布里斯提卡

Name
name布里斯提卡
slot0
tags
Array
(
    [0] => Tenno
)
typeCrossbow
noise無聲
damage100
trigger蓄力
accuracy4
categorySecondary
fireRate3.3333335
tradablefalse
buildTime86400
multishot1
patchlogs
[
    {
        "url": "https://forums.warframe.com/topic/1178095-operation-scarlet-spear-2730/",
        "date": "2020-03-24T17:03:07Z",
        "name": "Operation: Scarlet Spear: 27.3.0",
        "fixes": "Fixed the Ballistica firing its arrows sideways when equipped with the Dali Skin.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/4be3cad344a1bbedf0be2955e471b7c1.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1173118-warframe-revised-hotfix-2722/",
        "date": "2020-03-06T20:01:27Z",
        "name": "Warframe Revised: Hotfix 27.2.2",
        "fixes": "Ballistica Prime",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1172454-warframe-revised-update-2720/",
        "date": "2020-03-05T15:32:32Z",
        "name": "Warframe Revised: Update 27.2.0",
        "fixes": "",
        "changes": "Projectiles from Crossbows equipped with the Dali Ballistica Skin will now match the Skin. ",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1166021-empyrean-kuva-lich-changes-2710-27101/",
        "date": "2020-02-04T18:58:30Z",
        "name": "Empyrean: Kuva Lich Changes 27.1.0 + 27.1.0.1",
        "fixes": "Fixed performance issues with the Ballistica projectile trail FX over long distances.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/c97de10263a02e8ec156020cd1a4387b.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1151428-empyrean-update-27/",
        "date": "2019-12-13T02:34:29Z",
        "name": "Empyrean: Update 27",
        "fixes": "",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/c3c80f99d062c0d0f1950fe82d5a60f5.jpg",
        "changes": "Ballistica: 1.1->1.2\nRakta Ballistica: 1.1->1.15\nBallistica Prime: 1.1->1.15",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1144842-rising-tide-update-261/",
        "date": "2019-11-22T21:38:34Z",
        "name": "Rising Tide: Update 26.1",
        "fixes": "Fixed Ballistica's alt fire ammo not being reloaded properly for Clients if equipped with Mods that reload while holstered (ie. Tactical Reload).",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/c574b26b5ca178fd837d190ba486aae1.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1098762-the-jovian-concord-hotfix-2507/",
        "date": "2019-05-30T20:24:28Z",
        "name": "The Jovian Concord: Hotfix 25.0.7",
        "fixes": "Fixed the Ballistica (Prime/Rakta), Cernos (Prime), Daikyu, Dread, and Paris Prime Energy color persisting as default on the strings.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/898703-plains-of-eidolon-hotfix-2281/",
        "date": "2017-12-22T18:19:45Z",
        "name": "Plains of Eidolon: Hotfix 22.8.1",
        "fixes": "Fixed Ballistica Prime not creating proper ‘Ghost’ on Charged Attack kill. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/891096-plains-of-eidolon-update-2260-hotfix-22601/",
        "date": "2017-12-07T22:05:21Z",
        "name": "Plains of Eidolon: Update 22.6.0 + Hotfix 22.6.0.1",
        "fixes": "Fixed the Ballistica Prime turning Executioners in Rathuum and Brokers in The Index into ghosts. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/837704-hydroid-prime-update-2161/",
        "date": "2017-08-31T19:21:56Z",
        "name": "Hydroid Prime: Update 21.6.1",
        "fixes": "Fixed instances of Ballistica Prime not properly spawning ghosts.\nFixed the color of the Prime Ballistica ghosts flickering for Clients. \nFixed Ballistica Prime not unfolding correctly if no primary is equipped.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/668132-update-specters-of-the-rail/",
        "date": "2016-07-08T14:12:48Z",
        "name": "Update: Specters of the Rail",
        "fixes": "",
        "changes": "Adjusted the Market icon size of the Akstilleto and Ballistica.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/652752-update-18130-tennogen-passives-reworks%C2%A0/",
        "date": "2016-05-27T21:20:29Z",
        "name": "Update 18.13.0: TennoGen, Passives, & Reworks",
        "fixes": "•    Fixed incorrect icon sizing of the Akstiletto and Ballistica in the Market.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/621794-hotfix-1855-18551/",
        "date": "2016-03-08T21:47:49Z",
        "name": "Hotfix 18.5.5 + 18.5.5.1",
        "fixes": "•    Fixed the Ballistica's projectile trail not using selected energy color.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/549118-update-1780/",
