伊格尼斯

Name
ammo750
name伊格尼斯
slot1
tags
Array
(
    [0] => Grineer
)
typeRifle
noise引起警戒
damage33.0 heat
trigger連射
accuracy100
categoryPrimary
fireRate8
tradablefalse
buildTime86400
multishot1
patchlogs
[
    {
        "url": "https://forums.warframe.com/topic/1189247-warframe-revised-railjack-revisited-part-1-update-274/",
        "date": "2020-05-01T13:21:46Z",
        "name": "Warframe Revised: Railjack Revisited (Part 1): Update 27.4",
        "fixes": "Fixed Rhino Stomp, Convergence Orbs, and the Ignis shooting FX appearing translucent when Adaptive Exposure is enabled. As reported here: https://forums.warframe.com/topic/1119942-semi-transparent-objectstextures-almost-invisible/",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/e969430fdbe58fef45f62420e448ee81.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1172454-warframe-revised-update-2720/",
        "date": "2020-03-05T15:32:32Z",
        "name": "Warframe Revised: Update 27.2.0",
        "fixes": "Fixed Ignis’ Energy color appearing defaulted in reflections when in mission. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1151428-empyrean-update-27/",
        "date": "2019-12-13T02:34:29Z",
        "name": "Empyrean: Update 27",
        "fixes": "",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/c3c80f99d062c0d0f1950fe82d5a60f5.jpg",
        "changes": "Ignis: 0.55->0.6",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1116515-wukong-deluxe-update-2550-25501/",
        "date": "2019-07-31T18:05:01Z",
        "name": "Wukong Deluxe: Update 25.5.0 + 25.5.0.1",
        "fixes": "Fixed new Clan members able to Research the Ignis Wraith in a Clan that does not have access to that specific Research. ",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/10f57f536898b00d489655e1161bc09c.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1115040-hotfix-2543/",
        "date": "2019-07-26T20:38:40Z",
        "name": "Hotfix 25.4.3",
        "fixes": "",
        "changes": "Made a micro optimization to Ignis effect scripts.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1105676-the-jovian-concord-hotfix-2523/",
        "date": "2019-06-25T18:04:46Z",
        "name": "The Jovian Concord: Hotfix 25.2.3",
        "fixes": "",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/f1b2074d42ab2913ea8c08aeda068d6e.jpg",
        "changes": "Tweaked material layer coverage for the Ignis Towsun Skin clip. ",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1099109-the-jovian-concord-hotfix-2508/",
        "date": "2019-05-31T20:15:29Z",
        "name": "The Jovian Concord: Hotfix 25.0.8",
        "fixes": "Fixed the Ignis Energy color persisting as default. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1067397-buried-debts-update-2440/",
        "date": "2019-03-08T02:01:23Z",
        "name": "Buried Debts: Update 24.4.0",
        "fixes": "Fixed an issue with Mesa's Ballistic Battery not working with the Ignis. ",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/f07ee60119e2c8efc746da7ecf4cb49e.png",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/928296-shrine-of-the-eidolon-update-22140/",
        "date": "2018-03-01T18:20:15Z",
        "name": "Shrine of the Eidolon: Update 22.14.0",
        "fixes": "",
        "changes": "Fixed missing fire FX when using the Ignis/Ignis Wraith with Blast Damage.\nEnd point of Ignis weapons are now 1m from 3m in Conclave.\nIgnis magazine capacity reduced to 30 in Conclave.\nIgnis Wraith mag capacity reduced to 40 in Conclave.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/924885-shrine-of-the-eidolon-hotfix-22133/",
        "date": "2018-02-21T20:18:33Z",
        "name": "Shrine of the Eidolon: Hotfix 22.13.3",
        "fixes": "",
        "changes": "Ignis and Ignis Wraith are now usable in Conclave.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/867056-plains-of-eidolon-update-2210/",
        "date": "2017-10-25T20:57:43Z",
        "name": "Plains of Eidolon: Update 22.1.0",
        "fixes": "Fixed Ignis (and similar weapons) being able to damage friendly Gara's Spectrorage mirrors.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/795965-octavia%E2%80%99s-anthem-hotfix-2046/",
        "date": "2017-05-11T19:05:55Z",
        "name": "Octavia’s Anthem: Hotfix 20.4.6",
        "fixes": "Fixed continuous weapons (Ignis, etc) getting extreme Range when used in Limbo’s Stasis. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/788574-octavia%E2%80%99s-anthem-hotfix-2023/",
        "date": "2017-04-19T22:08:42Z",
        "name": "Octavia’s Anthem: Hotfix 20.2.3",
        "fixes": "Fixed continuous weapons (Ignis, etc) receiving extreme Range when used with Limbo’s Stasis.\nFixed an issue with the Ignis Wraith Research being available for unqualified clans. Any clans with this will have it removed following a script. 4/20/2017 Update: The Script has been run and 1644 Clans have had the unearned research removed.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/785788-octavia%E2%80%99s-anthem-update-2020/",
        "date": "2017-04-12T18:04:21Z",
        "name": "Octavia’s Anthem: Update 20.2.0",
        "fixes": "Fixed trading for the Ignis Wraith Blueprint resulting in having the Ignis Wraith Research in an unqualified Dojo.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/780658-octavias-anthem-hotfix-2007/",
        "date": "2017-03-30T19:04:41Z",
        "name": "Octavia's Anthem: Hotfix 20.0.7",
        "fixes": "Fixed a crash when firing the Ignis while in Limbo’s Stasis.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/776642-octavias-anthem-update-20/",
