巴茲火槍

Name
ammo540
name巴茲火槍
slot1
tags
Array
(
    [0] => Grineer
)
typeRifle
noise引起警戒
damage60.0
flight40
trigger半自動
accuracy13.333333
categoryPrimary
fireRate6.2500005
tradablefalse
buildTime86400
multishot1
patchlogs
[
    {
        "url": "https://forums.warframe.com/topic/911802-plains-of-eidolon-update-22100/",
        "date": "2018-01-25T23:53:14Z",
        "name": "Plains of Eidolon: Update 22.10.0",
        "fixes": "Fixed the Buzlok scope not maintaining square pixel aspect ratio.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/793570-octavia%E2%80%99s-anthem-update-2040/",
        "date": "2017-05-04T13:58:50Z",
        "name": "Octavia’s Anthem: Update 20.4.0",
        "fixes": "Fixed being able to fire the Buzlok without triggering to fire.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/783215-octavias-anthem-update-2010/",
        "date": "2017-04-05T21:08:26Z",
        "name": "Octavia's Anthem: Update 20.1.0",
        "fixes": "",
        "changes": "Adjusted Buzlok's +50% crit chance with Beacon attached to Additive instead of Multiplicative as intended",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/776642-octavias-anthem-update-20/",
        "date": "2017-03-24T19:46:02Z",
        "name": "Octavia's Anthem: Update 20",
        "fixes": "",
        "changes": "Javlok, Buzlok, Ferrox, Harpak, Hind, Mutalist Quanta, Penthera, Paracyst, Penta, Quanta (Vandal), Stradavar, Tenora, Zarr\nThe Buzlok and its homing mechanism has been used for many creative moments ",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/738152-the-glast-gambit-update-195/",
        "date": "2016-12-22T14:13:09Z",
        "name": "The Glast Gambit: Update 19.5",
        "fixes": "",
        "changes": "Buzlok 75 to 40",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/737306-the-war-within-update-1942-19421/",
        "date": "2016-12-20T23:37:56Z",
        "name": "The War Within: Update 19.4.2 + 19.4.2.1",
        "fixes": "",
        "changes": "Buzlok",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/680396-specters-of-the-rail-update-1/",
        "date": "2016-07-28T15:17:30Z",
        "name": "Specters of the Rail: Update 1",
        "fixes": "",
        "changes": "Reduced the duration of Buzlok's alt fire projectile in Conclave.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/605204-hotfix-1847/",
        "date": "2016-02-04T22:43:36Z",
        "name": "Hotfix 18.4.7",
        "fixes": "Fixed the Buzlok’s projectiles not properly homing in to hit enemies.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/509640-update-1710-1714/",
        "date": "2015-08-12T21:08:45Z",
        "name": "Update 17.1.0 - 17.1.4",
        "fixes": "• Fixed the Buzlok’s tracer shot being slightly off center.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/498793-update-17-echoes-of-the-sentient/",
        "date": "2015-07-31T15:09:25Z",
        "name": "Update 17: Echoes Of The Sentient",
        "fixes": "",
        "changes": "The Burston, Opticor, Miter, Hind, Grinlok, Marelok, Twin Gremlins, Tiberon, Tetra, Buzlok, Attica, Vasto, Seer and Supra are now available for use in Conclave.  This list includes all weapon variants.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/396379-update-1513/",
        "date": "2015-02-05T21:08:01Z",
        "name": "Update 15.13",
