BANSHEE

Name
sexFemale
auramadurai
nameBANSHEE
typeWarframe
armor100
color4476499
power150
health100
shield100
sprint1.1
stamina3
categoryWarframes
conclave1
tradablefalse
abilities

音爆

  • Banshee 釋放出足以癱瘓或擊殺敵人的強力音速震波,擊倒範圍內的敵人。
  • 聲納

  • Banshee 的聲納技能可以利用聲波進行定位,藉以偵測及追蹤敵人,並使隊伍成員發覺敵人身上暴露出的致命弱點。
  • 靜音

  • Banshee 將自身壟罩在消聲力場中,力場能眩暈敵人並限制其對槍聲和 Warframe 攻擊的知覺與戰術反應。
  • 音波衝擊

  • Banshee 將她所有的聲音能量傳導至周遭環境,使用超聲波反響劇烈撼動地面。
  • buildTime259200
    patchlogs
    [
        {
            "url": "https://forums.warframe.com/topic/1189247-warframe-revised-railjack-revisited-part-1-update-274/",
            "date": "2020-05-01T13:21:46Z",
            "name": "Warframe Revised: Railjack Revisited (Part 1): Update 27.4",
            "fixes": "",
            "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/e969430fdbe58fef45f62420e448ee81.jpg",
            "changes": "Banshee, Excalibur Umbra, Frost, Nekros, Nova, Nyx, Saryn, Valkyr, and Zephyr Ability videos have been added to their respective Arsenals! ",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1172454-warframe-revised-update-2720/",
            "date": "2020-03-05T15:32:32Z",
            "name": "Warframe Revised: Update 27.2.0",
            "fixes": "",
            "changes": "Banshee: 15 to 100\nBanshee Prime: 65 to 125",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1123841-saint-of-altra-update-2570/",
            "date": "2019-08-29T21:35:56Z",
            "name": "Saint of Altra: Update 25.7.0",
            "fixes": "Fixed issues with Ayla, Misa Prime and Pyra Syandana offsets on Banshee Prime. ",
            "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/b7051b1cd27e521570bda7f30b2dc0da.jpg",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1120514-hotfix-2563/",
            "date": "2019-08-14T19:38:43Z",
            "name": "Hotfix 25.6.3",
            "fixes": "",
            "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/64d766a2e72c7e35fe01c3cce8ff7c6f.jpg",
            "changes": "Tweaked Banshee Soprana’s skirt and cloth attributes to reduce clipping with her derriere.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1094942-the-jovian-concord-update-25/",
            "date": "2019-05-22T21:31:25Z",
            "name": "The Jovian Concord: Update 25",
            "fixes": "",
            "changes": "Adjusted holster position for Dual Secondaries on Banshee Prime so they sit a little higher.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1079621-plains-of-eidolon-remaster-update-2460/",
            "date": "2019-04-04T23:14:14Z",
            "name": "Plains of Eidolon Remaster: Update 24.6.0",
            "fixes": "",
            "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/da652c58f7103e8104af37e1e6f4314c.jpg",
            "changes": "Banshee Sound Quake",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1059874-fortuna-hotfix-24213/",
            "date": "2019-02-06T18:59:24Z",
            "name": "Fortuna: Hotfix 24.2.13",
            "fixes": "Fixed Banshee Sonar reading \"CRITICAL MULTIPLIER\" when it’s actually \"DAMAGE MULTIPLIER\".",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1030143-fortuna-hotfix-2404/",
            "date": "2018-11-12T22:14:40Z",
            "name": "Fortuna: Hotfix 24.0.4",
            "fixes": "",
            "changes": "Tweaked Icarius Syandana offsets that got a bit wonky on Mag, Banshee, Nekros, Saryn, and Valkyr. ",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1016610-chimera-update-2310/",
            "date": "2018-10-12T13:56:43Z",
            "name": "Chimera: Update 23.10",
            "fixes": "Fixed the Syrinx Leg Plates partially clipping into the Banshee's leg.\nFixed the Nosos Syandana clipping when equipped on the Banshee Soprana Skin.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1012649-mask-of-the-revenant-hotfix-2391/",
            "date": "2018-09-27T17:23:26Z",
            "name": "Mask of the Revenant: Hotfix 23.9.1",
            "fixes": "",
            "changes": "Updated theme texture icons for all Warframe Skins/Helmets for Ash, Atlas, Banshee, Chroma, Ember and Equinox.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1001509-mask-of-the-revenant-update-2350/",
            "date": "2018-08-24T21:39:09Z",
            "name": "Mask of the Revenant: Update 23.5.0",
            "fixes": "Fixed offsets for several TennoGen Syandanas on Banshee Prime.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/984990-the-sacrifice-update-2310-tennogen-round-13/",
            "date": "2018-07-18T17:30:11Z",
            "name": "The Sacrifice: Update 23.1.0: TennoGen Round 13",
            "fixes": "",
            "changes": "Banshee Blade of the Lotus Skin by BeastBuster",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/967249-the-sacrifice-update-23/",
            "date": "2018-06-15T00:51:48Z",
            "name": "The Sacrifice: Update 23",
            "fixes": "",
            "changes": "Updated the LOC for Banshee’s Sound Quake Augment to “Forgoes channeling to create a shockwave that deals 20x damage at the epicenter, gradually weakening as it expands out\".",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/957066-beasts-of-the-sanctuary-update-22200/",
            "date": "2018-05-17T14:55:31Z",
            "name": "Beasts of the Sanctuary: Update 22.20.0",
            "fixes": "Fixed Banshee’s Resoquake only consuming 25 Energy when it is supposed to use 100 (on Clients, it would require having at least 100 Energy, but wouldn't use it).",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/933296-shrine-of-the-eidolon-update-22160/",
            "date": "2018-03-15T20:27:52Z",
            "name": "Shrine of the Eidolon: Update 22.16.0",
            "fixes": "Fixed enemies sometimes not getting back up after being hit by Banshee’s Resonating Quake.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/867056-plains-of-eidolon-update-2210/",
            "date": "2017-10-25T20:57:43Z",
