大久和弓

Name
ammo72
name大久和弓
slot1
tags
Array
(
    [0] => Tenno
)
typeBow
noise無聲
damage700
trigger蓄力
accuracy16.666666
categoryPrimary
fireRate1
tradablefalse
buildTime43200
multishot1
patchlogs
[
    {
        "url": "https://forums.warframe.com/topic/1199557-update-28-the-deadlock-protocol/",
        "date": "2020-06-11T17:29:48Z",
        "name": "Update 28: The Deadlock Protocol",
        "fixes": "Fixed the Daikyu not properly affecting the stat buff of Mecha Overdrive and Hunter Synergy Kubrow Mods, thus giving the player a much lower than expected Status/Crit Chance link. As reported here: https://forums.warframe.com/topic/1177050-daikyu-not-working-properly-with-mecha-overdrive/",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/cd0447b7cbfdce50c9b7e4c00249f3d1.png",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1189247-warframe-revised-railjack-revisited-part-1-update-274/",
        "date": "2020-05-01T13:21:46Z",
        "name": "Warframe Revised: Railjack Revisited (Part 1): Update 27.4",
        "fixes": "Fixed the Daikyu with a skin equipped folding in the middle when unequipped and set to ‘Visible When Holstered’.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/e969430fdbe58fef45f62420e448ee81.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1160497-empyrean-ivara-prime-2709/",
        "date": "2020-01-09T16:43:11Z",
        "name": "Empyrean: Ivara Prime 27.0.9",
        "fixes": "Fixed Daikyu FX issue as reported here:",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/32221b681020ab4ef869f68bb1bd6ec3.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1151428-empyrean-update-27/",
        "date": "2019-12-13T02:34:29Z",
        "name": "Empyrean: Update 27",
        "fixes": "",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/c3c80f99d062c0d0f1950fe82d5a60f5.jpg",
        "changes": "Daikyu: 1.3->1.25",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1123841-saint-of-altra-update-2570/",
        "date": "2019-08-29T21:35:56Z",
        "name": "Saint of Altra: Update 25.7.0",
        "fixes": "Fixed the quiver of the Daikyu clipping inside Nezha. ",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/b7051b1cd27e521570bda7f30b2dc0da.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1104781-the-jovian-concord-hotfix-2522/",
        "date": "2019-06-21T18:48:32Z",
        "name": "The Jovian Concord: Hotfix 25.2.2",
        "fixes": "Fixed Amalgam Daikyu Target Acquired not applying lifesteal to Zaw Nikanas.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1098762-the-jovian-concord-hotfix-2507/",
        "date": "2019-05-30T20:24:28Z",
        "name": "The Jovian Concord: Hotfix 25.0.7",
        "fixes": "Fixed the Ballistica (Prime/Rakta), Cernos (Prime), Daikyu, Dread, and Paris Prime Energy color persisting as default on the strings.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/668132-update-specters-of-the-rail/",
        "date": "2016-07-08T14:12:48Z",
        "name": "Update: Specters of the Rail",
        "fixes": "Fixed the Daikyu quiver clipping into the back of numerous Warframes.",
        "changes": "Reduced the damage of the Daikyu in Conclave.\nDaikyu ammo pool reduced to 15 in Conclave.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/650205-hotfix-18122/",
        "date": "2016-05-20T16:40:16Z",
        "name": "Hotfix 18.12.2",
        "fixes": "•    Fixed the Daikyu quiver clipping through the backs of numerous Warframes.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/625930-update-186/",
        "date": "2016-03-16T20:07:20Z",
        "name": "Update 18.6",
        "fixes": "Daikyu flight speed has been increased by 35% in Conclave.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/618642-update-185-sands-of-inaros-%C2%A0/",
        "date": "2016-03-04T18:20:53Z",
        "name": "Update 18.5: Sands of Inaros",
        "fixes": "The Soaring Strike Mod is no longer usable with the Attica or Daikyu in Conclave.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/608673-hotfix-18410-tactial-alert-divine-will/",
        "date": "2016-02-11T23:27:12Z",
        "name": "Hotfix 18.4.10 & Tactial Alert: Divine Will",
        "fixes": "",
        "changes": "Increased the damage of the Daikyu in Conclave.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/605204-hotfix-1847/",
        "date": "2016-02-04T22:43:36Z",
