錫斯特

Name
ammo420
name錫斯特
slot0
tags
Array
(
    [0] => Corpus
)
typePistol
noise引起警戒
damage26.0
flight100
parents
Array
(
    [0] => Dual Cestra
)
trigger全自動
accuracy33.333332
categorySecondary
fireRate8.333334
tradablefalse
buildTime86400
itemCount1
multishot1
patchlogs
[
    {
        "url": "https://forums.warframe.com/topic/1189247-warframe-revised-railjack-revisited-part-1-update-274/",
        "date": "2020-05-01T13:21:46Z",
        "name": "Warframe Revised: Railjack Revisited (Part 1): Update 27.4",
        "fixes": "Fixed Cestra’s clip ejecting in the wrong directions when reloading. Also tweaked the reload animation timing so that you can see the arm rotating instead of looking like it pops. ",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/e969430fdbe58fef45f62420e448ee81.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1151428-empyrean-update-27/",
        "date": "2019-12-13T02:34:29Z",
        "name": "Empyrean: Update 27",
        "fixes": "",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/c3c80f99d062c0d0f1950fe82d5a60f5.jpg",
        "changes": "Dual Cestra: 1.3->1.35",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/738152-the-glast-gambit-update-195/",
        "date": "2016-12-22T14:13:09Z",
        "name": "The Glast Gambit: Update 19.5",
        "fixes": "",
        "changes": "Cestra 60 to 30\nDual Cestra 100 to 60\nSecura Dual Cestra 100 to 60",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/735406-the-war-within-update-194-1941/",
        "date": "2016-12-16T17:50:13Z",
        "name": "The War Within: Update 19.4 + 19.4.1",
        "fixes": "Fixed the flashlight on the Twin Grakatas & Dual Cestra",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/536207-update-175-the-jordas-precept-hotfix-1751/",
        "date": "2015-10-02T02:05:33Z",
        "name": "Update 17.5: The Jordas Precept. + Hotfix 17.5.1",
        "fixes": "Fixed weapon skins not properly attaching to the Cestra and Dual Cestras.\nFixed the Cestra’s barrel not properly sitting in the correct position after a reload.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/473134-hotfix-1681-1682/",
        "date": "2015-06-11T01:08:27Z",
        "name": "Hotfix 16.8.1 + 16.8.2",
        "fixes": "",
        "changes": "Shock Camo now works on the Secura Dual Cestras.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/453342-hotfix-1645-16451-16452/",
        "date": "2015-05-06T19:33:39Z",
        "name": "Hotfix 16.4.5 + 16.4.5.1 + 16.4.5.2",
        "fixes": "",
        "changes": "·         Reduced the damage of all Cestra weapons in PvP.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/446817-hotfix-1643-credit-reimbursement-2/",
        "date": "2015-04-24T21:32:10Z",
        "name": "Hotfix 16.4.3 + Credit Reimbursement #2",
        "fixes": "",
        "changes": "Made various audio adjustments to the Cestra and Dual Cestra.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/445957-update-164/",
        "date": "2015-04-23T21:03:45Z",
        "name": "Update 16.4",
        "fixes": "",
        "changes": "Increase the visual effect of the Secura Dual Cestra’s shots.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/352963-mesa-update/",
        "date": "2014-11-27T17:30:05Z",
        "name": "Mesa Update",
        "fixes": "",
        "changes": "Perrin Sequence: Secura Dual Cestra",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/273702-hotfix-1409/",
        "date": "2014-07-26T01:03:34Z",
        "name": "Hotfix 14.0.9",
        "fixes": "Fixed issue where the Dual Cestra project can be started before you ever start the Fieldron research. Every other item in the energy lab has prior requirements except for Dual Cestras.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/263213-update-14-the-mad-cephalon/",
        "date": "2014-07-18T09:44:52Z",
        "name": "Update 14: The Mad Cephalon",
        "fixes": "",
        "changes": "Limited the max instances of Cestra fire sound effects.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/231590-update-1330-pack-hunters/",
        "date": "2014-05-14T23:33:51Z",
        "name": "Update 13.3.0: Pack Hunters",
        "fixes": "Fixed an issue with Cestra's barrel disappearing if a reload animation is interrupted.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/132825-update-11-valkyr-unleashed/",
        "date": "2013-11-21T00:23:32Z",
        "name": "Update 11: Valkyr Unleashed",
        "fixes": "",
        "changes": "",
        "additions": "“Cestra” Corpus Mini-gun (Secondary)"
    }
]
buildPrice25000
marketCost175
masteryReq4
polarities
Array
(
)
procChance0.19999999
projectileProjectile
reloadTime2
uniqueName/Lotus/Weapons/Corpus/Pistols/CorpusMinigun/CorpusMinigun
codexSecretfalse
damageTypes
Array
(
    [impact] => 5.2
    [puncture] => 20.8
)
description(英文:CESTRA)小巧而致命的錫斯特,以越來越快的射速釋放能量彈。
disposition5
totalDamage26.000002
magazineSize60
buildQuantity1
damagePerShot
  • DT_IMPACT: 5.2
  • DT_PUNCTURE: 20.8
  • consumeOnBuild1
    criticalChance0.059999999
    productCategoryPistols
    omegaAttenuation1.52
    criticalMultiplier1.6
    skipBuildTimePrice25