            "name": "Plains of Eidolon: Update 22.1.0",
            "fixes": "",
            "changes": "Banshee Dominia Helmet by led2012",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/855756-plains-of-eidolon-hotfix-2202/",
            "date": "2017-10-13T19:57:07Z",
            "name": "Plains of Eidolon: Hotfix 22.0.2",
            "fixes": "Fixed a shader issues with Limbo and Banshee.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/841802-hydroid-prime-hotfix-2171/",
            "date": "2017-09-12T14:29:16Z",
            "name": "Hydroid Prime: Hotfix 21.7.1",
            "fixes": "Fixed casting Nyx’s Absorb or Banshee’s Soundquake when hitting an enemy with a \"grappling hook weapon\" allowing you to move around.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/829596-chains-of-harrow-update-2140/",
            "date": "2017-08-10T17:26:21Z",
            "name": "Chains of Harrow: Update 21.4.0",
            "fixes": "",
            "changes": "Fixed Banshee's Sonar in Team-based Conclave overriding team-markers, resulting in opponent team seeing red markers for each other.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/813247-chains-of-harrow-hotfix-2104/",
            "date": "2017-07-05T17:02:16Z",
            "name": "Chains of Harrow: Hotfix 21.0.4",
            "fixes": "Fixed a script error when casting Banshee’s Sonar.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/801884-oberon-prime-hotfix-2062/",
            "date": "2017-05-30T18:11:50Z",
            "name": "Oberon Prime: Hotfix 20.6.2",
            "fixes": "Fixed Banshee’s Silent stopping the Conculyst Whirlwind attack, rendering the Sentient invincible. ",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/800141-octavia%E2%80%99s-anthem-update-2060-20601/",
            "date": "2017-05-24T20:42:16Z",
            "name": "Octavia’s Anthem: Update 20.6.0 + 20.6.0.1",
            "fixes": "Fixed Banshee's Sound Quake doing slightly less damage at low frame-rates (1.7% less at 30 FPS, 0.8% at 60 FPS).",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/788574-octavia%E2%80%99s-anthem-hotfix-2023/",
            "date": "2017-04-19T22:08:42Z",
            "name": "Octavia’s Anthem: Hotfix 20.2.3",
            "fixes": "",
            "changes": "Fixed a bug that would cause Banshee's Silence to last longer depending on your frame-rate (approximately 5% longer at 60 FPS, 30% longer at 30 FPS).",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/776642-octavias-anthem-update-20/",
            "date": "2017-03-24T19:46:02Z",
            "name": "Octavia's Anthem: Update 20",
            "fixes": "Fixed aggressive flickering lighting when loading into Warframe with Banshee Prime on the diorama.\nFixed Banshee being able to cast a perpetual Soundquake by initiating a handshake then pausing.\nFixed the Teplo Syandana sitting too high on Banshee Prime and Banshee Prime with the default Banshee skin.",
            "changes": "Banshee's Silence range and duration increased in Conclave.\nBanshee's Sonic Quake damage increased and range decreased in Conclave.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/768600-the-pacifism-defect-update-19120/",
            "date": "2017-03-02T22:20:36Z",
            "name": "The Pacifism Defect: Update 19.12.0",
            "fixes": "Fixed Banshee Sound Quake ability causing her Syandana to fly straight up.\nFixed Banshee Prime’s Helmet antennas flying straight up during her Sound Quake ability. ",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/767736-banshee-prime-hotfix-19115-19116/",
            "date": "2017-02-28T22:44:49Z",
            "name": "Banshee Prime: Hotfix 19.11.5 + 19.11.6",
            "fixes": "",
            "changes": "Banshee Prime: Hotfix 19.11.5:\nVarious visual tweaks to Banshee’s Sound Quake to address feedback.\nBanshee’s Sound Quake range FX will now only appear for the local player due to epileptic precautions and reports.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/765827-the-glast-gambit-hotfix-19114/",
            "date": "2017-02-22T15:44:39Z",
            "name": "The Glast Gambit: Hotfix 19.11.4",
            "fixes": "",
            "changes": "Banshee’s Sound Quake now has a visual indicator of it’s Range and Energy colored crack FX in the ground when cast (perhaps a little prep for her Prime?).",
            "additions": "The lucky few who won early Banshee Prime Access, rejoice! She's here for you with this hotfix on PC. Will the rest of us 'losers' be able to get a sneak peek at the lucky winners frames? Will they be kind enough to share?"
        },
        {
            "url": "https://forums.warframe.com/topic/744765-the-glast-gambit-hotfix-1954/",
            "date": "2017-01-03T18:58:02Z",
            "name": "The Glast Gambit: Hotfix 19.5.4",
            "fixes": "",
            "changes": "Banshee’s Echo Helmet (TennoGen) is now untradable, as are all other TennoGen items. This was never intended to be possible. ",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/738152-the-glast-gambit-update-195/",
            "date": "2016-12-22T14:13:09Z",
            "name": "The Glast Gambit: Update 19.5",
            "fixes": "Fixed Ash Carabid & Banshee Echo helmets not being improved by Arcanes ",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/735406-the-war-within-update-194-1941/",
            "date": "2016-12-16T17:50:13Z",
            "name": "The War Within: Update 19.4 + 19.4.1",
            "fixes": "Banshee Echo Helmet by Rekkou",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/715768-update-19-the-war-within/",
            "date": "2016-11-12T04:02:28Z",
            "name": "Update 19: The War Within",
            "fixes": "Fixed Banshee’s Silence ability permanently turning off enemy barks.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/709665-the-index-preview/",
            "date": "2016-10-20T23:28:18Z",
