鐵晶磁軌炮

Name
ammo540
name鐵晶磁軌炮
slot1
tags
Array
(
    [0] => Corpus
    [1] => Self Interrupt
)
typeSpeargun
noise引起警戒
damage350
trigger蓄力
accuracy16.666666
categoryPrimary
fireRate1.3333334
tradablefalse
buildTime86400
multishot1
patchlogs
[
    {
        "url": "https://forums.warframe.com/topic/1173118-warframe-revised-hotfix-2722/",
        "date": "2020-03-06T20:01:27Z",
        "name": "Warframe Revised: Hotfix 27.2.2",
        "fixes": "",
        "changes": "Ferrox: 40%",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1172454-warframe-revised-update-2720/",
        "date": "2020-03-05T15:32:32Z",
        "name": "Warframe Revised: Update 27.2.0",
        "fixes": "",
        "changes": "Ferrox",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1116515-wukong-deluxe-update-2550-25501/",
        "date": "2019-07-31T18:05:01Z",
        "name": "Wukong Deluxe: Update 25.5.0 + 25.5.0.1",
        "fixes": "Fixed broken functionality if the Ferrox is the only weapon equipped and you pick up Ammo while it’s been thrown.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/10f57f536898b00d489655e1161bc09c.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1100452-the-jovian-concord-update-2510/",
        "date": "2019-06-05T18:36:15Z",
        "name": "The Jovian Concord: Update 25.1.0",
        "fixes": "Fixed seeing a large beam of light FX when firing the Ferrox with Mirage’s Hall of Mirrors active as reported here:",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/7e35d85fa4c0cdbad0d77de0f9c3435d.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1098019-the-jovian-concord-hotfix-2504/",
        "date": "2019-05-28T18:32:28Z",
        "name": "The Jovian Concord: Hotfix 25.0.4",
        "fixes": "",
        "changes": "Returned the Ferrox Primary Fire Damage to it’s previous value of 350.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/928296-shrine-of-the-eidolon-update-22140/",
        "date": "2018-03-01T18:20:15Z",
        "name": "Shrine of the Eidolon: Update 22.14.0",
        "fixes": "",
        "changes": "Fixed Ash’s Shuriken applying numerous Slash Status Effects to every enemy (even ones not hit) if in a group together (using Ferrox’s Alt Fire to group enemies closely). ",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/914315-plains-of-eidolon-update-22110/",
        "date": "2018-01-31T21:41:13Z",
        "name": "Plains of Eidolon: Update 22.11.0",
        "fixes": "Fixed AI (Rescue Targets, Specters, etc) not being able to use the Ferrox.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/897989-plains-of-eidolon-update-2280-hotfix-22801/",
        "date": "2017-12-21T18:48:35Z",
        "name": "Plains of Eidolon: Update 22.8.0 + Hotfix 22.8.0.1",
        "fixes": "Fixed Ferrox primary projectiles sometimes not appearing when in Limbo's Cataclysm and Stasis.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/891096-plains-of-eidolon-update-2260-hotfix-22601/",
        "date": "2017-12-07T22:05:21Z",
        "name": "Plains of Eidolon: Update 22.6.0 + Hotfix 22.6.0.1",
        "fixes": "Fixed Ferrox’s projectiles not affected by Limbo’s Stasis and shooting in whatever direction the first shot was fired. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/854253-warframe-update-22-plains-of-eidolon/",
        "date": "2017-10-12T22:00:20Z",
        "name": "Warframe Update 22: Plains of Eidolon",
        "fixes": "Fixed the Javlok and the Ferrox alt fire playing their holstering animation after throwing.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/817066-chains-of-harrow-hotfix-2107/",
        "date": "2017-07-13T16:02:08Z",
        "name": "Chains of Harrow: Hotfix 21.0.7",
        "fixes": "Fixed a script error when throwing the Ferrox.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/809842-update-21-chains-of-harrow/",
        "date": "2017-06-29T03:00:20Z",
        "name": "Update 21: Chains of Harrow",
        "fixes": "Fixed playing a holstering animation after throwing the Javlok or Ferrox.\nFixed the Opticor and Ferrox not dealing any damage if it was fired inside Limbo's Stasis as per: https://forums.warframe.com/topic/791540-opticor-limbos-stasis-bugged/\nFixed a script error with the Ferrox.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/795965-octavia%E2%80%99s-anthem-hotfix-2046/",
        "date": "2017-05-11T19:05:55Z",
        "name": "Octavia’s Anthem: Hotfix 20.4.6",
        "fixes": "Fixed a memory leak when throwing the Javlok/Ferrox in Limbo’s Stasis.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/782477-octavias-anthem-hotfix-2009/",
        "date": "2017-04-03T21:18:36Z",
        "name": "Octavia's Anthem: Hotfix 20.0.9",
        "fixes": "Fixed the Ferrox research not having a Clan Affinity value in the Dojo.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/776642-octavias-anthem-update-20/",