        "name": "Hotfix 18.4.7",
        "fixes": "",
        "changes": "The Daikyu can now begin to charge another shot immediately after releasing the first, like all other bows.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/597888-update-1840/",
        "date": "2016-01-22T00:24:23Z",
        "name": "Update 18.4.0",
        "fixes": "",
        "changes": "Reduced the ammo pool of the Daikyu from 30 to 20 in Conclave.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/594267-update-183/",
        "date": "2016-01-13T22:55:58Z",
        "name": "Update 18.3",
        "fixes": "",
        "changes": "Daikyu damage has been adjusted to one hit kill against the highest base EHP without +EHP mods in Conclave. (Requires Spring-Loaded Broadhead mod)",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/576214-hotfix-1807-spoilers/",
        "date": "2015-12-11T15:33:06Z",
        "name": "Hotfix 18.0.7 ",
        "fixes": "",
        "changes": "Increase the audio FX for the Daikyu’s full draw.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/574983-hotfix-1806-18061-spoilers/",
        "date": "2015-12-09T23:35:19Z",
        "name": "Hotfix 18.0.6 + 18.0.6.1 ",
        "fixes": "Fixed the Daikyu unintentionally breaking Ivara’s Prowl.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/568455-update-18-the-second-dream/",
        "date": "2015-12-03T23:46:40Z",
        "name": "Update 18: The Second Dream",
        "fixes": "",
        "changes": "Daikyu Conclave Skin\nCharged projectile speed increased for Paris, Paris Prime, Daikyu and Cernos in PvP.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/552544-update-1790/",
        "date": "2015-10-28T15:12:27Z",
        "name": "Update 17.9.0",
        "fixes": "",
        "changes": "Spring Loaded Broadhead (Daikyu) ",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/504855-hotfix-1704/",
        "date": "2015-08-06T14:48:33Z",
        "name": "Hotfix 17.0.4",
        "fixes": "Fixed the Daikyu making a firing sound before fully charged.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/473028-update-1680/",
        "date": "2015-06-10T22:03:09Z",
        "name": "Update 16.8.0",
        "fixes": "Ormolu Skins for your Daikyu, Akbolto, Bolto and Tipedo Weapons as well as the Ormolu Kyroptera Syandana will add an honorable brass and gold finish.\nFixed the Daikyu having no charge limit in Conclave.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/469825-update-167/",
        "date": "2015-06-04T21:14:52Z",
        "name": "Update 16.7",
        "fixes": "Fixed the Daikyu killing the client if being drawn during a Host Migration.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/465618-update-1660/",
        "date": "2015-05-27T21:08:21Z",
        "name": "Update 16.6.0",
        "fixes": "Fixed the Daikyu becoming locked in a full draw animation when sprinting.\nFixed Daikyu’s charged shots causing odd animations when turning to aim.",
        "changes": "Daikyu’s damage has been decreased in PvP.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/457698-hotfix-1654/",
        "date": "2015-05-14T15:41:07Z",
        "name": "Hotfix 16.5.4",
        "fixes": "Fixed an issue with the Daikyu bow being pulled and causing clipping issues while sprinting.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/456875-hotfix-1652/",
        "date": "2015-05-13T16:10:12Z",
        "name": "Hotfix 16.5.2",
        "fixes": "Fixed the Daikyu bow string not being properly placed in players hands until after initial shot.",
        "changes": "Adjusted the draw radius and shot radius on Paris, Paris Prime, Cernos, and Daikyu. Before, players were able to hear you draw your bow from considerably far away distances that would give away your position.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/455995-update-165-tubemen-of-regor/",
        "date": "2015-05-12T17:09:40Z",
        "name": "Update 16.5: Tubemen Of Regor",
        "fixes": "Boltace Tonfa, Daikyu Bow and Atomos Particle Cannon available now!\nTenno, master three new additions to the Warframe Arsenal! Equip the Boltace tonfa, Daikyu bow or Atomos particle cannon to bring destruction to the enemy.\nDAIKYU:  The Daikyu takes great strength to draw back, but provides added power and range to every shot.",
        "changes": "",
        "additions": ""