        "date": "2017-03-24T19:46:02Z",
        "name": "Octavia's Anthem: Update 20",
        "fixes": "Fixed an outdated model of the Ignis being visible in the Clan Training Diorama.\nFixed the Ignis firing FX sometime not showing up if you tap the fire button.\nFixed issue where players could get hit and take fire Proc damage when outside FX range of Scorch's Ignis.\nFixed Hyekka Master and Scorch’s firing their Ignis’ too high.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/768981-the-pacifism-defect-hotfix-19121191211/",
        "date": "2017-03-03T21:09:24Z",
        "name": "The Pacifism Defect: Hotfix 19.12.1+19.12.1.1",
        "fixes": "Fixed the Hyekka Master being able to hit Limbo in the Rift with her Ignis if there are other enemies around Limbo.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/767736-banshee-prime-hotfix-19115-19116/",
        "date": "2017-02-28T22:44:49Z",
        "name": "Banshee Prime: Hotfix 19.11.5 + 19.11.6",
        "fixes": "",
        "changes": "Ignis flame FX and the transition of Ignis’ flame particles fading on ceasefire has been visually improved!",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/655270-hotfix-18132/",
        "date": "2016-06-01T22:37:51Z",
        "name": "Hotfix 18.13.2",
        "fixes": "Hyekka Masters: Fixed the Hyekka Master’s Ignis dealing damage through walls.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/635853-hotfix-1881/",
        "date": "2016-04-08T16:07:16Z",
        "name": "Hotfix 18.8.1",
        "fixes": "",
        "changes": "•    Reduced the Hyekka Master’s Ignis damage by almost half and reduced the status chance by 10%. ",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/635136-update-1880/",
        "date": "2016-04-06T20:31:30Z",
        "name": "Update 18.8.0",
        "fixes": "•    Fixed Hush and Hushed Invisibility not applying to the Ignis.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/618642-update-185-sands-of-inaros-%C2%A0/",
        "date": "2016-03-04T18:20:53Z",
        "name": "Update 18.5: Sands of Inaros",
        "fixes": "Slightly adjusted the Ignis’ audio FX.\nFixed the Grakata, Prisma Grakata, and Embolist improperly using the Ignis’ reload animation.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/594795-hotfix-1831-18311/",
        "date": "2016-01-14T22:50:51Z",
        "name": "Hotfix 18.3.1 + 18.3.1.1",
        "fixes": "Fixed an improper fire visual FX that would appear on the Ignis in the Arsenal.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/591319-hotfix-1822/",
        "date": "2016-01-07T22:26:17Z",
        "name": "Hotfix 18.2.2",
        "fixes": "Fixed the Ignis model not looking properly when the weapon is stolen from the Drahk Master and placed on the ground.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/552544-update-1790/",
        "date": "2015-10-28T15:12:27Z",
        "name": "Update 17.9.0",
        "fixes": "",
        "changes": "The Ignis will now char the corpses of enemies slain.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/549118-update-1780/",
        "date": "2015-10-21T21:58:23Z",
        "name": "Update 17.8.0",
        "fixes": "The Twin Basolk are nasty little hatchets that slice through steel as if it were flesh and the Ignis gets a completely new look!",
        "changes": "",
        "additions": "The Ignis has received a visual overhaul and has received the following stat changes:"
    },
    {
        "url": "https://forums.warframe.com/topic/424657-hotfix-1604/",
        "date": "2015-03-23T22:18:24Z",
        "name": "Hotfix 16.0.4",
        "fixes": "Increased the brightness of flames produced by the Ignis.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/245171-update-1371/",
        "date": "2014-06-12T19:52:13Z",
        "name": "Update 13.7.1",
        "fixes": "",
        "changes": "Improved the performance of the Ignis visual effects.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/231590-update-1330-pack-hunters/",
        "date": "2014-05-14T23:33:51Z",
        "name": "Update 13.3.0: Pack Hunters",
        "fixes": "Fixed an issue with the Grakata and Ignis not properly aiming if the player attempted to aim while in the middle of a reload animation",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/186244-update-1230-the-grustrag-three/",
        "date": "2014-02-27T05:01:52Z",
        "name": "Update 12.3.0: The Grustrag Three",
        "fixes": "Fixed Ignis not using energy colour.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/161101-update-1160/",
        "date": "2014-01-08T22:33:40Z",
        "name": "Update 11.6.0",
        "fixes": "",
        "changes": "Changed logic that determines visual representation of damage mods on continuous-fire weapons (eg: Synapse, Ignis, etc).",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/132825-update-11-valkyr-unleashed/",
        "date": "2013-11-21T00:23:32Z",
        "name": "Update 11: Valkyr Unleashed",
        "fixes": "",
        "changes": "Fixed issue that allowed spectators to fire the Ignis and Flux rifle while spectating in Conclave",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/120557-update-1040/",
        "date": "2013-10-16T22:44:00Z",
        "name": "Update 10.4.0",
        "fixes": "",
        "changes": "Changed Ignis’s default colour to represent realistic fire, not white flames.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/118455-hotfix-1032/",
        "date": "2013-10-10T20:25:01Z",
        "name": "Hotfix 10.3.2",