        "date": "2017-03-24T19:46:02Z",
        "name": "Octavia's Anthem: Update 20",
        "fixes": "Fixed a visual bug for Clients where the charged shots of the Opticor, Angstrum, Javlok, or Ferrox would appear to fire twice.\nFixed the Scanner reticule persisting when holstering after throwing the Ferrox.\nFixed the Ferrox not being affected by Heavy Caliber.\nFixed enemies becoming un-tethered with Titania’s Lantern ability and the Ferrox with Tether Grenades equipped.\nFixed a persisting lensflare after picking up the Ferrox.\nFixed the Ferrox primary fire death dissolve VFX not playing for Clients.\nFixed the Ferrox not returning (after timing out) to you in a shrunken state.",
        "changes": "Javlok, Buzlok, Ferrox, Harpak, Hind, Mutalist Quanta, Penthera, Paracyst, Penta, Quanta (Vandal), Stradavar, Tenora, Zarr",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/771478-hotfix-19131/",
        "date": "2017-03-10T20:03:48Z",
        "name": "Hotfix 19.13.1",
        "fixes": "Fixed Clients being able to throw multiple Javloks and Ferroxs which are then unable to be picked back up.\nFixed a script error when throwing the Ferrox.",
        "changes": "Increased the amount of the Ferrox pull force to prevent enemies from meleeing out of the tether. ",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/771036-update-19130/",
        "date": "2017-03-09T20:40:48Z",
        "name": "Update 19.13.0",
        "fixes": "Discharge a rail of ionized death or throw the Ferrox like a spear and create a localized field of attraction no enemy can escape from!\nVisit the Market or the Energy Lab in your Dojo to start the Ferrox research now!",
        "changes": "",
        "additions": ""
    }
]
secondary
Array
(
    [name] => Spear Throw Charged
    [slash] => 110
    [speed] => 1
    [impact] => 385
    [puncture] => 55
    [crit_mult] => 2
    [shot_type] => Projectile
    [shot_speed] => 
    [charge_time] => 0.5
    [crit_chance] => 4
    [status_chance] => 0.3
)
areaAttack
Array
(
    [name] => Area Attacks
    [impact] => 100
    [falloff] => Array
        (
            [end] => 3.6
            [start] => 0
            [reduction] => 0.4
        )

    [crit_mult] => 2.8
    [crit_chance] => 32
    [status_chance] => 0.1
)
buildPrice30000
chargeTime0.5
marketCost150
masteryReq14
polarities
Array
(
    [0] => Madurai
    [1] => Vazarin
)
procChance0.10000002
projectileHitscan
reloadTime1.8
uniqueName/Lotus/Weapons/Corpus/LongGuns/Spears/Railgun/CorpusRailgun
codexSecretfalse
damageTypes
Array
(
    [slash] => 70
    [impact] => 35
    [puncture] => 245
)
description(英文:FERROX)釋放一道電離的死光,或擲出鐵晶磁軌炮以產生一個敵人無法逃脫的局部吸引力場。
disposition4
totalDamage350
magazineSize10
statusChance10
buildQuantity1
damagePerShot
  • DT_IMPACT: 35
  • DT_PUNCTURE: 245
  • DT_SLASH: 70
  • secondaryArea
    Array
    (
        [name] => Spear Throw Quick Shot
        [slash] => 110
        [impact] => 385
        [puncture] => 55
        [status_chance] => 33
    )
    
    consumeOnBuild1
    criticalChance0.31999999
    productCategoryLongGuns
    omegaAttenuation1.15
    criticalMultiplier2.8
    skipBuildTimePrice35

    Details

    {
        "MarketMode": "MM_VISIBLE",
        "ArtifactSlots": [
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_DEFENSE",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_ATTACK",
            "AP_TACTIC"
        ],
        "WeaknessBonus": "0.5",
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/Weapons/CorpusSpearGunName",
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/RifleUpperBack"
            ]
        },
        "SellingPrice": "7500",
        "DisableFireWhileMainHandMeleeing": "0",
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionOutLocal",
        "Behaviors": [
            {
                "fire:Type": "/Lotus/Types/Weapon/RadialOnMissTraceFireBehavior",
                "fire:RadialOnMissTraceFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_CHARGED",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0.5",
                                    "0.5"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/RifleAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "ConsumesChargesForFire": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/HuntingBowHipAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/HuntingBowAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/SemiAutoRifleHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/SemiAutoRifleAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0"
                    },
                    "AutoTargetChance": "0",
                    "traceDistance": "300",
                    "PvpTraceDistance": "300",
                    "punctureHitEffect": "\"\"",
                    "InfinitePunctureDepth": "0",
                    "tracePunctureDepth": "1.5",
                    "PunchthroughIgnoresAvatars": "0",
