科林斯

Name
ammo132
name科林斯
slot1
tags
Array
(
    [0] => Tenno
    [1] => Self Interrupt
)
typeShotgun
noise引起警戒
damage540.0
trigger半自動
accuracy9.090909
categoryPrimary
fireRate1.1666667
tradablefalse
buildTime43200
multishot6
patchlogs
[
    {
        "url": "https://forums.warframe.com/topic/1203007-the-deadlock-protocol-hotfix-2806/",
        "date": "2020-06-24T18:00:22Z",
        "name": "The Deadlock Protocol: Hotfix 28.0.6",
        "fixes": "Fixed incorrect Corinth Prime reload sounds if the Solstice Skin is equipped.  ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1199617-the-deadlock-protocol-hotfix-2801/",
        "date": "2020-06-11T19:25:23Z",
        "name": "The Deadlock Protocol: Hotfix 28.0.1",
        "fixes": "Fixed Corinth Air Burst Alt Fire Status Chance stat UI displaying a value less than expected.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1199557-update-28-the-deadlock-protocol/",
        "date": "2020-06-11T17:29:48Z",
        "name": "Update 28: The Deadlock Protocol",
        "fixes": "Fixed Corinth Prime’s custom reload animations not appearing correctly when equipped with Skins. \nFixed wonky Corinth reload animation after reloading and rolling at the same time. As reported here: https://forums.warframe.com/topic/1168417-painful-looking-corinth-animation-bug/",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/cd0447b7cbfdce50c9b7e4c00249f3d1.png",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1189247-warframe-revised-railjack-revisited-part-1-update-274/",
        "date": "2020-05-01T13:21:46Z",
        "name": "Warframe Revised: Railjack Revisited (Part 1): Update 27.4",
        "fixes": "Fixed the Corinth Prime playing an Alt Fire animation that does no damage if only 3 shots are left with no Ammo remaining.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/e969430fdbe58fef45f62420e448ee81.jpg",
        "changes": "Made some slight changes to Corinth Prime’s sound mix. ",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1185141-scarlet-spear-27313/",
        "date": "2020-04-14T19:52:12Z",
        "name": "Scarlet Spear: 27.3.13",
        "fixes": "Fixed the Corinth/Corinth Prime Alt fire grenades shooting out sideways.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1183684-scarlet-spear-27311/",
        "date": "2020-04-09T19:32:11Z",
        "name": "Scarlet Spear: 27.3.11",
        "fixes": "Fixed the Corinth Prime alt-fire Projectile having incorrect orientation. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1183272-scarlet-spear-tennogen-27310/",
        "date": "2020-04-08T15:02:18Z",
        "name": "Scarlet Spear: TennoGen 27.3.10",
        "fixes": "Fixed holding the Corinth Prime incorrectly if the Solstice Skin is equipped on it.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1182949-scarlet-spear-tennogen-2739/",
        "date": "2020-04-07T13:42:45Z",
        "name": "Scarlet Spear: TennoGen 27.3.9",
        "fixes": "Fixed Corinth Prime Alt Fire not being affected by Multishot Mods.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1181462-operation-scarlet-spear-tennogen-2738-27381-27382/",
        "date": "2020-04-02T16:33:08Z",
        "name": "Operation: Scarlet Spear: TennoGen 27.3.8 + 27.3.8.1 + 27.3.8.2",
        "fixes": "Fixed the Corinth Prime missing its pump action animation.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/76e24c6720e1e3270f3d504ad1192e48.png",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1180787-operation-scarlet-spear-titania-prime-2736/",
        "date": "2020-03-31T17:04:24Z",
        "name": "Operation: Scarlet Spear: Titania Prime 27.3.6",
        "fixes": "",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/d4f42bad987304fa3ad425aa3c94bed2.jpg",
        "changes": "You can find Titania Prime, Corinth Prime, and Pangolin Prime Relics in their classic spots (Void, Derelict, Defense, Survival, etc) with the addition of Railjack missions. PLUS the Relic rewards from Ground Assault and Murex Raid missions have been replaced by these new Relics in Operation: Scarlet Spear. Check your in-game Codex for Relic drop locations!",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1173118-warframe-revised-hotfix-2722/",
        "date": "2020-03-06T20:01:27Z",
        "name": "Warframe Revised: Hotfix 27.2.2",
        "fixes": "",