        "date": "2015-10-21T21:58:23Z",
        "name": "Update 17.8.0",
        "fixes": "Fixed enemies becoming alert to players using a charged Ballistica shot.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/473134-hotfix-1681-1682/",
        "date": "2015-06-11T01:08:27Z",
        "name": "Hotfix 16.8.1 + 16.8.2",
        "fixes": "",
        "changes": "Grineer Forest Camo now works  work on the Rakta Ballistica",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/442256-hotfix-1634/",
        "date": "2015-04-16T20:21:12Z",
        "name": "Hotfix 16.3.4",
        "fixes": "Fixed the Rakta Ballistica not sitting on Chroma when holstered.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/420448-warframe-sanctuary/",
        "date": "2015-03-20T02:21:54Z",
        "name": "Warframe: Sanctuary",
        "fixes": "Fixed Red Veil allies in Syndicate Missions using the incorrect skin on their Ballistica.  ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/408193-update-1516-tactical-alert/",
        "date": "2015-02-25T22:12:36Z",
        "name": "Update 15.16 + Tactical Alert!",
        "fixes": "",
        "changes": "Increased charged bolt damage of Rakta Ballistica from 100 to 300.\nIncreased uncharged bolt damage of Rakta Ballistica from 25 to 75 per bolt.\nRakta Ballistica is now a fully Silent weapon.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/404349-update-1515-151501/",
        "date": "2015-02-18T20:48:46Z",
        "name": "Update 15.15 + 15.15.01",
        "fixes": "",
        "changes": "Ratka Ballistica now deals 30 damage per uncharged bolt. The damage type is broken down to 15 Puncture, 7.5 Impact and 7.5 Slash.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/396734-hotfix-15132/",
        "date": "2015-02-06T03:50:39Z",
        "name": "Hotfix 15.13.2",
        "fixes": "Fixed an issue where Red Veil Syndicate allies in missions were using Kunai instead of Rakta Ballistica.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/396379-update-1513/",
        "date": "2015-02-05T21:08:01Z",
        "name": "Update 15.13",
        "fixes": "",
        "changes": "The following changes have been made to the Rakta Ballistica.  Future adjustments may continue to be made, and feedback on any weapon are encouraged to be posted in the appropriate subforum.\nRakta Ballistica’s crit chance has been buffed from 15 to 20 on charge.\nRatka Ballistica’s damage on charge has been changed to 5 Slash, 5 Impact, 90 Puncture.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/352963-mesa-update/",
        "date": "2014-11-27T17:30:05Z",
        "name": "Mesa Update",
        "fixes": "",
        "changes": "Red Veil: Rakta Ballistica",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/343682-hotfix-1513/",
        "date": "2014-11-11T16:29:12Z",
        "name": "Hotfix 15.1.3",
        "fixes": "Fixed an issue with the Ballistica where it would only burst fire on the first attempt. After that the \"tap fire\" would only shoot once.\nFixed an issue where Ballistica’s magazines floated after reloading.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/120557-update-1040/",
        "date": "2013-10-16T22:44:00Z",
        "name": "Update 10.4.0",
        "fixes": "",
        "changes": "A one-handed crossbow featuring a unique dual-firing mechanism, the Ballistica allows you to choose between a four bolt volley or a deadly accurate charged shot. As it is a secondary weapon, the Ballistica can be paired with the Paris compound bow for a lethal load out. Take aim and pin your enemy to the wall!",
        "additions": ""
    }
]
secondary
Array
(
    [name] => Burst Shot
    [slash] => 2.5
    [speed] => 11.43
    [impact] => 2.5
    [puncture] => 20
    [crit_mult] => 1.5
    [shot_type] => Projectile
    [shot_speed] => 100
    [crit_chance] => 3.75
    [status_chance] => 0.1
)
buildPrice25000
chargeTime1
marketCost240
masteryReq2
polarities
Array
(
    [0] => Vazarin
)
procChance0.10000002
projectileProjectile
reloadTime2
uniqueName/Lotus/Weapons/Tenno/Pistols/AutomaticHandCrossbow/AutoCrossBow
codexSecretfalse
damageTypes
Array
(
    [slash] => 10
    [impact] => 10
    [puncture] => 80
)
description(英文:BALLISTICA)這把布里斯提卡連弩採用獨特的雙擊發裝置,可在四連發或蓄力使用精準的致命射擊之間選擇。
disposition4
totalDamage100
magazineSize16
statusChance10
buildQuantity1
damagePerShot
  • DT_IMPACT: 10
  • DT_PUNCTURE: 80
  • DT_SLASH: 10
  • consumeOnBuild1
    criticalChance0.025
    productCategoryPistols
    omegaAttenuation1.25
    criticalMultiplier1.5
    skipBuildTimePrice25