                    "ForceCameraAimForLocalPlayer": "1",
                    "AimTranslationOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "AimDirOverride": [
                        "0",
                        "0",
                        "0"
                    ],
                    "UseVisibilityRaycast": "0",
                    "IgnorePickups": "1",
                    "CollectorTargetTag": "\"\"",
                    "CollectorWeaponType": "\"\"",
                    "CollectorScanTargetType": "\"\"",
                    "WhizSound": "\"\"",
                    "WhizRadius": [
                        "3",
                        "50"
                    ],
                    "WhizDeviation": "1",
                    "WhizChance": "0",
                    "WhizzByRemoteMinDistance": "15",
                    "TraceRadius": "0",
                    "PvpTraceRadius": "0",
                    "AffectedByStasis": "1",
                    "AdjustAimWithAvatarUp": "0",
                    "RiftStasisWeight": "1",
                    "CloakShieldType": "/Lotus/Upgrades/Focus/Defense/Objects/CloakShieldDeco",
                    "MaxTraceDistanceTime": "0.1",
                    "RetractTime": "0.2",
                    "AttachToWeapon": "1",
                    "MultiBeam": "1",
                    "BeamChildren": [
                        {
                            "LocalPosition": [
                                "0",
                                "0",
                                "1"
                            ],
                            "LocalRotation": [
                                "0",
                                "0",
                                "0",
                                "1"
                            ],
                            "PositionDeviation": [
                                "0",
                                "0"
                            ],
                            "RotationDeviation": [
                                "0",
                                "0"
                            ],
                            "BoneName": "\"\"",
                            "Type": "/Lotus/Fx/Weapons/Corpus/Railgun/RailgunBeam",
                            "Chance": "1",
                            "RelativeToBounds": "0",
                            "Attach": "1",
                            "DestroyWithOwner": "1",
                            "DestroyParentOnDeath": "0",
                            "FadeOutOnDestruction": "0",
                            "Scale": "1"
                        }
                    ],
                    "CentralBeam": "1",
                    "CentralBeamChild": {
                        "LocalPosition": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRotation": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "PositionDeviation": [
                            "0",
                            "0"
                        ],
                        "RotationDeviation": [
                            "0",
                            "0"
                        ],
                        "BoneName": "\"\"",
                        "Type": "/Lotus/Fx/Weapons/Corpus/Railgun/RailgunBeam",
                        "Chance": "1",
                        "RelativeToBounds": "0",
                        "Attach": "1",
                        "DestroyWithOwner": "1",
                        "DestroyParentOnDeath": "0",
                        "FadeOutOnDestruction": "0",
                        "Scale": "1"
                    },
                    "EndPointChild": {
                        "LocalPosition": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRotation": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "PositionDeviation": [
                            "0",
                            "0"
                        ],
                        "RotationDeviation": [
                            "0",
                            "0"
                        ],
                        "BoneName": "\"\"",
                        "Type": "\"\"",
                        "Chance": "1",
                        "RelativeToBounds": "0",
                        "Attach": "0",
                        "DestroyWithOwner": "1",
                        "DestroyParentOnDeath": "0",
                        "FadeOutOnDestruction": "0",
                        "Scale": "1"
                    },
                    "Radius": "0",
                    "AllowSelfDamage": "0",
                    "IgnoreInvisibleAvatars": "1",
                    "DestroyBeamOnFire": "1",
                    "BeamTime": "0.5",
                    "ApplyRadialDamageOnMiss": "0",
                    "ApplyRadialDamageOnHit": "0"
                },
                "impact:Type": "/Lotus/Types/Weapon/RadialOnMissImpactBehavior",
