                },
                "MainHandOnly": "0",
                "Effect": {
                    "LocalPosition": [
                        "0",
                        "0",
                        "0"
                    ],
                    "LocalRotation": [
                        "0",
                        "0",
                        "0",
                        "1"
                    ],
                    "PositionDeviation": [
                        "0",
                        "0"
                    ],
                    "RotationDeviation": [
                        "0",
                        "0"
                    ],
                    "BoneName": "\"\"",
                    "Type": "/Lotus/Fx/Weapons/Melee/Clean/Channeling/MeleeSlamSuspendLargeFX",
                    "Chance": "1",
                    "RelativeToBounds": "0",
                    "Attach": "1",
                    "DestroyWithOwner": "0",
                    "DestroyParentOnDeath": "0",
                    "FadeOutOnDestruction": "0",
                    "Scale": "1"
                },
                "Bone": "GAME_R1_WEAPON1",
                "Offset": [
                    "0",
                    "0",
                    "0"
                ],
                "FXOffset": [
                    "0",
                    "0",
                    "1"
                ],
                "UseWeaponAttachment": "0",
                "WeaponAttachmentHand": "MAIN_HAND",
                "IsAerialSlam": "1",
                "HitAirborneTargets": "1",
                "VerticalImpulse": "1000",
                "HorizontalImpulse": "500"
            },
            {
                "TriggeringAnimEvent": "GroundAttackEffect",
                "Radius": "1",
                "FallOff": "1",
                "CanCrit": "0",
                "CanUseComboMultiplier": "0",
                "UseImpactBehaviorAttackDataAmount": "1",
                "BaseDamageAttenuation": "1",
                "AttackData": {
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                    "Type": "DT_EXPLOSION",
                    "Amount": "0",
                    "ProcChance": "0.1",
                    "ForcedProcs": [
                        ""
                    ],
                    "ForcedDeathProcs": [
                        ""
                    ],
                    "HitType": "DHT_NONE",
                    "ProcExtraTime": "0"
                },
                "MainHandOnly": "0",
                "Effect": {
                    "LocalPosition": [
                        "0",
                        "0",
                        "0"
                    ],
                    "LocalRotation": [
                        "0",
                        "0",
                        "0",
                        "1"
                    ],
                    "PositionDeviation": [
                        "0",
                        "0"
                    ],
                    "RotationDeviation": [
                        "0",
                        "0"
                    ],
                    "BoneName": "GAME_R1_WEAPON1",
                    "Type": "/Lotus/Fx/Weapons/Melee/Clean/Slams/MeleeGroundContactFX",
                    "Chance": "1",
                    "RelativeToBounds": "0",
                    "Attach": "1",
                    "DestroyWithOwner": "0",
                    "DestroyParentOnDeath": "0",
                    "FadeOutOnDestruction": "0",
                    "Scale": "1"
                },
                "Bone": "GAME_R1_WEAPON1",
                "Offset": [
                    "0",
                    "0",
                    "0"
                ],
                "FXOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "UseWeaponAttachment": "0",
                "WeaponAttachmentHand": "MAIN_HAND",
                "IsAerialSlam": "0",
                "HitAirborneTargets": "1",
                "VerticalImpulse": "0.15000001",
                "HorizontalImpulse": "0.1"
            }
        ],
        "PvpSlams": [
            {
                "TriggeringAnimEvent": "MeleeSlam",
                "Radius": "3",
                "FallOff": "1",
                "CanCrit": "0",
                "CanUseComboMultiplier": "0",
                "UseImpactBehaviorAttackDataAmount": "1",
                "BaseDamageAttenuation": "1",
                "AttackData": {
                    "UseNewFormat": "0",
                    "Type": "DT_IMPACT",
                    "Amount": "25",
                    "ProcChance": "0.1",
                    "ForcedProcs": [
                        "PT_RAGDOLL"
                    ],
                    "ForcedDeathProcs": [
                        ""
                    ],
                    "HitType": "DHT_NONE",
                    "ProcExtraTime": "0"
                },
                "MainHandOnly": "0",
                "Effect": {
                    "LocalPosition": [
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                        "0",
                        "0"
                    ],
                    "LocalRotation": [
                        "0",
                        "0",
                        "0",
                        "1"
                    ],
                    "PositionDeviation": [
                        "0",
                        "0"
                    ],
                    "RotationDeviation": [
                        "0",
                        "0"
                    ],
                    "BoneName": "GAME_R1_WEAPON1",
                    "Type": "/Lotus/Fx/Weapons/Melee/MeleeSlam",
                    "Chance": "1",
                    "RelativeToBounds": "0",
                    "Attach": "1",
                    "DestroyWithOwner": "1",
                    "DestroyParentOnDeath": "0",
                    "FadeOutOnDestruction": "0",
                    "Scale": "1"
                },
                "Bone": "GAME_R1_WEAPON1",
                "Offset": [
                    "0",
                    "0",
                    "0"
                ],
                "FXOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "UseWeaponAttachment": "0",
                "WeaponAttachmentHand": "MAIN_HAND",
                "IsAerialSlam": "1",
                "HitAirborneTargets": "0",
                "VerticalImpulse": "0.15000001",
                "HorizontalImpulse": "0.1"
            },
            {
                "TriggeringAnimEvent": "GroundAttackEffect",
                "Radius": "1",
                "FallOff": "1",
                "CanCrit": "0",
                "CanUseComboMultiplier": "0",
                "UseImpactBehaviorAttackDataAmount": "1",
                "BaseDamageAttenuation": "1",
                "AttackData": {
                    "UseNewFormat": "0",
                    "Type": "DT_EXPLOSION",
                    "Amount": "0",
                    "ProcChance": "0.1",
                    "ForcedProcs": [
                        ""
                    ],
                    "ForcedDeathProcs": [
                        ""
                    ],
                    "HitType": "DHT_NONE",
                    "ProcExtraTime": "0"
                },
                "MainHandOnly": "0",
                "Effect": {
                    "LocalPosition": [
                        "0",
                        "0",
                        "0"
                    ],
                    "LocalRotation": [
                        "0",
                        "0",
                        "0",
                        "1"
                    ],
                    "PositionDeviation": [
                        "0",
                        "0"
                    ],
                    "RotationDeviation": [
                        "0",
                        "0"
                    ],
                    "BoneName": "GAME_R1_WEAPON1",
                    "Type": "/Lotus/Fx/Weapons/Melee/GroundAttackEffect",
                    "Chance": "1",
                    "RelativeToBounds": "0",
                    "Attach": "1",
                    "DestroyWithOwner": "1",
                    "DestroyParentOnDeath": "0",
                    "FadeOutOnDestruction": "0",
                    "Scale": "1"
                },
                "Bone": "\"\"",
                "Offset": [
                    "0",
                    "0",
                    "0"
                ],
                "FXOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "UseWeaponAttachment": "0",
                "WeaponAttachmentHand": "MAIN_HAND",
                "IsAerialSlam": "0",
                "HitAirborneTargets": "1",
                "VerticalImpulse": "0.15000001",
                "HorizontalImpulse": "0.1"
            }
        ],
        "ParryDamagePercentBlockedPvp": "1",
        "ChannelingReflectAmountPvp": "0.2"
    }