    }
]
buildPrice20000
chargeTime1
marketCost225
masteryReq10
polarities
Array
(
    [0] => Madurai
)
procChance0.46000004
projectileProjectile
reloadTime0.60000002
uniqueName/Lotus/Weapons/Tenno/Bows/AsymetricalBow/AsymetricalBow
codexSecretfalse
damageTypes
Array
(
    [slash] => 210
    [impact] => 210
    [puncture] => 280
)
description(英文:DAIKYU)大久和弓需要相當程度的施力才能開弓,但每次射擊同時也提供了更強的威力與更遠的射程。
disposition4
totalDamage700
magazineSize1
statusChance46
buildQuantity1
damagePerShot
  • DT_IMPACT: 210
  • DT_PUNCTURE: 280
  • DT_SLASH: 210
  • consumeOnBuild1
    criticalChance0.34
    productCategoryLongGuns
    omegaAttenuation1.25
    criticalMultiplier2
    skipBuildTimePrice35

    Details

    {
        "MarketMode": "MM_VISIBLE",
        "ArtifactSlots": [
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_ATTACK",
            "AP_TACTIC"
        ],
        "WeaknessBonus": "1",
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/Items/AsymmetricBowName",
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/BowUpperBack"
            ]
        },
        "SellingPrice": "7500",
        "DisableFireWhileMainHandMeleeing": "0",
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionOutLocal",
        "Behaviors": [
            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
                "fire:LotusWeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_CHARGED",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "1.1",
                                    "1.2"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "2",
                            "4"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/AllHitAimGraph",
                        "desiredAttackState": "AS_LONG_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
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                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "1",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/SniperAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/HuntingBowHipAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/HuntingBowAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/HuntingBowHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/HuntingBowAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "0",
                        "LocalPos": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRot": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "UsePrevResults": "0",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "\"\"",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "AsymArrow",
                    "useWeaponAttachmentLaunchPos": "0",
                    "useProjectileLaunchBone": "1",
                    "usePrevResults": "0",
                    "projectileLaunchBone": "GAME_R1_WEAPON1",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "MultiShotProjectileType": "\"\"",
                    "MultiShotChargedProjectileType": "\"\"",
                    "PvpProjectileType": "\"\"",
                    "PvpChargedProjectileType": "AsymArrowPvP",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.33333299",
                        "DT_PUNCTURE": "0.33333299",
                        "DT_SLASH": "0.33333403",
                        "Amount": "10",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
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                        "0"
                    ],
                    "damageFallOffMinDamage": "0",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
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                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
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                        "1000"
                    ],
                    "minImpulseFallOff": "0.2",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
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                        "1"
                    ],
                    "pushMagnitudeFallOff": [
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                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/ArrowTraditionalHitEffect",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.2",
                    "criticalHitDamageMultiplier": "1.5",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponChargedStateBehavior",