            "name": "The Index Preview",
            "fixes": "",
            "changes": "Conclave Arsenal now has Ability descriptions specific to Conclave for the following Frames: Ash, Banshee, Hydroid, Inaros, Ivara, Loki, Mag, Mesa, Nekros, Nezha, Nova, Nyx, Rhino, Saryn, Titania, Valkyr, Vauban and Volt.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/688644-the-silver-grove/",
            "date": "2016-08-19T17:32:55Z",
            "name": "The Silver Grove",
            "fixes": "",
            "changes": "Decreased range and damage of Banshee’s Sonic Boom in Conclave\nIncreased angle of Banshee’s Sonic Boom in Conclave",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/668132-update-specters-of-the-rail/",
            "date": "2016-07-08T14:12:48Z",
            "name": "Update: Specters of the Rail",
            "fixes": "Fixed an animation issue seen in Banshee’s Diorama.\nFixed Banshee’s Idle animation displaying incorrect FX.",
            "changes": "Banshee\nDecreased channeling cost of Banshee’s Sound Quake in Conclave.\nDecreased damage of Banshee’s Sonic Boom in Conclave.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/660347-update-lunaro/",
            "date": "2016-06-15T23:58:19Z",
            "name": "Update: Lunaro",
            "fixes": "•    Fixed incorrect Channeling FX on Banshee's Soprana skin as per: https://forums.warframe.com/topic/640736-banshee-soprana-skin-channel-effects/",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/647209-update-18110-18111/",
            "date": "2016-05-11T20:30:34Z",
            "name": "Update 18.11.0 & 18.11.1",
            "fixes": "•    Fixed the Pakal shoulder attachment not appearing on Banshee.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/639851-update-1890/",
            "date": "2016-04-20T21:39:18Z",
            "name": "Update 18.9.0",
            "fixes": "•    Fixed hearing headshot sounds during while Banshee's Silence is active. \n•    Fixed Banshee’s Silence freezing Sargas Ruk during his boss fight.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/625930-update-186/",
            "date": "2016-03-16T20:07:20Z",
            "name": "Update 18.6",
            "fixes": "Inaros’ Dessicate and Banshee’s Sonic Boom range has been increased and now hit in a 40 degree FOV.\nFixed Banshee’s Sonar created outdated enemy markers on the minimap.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/618642-update-185-sands-of-inaros-%C2%A0/",
            "date": "2016-03-04T18:20:53Z",
            "name": "Update 18.5: Sands of Inaros",
            "fixes": "Banshee’s Sonic Boom, Silence, and Sound Quake will no longer be able to push, stun, or stagger boss-type enemies.\nFixed Banshee’s Sonar Resonance Augment not properly functioning when an enemy is ragdolled during the killing blow.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/605204-hotfix-1847/",
            "date": "2016-02-04T22:43:36Z",
            "name": "Hotfix 18.4.7",
            "fixes": "Fixed Banshee’s Sound Quake audio FX still playing after a Host Migration occurs.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/568455-update-18-the-second-dream/",
            "date": "2015-12-03T23:46:40Z",
            "name": "Update 18: The Second Dream",
            "fixes": "",
            "changes": "Increased the damage of Banshee’s Sonic Boom in PvP.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/549685-hotfix-1781/",
            "date": "2015-10-22T19:48:48Z",
            "name": "Hotfix 17.8.1",
            "fixes": "Fixed Banshee’s Sonar indefinitely stacking Resonance in the same location without a delay.\nFixed Banshee’s Sonar visual FX displaying as super bright.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/536207-update-175-the-jordas-precept-hotfix-1751/",
            "date": "2015-10-02T02:05:33Z",
            "name": "Update 17.5: The Jordas Precept. + Hotfix 17.5.1",
            "fixes": "",
            "changes": "Trinity, Nova, Loki and Banshee can now be used in Conclave.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/515298-hotfix-1722/",
            "date": "2015-08-21T17:00:36Z",
            "name": "Hotfix 17.2.2",
            "fixes": "Fixed an issue preventing some abilities (such as Nyx’s Absorb or Banshee’s Sound Quake) from being deactivated using the Power Menu.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/505953-hotfix-1705/",
            "date": "2015-08-07T20:42:35Z",
            "name": "Hotfix 17.0.5",
            "fixes": "",
            "changes": "Added Apex particles to Banshee’s Push and Valkyr’s Paralysis.\nAdded visual trails FX to Banshee’s Ability powers.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/503583-hotfix-1703/",
            "date": "2015-08-04T22:21:45Z",
            "name": "Hotfix 17.0.3",
            "fixes": "Fixed an issue with Banshee’s idle animation as per: https://forums.warframe.com/index.php?/topic/503338-banshee-idle-animation-particle-bug/.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/498793-update-17-echoes-of-the-sentient/",
            "date": "2015-07-31T15:09:25Z",
            "name": "Update 17: Echoes Of The Sentient",
            "fixes": "",
            "changes": "This helmet is worn by Banshee, and adds Power Efficiency, but reduces duration of Aim Glide and Wall Latch.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/484099-hotfix-16102/",
            "date": "2015-07-02T22:10:51Z",
            "name": "Hotfix 16.10.2",
            "fixes": "Fixed enemies focusing their attacks on player Sentinels after Banshee’s Silence has been cast.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/476490-update-1690/",
            "date": "2015-06-17T21:50:27Z",
            "name": "Update 16.9.0",
            "fixes": "Fixed Banshee’s Sonic Fracture Mod not affecting all enemies when used by Clients as per: https://forums.warframe.com/index.php?/topic/465697-sonic-fracture-inconsistency/",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/469825-update-167/",