        "fixes": "Fixed the Buzlok and Twin Gremlin being unable to equip Terminal Velocity or the Lethal Momentum Mods.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/328727-warframe-archwing/",
        "date": "2014-10-24T12:52:08Z",
        "name": "Warframe: Archwing",
        "fixes": "Fixed an issue with Buzlok Rifle shots not adding damage to an ally using Nyx's Absorb.\nFixed the Buzlok's homing projectiles having strange bounce angles when using punch-through mods.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/318500-update-1490/",
        "date": "2014-10-01T21:39:21Z",
        "name": "Update 14.9.0",
        "fixes": "Fixed issue where swapping shoulders with the Buzlok resulted in the projectile embedding to the right of the reticule, where the unswapped reticule was aiming.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/315127-hotfix-1481/",
        "date": "2014-09-24T22:10:57Z",
        "name": "Hotfix 14.8.1",
        "fixes": "",
        "changes": "Buzlok homing beacon hit effect updated to not cause blood/shield visual effects as it does no damage, therefore no effects need exist.",
        "additions": "Added audio cues to the Buzlok homing mechanism for when a ‘lock’ is initiated and a ‘lock’ is lost."
    },
    {
        "url": "https://forums.warframe.com/topic/312574-hotfix-1474/",
        "date": "2014-09-19T21:06:34Z",
        "name": "Hotfix 14.7.4",
        "fixes": "Fixed multi-shot mods causing Buzlok to fire an extra homing beacon.\nFixed Buzlok's homing beacon firing from wrong position when using scope sights.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/312092-hotfix-1473-14731/",
        "date": "2014-09-18T22:01:06Z",
        "name": "Hotfix 14.7.3 + 14.7.3.1",
        "fixes": "Fixed issues with client fire accuracy on the Buzlok.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/312035-hotfix-1472/",
        "date": "2014-09-18T20:01:24Z",
        "name": "Hotfix 14.7.2",
        "fixes": "Buzlok Homing Beacon is now a silent projectile.\nAdjusted equipped position of Buzlok.\nFixed an issue where Buzlok can cause player to do diving jump animation when not zoomed in.\nFixed a Buzlok issue where beacons would not always destroy when target died.\nFixed the Buzlok homing beacon not replicating properly on Client.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/311669-update-1470-operation-gate-crash/",
        "date": "2014-09-18T03:51:15Z",
        "name": "Update 14.7.0: Operation Gate Crash!",
        "fixes": "New Buzlok! An advanced Grineer Rifle equipped with specialized homing rounds, always capable of finding their mark.",
        "changes": "",
        "additions": ""
    }
]
secondary
Array
(
    [name] => Beacon
    [speed] => 1.67
    [puncture] => 3
    [crit_mult] => 1
    [shot_type] => Projectile
    [shot_speed] => 
    [crit_chance] => 0
    [status_chance] => 0
)
buildPrice30000
marketCost250
masteryReq11
polarities
Array
(
)
procChance0.20999998
projectileProjectile
reloadTime3
uniqueName/Lotus/Weapons/Grineer/LongGuns/GrnGorgSniperRifle/GrnGorgSniperRifle
codexSecretfalse
damageTypes
Array
(
    [slash] => 6
    [impact] => 30
    [puncture] => 24
)
description(英文:BUZLOK)標記目標,並射出密集的彈幕,巴茲火槍的導航子彈永遠能夠找到敵人。被標記的敵人更容易遭到暴擊。
disposition5
totalDamage60
magazineSize50
buildQuantity1
damagePerShot
  • DT_IMPACT: 30
  • DT_PUNCTURE: 24
  • DT_SLASH: 6
  • consumeOnBuild1
    criticalChance0.23
    productCategoryLongGuns
    omegaAttenuation1.45
    criticalMultiplier2.5
    skipBuildTimePrice35