                "state:WeaponChargedStateBehavior": {
                    "reloadTime": "0.60000002",
                    "fireRate": "60",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0.2",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "1",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerCharge",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ClipSizeAffectsChargeTime": "0",
                    "ChargeTime": "1",
                    "MinChargeRatio": "1",
                    "UseClipSizeAsDamageMultiplier": "0",
                    "DamageMultiplier": "1",
                    "AutoFireWhenChargeCompleted": "0",
                    "FullChargeTimeLimit": "-1",
                    "PVPFullChargeTimeLimit": "3",
                    "FireWhenFullChargeTimeExceeded": "0",
                    "QueueFiring": "1",
                    "QueueAbortsWhenReleased": "1",
                    "ChargeModifier": "WEAPON_FIRE_RATE",
                    "ReloadCancelsCharge": "1",
                    "MinDamageMultiplier": "1",
                    "MaxDamageMultiplier": "0",
                    "AmmoConsumedPerSecondAtFullCharge": "0",
                    "ReplicateFireStop": "0",
                    "CanInterruptReload": "0"
                }
            }
        ],
        "HolsterCategory": "BOW",
        "StealthXpMultiplier": [
            "2",
            "4"
        ],
        "PickUpText": "/Lotus/Language/Items/BowPickup",
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "PickUpMesh": "AsymetricalBow_skel.fbx",
        "EquipTime": "1.8",
        "InventorySlot": "SLOT_2",
        "FIRST_PERSON_ATTACHMENT": {
            "MAIN_HAND": [
                "BoneName=GAME_C1_RIFLEATTACH"
            ]
        },
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": [
                "BoneName=GAME_R1_WEAPON1"
            ],
            "OFF_HAND": {
                "BoneName": "GAME_L1_WEAPON1",
                "Type": "AsymetricalBowAttachment"
            }
        },
        "HolsterBone1Name": "GAME_C1_RIFLEATTACH",
        "GripType": "BOW",
        "RemovedWithOwnerAfterDrop": "0",
        "PremiumPrice": "225",
        "LocalizeDescTag": "/Lotus/Language/Items/AsymmetricBowDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/AsymmetricBow.png",
        "FeaturedTexture": "/Lotus/Interface/Graphics/Store/Banners/AsymetricalBow.png",
        "ExcludeFromCodex": "0",
        "CompatibilityTags": [
            "PROJECTILE",
            "DAIKYU"
        ],
        "AvailableOnPvp": "1",
        "UseWeaponHandForAim": "1",
        "WeaponHandAimOffset": [
            "0",
            "0",
            "0.40000001"
        ],
        "UseGripOffset": "1",
        "GripPositionOffset": [
            "-0.085000001",
            "0",
            "0.13500001"
        ],
        "GripRotationOffset": [
            "-0.347803",
            "-0.67549098",
            "0.63707399",
            "-0.129932"
        ],
        "ZoomLevels": [
            {
                "OverrideCameraShake": "0",
                "zoomShake": {
                    "ShakeFactorPos": "0.039999999",
                    "ShakeFactorRot": [
                        "0.079999998",
                        "0.079999998",
                        "0.079999998"
                    ],
                    "ShakeSpeed": "2",
                    "ShakeAmbient": "0",
                    "ShakeDampening": "1.5",
                    "SwaySpeed": "1",
                    "SwayAmplitude": "0.1"
                },
                "aimFOVMultiplier": "2.5",
                "Upgrades": [
                    ""
                ],
                "LocOverrides": [
                    ""
                ],
                "Sound": "\"\""
            }
        ],
        "InfiniteClipSizeForNpcs": "1",
        "HasClip": "0",
        "PVPAmmoCapacity": "15",
        "AmmoClipSize": "1",
        "PVPAmmoClipSize": "1",
        "UIReticuleScale": "0.5",
        "UIReticuleAim": "0",
        "AttachmentsToCreate": {
            "MAIN_HAND": "0",
            "OFF_HAND": "1"
        },
        "HolsterPosOffset": [
            "0",
            "-0.25",
            "-0.035"
        ],
        "HolsterRotOffset": [
            "-0.454519",
            "-0.54167497",
            "-0.454519",
            "0.54167497"
        ],
        "RequiredLevel": "10",