    奪魂死神

    (英文:ANKU)帶來毀滅與收割生命的制式規格鐮刀,由 Tenno 所鍛造。

    PREMIUM 225
    ARTIFACT
    TAG穿刺, 近戰, 鐮刀
    精通段位3
    DT_PHYSICAL (170)
    切割8.5
    穿刺136
    衝擊25.5
    狀態觸發10%
    暴擊機率20%
    暴擊倍率2x
    噪音引起警戒
    攻擊速度1.083
    裝填速度1
    蓄力時間0.7
    NameDesc
    ANKU
    奪魂死神
    來源: 氏族 (Tenno) [精通段位:3]
  • 藍圖價格: 20,000
  • (2)
  • 回收金屬 (800)
  • 電路 (200)
  • 非晶態合金 (4)
  • 建造價格: 20,000
  • ANKU, 奪魂死神

    Details

    {
        "BackgroundIcon": "/Lotus/Interface/Icons/Store/BlueprintOverlay.png",
        "ProductCategory": "Recipes",
        "LocalizeTag": "/Lotus/Language/Items/ParisScytheName",
        "LocalizeDescTag": "/Lotus/Language/Items/ParisScytheDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/ParisScythe.png",
        "TypeName": "/Lotus/Types/Recipes/Weapons/ParisScytheBlueprint",
        "RegularPrice": "20000",
        "SellingPrice": "2500",
        "ShowInMarket": "0",
        "RequiredLevel": "3",
        "Giftable": "0",
        "ExcludeFromCodex": "0",
        "UseAlternateItemDisplay": "1",
        "ResultItem": "/Lotus/StoreItems/Weapons/Tenno/Melee/Scythe/ParisScythe/ParisScythe",
        "Ingredients": [
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Gallium",
                "ItemCount": "2"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Salvage",
                "ItemCount": "800"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Circuits",
                "ItemCount": "200"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Morphic",
                "ItemCount": "4"
            }
        ],
        "BuildTime": "43200",
        "BuildPrice": "20000",
        "SkipBuildTimePrice": "35",
        "IsResearch": "1",
        "ResearchIngredients": [
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Gallium",
                "ItemCount": "100"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Salvage",
                "ItemCount": "50000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Circuits",
                "ItemCount": "5000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/PolymerBundle",
                "ItemCount": "30000"
            }
        ],
        "ResearchTime": "172800",
        "ResearchRegularPrice": "500000",
        "TechPrereq": "/Lotus/Types/Recipes/Weapons/TennoUziBlueprint"
    }
    {
        "ProductCategory": "Melee",
        "LocalizeTag": "/Lotus/Language/Items/ParisScytheName",
        "LocalizeDescTag": "/Lotus/Language/Items/ParisScytheDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/ParisScythe.png",
        "TypeName": "/Lotus/Weapons/Tenno/Melee/Scythe/ParisScythe/ParisScythe",
        "PremiumPrice": "225",
        "SellingPrice": "5000",
        "RequiredLevel": "3",
        "AvailableOnPvp": "1",
        "SearchTags": [
            "/Lotus/Language/Game/DT_PUNCTURE_NoIcon",
            "/Lotus/Language/Items/MeleeCategoryName",
            "/Lotus/Language/Items/ScythesCategoryName"
        ],
        "RecipeHelpText": "/Lotus/Language/Dojo/ResearchLabTennoName",
        "DisplayRecipe": "/Lotus/Types/Recipes/Weapons/ParisScytheBlueprint",
        "ExcludeFromCodex": "0",
        "GripType": "MELEE_ONE_HAND",
        "MeleeStyle": "MS_BO_STAFF"
    }

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