                "impact:RadialOnMissImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.1",
                        "DT_PUNCTURE": "0.69999999",
                        "DT_SLASH": "0.19999999",
                        "Amount": "350",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            "PT_RAGDOLL"
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        "PT_RAGDOLL"
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "0.375",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "deflectRange": [
                        "0",
                        "1"
                    ],
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "1",
                    "criticalHitChance": "0.31999999",
                    "criticalHitDamageMultiplier": "2.8",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0",
                    "ApplyRadialDamageOnMiss": "1",
                    "ApplyRadialDamageOnHit": "1",
                    "RadialDamage": {
                        "baseAmount": "100",
                        "baseProcChance": "0.1",
                        "DamagePercent": {
                            "DT_IMPACT": "1",
                            "DT_PUNCTURE": "0",
                            "DT_SLASH": "0",
                            "DT_FIRE": "0",
                            "DT_FREEZE": "0",
                            "DT_ELECTRICITY": "0",
                            "DT_POISON": "0",
                            "DT_EXPLOSION": "0",
                            "DT_RADIATION": "0",
                            "DT_GAS": "0",
                            "DT_MAGNETIC": "0",
                            "DT_VIRAL": "0",
                            "DT_CORROSIVE": "0",
                            "DT_RADIANT": "0",
                            "DT_SENTIENT": "0",
                            "DT_CINEMATIC": "0",
                            "DT_SHIELD_DRAIN": "0",
                            "DT_HEALTH_DRAIN": "0",
                            "DT_ENERGY_DRAIN": "0",
                            "DT_FINISHER": "0"
                        },
                        "radius": "3.5999999",
                        "ignoreSource": "1",
                        "fallOff": "0.40000001",
                        "checkForCover": "1",
                        "hitAirborneTargets": "1",
                        "staticCoverOnly": "0",
                        "minCoverDistance": "0",
                        "hitEffect": "\"\"",
                        "verticalImpulse": "0.15000001",
                        "horizontalImpulse": "0.1",
                        "hitType": "DHT_NONE",
                        "hostAuthoritative": "0",
                        "criticalChance": "0.31999999",
                        "criticalMultiplier": "2.8",
                        "procs": [
                            ""
                        ],
                        "deathProcs": [
                            ""
                        ],
                        "forcedSourceProcs": [
                            "PT_IMMOLATION",
                            "PT_STAGGERED",
                            "PT_BIG_STAGGER"
                        ]
                    },
                    "PvpRadialDamage": {
                        "baseAmount": "0",
                        "baseProcChance": "0",
                        "DamagePercent": {
                            "DT_IMPACT": "0",
                            "DT_PUNCTURE": "0",
                            "DT_SLASH": "0",
                            "DT_FIRE": "0",
                            "DT_FREEZE": "0",
                            "DT_ELECTRICITY": "0",
                            "DT_POISON": "0",
                            "DT_EXPLOSION": "0",
                            "DT_RADIATION": "0",
                            "DT_GAS": "0",
                            "DT_MAGNETIC": "0",
                            "DT_VIRAL": "0",
                            "DT_CORROSIVE": "0",
                            "DT_RADIANT": "0",
                            "DT_SENTIENT": "0",
                            "DT_CINEMATIC": "0",
                            "DT_SHIELD_DRAIN": "0",
                            "DT_HEALTH_DRAIN": "0",
                            "DT_ENERGY_DRAIN": "0",
                            "DT_FINISHER": "0"
                        },
                        "radius": "0",
                        "ignoreSource": "1",
                        "fallOff": "1",
                        "checkForCover": "1",
                        "hitAirborneTargets": "1",
                        "staticCoverOnly": "0",
                        "minCoverDistance": "0",
                        "hitEffect": "\"\"",
                        "verticalImpulse": "0.15000001",
                        "horizontalImpulse": "0.1",
                        "hitType": "DHT_NONE",