        "AuxiliaryAttachments": [
            {
                "Attachment": {
                    "LocalPosition": [
                        "-0.050000001",
                        "-0.059999999",
                        "0.050000001"
                    ],
                    "LocalRotation": [
                        "0.086824",
                        "0.086824",
                        "-0.0075960001",
                        "0.99240398"
                    ],
                    "PositionDeviation": [
                        "0",
                        "0"
                    ],
                    "RotationDeviation": [
                        "0",
                        "0"
                    ],
                    "BoneName": "GAME_C1_RIFLEATTACH",
                    "Type": "AsymetricalBowQuiverAttachment",
                    "Chance": "1",
                    "RelativeToBounds": "0",
                    "Attach": "1",
                    "DestroyWithOwner": "1",
                    "DestroyParentOnDeath": "0",
                    "FadeOutOnDestruction": "0",
                    "Scale": "1"
                },
                "SwapHands": "1",
                "OffHandBone": "GAME_C1_RIFLEATTACH",
                "OffHandOffset": [
                    "-0.075000003",
                    "0.029999999",
                    "0"
                ],
                "OffHandRotation": [
                    "0.182806",
                    "-0.68319601",
                    "-0.68295699",
                    "-0.182742"
                ],
                "UseSkinnedOffset": "0",
                "SkinnedOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "ShowEvent": "\"\"",
                "HideEvent": "\"\"",
                "LookAtEnabled": "0",
                "EnableLookAtEvent": "\"\"",
                "DisableLookAtEvent": "\"\"",
                "LookAtBone": "\"\"",
                "LookAtOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "OffHandLookAtBone": "\"\"",
                "OffHandLookAtOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "VisibleWhenHidden": "0",
                "VisibleWhenGrabbed": "1",
                "VisibleWhenOffhand": "1",
                "VisibleWhenHolstered": "1",
                "RequiresAmmoInClip": "0",
                "RequiresAmmoInInventory": "0",
                "RespondsToEvents": "0",
                "UseHolster": "1",
                "HolsterCategory": "QUIVER",
                "ForceOffhandHolster": "0"
            },
            {
                "Attachment": {
                    "LocalPosition": [
                        "0",
                        "0",
                        "0.69"
                    ],
                    "LocalRotation": [
                        "-0.70698297",
                        "0",
                        "0",
                        "0.70722997"
                    ],
                    "PositionDeviation": [
                        "0",
                        "0"
                    ],
                    "RotationDeviation": [
                        "0",
                        "0"
                    ],
                    "BoneName": "GAME_R1_WEAPON1",
                    "Type": "AsymetricalBowArrowAttachment",
                    "Chance": "1",
                    "RelativeToBounds": "0",
                    "Attach": "1",
                    "DestroyWithOwner": "1",
                    "DestroyParentOnDeath": "0",
                    "FadeOutOnDestruction": "0",
                    "Scale": "1"
                },
                "SwapHands": "1",
                "OffHandBone": "GAME_L1_WEAPON1",
                "OffHandOffset": [
                    "0",
                    "0",
                    "0.69"
                ],
                "OffHandRotation": [
                    "-0.70679802",
                    "0",
                    "0",
                    "0.70741498"
                ],
                "UseSkinnedOffset": "0",
                "SkinnedOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "ShowEvent": "ShowArrow",
                "HideEvent": "HideArrow",
                "LookAtEnabled": "1",
                "EnableLookAtEvent": "NockArrow",
                "DisableLookAtEvent": "UnnockArrow",
                "LookAtBone": "GAME_L1_WEAPON1",