        "fixes": "Fix for Flux Rifle and Ignis not being able to damage reactor cores or Orokin death orbs.\nThe above fix also fixes not being able to pop Saryn's venom orbs with Flux Rifle & Ignis.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/117806-update-1030-hump-day/",
        "date": "2013-10-09T22:12:04Z",
        "name": "Update 10.3.0: Hump Day!",
        "fixes": "Fixed continuous fire AoE weapons (Ignis, Embolist) from hitting the same target multiple times per shot when in ragdoll.\nFixed weapons that played reload sounds twice (Ignis, Grakata, Embolist)\nFixed Ignis and other weapons causing Pickups to go crazy if they had not come to rest in Conclave duels.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/113787-update-1020/",
        "date": "2013-09-27T19:52:28Z",
        "name": "Update 10.2.0",
        "fixes": "Fix for Ignis and other weapons causing Pickups to go crazy by flying off the map if they had not come to rest.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/92568-update-95-operation-arid-fear/",
        "date": "2013-08-09T21:23:06Z",
        "name": "Update 9.5: Operation Arid Fear",
        "fixes": "",
        "changes": "Added custom reload sounds for Strun, Dera, Supra, Gorgon, Ignis, Grakata, Acrid, Kraken, Hek, and Lex.\nFX tweaks to Ignis",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/64338-hotfix-812/",
        "date": "2013-06-13T14:02:52Z",
        "name": "Hotfix 8.1.2",
        "fixes": "Fixed Ignis and Flux Rifle showing a clip size of 1.$ in the arsenal",
        "changes": "",
        "additions": ""
    }
]
buildPrice30000
masteryReq5
polarities
Array
(
)
procChance0.26999998
projectileDischarge
reloadTime2
uniqueName/Lotus/Weapons/ClanTech/Chemical/FlameThrower
codexSecretfalse
damageTypes
Array
(
    [heat] => 33
)
description(英文:IGNIS)伊格尼斯能產生一股強烈的熱浪。
disposition1
totalDamage33
magazineSize150
buildQuantity1
damagePerShot
  • DT_FIRE: 33
  • consumeOnBuild1
    criticalChance0.11
    productCategoryLongGuns
    omegaAttenuation0.60000002
    criticalMultiplier2
    skipBuildTimePrice35

    Details

    {
        "MarketMode": "MM_HIDDEN",
        "ArtifactSlots": [
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_TACTIC"
        ],
        "WeaknessBonus": "0",
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/ClanTech/FlameThrower",
        "HitSound": "\"\"",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/RifleUpperBack"
            ]
        },
        "SellingPrice": "7500",
        "DisableFireWhileMainHandMeleeing": "0",
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionOutLocal",
        "Behaviors": [
            {
                "fire:Type": "/Lotus/Types/Game/LotusBeamFireBehavior",
                "fire:LotusBeamFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/RifleAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "ConsumesChargesForFire": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/MediumWeaponHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/MediumWeaponAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0"
                    },
                    "AutoTargetChance": "0",
                    "traceDistance": "20",
                    "PvpTraceDistance": "8",
                    "punctureHitEffect": "\"\"",
                    "InfinitePunctureDepth": "0",
                    "tracePunctureDepth": "0",
                    "PunchthroughIgnoresAvatars": "1",
                    "ForceCameraAimForLocalPlayer": "1",
                    "AimTranslationOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "AimDirOverride": [
                        "0",
                        "0",
                        "0"
                    ],
                    "UseVisibilityRaycast": "0",
                    "IgnorePickups": "1",
                    "CollectorTargetTag": "\"\"",
                    "CollectorWeaponType": "\"\"",
                    "CollectorScanTargetType": "\"\"",
                    "WhizSound": "\"\"",
                    "WhizRadius": [
                        "3",
                        "50"
                    ],
                    "WhizDeviation": "1",
                    "WhizChance": "0",
                    "WhizzByRemoteMinDistance": "15",
                    "TraceRadius": "0.15000001",
                    "PvpTraceRadius": "0",
                    "RefinedSweep": "0",
                    "AffectedByStasis": "1",
                    "AdjustAimWithAvatarUp": "0",
                    "RiftStasisWeight": "42",
                    "CloakShieldType": "/Lotus/Upgrades/Focus/Defense/Objects/CloakShieldDeco",
                    "MaxTraceDistanceTime": "0.30000001",
                    "RetractTime": "0.25",
                    "AttachToWeapon": "1",
                    "UseWeaponAttachmentFirePos": "0",
                    "MultiBeam": "0",
                    "BeamChild": {
                        "LocalPosition": [
                            "0",
                            "0.1",
                            "0.69999999"
                        ],
                        "LocalRotation": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "PositionDeviation": [
                            "0",
                            "0"
                        ],
                        "RotationDeviation": [
                            "0",
                            "0"
                        ],
                        "BoneName": "GAME_R1_WEAPON1",
                        "Type": "/Lotus/Fx/Weapons/FlameThrower/FlameThrowerBeam",
                        "Chance": "1",
                        "RelativeToBounds": "0",