            "date": "2015-06-04T21:14:52Z",
            "name": "Update 16.7",
            "fixes": "Fixed Banshee’s Sonic Fracture FX lingering if the target became immediately ragdolled.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/465618-update-1660/",
            "date": "2015-05-27T21:08:21Z",
            "name": "Update 16.6.0",
            "fixes": "Banshee ",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/461080-hotfix-1656/",
            "date": "2015-05-19T19:46:51Z",
            "name": "Hotfix 16.5.6",
            "fixes": "Fixed Oberon and Banshee’s Immortal Skin not properly applying to their shoulder pads.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/420448-warframe-sanctuary/",
            "date": "2015-03-20T02:21:54Z",
            "name": "Warframe: Sanctuary",
            "fixes": "",
            "changes": "",
            "additions": "Banshee and Vauban Noggles have been added to the Market!"
        },
        {
            "url": "https://forums.warframe.com/topic/367069-update-1570-nova-prime/",
            "date": "2014-12-16T18:58:55Z",
            "name": "Update 15.7.0 Nova Prime",
            "fixes": "Fixed Banshee’s Resonance Augment Mod not functioning.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/352963-mesa-update/",
            "date": "2014-11-27T17:30:05Z",
            "name": "Mesa Update",
            "fixes": "",
            "changes": "Enemies affected by Banshee’s Savage Silence Mod are now open to finishes while under the effects of crowd control.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/329586-hotfix-1501/",
            "date": "2014-10-24T20:59:41Z",
            "name": "Hotfix 15.0.1",
            "fixes": "Fixed a bug that was incorrectly scaling Syandanas down on Banshee, Nova and Valkyr by 20%. This should address some physics issues with Syandanas on these Warframes too.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/311669-update-1470-operation-gate-crash/",
            "date": "2014-09-18T03:51:15Z",
            "name": "Update 14.7.0: Operation Gate Crash!",
            "fixes": "Energy Vampire will no longer provide energy to Banshees performing Sound Quake so as to prevent infinite energy usage.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/298960-update-145-operation-cryotic-front/",
            "date": "2014-08-28T13:39:34Z",
            "name": "Update 14.5: Operation Cryotic Front!",
            "fixes": "",
            "changes": "• Banshee's Sonar, and the Enemy Radar/Sense mods ignore security cameras and turrets.\n• Banshee’s Sonar now uses Energy Colour.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/272088-hotfix-1408/",
            "date": "2014-07-23T22:39:59Z",
            "name": "Hotfix 14.0.8",
            "fixes": "Fixed an issue with Banshee's Immortal Skin always appearing white.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/266200-hotfix-1402/",
            "date": "2014-07-19T22:39:23Z",
            "name": "Hotfix 14.0.2",
            "fixes": "Fixed Nyx, Banshee, and Hyrdoid's toggle-able powers being broken by pause menu.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/256210-hotfix-1391/",
            "date": "2014-07-02T23:52:27Z",
            "name": "Hotfix 13.9.1",
            "fixes": "Banshee’s Silence now includes new Aura and stun properties.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/252764-1390-13901-the-venka/",
            "date": "2014-06-25T23:56:59Z",
            "name": "13.9.0 + 13.9.0.1: The Venka",
            "fixes": "Shifted Banshee's shoulder pad back slightly to reduce clipping.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/249133-update-1380-breeding-grounds/",
            "date": "2014-06-19T21:24:56Z",
            "name": "Update 13.8.0: Breeding Grounds",
            "fixes": "Fixed issue where Banshee’s Silence FX does not disappear when the power duration is cancelled by a teleport volume (falling off map and respawning).",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/238069-update-1350-edo-armor-nami-solo/",
            "date": "2014-05-28T23:05:58Z",
            "name": "Update 13.5.0: Edo Armor & Nami Solo",
            "fixes": "",
            "changes": "Adjusted the positioning of Chest Armor on Ember, Banshee, Valkyr, Zephyr, Vauban, Saryn, and Nyx.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/235797-hotfix-1341/",
            "date": "2014-05-23T18:00:02Z",
            "name": "Hotfix 13.4.1",
            "fixes": "",
            "changes": "Fixed issue where Banshee’s Sonar was not recastable. Please note we are still working on fixing the timer not appearing for Clients, but the recast-ability has been fixed.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/234889-1340-serro-psa/",
            "date": "2014-05-21T22:18:51Z",
            "name": "13.4.0: Serro + Psa!",
            "fixes": "Tweaked Banshee's Sound Quake sound effects.\nFixed a number of abilities having a cool down discrepancy between host and client. This includes Banshee’s Sonar, Nekros’s Terrify, and Ember’s Fireblast.\nFixed an issue with players getting stuck in Banshee’s Sound Quake animation if cast right as they entered into the downed state.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/231590-update-1330-pack-hunters/",
            "date": "2014-05-14T23:33:51Z",
            "name": "Update 13.3.0: Pack Hunters",
            "fixes": "",
            "changes": "Both toggling changes to Nyx and Banshee will give players more freedom instead of being locked in place while the rest of your team runs around.  It should also add a nice element of resource management to both Warframes, rather than being stuck in place at the cost of X energy.\nBanshee’s Sonar\nTweaked the ability and energy visuals on numerous Warframes including Rhino, Frost, Nova, Ash, Banshee, Zephyr, Vauban, Volt and Valkyr.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/214088-hotfix-1305/",