        "changes": "Corinth and Kuva Bramma remain unchanged.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1144842-rising-tide-update-261/",
        "date": "2019-11-22T21:38:34Z",
        "name": "Rising Tide: Update 26.1",
        "fixes": "Fixed Corinth being attached to your Warframe’s left hand in an awkward position if reload was interrupted.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/c574b26b5ca178fd837d190ba486aae1.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1123841-saint-of-altra-update-2570/",
        "date": "2019-08-29T21:35:56Z",
        "name": "Saint of Altra: Update 25.7.0",
        "fixes": "Fixed shotgun shells floating if Corinth’s reload was interrupted. \nFixed Mirage’s Hall of Mirror clones sometimes using their Primary Fire instead of Alt Fire for the Corinth and Euphona Prime. \nFixed reload circle filling instantly for weapons that reload individually (Zarr and Corinth), instead of filling up individually for each round loaded.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/b7051b1cd27e521570bda7f30b2dc0da.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1067397-buried-debts-update-2440/",
        "date": "2019-03-08T02:01:23Z",
        "name": "Buried Debts: Update 24.4.0",
        "fixes": "",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/f07ee60119e2c8efc746da7ecf4cb49e.png",
        "changes": "Corinth Mastery Rank requirement reduced to 8 from 10.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1052727-fortuna-hotfix-2427-24271/",
        "date": "2019-01-09T18:37:18Z",
        "name": "Fortuna: Hotfix 24.2.7 + 24.2.7.1",
        "fixes": "Fixed lingering FX on the Corinth Alt-Fire.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1045817-fortuna-mesa-prime-hotfix-2423/",
        "date": "2018-12-19T15:53:01Z",
        "name": "Fortuna: Mesa Prime - Hotfix 24.2.3",
        "fixes": "Fixed occasional missing reload sounds for the Corinth.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/918482-shrine-of-the-eidolon-update-22120/",
        "date": "2018-02-09T23:37:46Z",
        "name": "Shrine of the Eidolon: Update 22.12.0",
        "fixes": "Fixed Corinth reloading only one shell when spamming the alt-fire button without having enough ammo to fire or having Auto Swap On Empty disabled.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/911802-plains-of-eidolon-update-22100/",
        "date": "2018-01-25T23:53:14Z",
        "name": "Plains of Eidolon: Update 22.10.0",
        "fixes": "Fixed Corinth showing Astilla model on the ground when disarmed. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/908909-plains-of-eidolon-update-2290/",
        "date": "2018-01-17T18:31:13Z",
        "name": "Plains of Eidolon: Update 22.9.0",
        "fixes": "Fixed only reloading 1 bullet (instead of the whole magazine) if you use alt fire on the Corinth while reloading the first bullet.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/906556-plains-of-eidolon-hotfix-2283/",
        "date": "2018-01-11T14:32:42Z",
        "name": "Plains of Eidolon: Hotfix 22.8.3",
        "fixes": "Fixed alt-fire short circuiting reload loops. This was specifically happening with the Corinth.",
        "changes": "",
        "additions": ""
    }
]
areaAttack
Array
(
    [name] => Air Burst Projectile
    [impact] => 100
    [crit_mult] => 1.6
    [shot_type] => Projectile
    [shot_speed] => 
    [crit_chance] => 4
    [status_chance] => 0.3
)
buildPrice20000
marketCost240
masteryReq8
polarities
Array
(
    [0] => Madurai
    [1] => Madurai
)
procChance0.060000002
projectileHitscan
reloadTime2.3000002
uniqueName/Lotus/Weapons/Tenno/LongGuns/TnHeavyShotgun/TnHeavyShotgunGun
codexSecretfalse
damageTypes
Array
(
    [slash] => 162
    [impact] => 151.2
    [puncture] => 226.8
)
description(英文:CORINTH)用這把霰彈槍打出沉重的一擊,或者射出一發在空中爆炸的子彈來擊倒附近的敵人。
disposition3
totalDamage90
magazineSize5
buildQuantity1
damagePerShot
  • DT_IMPACT: 25.2
  • DT_PUNCTURE: 37.8
  • DT_SLASH: 27
  • secondaryArea
    Array
    (
        [name] => Air Burst Explosion
        [blast] => 404
        [damage] => 404.0 blast
        [radius] => 940
        [status_chance] => 28
    )
    
    consumeOnBuild1
    criticalChance0.30000001
    productCategoryLongGuns
    omegaAttenuation0.94999999
    criticalMultiplier2.8
    skipBuildTimePrice25