                        "hostAuthoritative": "0",
                        "criticalChance": "0",
                        "criticalMultiplier": "1",
                        "procs": [
                            ""
                        ],
                        "deathProcs": [
                            ""
                        ],
                        "forcedSourceProcs": [
                            ""
                        ]
                    },
                    "RadialDamageEffects": [
                        "/Lotus/Fx/Weapons/Corpus/Railgun/RailgunHit"
                    ],
                    "RadialDamageUpgradeType": "WEAPON_DAMAGE_AMOUNT"
                },
                "state:Type": "/EE/Types/Game/WeaponChargeBeamStateBehavior",
                "state:WeaponChargeBeamStateBehavior": {
                    "reloadTime": "1.8",
                    "fireRate": "80",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "0",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerCharge",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ClipSizeAffectsChargeTime": "0",
                    "ChargeTime": "0.5",
                    "MinChargeRatio": "1",
                    "UseClipSizeAsDamageMultiplier": "0",
                    "DamageMultiplier": "1",
                    "AutoFireWhenChargeCompleted": "1",
                    "FullChargeTimeLimit": "-1",
                    "PVPFullChargeTimeLimit": "-1",
                    "FireWhenFullChargeTimeExceeded": "0",
                    "QueueFiring": "1",
                    "QueueAbortsWhenReleased": "1",
                    "ChargeModifier": "WEAPON_FIRE_RATE",
                    "AlwaysApplyChargeRateModifier": "0",
                    "ReloadCancelsCharge": "1",
                    "MinDamageMultiplier": "1",
                    "MaxDamageMultiplier": "0",
                    "AmmoConsumedPerSecondAtFullCharge": "0",
                    "ReplicateFireStop": "0",
                    "CanInterruptReload": "0",
                    "BeamChild": {
                        "LocalPosition": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRotation": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "PositionDeviation": [
                            "0",
                            "0"
                        ],
                        "RotationDeviation": [
                            "0",
                            "0"
                        ],
                        "BoneName": "\"\"",
                        "Type": "\"\"",
                        "Chance": "1",
                        "RelativeToBounds": "0",
                        "Attach": "1",
                        "DestroyWithOwner": "1",
                        "DestroyParentOnDeath": "0",
                        "FadeOutOnDestruction": "0",
                        "Scale": "1"
                    },
                    "EndPointChild": {
                        "LocalPosition": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRotation": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "PositionDeviation": [
                            "0",
                            "0"
                        ],
                        "RotationDeviation": [
                            "0",
                            "0"
                        ],
                        "BoneName": "\"\"",
                        "Type": "\"\"",
                        "Chance": "1",
                        "RelativeToBounds": "0",
                        "Attach": "1",
                        "DestroyWithOwner": "1",
                        "DestroyParentOnDeath": "0",
                        "FadeOutOnDestruction": "0",
                        "Scale": "1"
                    },
                    "AttachToWeapon": "1"
                }
            },
            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
                "fire:LotusWeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "1",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "0",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/RifleAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "ConsumesChargesForFire": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/HuntingBowHipAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/HuntingBowAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "\"\"",
                    "AIMED_CAMERA_RECOIL": "\"\"",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "0",
                        "LocalPos": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRot": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "UsePrevResults": "0",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "CorpusRailgunProjectile",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "CorpusRailgunChargedProjectile",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "UpdateFirePositionPerIteration": "0",