    Details

    {
        "MarketMode": "MM_VISIBLE",
        "SellingPrice": "5000",
        "ProductCategory": "Pistols",
        "LocalizeTag": "/Lotus/Language/Items/AutoCrossBowName",
        "DisableFireWhileMainHandMeleeing": "0",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/PistolHipsR"
            ]
        },
        "StealthXpMultiplier": [
            "1",
            "2"
        ],
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponLightAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponLightAimTransitionOutLocal",
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "PickUpMesh": "AutomaticHandCrossbow_skel.fbx",
        "DropSound": "/Lotus/Sounds/Weapons/Grineer/WeaponDrops/GrineerWeaponDrop",
        "InventorySlot": "SLOT_1",
        "FIRST_PERSON_ATTACHMENT": {
            "MAIN_HAND": [
                "BoneName=GAME_R1_WEAPON1"
            ]
        },
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "AutoCrossBowAttachment"
            }
        },
        "HolsterBone1Name": "GAME_R1_LEG1",
        "HolsterBone1Position": [
            "-0.125",
            "-0.029999999",
            "0.17"
        ],
        "HolsterBone1Rotation": [
            "0",
            "-0.79335302",
            "0",
            "0.60876101"
        ],
        "GripType": "GUN_ONE_HAND",
        "PickUpText": "/Lotus/Language/Items/CrossbowPickup",
        "PremiumPrice": "240",
        "LocalizeDescTag": "/Lotus/Language/Items/AutoCrossBowDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/TennoAutoCrossbow.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/SecondaryWeapons/Weapons/Ballistica.png",
        "ExcludeFromCodex": "0",
        "CompatibilityTags": [
            "PROJECTILE"
        ],
        "AvailableOnPvp": "1",
        "UseWeaponHandForAim": "1",
        "Behaviors": [
            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
                "fire:LotusWeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/MediumAimGraph",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "1",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/PistolAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/AutoCrossBowHipAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/AutoCrossBowAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/AutoCrossBowHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/AutoCrossBowAimRecoilInfo",
                    "spreadUniform": "1",
                    "SpreadRatioHorizontal": "1",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "0",
                        "LocalPos": [
                            "0",
                            "0",
                            "0.30000001"
                        ],
                        "LocalRot": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "UsePrevResults": "0",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "AutoCrossBolt",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "AutoCrossChargedBolt",
                    "useWeaponAttachmentLaunchPos": "0",
                    "useProjectileLaunchBone": "1",
                    "usePrevResults": "0",
                    "projectileLaunchBone": "GAME_R1_WEAPON1",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0.30000001"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "MultiShotProjectileType": "\"\"",
                    "MultiShotChargedProjectileType": "\"\"",
                    "PvpProjectileType": "AutoCrossBoltPvP",
                    "PvpChargedProjectileType": "AutoCrossChargedBoltPvP",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.33333299",
                        "DT_PUNCTURE": "0.33333299",
                        "DT_SLASH": "0.33333403",
                        "Amount": "10",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/Lotus/Types/Game/LotusSwappingChargedStateBehavior",
                "state:LotusSwappingChargedStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "200",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerCharge",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ClipSizeAffectsChargeTime": "0",
                    "ChargeTime": "1",
                    "MinChargeRatio": "1",
                    "UseClipSizeAsDamageMultiplier": "0",
                    "DamageMultiplier": "1",
                    "AutoFireWhenChargeCompleted": "0",
                    "FullChargeTimeLimit": "-1",
                    "PVPFullChargeTimeLimit": "-1",
                    "FireWhenFullChargeTimeExceeded": "0",
                    "QueueFiring": "0",
                    "QueueAbortsWhenReleased": "0",
                    "ChargeModifier": "WEAPON_FIRE_RATE",
                    "ReloadCancelsCharge": "1",
                    "MinDamageMultiplier": "1",
                    "MaxDamageMultiplier": "0",
                    "AmmoConsumedPerSecondAtFullCharge": "0",
                    "ReplicateFireStop": "0",
                    "CanInterruptReload": "0",
                    "oldSwapOnCancel": "1",
                    "UnchargedBehavior": "1",
                    "SwapOnFire": "0"
                }
            },
            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
                "fire:LotusWeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/MediumAimGraph",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/PistolAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/GrineerAssaultRifleAimAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/GrineerAssaultRifleAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/AutoCrossBowAltHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/AutoCrossBowAltAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "1",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "0",
                        "LocalPos": [
                            "0",
                            "0",
                            "0.30000001"
                        ],
                        "LocalRot": [
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                            "0",
                            "0",
                            "1"
                        ],
                        "UsePrevResults": "0",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "AutoCrossBolt",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "\"\"",
                    "useWeaponAttachmentLaunchPos": "0",
                    "useProjectileLaunchBone": "1",
                    "usePrevResults": "0",
                    "projectileLaunchBone": "GAME_R1_WEAPON1",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0.30000001"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "MultiShotProjectileType": "\"\"",
                    "MultiShotChargedProjectileType": "\"\"",
                    "PvpProjectileType": "AutoCrossBoltPvP",
                    "PvpChargedProjectileType": "\"\"",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.33333299",