    Details

    {
        "MarketMode": "MM_VISIBLE",
        "ArtifactSlots": [
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_TACTIC"
        ],
        "WeaknessBonus": "0.2",
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/Items/GrnGorgSniperRifleName",
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/RifleUpperBack"
            ]
        },
        "SellingPrice": "7500",
        "DisableFireWhileMainHandMeleeing": "0",
        "AimStartSound": "/Lotus/Sounds/Weapons/Grineer/GrnGorgSniperRifle/GrnGorgSniperRifleZoomIn",
        "AimStopSound": "/Lotus/Sounds/Weapons/Grineer/GrnGorgSniperRifle/GrnGorgSniperRifleZoomOut",
        "Behaviors": [
            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
                "fire:LotusWeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/LongAimGraph",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/RifleAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/GrnSniperRifleHipAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/GrnSniperRifleAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/GrnSniperRifleHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/GrnSniperRifleAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "0",
                        "LocalPos": [
                            "0",
                            "0",
                            "0.30000001"
                        ],
                        "LocalRot": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "UsePrevResults": "0",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "GrnGorgSniperRifleHomingProjectile",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "\"\"",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0.30000001"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "UpdateFirePositionPerIteration": "0",
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "MultiShotProjectileType": "\"\"",
                    "MultiShotChargedProjectileType": "\"\"",
                    "PvpProjectileType": "\"\"",
                    "PvpChargedProjectileType": "\"\"",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/Lotus/Types/Game/SniperImpactBehavior",
                "impact:SniperImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.80000001",
                        "DT_PUNCTURE": "0.15000001",
                        "DT_SLASH": "0.049999952",
                        "Amount": "75",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "0",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "0.60000002",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "100",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectMedium",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.2",
                    "criticalHitDamageMultiplier": "1.5",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0",
                    "ComboHitsAlwaysEnabled": "1",
                    "InitialHitCounter": "0",
                    "InitialHitCounterRecoveryRate": "20",
                    "BaseHitCount": "5",
                    "BaseHitMultipler": "0.5",
                    "HitCounterCap": "4294967295",
                    "HitReqNextTierOperator": "3",
                    "HitReqNextTierOperationType": "HTO_MULTIPLICATIVE",
                    "TimeBetweenHits": "3",
                    "TimeUpgrade": "WEAPON_SNIPER_COMBO_DURATION_BONUS",
                    "ComboProcData": [
                        ""
                    ],
                    "ComboForcedProcHitCountWrap": "0",
                    "ComboDecayEnabled": "0"
                },
                "state:Type": "/Lotus/Types/Game/LotusHomingBeaconStateBehavior",
                "state:LotusHomingBeaconStateBehavior": {
                    "reloadTime": "3",
                    "fireRate": "375",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerSemiAuto",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ContinuousFireRateAtten": [
                        "1",
                        "1"
                    ],
                    "ContinuousMaxShots": "0",
                    "Overspin": "0",
                    "SpindownTime": "0",
                    "MaxAimAngle": "90",
                    "MaxDistanceToTarget": "50"
                }
            },
            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
                "fire:LotusWeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/LongAimGraph",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "1",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/RifleAmmoEx",
                    "aimMode": "AIM_MODE_SCOPE",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/HuntingBowHipAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/HuntingBowAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/HuntingBowHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/HuntingBowAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "0",
                        "LocalPos": [
                            "0.37",
                            "0.15000001",
                            "0"
                        ],
                        "LocalRot": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "UsePrevResults": "0",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "GrnGorgSniperRifleProjectile",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "\"\"",
                    "projectileLaunchOffset": [
                        "0.37",
                        "0.15000001",
                        "0"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "UpdateFirePositionPerIteration": "0",
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "MultiShotProjectileType": "\"\"",
                    "MultiShotChargedProjectileType": "\"\"",
                    "PvpProjectileType": "GrnGorgSniperRifleProjectilePvP",
                    "PvpChargedProjectileType": "\"\"",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_IMPACT",