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "MultiShotProjectileType": "\"\"",
                    "MultiShotChargedProjectileType": "\"\"",
                    "PvpProjectileType": "CorpusRailgunProjectilePvP",
                    "PvpChargedProjectileType": "CorpusRailgunChargedProjectilePvP",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "/Lotus/Fx/Weapons/Grineer/GrnGrenadeLauncher/GrnGrenadeLauncherArc",
                    "ArcEndEffectType": "/Lotus/Fx/Weapons/Grineer/GrnGrenadeLauncher/GrnGrenadeLauncherArcEnd",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.33333299",
                        "DT_PUNCTURE": "0.33333299",
                        "DT_SLASH": "0.33333403",
                        "Amount": "10",
                        "ProcChance": "0.2",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "deflectRange": [
                        "0",
                        "1"
                    ],
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "1",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2.5",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponChargedStateBehavior",
                "state:WeaponChargedStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "60",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "1",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_HEAVYTHROW",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "0",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "1",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerCharge",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ClipSizeAffectsChargeTime": "0",
                    "ChargeTime": "0.5",
                    "MinChargeRatio": "0",
                    "UseClipSizeAsDamageMultiplier": "0",
                    "DamageMultiplier": "1",
                    "AutoFireWhenChargeCompleted": "1",
                    "FullChargeTimeLimit": "-1",
                    "PVPFullChargeTimeLimit": "-1",
                    "FireWhenFullChargeTimeExceeded": "0",
                    "QueueFiring": "1",
                    "QueueAbortsWhenReleased": "0",
                    "ChargeModifier": "WEAPON_CHARGE_RATE",
                    "AlwaysApplyChargeRateModifier": "0",
                    "ReloadCancelsCharge": "1",
                    "MinDamageMultiplier": "1",
                    "MaxDamageMultiplier": "0",
                    "AmmoConsumedPerSecondAtFullCharge": "0",
                    "ReplicateFireStop": "0",
                    "CanInterruptReload": "0"
                }
            }
        ],
        "HolsterCategory": "RIFLE",
        "StealthXpMultiplier": [
            "1",
            "2"
        ],
        "CompatibilityTags": [
            "PROJECTILE",
            "SNIPER_AMMO"
        ],
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "PickUpMesh": "CorpusRailgun_skel.fbx",
        "InventorySlot": "SLOT_2",
        "FIRST_PERSON_ATTACHMENT": {
            "MAIN_HAND": [
                "BoneName=GAME_R1_WEAPON1"
            ]
        },
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "CorpusRailgunAttachment"
            },
            "OFF_HAND": [
                "BoneName=GAME_L1_WEAPON1"
            ]
        },
        "HolsterBone1Name": "GAME_R1_WEAPON",
        "HolsterBone1Position": [
            "0.050000001",
            "0.035",
            "0"
        ],
        "HolsterBone1Rotation": [
            "0.70710677",
            "0.70710677",
            "0",
            "0"
        ],
        "GripType": "SPEAR",
        "PickUpText": "/Game/Pickup_ItemName",
        "PremiumPrice": "150",
        "LocalizeDescTag": "/Lotus/Language/Weapons/CorpusSpearGunDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/CorpusSpearGun.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Ferrox.png",
        "FeaturedTexture": "/Lotus/Interface/Graphics/Store/Banners/CorpusRailgun.png",
        "ExcludeFromCodex": "0",
        "AvailableOnPvp": "1",
        "HasAlternateFire": "1",
        "UseWeaponHandForAim": "1",
        "WeaponHandAimOffset": [
            "0",
            "0",
            "0.40000001"
        ],
        "DefaultUpgrades": [
            "GunSpearInnateMod"
        ],
        "PVPAmmoCapacity": "20",
        "AmmoClipSize": "10",
        "PVPAmmoClipSize": "10",
        "StateAnimations": [
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/SpearGun/ReloadCrpRailgun_anim.fbx",
                "behaviorIndex": "0"
            },
            {
                "state": "WS_EQUIP",
                "animation": "/Lotus/Animations/Tenno/Movement/SpearGun/Equip_anim.fbx",
                "behaviorIndex": "0"
            },
            {
                "state": "WS_UNEQUIP",
                "animation": "/Lotus/Animations/Tenno/Movement/SpearGun/Unequip_anim.fbx",
                "behaviorIndex": "0"