                        "DT_PUNCTURE": "0.33333299",
                        "DT_SLASH": "0.33333403",
                        "Amount": "12",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
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                        "0"
                    ],
                    "damageFallOffMinDamage": "0",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
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                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
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                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
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                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectSmall",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.025",
                    "criticalHitDamageMultiplier": "1.5",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponBurstStateBehavior",
                "state:WeaponBurstStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "400",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerBurst",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "NumShots": "4",
                    "BurstDelay": "0.050000001",
                    "IgnoreFireRate": "0",
                    "EatAmmoOnUnequip": "1",
                    "QueueBursts": "0",
                    "BurstRemainingClip": "0",
                    "IsAutomatic": "0",
                    "ConsumeAmmoOncePerBurst": "0",
                    "ForceBurstLogicOnClient": "0"
                }
            }
        ],
        "AmmoClipSize": "16",
        "PVPAmmoClipSize": "16",
        "StateAnimations": [
            {
                "state": "WS_FIRE",
                "animation": "/Lotus/Animations/Tenno/Movement/Pistol/FireRight_anim.fbx",
                "behaviorIndex": "0"
            },
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/Pistol/ReloadHandCrossbow_anim.fbx",
                "behaviorIndex": "0"
            }
        ],
        "RequiredLevel": "2",
        "ArtifactSlots": [
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_DEFENSE",
            "AP_ATTACK"
        ],
        "PVPValue": {
            "Range": [
                "700",
                "700"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "70"
        },
        "SwapBehaviorOnEnterState": [
            "WS_READY"
        ],
        "WeaknessBonus": "0.5",
        "OmegaAttenuation": "1.25",
        "AllowDarkSectorMode": "1",
        "DisableDarkSectorReticleOnAim": "0",
        "DarkSectorHolsterPosOffset": [
            "0",
            "0",
            "0"
        ],
        "DarkSectorHolsterRotOffset": [
            "0",
            "0",
            "0",
            "1"
        ],
        "DarkSectorAttachmentsToCreate": {
            "MAIN_HAND": "0",
            "OFF_HAND": "1",
            "EXTRA1": "0",
            "EXTRA2": "0"
        },
        "MAIN_HAND": {
            "LocalPosition": [
                "0",
                "0",
                "0"
            ],
            "LocalRotation": [
                "0",
                "0",
                "0",
                "1"
            ],
            "PositionDeviation": [
                "0",
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            ],
            "RotationDeviation": [
                "0",
                "0"
            ],
            "BoneName": "\"\"",
            "Type": "\"\"",
            "Chance": "1",
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            "Attach": "1",
            "DestroyWithOwner": "1",
            "DestroyParentOnDeath": "0",
            "FadeOutOnDestruction": "0",
            "Scale": "1"
        },
        "OFF_HAND": {
            "LocalPosition": [
                "0",
                "0",
                "0"
            ],
            "LocalRotation": [
                "0",
                "0",
                "0",
                "1"
            ],
            "PositionDeviation": [
                "0",
                "0"
            ],
            "RotationDeviation": [
                "0",
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            ],
            "BoneName": "GAME_L1_WEAPON1",
            "Type": "AutoCrossBowAttachment",
            "Chance": "1",
            "RelativeToBounds": "0",
            "Attach": "1",
            "DestroyWithOwner": "1",
            "DestroyParentOnDeath": "0",
            "FadeOutOnDestruction": "0",
            "Scale": "1"
        },
        "EXTRA1": {
            "LocalPosition": [
                "0",
                "0",
                "0"
            ],
            "LocalRotation": [
                "0",
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                "0",
                "1"
            ],
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                "0",
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            ],
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                "0",
                "0"
            ],
            "BoneName": "\"\"",
            "Type": "\"\"",
            "Chance": "1",
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            "Attach": "1",
            "DestroyWithOwner": "1",
            "DestroyParentOnDeath": "0",
            "FadeOutOnDestruction": "0",
            "Scale": "1"
        },
        "EXTRA2": {
            "LocalPosition": [
                "0",
                "0",
                "0"
            ],
            "LocalRotation": [
                "0",
                "0",
                "0",
                "1"
            ],
            "PositionDeviation": [
                "0",
                "0"
            ],
            "RotationDeviation": [
                "0",
                "0"
            ],
            "BoneName": "\"\"",
            "Type": "\"\"",
            "Chance": "1",
            "RelativeToBounds": "0",
            "Attach": "1",
            "DestroyWithOwner": "1",
            "DestroyParentOnDeath": "0",
            "FadeOutOnDestruction": "0",
            "Scale": "1"
        },
        "DarkSectorAuxiliaryAttachments": [
            ""
        ],
        "DarkSectorStateAnimations": [
            {
                "state": "WS_FIRE",
                "animation": "/Lotus/Animations/Tenno/Movement/GlaiveAndSecondary/FireLeftMoreKickback_anim.fbx",
                "behaviorIndex": "0"
            },
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/GlaiveAndSecondary/ReloadRevolver_anim.fbx",
                "behaviorIndex": "0"
            }
        ],
        "DarkSectorReloadEmptyStateAnimation": {
            "state": "WS_READY",
            "animation": "\"\"",
            "behaviorIndex": "4294967295"
        },
        "ArcaneApertureType": "/Lotus/Types/Items/ArcaneApertures/PistolArcaneAperture"
    }