                        "Attach": "1",
                        "DestroyWithOwner": "1",
                        "DestroyParentOnDeath": "0",
                        "FadeOutOnDestruction": "0",
                        "Scale": "1",
                        "InventoryHand": "MAIN_HAND"
                    },
                    "BeamFirstPersonAttachOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "ChargeUp": {
                        "ChargingUpBeamType": {
                            "LocalPosition": [
                                "0",
                                "0",
                                "0"
                            ],
                            "LocalRotation": [
                                "0",
                                "0",
                                "0",
                                "1"
                            ],
                            "PositionDeviation": [
                                "0",
                                "0"
                            ],
                            "RotationDeviation": [
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                            "BoneName": "\"\"",
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                            "RelativeToBounds": "0",
                            "Attach": "1",
                            "DestroyWithOwner": "1",
                            "DestroyParentOnDeath": "0",
                            "FadeOutOnDestruction": "0",
                            "Scale": "1",
                            "InventoryHand": "MAIN_HAND"
                        },
                        "ChargeUpTime": "2"
                    },
                    "MultiLockSingleTarget": "0",
                    "LockOnBeamType": "\"\"",
                    "StasisOverrideBeamType": "/Lotus/Fx/PowersuitAbilities/Magician/StasisBackupBeam",
                    "EndPointChild": {
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                            "0",
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                        "RotationDeviation": [
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                        "BoneName": "\"\"",
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                        "DestroyParentOnDeath": "0",
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                    },
                    "Radius": "3",
                    "AllowSelfDamage": "0",
                    "IgnoreInvisibleAvatars": "1",
                    "StasisCollapseTime": "2.5",
                    "RecoilOnFire": "1",
                    "RecoilRate": "60",
                    "RecoilIntensityFireTime": "1",
                    "RecoilCurve": "RC_LINEAR",
                    "RecoilStrength": [
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                    ],
                    "LockOnRecoilTime": "0",
                    "LockOnRecoilStrength": [
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                    ],
                    "PvpRadius": "1",
                    "UseBeamSpread": "0",
                    "UseFanSpread": "0",
                    "ReverseSpread": "0",
                    "UseSmoothedAccuracy": "1",
                    "SmoothedAccuracyStyle": "SAS_CARTESIAN",
                    "SmoothTime": "0.25",
                    "AttenuateSpreadForCharge": "0",
                    "AttenuationAtMaxCharge": "1",
                    "ExpansionTime": "1",
                    "CollapseTime": "1",
                    "InnerRingMultiplier": "0.89999998",
                    "UseInnerRing": "1",
                    "ConvergeanceStyle": "CS_ALWAYS",
                    "ForceFiringUntilSpread": "0",
                    "ForceFireLoop": "0",
                    "DeactivateConsumesAmmo": "1",
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                            "DestroyParentOnDeath": "0",
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                        },
                        "DT_FREEZE": {
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                                "0",
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                            "LocalRotation": [
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                                "0",
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                            "BoneName": "\"\"",
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                            "DestroyWithOwner": "1",
                            "DestroyParentOnDeath": "0",
                            "FadeOutOnDestruction": "0",
                            "Scale": "1"
                        },
                        "DT_ELECTRICITY": {
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                                "0",
                                "0"
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                            "LocalRotation": [
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                            "BoneName": "\"\"",
                            "Type": "\"\"",
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                            "DestroyWithOwner": "1",
                            "DestroyParentOnDeath": "0",
                            "FadeOutOnDestruction": "0",
                            "Scale": "1"
                        },
                        "DT_POISON": {
                            "LocalPosition": [
                                "0",
                                "0",