                "LookAtOffset": [
                    "-0.017999999",
                    "0.075000003",
                    "0"
                ],
                "OffHandLookAtBone": "GAME_R1_WEAPON1",
                "OffHandLookAtOffset": [
                    "-0.017999999",
                    "0.075000003",
                    "0"
                ],
                "VisibleWhenHidden": "0",
                "VisibleWhenGrabbed": "1",
                "VisibleWhenOffhand": "1",
                "VisibleWhenHolstered": "0",
                "RequiresAmmoInClip": "0",
                "RequiresAmmoInInventory": "1",
                "RespondsToEvents": "1",
                "UseHolster": "0",
                "HolsterCategory": "QUIVER",
                "ForceOffhandHolster": "0"
            }
        ],
        "PVPValue": {
            "Range": [
                "700",
                "700"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "70"
        },
        "FireRemotelyWhenProjectileSeedChanges": "1",
        "OmegaAttenuation": "1.25",
        "ArcaneApertureType": "/Lotus/Types/Items/ArcaneApertures/RifleArcaneAperture"
    }

    大久和弓

    (英文:DAIKYU)大久和弓需要相當程度的施力才能開弓,但每次射擊同時也提供了更強的威力與更遠的射程。

    PREMIUM 225
    彈夾容量1
    ARTIFACT
    TAG弓, 步槍
    精通段位10
    DT_PHYSICAL (10)
    切割3.33
    穿刺3.33
    衝擊3.33
    狀態觸發10%
    暴擊機率20%
    暴擊倍率1.5x
    噪音無聲
    攻擊速度1
    裝填速度0.6
    射擊模式蓄力
    NameDesc
    DAIKYU
    大久和弓
    來源: 氏族 (Tenno) [精通段位:10]
  • 藍圖價格: 20,000
  • 神經元 (2)
  • 回收金屬 (1200)
  • 紅化結晶 (300)
  • FORMA (1)
  • 建造價格: 20,000
  • DAIKYU, 大久和弓

    Details

    {
        "BackgroundIcon": "/Lotus/Interface/Icons/Store/BlueprintOverlay.png",
        "ProductCategory": "Recipes",
        "LocalizeTag": "/Lotus/Language/Items/AsymmetricBowName",
        "LocalizeDescTag": "/Lotus/Language/Items/AsymmetricBowDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/AsymmetricBow.png",
        "TypeName": "/Lotus/Types/Recipes/Weapons/AsymetricalBowBlueprint",
        "RegularPrice": "20000",
        "SellingPrice": "2500",
        "ShowInMarket": "0",
        "RequiredLevel": "10",
        "Giftable": "0",
        "ExcludeFromCodex": "0",
        "UseAlternateItemDisplay": "1",
        "ResultItem": "/Lotus/StoreItems/Weapons/Tenno/Bows/AsymetricalBow/AsymetricalBow",
        "Ingredients": [
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Neurode",
                "ItemCount": "2"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Salvage",
                "ItemCount": "1200"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Rubedo",
                "ItemCount": "300"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Forma",
                "ItemCount": "1"
            }
        ],
        "BuildTime": "43200",
        "BuildPrice": "20000",
        "SkipBuildTimePrice": "35",
        "IsResearch": "1",
        "ResearchIngredients": [
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Neurode",
                "ItemCount": "100"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Salvage",
                "ItemCount": "50000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Rubedo",
                "ItemCount": "5000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/PolymerBundle",
                "ItemCount": "30000"
            }
        ],
        "ResearchRegularPrice": "500000",
        "TechPrereq": "/Lotus/Types/Recipes/Weapons/TennoUziBlueprint"
    }
    {
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/Items/AsymmetricBowName",
        "LocalizeDescTag": "/Lotus/Language/Items/AsymmetricBowDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/AsymmetricBow.png",
        "TypeName": "/Lotus/Weapons/Tenno/Bows/AsymetricalBow/AsymetricalBow",
        "PremiumPrice": "225",
        "SellingPrice": "7500",
        "RequiredLevel": "10",
        "AvailableOnPvp": "1",
        "SearchTags": [
            "/Lotus/Language/Items/BowCategoryName",
            "/Lotus/Language/Items/RifleCategoryName"
        ],
        "RecipeHelpText": "/Lotus/Language/Dojo/ResearchLabTennoName",
        "DisplayRecipe": "/Lotus/Types/Recipes/Weapons/AsymetricalBowBlueprint",
        "FeaturedTexture": "/Lotus/Interface/Graphics/Store/Banners/AsymetricalBow.png",
        "ExcludeFromCodex": "0",
        "GripType": "BOW"
    }

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