            "date": "2014-04-14T03:28:37Z",
            "name": "Hotfix 13.0.5",
            "fixes": "",
            "changes": "Fixed alternate helmets for Valkyr, Banshee, and Saryn missing from the market.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/209324-update-13-dark-sectors/",
            "date": "2014-04-10T05:28:14Z",
            "name": "Update 13: Dark Sectors",
            "fixes": "",
            "changes": "Improved the code performance on Banshee's Sonic Boom ability.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/198348-hotfix-1251/",
            "date": "2014-03-20T03:28:32Z",
            "name": "Hotfix 12.5.1",
            "fixes": "Fixed Imperator Syandana appearing on Banshee’s waist.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/194749-hotfix-1245/",
            "date": "2014-03-13T02:27:16Z",
            "name": "Hotfix 12.4.5",
            "fixes": "Fixed Banshee's Sonar effects lingering after enemies have been killed.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/178607-update-1210-grinlok/",
            "date": "2014-02-13T03:03:59Z",
            "name": "Update 12.1.0: Grinlok",
            "fixes": "Fixed Banshee’s Sonar not showing enemies on clients.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/135352-hotfix-1104/",
            "date": "2013-11-23T00:08:01Z",
            "name": "Hotfix 11.0.4",
            "fixes": "Fixed Loki/Banshee Immortal skins not being tintable.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/133329-hotfix-1101/",
            "date": "2013-11-21T05:54:39Z",
            "name": "Hotfix 11.0.1",
            "fixes": "Fixed Valkyr BP image being Banshee.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/132825-update-11-valkyr-unleashed/",
            "date": "2013-11-21T00:23:32Z",
            "name": "Update 11: Valkyr Unleashed",
            "fixes": "",
            "changes": "Fixed “power in use” issue after using Banshee’s Sonic Boom ability",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/130600-update-1080/",
            "date": "2013-11-13T18:48:01Z",
            "name": "Update 10.8.0",
            "fixes": "",
            "changes": "Conclave Power change: Banshee’s Sonic Boom stunlock’s opponents. A cooldown of 5 seconds has been added to Sonic Boom in Conclaves.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/129289-hotfix-1071-double-resource-weekend/",
            "date": "2013-11-08T19:25:36Z",
            "name": "Hotfix 10.7.1: Double Resource Weekend!",
            "fixes": "Fixed Banshee’s Sonar leaving mini-map icons for dead enemies.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/96343-update-96/",
            "date": "2013-08-16T19:47:03Z",
            "name": "Update 9.6",
            "fixes": "Fix for Banshee Silence effect not using correct energy colours",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/80292-hotfix-911/",
            "date": "2013-07-15T22:29:07Z",
            "name": "Hotfix 9.1.1",
            "fixes": "Fix for crash with Banshee “Soundquake” if gore was disabled.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/64338-hotfix-812/",
            "date": "2013-06-13T14:02:52Z",
            "name": "Hotfix 8.1.2",
            "fixes": "Fixed Banshee Sonar \"power in use\" issue",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/60106-hotfix-8071/",
            "date": "2013-06-06T21:10:14Z",
            "name": "Hotfix 8.0.7.1",
            "fixes": "Fix for clients not seeing Banshee’s silence.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/59853-hotfix-807/",
            "date": "2013-06-06T15:11:20Z",
            "name": "Hotfix 8.0.7",
            "fixes": "",
            "changes": "Fixed Banshee’s Silence ability not affecting enemies.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/45777-update-7110-vauban/",
            "date": "2013-05-17T20:49:30Z",
            "name": "Update 7.11.0: Vauban!",
            "fixes": "Banshee's Sound Quake has been balanced to do more intended damage amounts on use.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/39130-update-7100-weekend-extermination-event/",
            "date": "2013-05-04T02:28:56Z",
            "name": "Update 7.10.0: Weekend Extermination Event!",
            "fixes": "Fixed mods not affecting Banshee’s sonar power.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/35529-update-790-the-glaive/",
            "date": "2013-04-26T22:56:42Z",
            "name": "Update 7.9.0: The Glaive",
            "fixes": "Fixed Banshee Soundquake power that was causing visibility issues for other players (not the caster).",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/31722-update-780/",
            "date": "2013-04-19T21:13:26Z",
            "name": "Update 7.8.0",
            "fixes": "Fixed Banshee 'Push' power not working against Chargers",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/27448-update-773-level-expansions-and-new-weapons/",
            "date": "2013-04-12T18:30:56Z",
            "name": "Update 7.7.3: Level Expansions And New Weapons!",
            "fixes": "Banshee blueprints moved to the uncommon pool",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/22456-update-77-hot-fixes/",
            "date": "2013-04-03T21:35:18Z",
            "name": "Update 7.7 Hot-Fixes",
            "fixes": "Fixed descriptions for Saryn/Banshee alt helmets",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/15533-update-7-stormbringer/",
            "date": "2013-03-18T20:21:36Z",
            "name": "Update 7 - \"stormbringer\"",
            "fixes": "Banshee ",
            "changes": "",
            "additions": ""
        }
    ]
    buildPrice25000
    introduced7
    masteryReq0
    parentName/Lotus/Powersuits/Banshee/BansheeBaseSuit
    polarities
    Array
    (
        [0] => madurai
        [1] => madurai
    )
    