                        "Amount": "0",
                        "ProcChance": "0",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        ""
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "0",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "1",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "1",
                        "10"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectMedium",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.2",
                    "criticalHitDamageMultiplier": "1.5",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponSemiAutomaticStateBehavior",
                "state:WeaponSemiAutomaticStateBehavior": {
                    "reloadTime": "3",
                    "fireRate": "100",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "1",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerSemiAuto",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "QueueFiring": "0",
                    "QueueDelay": "0.1",
                    "FireOnButtonAction": "PRESSED",
                    "SkipRefireWaitTimerOnEmptyClip": "0"
                }
            }
        ],
        "HolsterCategory": "RIFLE",
        "StealthXpMultiplier": [
            "1",
            "2"
        ],
        "CompatibilityTags": [
            "PROJECTILE",
            "ASSAULT_AMMO"
        ],
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "PickUpMesh": "GrnGorgSniperRifle_skel.fbx",
        "InventorySlot": "SLOT_2",
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "LocalRotation": [
                    "-0.00076099997",
                    "0.017436",
                    "-0.043613002",
                    "0.998896"
                ],
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "GrnGorgSniperRifleAttachment"
            }
        },
        "HolsterBone1Name": "GAME_C1_RIFLEATTACH",
        "HolsterBone1Position": [
            "0.050000001",
            "0.050000001",
            "0"
        ],
        "HolsterBone1Rotation": [
            "0.70710677",
            "0.70710677",
            "0",
            "0"
        ],
        "RemovedWithOwnerAfterDrop": "0",
        "PremiumPrice": "250",
        "LocalizeDescTag": "/Lotus/Language/Items/GrnGorgSniperRifleDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrnGorgSniperRifle.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Buzlok.png",
        "ExcludeFromCodex": "0",
        "AvailableOnPvp": "1",
        "HasAlternateFire": "1",
        "UseScope": "1",
        "UseSniperScope": "1",
        "WeaponHandAimOffset": [
            "0.34999999",
            "0.1",
            "0"
        ],
        "UseGripOffset": "1",
        "GripPositionOffset": [
            "-0.1",
            "-0.059999999",
            "0.15000001"
        ],
        "GripRotationOffset": [
            "-0.171065",
            "-0.68610299",
            "0.70538402",
            "0.049325"
        ],
        "ZoomLevels": [
            {
                "OverrideCameraShake": "0",
                "zoomShake": {
                    "ShakeFactorPos": "0.039999999",
                    "ShakeFactorRot": [
                        "0.079999998",
                        "0.079999998",
                        "0.079999998"
                    ],
                    "ShakeSpeed": "2",
                    "ShakeAmbient": "0",
                    "ShakeDampening": "1.5",
                    "SwaySpeed": "1",
                    "SwayAmplitude": "0.1"
                },
                "aimFOVMultiplier": "2.23",
                "Upgrades": [
                    ""
                ],
                "LocOverrides": [
                    ""
                ],
                "Sound": "\"\""
            },
            {
                "OverrideCameraShake": "0",
                "zoomShake": {
                    "ShakeFactorPos": "0.039999999",
                    "ShakeFactorRot": [
                        "0.079999998",
                        "0.079999998",
                        "0.079999998"
                    ],
                    "ShakeSpeed": "2",
                    "ShakeAmbient": "0",
                    "ShakeDampening": "1.5",
                    "SwaySpeed": "1",
                    "SwayAmplitude": "0.1"
                },
                "aimFOVMultiplier": "4",
                "Upgrades": [
                    ""
                ],
                "LocOverrides": [
                    ""
                ],
                "Sound": "\"\""
            }
        ],
        "PVPAmmoCapacity": "100",
        "AmmoClipSize": "50",
        "PVPAmmoClipSize": "20",
        "ReticleName": "ReticleFlashMovie",
        "ReticleMovie": "/Lotus/Interface/SpecialReticles/GorgonesqueScope.swf",
        "StateAnimations": [
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/Rifle/ReloadGorg_anim.fbx",
                "behaviorIndex": "0"
            }
        ],
        "HolsterPosOffset": [
            "0",
            "0.050000001",
            "-0.050000001"
        ],
        "HolsterRotOffset": [
            "0.086824",
            "0.0075960001",
            "-0.086824",
            "0.99240398"
        ],
        "RequiredLevel": "11",
        "PVPValue": {
            "Range": [
                "200",
                "200"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "20"
        },
        "OmegaAttenuation": "1.45",
        "FireModes": [
            {
                "localizedTag": "/Lotus/Language/Menu/Loadout_FireModePrimary",
                "behaviorIndex": "0"
            },
            {
                "localizedTag": "/Lotus/Language/Menu/Loadout_FireModeBuzlokBeacon",
                "behaviorIndex": "1"
            }
        ],
        "ArcaneApertureType": "/Lotus/Types/Items/ArcaneApertures/RifleArcaneAperture"
    }