    Details

    {
        "MarketMode": "MM_VISIBLE",
        "SellingPrice": "5000",
        "ProductCategory": "Pistols",
        "LocalizeTag": "/Lotus/Language/Items/CorpusMinigunName",
        "DisableFireWhileMainHandMeleeing": "0",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/PistolHipsR"
            ]
        },
        "StealthXpMultiplier": [
            "1",
            "2"
        ],
        "OmegaAttenuation": "1.52",
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponLightAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponLightAimTransitionOutLocal",
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "DropSound": "/Lotus/Sounds/Weapons/Grineer/WeaponDrops/GrineerWeaponDrop",
        "InventorySlot": "SLOT_1",
        "FIRST_PERSON_ATTACHMENT": {
            "MAIN_HAND": [
                "Type=CorpusMinigunAttachment"
            ]
        },
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "LocalPosition": [
                    "0",
                    "0.0049999999",
                    "0.0099999998"
                ],
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "CorpusMinigunAttachment"
            }
        },
        "HolsterBone1Name": "GAME_R1_HOLSTERATTACH",
        "HolsterBone1Position": [
            "0.02",
            "-0.050000001",
            "-0.029999999"
        ],
        "HolsterBone1Rotation": [
            "0.052285999",
            "-0.0022829999",
            "0.043559998",
            "0.997679"
        ],
        "GripType": "GUN_ONE_HAND",
        "PickUpText": "/Lotus/Language/Items/PistolPickup",
        "PremiumPrice": "175",
        "LocalizeDescTag": "/Lotus/Language/Items/CorpusMinigunDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/CorpusMinigun.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/SecondaryWeapons/Weapons/Cestra.png",
        "ExcludeFromCodex": "0",
        "CompatibilityTags": [
            "PROJECTILE"
        ],
        "AvailableOnPvp": "1",
        "UseWeaponHandForAim": "1",
        "WeaponHandAimOffset": [
            "0",
            "0.029999999",
            "0"
        ],
        "Behaviors": [
            {
                "fire:Type": "/EE/Types/Game/WeaponProjectileFireBehavior",
                "fire:WeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/MediumAimGraph",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/PistolAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "ConsumesChargesForFire": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/CorpusMinigunAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/CorpusMinigunAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/CorpusMinigunHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/CorpusMinigunAimRecoilInfo",
                    "spreadUniform": "1",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "0",
                        "LocalPos": [
                            "0",
                            "0.029999999",
                            "0"
                        ],
                        "LocalRot": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "UsePrevResults": "0",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "EnergyProjectile",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "\"\"",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "UpdateFirePositionPerIteration": "0",
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ]
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.33333299",
                        "DT_PUNCTURE": "0.33333299",
                        "DT_SLASH": "0.33333403",
                        "Amount": "10",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1.54",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectSmall",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "deflectRange": [
                        "0",
                        "1"
                    ],
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.1",
                    "criticalHitDamageMultiplier": "1.5",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponAutomaticStateBehavior",
                "state:WeaponAutomaticStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "500",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerAuto",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ContinuousFireRateAtten": [
                        "0.60000002",
                        "1"
                    ],
                    "ContinuousMaxShots": "10",
                    "Overspin": "0",
                    "SpindownTime": "0.5"
                }
            }
        ],
        "InfiniteClipSizeForNpcs": "1",
        "AmmoCapacity": "420",
        "PVPAmmoCapacity": "90",