    uniqueName/Lotus/Powersuits/Banshee/Banshee
    codexSecretfalse
    descriptionBanshee 非常適合隱密作戰,結合了聲波攻擊和聲納探測,能夠同時擔任攻擊與支援的任務。
    sprintSpeed1.1
    buildQuantity1
    consumeOnBuild1
    productCategorySuits
    passiveDescription消去武器的噪音,讓敵人無法聽見開火的聲音。
    skipBuildTimePrice50

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                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/StandardAimGraph",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/EE/Types/Game/AmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "ConsumesChargesForFire": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0"
                    },
                    "AutoTargetChance": "0"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.33333299",
                        "DT_PUNCTURE": "0.33333299",
                        "DT_SLASH": "0.33333403",
                        "Amount": "10",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "deflectRange": [
                        "0",
                        "1"
                    ],
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponStateBehavior",
                "state:WeaponStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "60",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "\"\"",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0"
                }
            }
        ],
        "AmmoClipSize": "0",
        "OwnerSetScript": {
            "Script": "BansheePassive.lua",
            "Function": "AddUpgrades"
        },
        "OnRemovedScript": {
            "Script": "BansheePassive.lua",
            "Function": "RemoveUpgrades"
        },
        "ArtifactSlots": [
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_ATTACK",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_ATTACK",
            "AP_ATTACK",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL"
        ],
        "PVPValue": {
            "Range": [
                "100",
                "600"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "100"
        },
        "DefaultEnergyColor": [
            "87",
            "178",
            "114",
            "255"
        ],
        "DefaultEnergyColor1": [
            "77",
            "176",
            "224",
            "255"
        ],
        "Mesh": "/Lotus/Characters/Tenno/Decree/DecreeBody_skel.fbx",
        "AbilityTypes": [
            "/Lotus/Powersuits/PowersuitAbilities/PushAbility",
            "/Lotus/Powersuits/PowersuitAbilities/SonarAbility",
            "/Lotus/Powersuits/PowersuitAbilities/SilenceAbility",
            "/Lotus/Powersuits/PowersuitAbilities/SonicEarthQuakeAbility"
        ],
        "PassiveAbilityLocTag": "/Lotus/Language/Suits/BansheePassiveAbility",
        "CastSounds": [
            "/Lotus/Sounds/Warframes/Decree/BansheeAbilityCast"
        ],
        "MaxEnergy": "150",
        "InitialEnergy": "100",
        "MovementSpeedMultiplier": "1.1",
        "AttachedFX": [
            {
                "LocalPosition": [
                    "0",
                    "-0.15000001",
                    "0"
                ],
                "LocalRotation": [
                    "0",
                    "0",
                    "0",
                    "1"
                ],
                "PositionDeviation": [
                    "0",
                    "0"
                ],
                "RotationDeviation": [
                    "0",
                    "0"
                ],
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "/Lotus/Fx/PowersuitAbilities/Decree/BansheeCastTrail",
                "Chance": "1",
                "RelativeToBounds": "0",
                "Attach": "1",
                "DestroyWithOwner": "1",
                "DestroyParentOnDeath": "0",
                "FadeOutOnDestruction": "0",
                "Scale": "1"
            },
            {
                "LocalPosition": [
                    "0",
                    "-0.15000001",
                    "0"
                ],
                "LocalRotation": [
                    "0",
                    "0",
                    "0",
                    "1"
                ],
                "PositionDeviation": [
                    "0",
                    "0"
                ],
                "RotationDeviation": [
                    "0",
                    "0"
                ],
                "BoneName": "GAME_L1_WEAPON1",
                "Type": "/Lotus/Fx/PowersuitAbilities/Decree/BansheeCastTrail",
                "Chance": "1",
                "RelativeToBounds": "0",
                "Attach": "1",
                "DestroyWithOwner": "1",
                "DestroyParentOnDeath": "0",
                "FadeOutOnDestruction": "0",
                "Scale": "1"
            }
        ],
        "SoundEvents": [
            {
                "EventName": "DecreeSonicBoom2D",
                "Sound": "/Lotus/Sounds/Warframes/Decree/DecreeSonicBoom2D",
                "Chance": "1",
                "Period": "1",
                "Context": "PEC_LOCAL_ONLY",
                "CancelEventName": "\"\""
            },
            {
                "EventName": "DecreeSonicBoom3D",
                "Sound": "/Lotus/Sounds/Warframes/Decree/DecreeSonicBoom3D",
                "Chance": "1",
                "Period": "1",
                "Context": "PEC_REMOTE_ONLY",
                "CancelEventName": "\"\""
            },
            {
                "EventName": "DecreeQuake2D",
                "Sound": "/Lotus/Sounds/Warframes/Decree/DecreeQuake2D",
                "Chance": "1",
                "Period": "1",
                "Context": "PEC_LOCAL_ONLY",
                "CancelEventName": "\"\""
            },
            {
                "EventName": "DecreeQuake3D",
                "Sound": "/Lotus/Sounds/Warframes/Decree/DecreeQuake3D",
                "Chance": "1",
                "Period": "1",
                "Context": "PEC_REMOTE_ONLY",
                "CancelEventName": "\"\""
            },
            {
                "EventName": "BansheeQuakeEnd",
                "Sound": "/Lotus/Sounds/Warframes/Decree/DecreeQuakeEnd",
                "Chance": "1",
                "Period": "1",
                "Context": "PEC_LOCAL_ONLY",
                "CancelEventName": "\"\""
            },
            {
                "EventName": "BansheeQuakeEnd",
                "Sound": "/Lotus/Sounds/Warframes/Decree/DecreeQuakeEnd3D",
                "Chance": "1",
                "Period": "1",
                "Context": "PEC_REMOTE_ONLY",
                "CancelEventName": "\"\""
            },
            {
                "EventName": "BansheeSonar",
                "Sound": "/Lotus/Sounds/Warframes/Decree/DecreeSonar2D",
                "Chance": "1",
                "Period": "1",
                "Context": "PEC_LOCAL_ONLY",
                "CancelEventName": "\"\""
            },
            {
                "EventName": "BansheeSonar",
                "Sound": "/Lotus/Sounds/Warframes/Decree/DecreeSonar3D",
                "Chance": "1",
                "Period": "1",
                "Context": "PEC_REMOTE_ONLY",
                "CancelEventName": "\"\""
            }
        ],
        "ParticleEvents": [
            {
                "EventName": "SonarCast",
                "ParticleSys": "/Lotus/Fx/PowersuitAbilities/Decree/SonarCastSpawner",
                "Attached": "1",
                "OwnedByAvatar": "0",
                "UseOtherEntity": "0",
                "Bone": "\"\"",
                "LocalPosition": [
                    "0",
                    "0",
                    "0"
                ],
                "LocalRotation": [
                    "0",
                    "0",
                    "0",
                    "1"
                ],
                "Context": "PEC_ALL"
            },
            {
                "EventName": "EarthquakeFXStart",
                "ParticleSys": "/Lotus/Fx/PowersuitAbilities/Decree/SonicEQStartSpawner",
                "Attached": "1",
                "OwnedByAvatar": "0",
                "UseOtherEntity": "0",
                "Bone": "\"\"",
                "LocalPosition": [
                    "0",
                    "0",
                    "0"
                ],
                "LocalRotation": [
                    "0",
                    "0",
                    "0",
                    "1"
                ],
                "Context": "PEC_ALL"
            }
        ],
        "MiniMapIcon": "/Lotus/Interface/Icons/Markers/Powersuits/BansheePortrait.png",
        "AdditionalItems": [
            "/Lotus/Upgrades/Skins/Decree/DecreeHelmet"
        ],
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/Warframes/Banshee.png",
        "ExcludeFromCodex": "0",
        "DefaultSlottedUpgrades": [
            {
                "ItemType": "PushAbilityCard",
                "Slot": "9",
                "RandomUpgradeBuffTags": [
                    ""
                ]
            },
            {
                "ItemType": "SonarAbilityCard",
                "Slot": "5",
                "RandomUpgradeBuffTags": [
                    ""
                ]
            },
            {
                "ItemType": "SilenceAbilityCard",
                "Slot": "4",
                "RandomUpgradeBuffTags": [
                    ""
                ]
            },
            {
                "ItemType": "EarthQuakeAbilityCard",
                "Slot": "0",
                "RandomUpgradeBuffTags": [
                    ""
                ]
            }
        ]
    }