    Details

    {
        "MarketMode": "MM_VISIBLE",
        "ArtifactSlots": [
            "AP_ATTACK",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_ATTACK",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_ATTACK"
        ],
        "WeaknessBonus": "0.2",
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/Weapons/TnHeavyShotgunName",
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/RifleUpperBack"
            ]
        },
        "SellingPrice": "7500",
        "UseGripOffset": "1",
        "GripPositionOffset": [
            "-0.079999998",
            "-0.050000001",
            "-0.050000001"
        ],
        "GripRotationOffset": [
            "-0.122789",
            "-0.69636399",
            "0.70710677",
            "0"
        ],
        "DisableFireWhileMainHandMeleeing": "0",
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionOutLocal",
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "HolsterCategory": "SHOTGUN",
        "PickUpMesh": "TnHeavyShotgun_skel.fbx",
        "EquipTime": "1.1",
        "InventorySlot": "SLOT_2",
        "FIRST_PERSON_ATTACHMENT": {
            "MAIN_HAND": [
                "BoneName=GAME_R1_WEAPON1"
            ]
        },
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "TnHeavyShotgunAttachment"
            }
        },
        "HolsterBone1Name": "GAME_R1_WEAPON1",
        "HolsterBone1Position": [
            "0.050000001",
            "0.035",
            "0"
        ],
        "HolsterBone1Rotation": [
            "0.70710677",
            "0.70710677",
            "0",
            "0"
        ],
        "PickUpText": "/Lotus/Language/Items/RiflePickup",
        "RemovedWithOwnerAfterDrop": "0",
        "PremiumPrice": "240",
        "LocalizeDescTag": "/Lotus/Language/Weapons/TnHeavyShotgunDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/TnHeavyShotgun.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Corinth.png",
        "ExcludeFromCodex": "0",
        "CompatibilityTags": [
            "PROJECTILE"
        ],
        "AvailableOnPvp": "1",
        "HasAlternateFire": "1",
        "UseWeaponHandForAim": "1",
        "WeaponHandAimOffset": [
            "0",
            "0.050000001",
            "0"
        ],
        "UsesCustomWeaponAnim": "1",
        "GripBone": "GAME_C1_GRIP1",
        "ZoomLevels": [
            {
                "OverrideCameraShake": "0",
                "zoomShake": {
                    "ShakeFactorPos": "0.039999999",
                    "ShakeFactorRot": [
                        "0.079999998",
                        "0.079999998",
                        "0.079999998"
                    ],
                    "ShakeSpeed": "2",
                    "ShakeAmbient": "0",
                    "ShakeDampening": "1.5",
                    "SwaySpeed": "1",
                    "SwayAmplitude": "0.1"
                },
                "aimFOVMultiplier": "1.4",
                "Upgrades": [
                    ""
                ],
                "LocOverrides": [
                    ""
                ],
                "Sound": "\"\""
            }
        ],
        "Behaviors": [
            {
                "fire:Type": "/EE/Types/Game/WeaponTraceFireBehavior",
                "fire:WeaponTraceFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "6",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/ShellsAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/TennoDoubleBarrelShotgunHipAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/TennoDoubleBarrelShotgunAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/QuadShotgunHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/QuadShotgunArmRecoilInfo",
                    "spreadUniform": "1",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0"
                    },
                    "AutoTargetChance": "0",
                    "traceDistance": "300",
                    "PvpTraceDistance": "300",
                    "punctureHitEffect": "\"\"",
                    "InfinitePunctureDepth": "0",
                    "tracePunctureDepth": "0",
                    "PunchthroughIgnoresAvatars": "0",
                    "ForceCameraAimForLocalPlayer": "1",
                    "AimTranslationOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "AimDirOverride": [
                        "0",
                        "0",
                        "0"
                    ],
                    "UseVisibilityRaycast": "0",
                    "IgnorePickups": "1",
                    "CollectorTargetTag": "\"\"",
                    "CollectorWeaponType": "\"\"",
                    "CollectorScanTargetType": "\"\"",
                    "WhizSound": "/Lotus/Sounds/Weapons/BulletImpacts/Whizzbys/BulletWhizzby",
                    "WhizRadius": [
                        "3",
                        "50"
                    ],
                    "WhizDeviation": "1",
                    "WhizChance": "0",
                    "WhizzByRemoteMinDistance": "15",
                    "TraceRadius": "0",
                    "PvpTraceRadius": "0",
                    "AffectedByStasis": "1",
                    "AdjustAimWithAvatarUp": "0",
                    "RiftStasisWeight": "1",
                    "CloakShieldType": "/Lotus/Upgrades/Focus/Defense/Objects/CloakShieldDeco"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.28",
                        "DT_PUNCTURE": "0.41999999",
                        "DT_SLASH": "0.30000001",
                        "Amount": "90",
                        "ProcChance": "0.36000001",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            "PT_RAGDOLL"