    布里斯提卡

    (英文:BALLISTICA)這把布里斯提卡連弩採用獨特的雙擊發裝置,可在四連發或蓄力使用精準的致命射擊之間選擇。

    PREMIUM 240
    彈夾容量16
    ARTIFACT
    TAG手槍
    精通段位2
    DT_PHYSICAL (10)
    切割3.33
    穿刺3.33
    衝擊3.33
    狀態觸發10%
    噪音無聲
    攻擊速度3.333
    裝填速度2
    射擊模式蓄力
    DT_PHYSICAL (12)
    切割4
    穿刺4
    衝擊4
    狀態觸發10%
    暴擊機率2.5%
    暴擊倍率1.5x
    噪音引起警戒
    攻擊速度6.667
    裝填速度2
    射擊模式點放
    NameDesc
    BALLISTICA
    布里斯提卡
    來源: 商店 [精通段位:2]
  • 藍圖價格: 40,000
  • 神經元 (3)
  • (4)
  • 奈米胞子 (3000)
  • 紅化結晶 (1200)
  • 建造價格: 25,000
  • BALLISTICA, 布里斯提卡

    Details

    {
        "BackgroundIcon": "/Lotus/Interface/Icons/Store/BlueprintOverlay.png",
        "ProductCategory": "Recipes",
        "LocalizeTag": "/Lotus/Language/Items/AutoCrossBowName",
        "LocalizeDescTag": "/Lotus/Language/Items/AutoCrossBowDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/TennoAutoCrossbow.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/SecondaryWeapons/Weapons/Ballistica.png",
        "TypeName": "/Lotus/Types/Recipes/Weapons/AutoCrossBowBlueprint",
        "RegularPrice": "40000",
        "SellingPrice": "2500",
        "RequiredLevel": "2",
        "Giftable": "0",
        "ExcludeFromCodex": "0",
        "UseAlternateItemDisplay": "1",
        "ResultItem": "/Lotus/StoreItems/Weapons/Tenno/Pistols/AutomaticHandCrossbow/AutoCrossBow",
        "Ingredients": [
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Neurode",
                "ItemCount": "3"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Gallium",
                "ItemCount": "4"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Nanospores",
                "ItemCount": "3000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Rubedo",
                "ItemCount": "1200"
            }
        ],
        "BuildTime": "86400",
        "BuildPrice": "25000",
        "SkipBuildTimePrice": "25"
    }
    {
        "LocalizeTag": "/Lotus/Language/Items/AutoCrossBowName",
        "LocalizeDescTag": "/Lotus/Language/Items/AutoCrossBowDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/TennoAutoCrossbow.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/SecondaryWeapons/Weapons/Ballistica.png",
        "TypeName": "/Lotus/Weapons/Tenno/Pistols/AutomaticHandCrossbow/AutoCrossBow",
        "PremiumPrice": "240",
        "SellingPrice": "5000",
        "RequiredLevel": "2",
        "AvailableOnPvp": "1",
        "SearchTags": [
            "/Lotus/Language/Items/PistolCategoryName"
        ],
        "DisplayRecipe": "/Lotus/Types/Recipes/Weapons/AutoCrossBowBlueprint",
        "ExcludeFromCodex": "0",
        "GripType": "GUN_ONE_HAND"
    }

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