    BANSHEE

    Banshee 非常適合隱密作戰,結合了聲波攻擊和聲納探測,能夠同時擔任攻擊與支援的任務。

    PREMIUM 225
    ARTIFACT
    TAGWARFRAME
    精通段位

    BANSHEE

    Banshee 非常適合隱密作戰,結合了聲波攻擊和聲納探測,能夠同時擔任攻擊與支援的任務。

    Passive Ability消去武器的噪音,讓敵人無法聽見開火的聲音。
    Health100
    Shield100
    Armour100
    Power150
    Sprint Speed1.1
    ARTIFACT
    PREMIUM 225

    Sonic Boom

    Banshee emits a sonic shockwave that pushes targets in range with enough force to incapacitate or kill attackers.

    Energy 25
    Key1

    Sonar

    Using acoustic location, Banshee's Sonar power finds and tracks enemies, and exposes critical weak spots to everyone in your squad.

    Energy 50
    Key2

    Silence

    Using Silence surrounds Banshee in an aura that stuns enemies and will limit their perceptions and tactical response to gunfire and Warframe attacks.

    Energy 75
    Key3

    Sound Quake

    Channeling all of her acoustic energy into the environment, Banshee uses ultrasonic reverberations to violently shake the ground.

    Energy 50
    Key4

    Mod /4

    NameRarityPolarityRankCompatStatsNote
    殘響共鳴*
    Resonance
    RARE3WARFRAMEAugment
    中樞蘇達
    佩蘭數列
    BANSHEE
    殘酷無息*
    Savage Silence
    RARE3WARFRAMEAugment
    中樞蘇達
    佩蘭數列
    BANSHEE
    破碎聲波*
    Sonic Fracture
    RARE3WARFRAMEAugment
    中樞蘇達
    佩蘭數列
    BANSHEE
    震地共鳴*
    Resonating Quake
    RARE3WARFRAMEAugment
    中樞蘇達
    佩蘭數列
    BANSHEE