    巴茲火槍

    (英文:BUZLOK)標記目標,並射出密集的彈幕,巴茲火槍的導航子彈永遠能夠找到敵人。被標記的敵人更容易遭到暴擊。

    PREMIUM 250
    彈夾容量50
    ARTIFACT
    TAG突襲步槍, 步槍
    精通段位11
    DT_PHYSICAL (75)
    切割3.75
    穿刺11.25
    衝擊60
    狀態觸發10%
    暴擊機率20%
    暴擊倍率1.5x
    噪音引起警戒
    攻擊速度6.25
    裝填速度3
    射擊模式半自動
    DT_IMPACT (0)
    衝擊0
    狀態觸發0%
    暴擊機率20%
    暴擊倍率1.5x
    噪音引起警戒
    攻擊速度1.667
    裝填速度3
    射擊模式半自動
    NameDesc
    BUZLOK
    巴茲火槍
    來源: 氏族 (Chem) [精通段位:11]
  • 爆燃噴射器 (2)
  • 電路 (600)
  • 回收金屬 (5000)
  • FORMA (1)
  • 建造價格: 30,000
  • BUZLOK, 巴茲火槍

    Details

    {
        "BackgroundIcon": "/Lotus/Interface/Icons/Store/BlueprintOverlay.png",
        "ProductCategory": "Recipes",
        "LocalizeTag": "/Lotus/Language/Items/GrnGorgSniperRifleName",
        "LocalizeDescTag": "/Lotus/Language/Items/GrnGorgSniperRifleDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrnGorgSniperRifle.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Buzlok.png",
        "TypeName": "/Lotus/Weapons/ClanTech/Chemical/GrnGorgSniperRifleBlueprint",
        "SellingPrice": "2500",
        "ShowInMarket": "0",
        "RequiredLevel": "11",
        "Giftable": "0",
        "ExcludeFromCodex": "0",
        "UseAlternateItemDisplay": "1",
        "ResultItem": "/Lotus/StoreItems/Weapons/Grineer/LongGuns/GrnGorgSniperRifle/GrnGorgSniperRifle",
        "Ingredients": [
            {
                "ItemType": "/Lotus/Types/Items/Research/ChemComponent",
                "ItemCount": "2"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Circuits",
                "ItemCount": "600"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Salvage",
                "ItemCount": "5000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Forma",
                "ItemCount": "1"
            }
        ],
        "BuildTime": "86400",
        "BuildPrice": "30000",
        "SkipBuildTimePrice": "35",
        "IsResearch": "1",
        "ResearchIngredients": [
            {
                "ItemType": "/Lotus/Types/Items/Research/ChemFragment",
                "ItemCount": "1000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Salvage",
                "ItemCount": "50000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Circuits",
                "ItemCount": "15000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/ControlModule",
                "ItemCount": "1000"
            }
        ],
        "ResearchTime": "216000",
        "ResearchRegularPrice": "500000",
        "TechPrereq": "/Lotus/Types/Items/Research/ChemComponentBlueprint"
    }
    {
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/Items/GrnGorgSniperRifleName",
        "LocalizeDescTag": "/Lotus/Language/Items/GrnGorgSniperRifleDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrnGorgSniperRifle.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Buzlok.png",
        "TypeName": "/Lotus/Weapons/Grineer/LongGuns/GrnGorgSniperRifle/GrnGorgSniperRifle",
        "PremiumPrice": "250",
        "SellingPrice": "7500",
        "RequiredLevel": "11",
        "StatsCount": "2",
        "AvailableOnPvp": "1",
        "SearchTags": [
            "/Lotus/Language/Items/AssaultRifleCategoryName",
            "/Lotus/Language/Items/RifleCategoryName"
        ],
        "RecipeHelpText": "/Lotus/Language/Dojo/ResearchLabGrineerName",
        "DisplayRecipe": "/Lotus/Weapons/ClanTech/Chemical/GrnGorgSniperRifleBlueprint",
        "ExcludeFromCodex": "0",
        "GripType": "GUN_TWO_HAND"
    }

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