            }
        ],
        "RequiredLevel": "14",
        "PVPValue": {
            "Range": [
                "800",
                "800"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "80"
        },
        "DamageDoneScript": {
            "Script": "/Lotus/Scripts/ChannelingFX.lua",
            "Function": "NotifyOnDamageDone",
            "_effectsToRemove": [
                "/Lotus/Fx/Enemies/GrineerDeathLeadUp",
                "/Lotus/Fx/Enemies/GrineerVIPDeathLeadUp"
            ],
            "_fxToAttach": "/Lotus/Fx/Weapons/Corpus/Railgun/RailgunDeathEffects",
            "_decoEffect": "/Lotus/Fx/Fire/ChannelingDissolveDeco",
            "_weightModifier": "0.89999998",
            "_speed": "0.55000001",
            "_cloakColorMult": "2",
            "_ApplyEnergyColor": "1",
            "_excludedAvatarTypes": [
                "/Lotus/Types/Enemies/Sentients/Eidolon/SentientTeralystAvatar"
            ]
        },
        "OmegaAttenuation": "1.15",
        "FireModes": [
            {
                "localizedTag": "/Lotus/Language/Menu/Loadout_TriggerCharge",
                "behaviorIndex": "0"
            },
            {
                "localizedTag": "/Lotus/Language/Weapons/SpearAltFire",
                "behaviorIndex": "1"
            }
        ],
        "ArcaneApertureType": "/Lotus/Types/Items/ArcaneApertures/RifleArcaneAperture"
    }

    鐵晶磁軌炮

    (英文:FERROX)釋放一道電離的死光,或擲出鐵晶磁軌炮以產生一個敵人無法逃脫的局部吸引力場。

    PREMIUM 150
    彈夾容量10
    ARTIFACT
    TAG穿刺, 步槍, 狙擊槍, UNIQUE
    精通段位14
    DT_PHYSICAL (350)
    切割70
    穿刺245
    衝擊35
    狀態觸發10%
    暴擊機率32%
    暴擊倍率2.8x
    噪音引起警戒
    攻擊速度1.333
    裝填速度1.8
    射擊模式蓄力
    DT_PHYSICAL (10)
    切割3.33
    穿刺3.33
    衝擊3.33
    狀態觸發20%
    噪音引起警戒
    攻擊速度1
    裝填速度2
    射擊模式蓄力
    NameDesc
    FERROX
    鐵晶磁軌炮
    來源: 氏族 (Energy) [精通段位:14]
  • 藍圖價格: 30,000
  • 電磁力場裝置 (5)
  • 合金板 (30000)
  • 回收金屬 (35000)
  • FORMA (1)
  • 建造價格: 30,000
  • FERROX, 鐵晶磁軌炮

    Details

    {
        "BackgroundIcon": "/Lotus/Interface/Icons/Store/BlueprintOverlay.png",
        "ProductCategory": "Recipes",
        "LocalizeTag": "/Lotus/Language/Weapons/CorpusSpearGunName",
        "LocalizeDescTag": "/Lotus/Language/Weapons/CorpusSpearGunDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/CorpusSpearGun.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Ferrox.png",
        "TypeName": "/Lotus/Types/Recipes/Weapons/CorpusRailgunBlueprint",
        "RegularPrice": "30000",
        "SellingPrice": "2500",
        "ShowInMarket": "0",
        "RequiredLevel": "14",
        "Giftable": "0",
        "ExcludeFromCodex": "0",
        "UseAlternateItemDisplay": "1",
        "ResultItem": "/Lotus/StoreItems/Weapons/Corpus/LongGuns/Spears/Railgun/CorpusRailgun",
        "Ingredients": [
            {
                "ItemType": "/Lotus/Types/Items/Research/EnergyComponent",
                "ItemCount": "5"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/AlloyPlate",
                "ItemCount": "30000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Salvage",
                "ItemCount": "35000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Forma",
                "ItemCount": "1"
            }
        ],
        "BuildTime": "86400",
        "BuildPrice": "30000",
        "SkipBuildTimePrice": "35",
        "IsResearch": "1",
        "ResearchIngredients": [
            {
                "ItemType": "/Lotus/Types/Items/Research/EnergyFragment",
                "ItemCount": "80000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Ferrite",
                "ItemCount": "350000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Circuits",
                "ItemCount": "55000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/OxiumAlloy",
                "ItemCount": "50000"
            }
        ],
        "TechPrereq": "/Lotus/Weapons/ClanTech/Energy/ChainLightningRifleBlueprint"
    }
    {
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/Weapons/CorpusSpearGunName",
        "LocalizeDescTag": "/Lotus/Language/Weapons/CorpusSpearGunDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/CorpusSpearGun.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Ferrox.png",
        "TypeName": "/Lotus/Weapons/Corpus/LongGuns/Spears/Railgun/CorpusRailgun",
        "PremiumPrice": "150",
        "SellingPrice": "7500",
        "RequiredLevel": "14",
        "StatsCount": "2",
        "AvailableOnPvp": "1",
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        "RecipeHelpText": "/Lotus/Language/Dojo/ResearchLabCorpusName",
        "DisplayRecipe": "/Lotus/Types/Recipes/Weapons/CorpusRailgunBlueprint",
        "FeaturedTexture": "/Lotus/Interface/Graphics/Store/Banners/CorpusRailgun.png",
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        "GripType": "SPEAR"
    }

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