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "18",
                        "36"
                    ],
                    "damageFallOffMinDamage": "30",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "0.30000001",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "1200",
                    "additionalForce": [
                        "0",
                        "50",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectMedium",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.30000001",
                    "criticalHitDamageMultiplier": "2.8",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponShotgunStateBehavior",
                "state:WeaponShotgunStateBehavior": {
                    "reloadTime": "1.2",
                    "fireRate": "70",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerSemiAuto",
                    "BehaviorTag": "/Lotus/Language/Weapons/AllNew1hSGAltFire",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "reloadStartTime": "0.80000001",
                    "reloadEndTime": "0.40000001",
                    "reloadLoopTime": "0.22",
                    "minInterruptTime": "0.5",
                    "LowAmmoAmount": "-1"
                }
            },
            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
                "fire:LotusWeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/ShellsAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/TennoDoubleBarrelShotgunHipAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/TennoDoubleBarrelShotgunAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/QuadShotgunHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/QuadShotgunArmRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "0",
                        "LocalPos": [
                            "0",
                            "0.079999998",
                            "1.25"
                        ],
                        "LocalRot": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "UsePrevResults": "0",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "TnHeavyShotgunProjectile",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "\"\"",
                    "projectileLaunchOffset": [
                        "0",
                        "0.079999998",
                        "1.25"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "UpdateFirePositionPerIteration": "0",
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "1",
                    "MultishotMinSpread": "10",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "MultiShotProjectileType": "\"\"",
                    "MultiShotChargedProjectileType": "\"\"",
                    "PvpProjectileType": "TnHeavyShotgunProjectilePvP",
                    "PvpChargedProjectileType": "\"\"",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_CORROSIVE",
                        "Amount": "3",
                        "ProcChance": "0.30000001",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "0",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "450",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponShotgunStateBehavior",
                "state:WeaponShotgunStateBehavior": {
                    "reloadTime": "1.2",
                    "fireRate": "70",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "1",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerSemiAuto",
                    "BehaviorTag": "/Lotus/Language/Weapons/TnHeavyShotgunAltFire",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "reloadStartTime": "0.80000001",
                    "reloadEndTime": "0.40000001",
                    "reloadLoopTime": "0.22",
                    "minInterruptTime": "0.5",
                    "LowAmmoAmount": "-1"
                }
            }
        ],
        "InfiniteClipSizeForNpcs": "1",
        "AmmoCapacity": "132",
        "PVPAmmoCapacity": "22",
        "AmmoClipSize": "5",
        "PVPAmmoClipSize": "5",
        "UIReticuleScale": "0.5",
        "UIReticuleAim": "0",
        "StateAnimations": [
            {
                "state": "WS_FIRE",
                "animation": "/Lotus/Animations/Tenno/Movement/Rifle/FireTnHeavyShotgun_anim.fbx",
                "behaviorIndex": "0"
            },
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/Rifle/ReloadTnHeavyShotgunStart_anim.fbx",
                "behaviorIndex": "0"
            },
            {
                "state": "WS_RELOAD_LOOP",
                "animation": "/Lotus/Animations/Tenno/Movement/Rifle/ReloadTnHeavyShotgunLoop_anim.fbx",
                "behaviorIndex": "0"
            },
            {
                "state": "WS_RELOAD_END",
                "animation": "/Lotus/Animations/Tenno/Movement/Rifle/ReloadTnHeavyShotgunEnd_anim.fbx",
                "behaviorIndex": "0"
            },
            {
                "state": "WS_FIRE",
                "animation": "/Lotus/Animations/Tenno/Movement/Rifle/FireTnHeavyShotgun_anim.fbx",
                "behaviorIndex": "1"
            }
        ],
        "RequiredLevel": "8",
        "PVPValue": {
            "Range": [
                "300",
                "300"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "30"
        },
        "OmegaAttenuation": "0.94999999",
        "FireModes": [
            {
                "localizedTag": "/Lotus/Language/Weapons/AllNew1hSGAltFire",
                "behaviorIndex": "0"
            },
            {
                "localizedTag": "/Lotus/Language/Weapons/TnHeavyShotgunAltFire",
                "behaviorIndex": "1"
            }
        ],
        "ArcaneApertureType": "/Lotus/Types/Items/ArcaneApertures/RifleArcaneAperture"
    }