    Blueprint

    NameDesc
    BANSHEE來源: 氏族 (Tenno)
  • 藍圖價格: 35,000
  • BANSHEE 頭部神經光元 (1)
  • BANSHEE 機體 (1)
  • BANSHEE 系統 (1)
  • OROKIN 電池 (1)
  • 建造價格: 25,000
  • BANSHEE CHASSIS
    BANSHEE 機體
  • 藍圖價格: 35,000 (HIDDEN)
  • 非晶態合金 (1)
  • 鐵氧體 (900)
  • 紅化結晶 (50)
  • 建造價格: 15,000
  • BANSHEE CHORUS HELMET
    BANSHEE 合音頭盔
  • 藍圖價格: 1,000
  • 合音 秘奧頭盔 (1)
  • BANSHEE CHORUS HELMET
    BANSHEE 合音頭盔
  • 回收金屬 (500)
  • 合金板 (350)
  • OROKIN 電池 (1)
  • 神經元 (2)
  • 建造價格: 20,000
  • BANSHEE NEUROPTICS
    BANSHEE 頭部神經光元
  • 藍圖價格: 35,000 (HIDDEN)
  • 電路 (150)
  • 神經感測器 (1)
  • 聚合物束 (200)
  • 回收金屬 (500)
  • 建造價格: 15,000
  • BANSHEE PRIME
  • 藍圖價格: 35,000 (HIDDEN)
  • BANSHEE PRIME 頭部神經光元 (1)
  • BANSHEE PRIME 機體 (1)
  • BANSHEE PRIME 系統 (1)
  • OROKIN 電池 (5)
  • 建造價格: 25,000
  • BANSHEE PRIME CHASSIS
    BANSHEE PRIME 機體
  • 藍圖價格: 35,000 (HIDDEN)
  • 非晶態合金 (10)
  • 永凍晶礦 (1500)
  • 紅化結晶 (2000)
  • 回收金屬 (7000)
  • 建造價格: 15,000
  • BANSHEE PRIME NEUROPTICS
    BANSHEE PRIME 頭部神經光元
  • 藍圖價格: 35,000 (HIDDEN)
  • 神經感測器 (2)
  • 合金板 (6000)
  • 電路 (1500)
  • 泥炭萃取物 (2)
  • 建造價格: 15,000
  • BANSHEE PRIME SYSTEMS
    BANSHEE PRIME 系統
  • 藍圖價格: 35,000 (HIDDEN)
  • 氬結晶 (2)
  • 控制模塊 (10)
  • 奧席金屬 (300)
  • 鐵氧體 (4500)
  • 建造價格: 15,000
  • BANSHEE REVERB HELMET
    BANSHEE 返響頭盔
  • 藍圖價格: 1,000
  • 返響 秘奧頭盔 (1)
  • BANSHEE REVERB HELMET
    BANSHEE 返響頭盔
  • 回收金屬 (500)
  • 合金板 (350)
  • OROKIN 電池 (1)
  • 神經元 (2)
  • 建造價格: 20,000
  • BANSHEE SYSTEMS
    BANSHEE 系統
  • 藍圖價格: 35,000 (HIDDEN)
  • 控制模塊 (1)
  • 非晶態合金 (1)
  • 回收金屬 (500)
  • 生物質 (400)
  • 建造價格: 15,000
  • NameDesc
    BANSHEE來源: 氏族 (Tenno)
  • 藍圖價格: 35,000
  • BANSHEE 頭部神經光元 (1)
  • BANSHEE 機體 (1)
  • BANSHEE 系統 (1)
  • OROKIN 電池 (1)
  • 建造價格: 25,000
  • BANSHEE

    Details

    {
        "MarketMode": "MM_NONE",
        "ProductCategory": "Suits",
        "LocalizeTag": "/Lotus/Language/Suits/BansheeName",
        "LevelUpgrades": [
            {
                "UpgradeType": "NONE",
                "OperationType": "ADD",
                "Value": "0",
                "DamageType": "DT_ANY",
                "AutoType": "0",
                "ValidType": "\"\"",
                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
                "ValidPostures": [
                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
                    ""
                ]
            },
            {
                "UpgradeType": "AVATAR_HEALTH_MAX",
                "OperationType": "STACKING_MULTIPLY",
                "Value": "0.2",
                "DamageType": "DT_ANY",
                "AutoType": "0",
                "ValidType": "\"\"",
                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
                "ValidPostures": [
                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
                    ""
                ]
            },
            {
                "UpgradeType": "AVATAR_SHIELD_MAX",
                "OperationType": "STACKING_MULTIPLY",
                "Value": "0.2",
                "DamageType": "DT_ANY",
                "AutoType": "0",
                "ValidType": "\"\"",
                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
                "ValidPostures": [
                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
                    ""
                ]
            },
            {
                "UpgradeType": "AVATAR_POWER_MAX",
                "OperationType": "STACKING_MULTIPLY",
                "Value": "0.050000001",
                "DamageType": "DT_ANY",
                "AutoType": "0",
                "ValidType": "\"\"",
                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
                "ValidPostures": [
                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
                    ""
                ]
            },
            {
                "UpgradeType": "AVATAR_HEALTH_MAX",
                "OperationType": "STACKING_MULTIPLY",
                "Value": "0.2",
                "DamageType": "DT_ANY",
                "AutoType": "0",
                "ValidType": "\"\"",
                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
                "ValidPostures": [
                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
                    ""
                ]
            },
            {
                "UpgradeType": "AVATAR_SHIELD_MAX",
                "OperationType": "STACKING_MULTIPLY",
                "Value": "0.2",
                "DamageType": "DT_ANY",
                "AutoType": "0",
                "ValidType": "\"\"",
                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
                "ValidPostures": [
                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
                    ""
                ]
            },
            {
                "UpgradeType": "AVATAR_POWER_MAX",
                "OperationType": "STACKING_MULTIPLY",
                "Value": "0.050000001",
                "DamageType": "DT_ANY",
                "AutoType": "0",
                "ValidType": "\"\"",
                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
                "ValidPostures": [
                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
                    ""
                ]
            },
            {
                "UpgradeType": "AVATAR_HEALTH_MAX",
                "OperationType": "STACKING_MULTIPLY",
                "Value": "0.2",
                "DamageType": "DT_ANY",
                "AutoType": "0",
                "ValidType": "\"\"",
                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
                "ValidPostures": [
                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
                    ""
                ]
            },
            {
                "UpgradeType": "AVATAR_SHIELD_MAX",
                "OperationType": "STACKING_MULTIPLY",
                "Value": "0.2",
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    }
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    }

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