        "AmmoClipSize": "60",
        "PVPAmmoClipSize": "30",
        "StateAnimations": [
            {
                "state": "WS_FIRE",
                "animation": "/Lotus/Animations/Tenno/Movement/Pistol/AimFireMiniGun_anim.fbx",
                "behaviorIndex": "0"
            },
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/Pistol/ReloadCorpusMiniGun_anim.fbx",
                "behaviorIndex": "0"
            }
        ],
        "RequiredLevel": "4",
        "PVPValue": {
            "Range": [
                "250",
                "250"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "25"
        },
        "AllowDarkSectorMode": "1",
        "DisableDarkSectorReticleOnAim": "0",
        "DarkSectorHolsterPosOffset": [
            "0",
            "0",
            "0"
        ],
        "DarkSectorHolsterRotOffset": [
            "0",
            "0",
            "0",
            "1"
        ],
        "DarkSectorAttachmentsToCreate": {
            "MAIN_HAND": "0",
            "OFF_HAND": "1",
            "EXTRA1": "0",
            "EXTRA2": "0"
        },
        "MAIN_HAND": {
            "LocalPosition": [
                "0",
                "0",
                "0"
            ],
            "LocalRotation": [
                "0",
                "0",
                "0",
                "1"
            ],
            "PositionDeviation": [
                "0",
                "0"
            ],
            "RotationDeviation": [
                "0",
                "0"
            ],
            "BoneName": "\"\"",
            "Type": "\"\"",
            "Chance": "1",
            "RelativeToBounds": "0",
            "Attach": "1",
            "DestroyWithOwner": "1",
            "DestroyParentOnDeath": "0",
            "FadeOutOnDestruction": "0",
            "Scale": "1"
        },
        "OFF_HAND": {
            "LocalPosition": [
                "0",
                "0.0049999999",
                "-0.0099999998"
            ],
            "LocalRotation": [
                "0",
                "0",
                "0",
                "1"
            ],
            "PositionDeviation": [
                "0",
                "0"
            ],
            "RotationDeviation": [
                "0",
                "0"
            ],
            "BoneName": "GAME_L1_WEAPON1",
            "Type": "CorpusMinigunDSAttachment",
            "Chance": "1",
            "RelativeToBounds": "0",
            "Attach": "1",
            "DestroyWithOwner": "1",
            "DestroyParentOnDeath": "0",
            "FadeOutOnDestruction": "0",
            "Scale": "1"
        },
        "EXTRA1": {
            "LocalPosition": [
                "0",
                "0",
                "0"
            ],
            "LocalRotation": [
                "0",
                "0",
                "0",
                "1"
            ],
            "PositionDeviation": [
                "0",
                "0"
            ],
            "RotationDeviation": [
                "0",
                "0"
            ],
            "BoneName": "\"\"",
            "Type": "\"\"",
            "Chance": "1",
            "RelativeToBounds": "0",
            "Attach": "1",
            "DestroyWithOwner": "1",
            "DestroyParentOnDeath": "0",
            "FadeOutOnDestruction": "0",
            "Scale": "1"
        },
        "EXTRA2": {
            "LocalPosition": [
                "0",
                "0",
                "0"
            ],
            "LocalRotation": [
                "0",
                "0",
                "0",
                "1"
            ],
            "PositionDeviation": [
                "0",
                "0"
            ],
            "RotationDeviation": [
                "0",
                "0"
            ],
            "BoneName": "\"\"",
            "Type": "\"\"",
            "Chance": "1",
            "RelativeToBounds": "0",
            "Attach": "1",
            "DestroyWithOwner": "1",
            "DestroyParentOnDeath": "0",
            "FadeOutOnDestruction": "0",
            "Scale": "1"
        },
        "DarkSectorAuxiliaryAttachments": [
            ""
        ],
        "DarkSectorStateAnimations": [
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/GlaiveAndSecondary/ReloadRevolver_anim.fbx",
                "behaviorIndex": "0"
            }
        ],
        "DarkSectorReloadEmptyStateAnimation": {
            "state": "WS_READY",
            "animation": "\"\"",
            "behaviorIndex": "4294967295"
        },
        "ArcaneApertureType": "/Lotus/Types/Items/ArcaneApertures/PistolArcaneAperture"
    }