    科林斯

    (英文:CORINTH)用這把霰彈槍打出沉重的一擊,或者射出一發在空中爆炸的子彈來擊倒附近的敵人。

    PREMIUM 240
    彈夾容量5
    ARTIFACT
    TAG霰彈槍
    精通段位8
    DT_PHYSICAL (540)
    切割162
    穿刺226.8
    衝擊151.2
    狀態觸發36%
    暴擊機率30%
    暴擊倍率2.8x
    噪音引起警戒
    PELLET COUNT6
    攻擊速度1.167
    裝填速度1.2
    射擊模式半自動
    DT_CORROSIVE (3)
    DT_CORROSIVE3
    狀態觸發30%
    噪音引起警戒
    攻擊速度1.167
    裝填速度1.2
    射擊模式半自動
    NameDesc
    CORINTH
    科林斯
  • 藍圖價格: 25,000
  • 泥炭萃取物 (2)
  • 合金板 (13000)
  • (6)
  • 永凍晶礦 (725)
  • 建造價格: 20,000
  • CORINTH, 科林斯

    Details

    {
        "BackgroundIcon": "/Lotus/Interface/Icons/Store/BlueprintOverlay.png",
        "ProductCategory": "Recipes",
        "LocalizeTag": "/Lotus/Language/Weapons/TnHeavyShotgunName",
        "LocalizeDescTag": "/Lotus/Language/Weapons/TnHeavyShotgunDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/TnHeavyShotgun.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Corinth.png",
        "TypeName": "/Lotus/Types/Recipes/Weapons/TnHeavyShotgunBlueprint",
        "RegularPrice": "25000",
        "SellingPrice": "2500",
        "RequiredLevel": "8",
        "Giftable": "0",
        "ExcludeFromCodex": "0",
        "UseAlternateItemDisplay": "1",
        "ResultItem": "/Lotus/StoreItems/Weapons/Tenno/LongGuns/TnHeavyShotgun/TnHeavyShotgunGun",
        "Ingredients": [
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Alertium",
                "ItemCount": "2"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/AlloyPlate",
                "ItemCount": "13000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Gallium",
                "ItemCount": "6"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Cryotic",
                "ItemCount": "725"
            }
        ],
        "BuildTime": "43200",
        "BuildPrice": "20000",
        "SkipBuildTimePrice": "25"
    }
    {
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/Weapons/TnHeavyShotgunName",
        "LocalizeDescTag": "/Lotus/Language/Weapons/TnHeavyShotgunDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/TnHeavyShotgun.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Corinth.png",
        "TypeName": "/Lotus/Weapons/Tenno/LongGuns/TnHeavyShotgun/TnHeavyShotgunGun",
        "PremiumPrice": "240",
        "SellingPrice": "7500",
        "RequiredLevel": "8",
        "StatsCount": "2",
        "AvailableOnPvp": "1",
        "SearchTags": [
            "/Lotus/Language/Items/ShotgunCategoryName"
        ],
        "DisplayRecipe": "/Lotus/Types/Recipes/Weapons/TnHeavyShotgunBlueprint",
        "ExcludeFromCodex": "0",
        "GripType": "GUN_TWO_HAND"
    }

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