    錫斯特

    (英文:CESTRA)小巧而致命的錫斯特,以越來越快的射速釋放能量彈。

    PREMIUM 175
    彈夾容量60
    TAG穿刺, 手槍
    精通段位4
    DT_PHYSICAL (10)
    切割3.33
    穿刺3.33
    衝擊3.33
    狀態觸發10%
    暴擊機率10%
    暴擊倍率1.5x
    噪音引起警戒
    攻擊速度8.333
    裝填速度2
    射擊模式全自動
    NameDesc
    CESTRA
    錫斯特
    來源: 商店 [精通段位:4]
  • 藍圖價格: 20,000
  • 神經元 (2)
  • (4)
  • 奈米胞子 (3000)
  • 紅化結晶 (1200)
  • 建造價格: 25,000
  • DUAL CESTRA
    錫斯特雙槍
    來源: 氏族 (Energy) [精通段位:7]
  • 藍圖價格: 25,000
  • 錫斯特 (1)
  • 錫斯特 (1)
  • 電磁力場裝置 (2)
  • FORMA (1)
  • 建造價格: 25,000
  • CESTRA, 錫斯特

    Details

    {
        "BackgroundIcon": "/Lotus/Interface/Icons/Store/BlueprintOverlay.png",
        "ProductCategory": "Recipes",
        "LocalizeTag": "/Lotus/Language/Items/CorpusMinigunName",
        "LocalizeDescTag": "/Lotus/Language/Items/CorpusMinigunDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/CorpusMinigun.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/SecondaryWeapons/Weapons/Cestra.png",
        "TypeName": "/Lotus/Types/Recipes/Weapons/CorpusMinigunBlueprint",
        "RegularPrice": "20000",
        "SellingPrice": "2500",
        "RequiredLevel": "4",
        "Giftable": "0",
        "ExcludeFromCodex": "0",
        "UseAlternateItemDisplay": "1",
        "ResultItem": "/Lotus/StoreItems/Weapons/Corpus/Pistols/CorpusMinigun/CorpusMinigun",
        "Ingredients": [
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Neurode",
                "ItemCount": "2"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Gallium",
                "ItemCount": "4"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Nanospores",
                "ItemCount": "3000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Rubedo",
                "ItemCount": "1200"
            }
        ],
        "BuildTime": "86400",
        "BuildPrice": "25000",
        "SkipBuildTimePrice": "25"
    }
    {
        "LocalizeTag": "/Lotus/Language/Items/CorpusMinigunName",
        "LocalizeDescTag": "/Lotus/Language/Items/CorpusMinigunDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/CorpusMinigun.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/SecondaryWeapons/Weapons/Cestra.png",
        "TypeName": "/Lotus/Weapons/Corpus/Pistols/CorpusMinigun/CorpusMinigun",
        "PremiumPrice": "175",
        "SellingPrice": "5000",
        "RequiredLevel": "4",
        "AvailableOnPvp": "1",
        "SearchTags": [
            "/Lotus/Language/Game/DT_PUNCTURE_NoIcon",
            "/Lotus/Language/Items/PistolCategoryName"
        ],
        "DisplayRecipe": "/Lotus/Types/Recipes/Weapons/CorpusMinigunBlueprint",
        "ExcludeFromCodex": "0",
        "GripType": "GUN_ONE_HAND"
    }

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