                                "0"
                            ],
                            "LocalRotation": [
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                                "0",
                                "0",
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                            "DestroyParentOnDeath": "0",
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                        "DT_EXPLOSION": {
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                            "BoneName": "\"\"",
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                            "FadeOutOnDestruction": "0",
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                        },
                        "DT_GAS": {
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                            "BoneName": "\"\"",
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                            "DestroyParentOnDeath": "0",
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                        },
                        "DT_MAGNETIC": {
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                        },
                        "DT_VIRAL": {
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                        },
                        "DT_ENERGY_DRAIN": {
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                            "DestroyParentOnDeath": "0",
                            "FadeOutOnDestruction": "0",
                            "Scale": "1"
                        },
                        "DT_FINISHER": {
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                            "LocalRotation": [
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                        }
                    },
                    "DarkSectorBeamBone": "GAME_L1_WEAPON1"
                },
                "impact:Type": "/EE/Types/Game/WeaponBeamImpactBehavior",
                "impact:WeaponBeamImpactBehavior": {
                    "AttackData": {
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                        ],
                        "ForcedDeathProcs": [
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                        ],
                        "HitType": "DHT_NONE",
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                    },
                    "PvpForcedProcs": [
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                    ],
                    "PvpForcedDeathProcs": [
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                    ],
                    "DamageUpgradeTypes": [
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                    ],
                    "damageFallOff": [
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                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "0.74000001",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
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                    ],
                    "impulseFallOff": [
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                    ],
                    "minImpulseFallOff": "1",
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                    "pushMagnitude": [
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                    ],
                    "pushMagnitudeFallOff": [
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                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Grineer/Ignis/IgnisHitEffect",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "deflectRange": [
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                        "1"
                    ],
                    "AltEffectHands": [
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                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.11",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
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                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "1",
                    "IgnoreHeadshotBonusPvp": "0",
                    "ContinuousDamageAttenuation": [
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                        "1"
                    ],
                    "ContinuousDamageAttenuationTime": "0.60000002",
                    "ContinuousDamageAttenuationCooldownTime": "2",
                    "ContinuousDamageAttenuationCooldownDelay": "0.80000001",
                    "AttenuateContinuousDamagePerTarget": "1",
                    "LockedOnHitEffect": "\"\""
                },
                "state:Type": "/EE/Types/Game/WeaponBeamStateBehavior",
                "state:WeaponBeamStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "480",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0.02",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerContinous",
                    "BehaviorTag": "/Lotus/Language/Menu/Loadout_TriggerContinous",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0"
                }
            }
        ],
        "HolsterCategory": "RIFLE",
        "StealthXpMultiplier": [
            "1",
            "2"
        ],
        "CompatibilityTags": [
            "BEAM",
            "ASSAULT_AMMO",
            "AOE"
        ],
        "HitHeadSound": "\"\"",
        "PickUpMesh": "/Lotus/Weapons/Grineer/LongGuns/GrineerFlameThrower/NewVersion/GrnIgnis_skel.fbx",
        "EquipTime": "1.1",
        "InventorySlot": "SLOT_2",
        "FIRST_PERSON_ATTACHMENT": {
            "MAIN_HAND": [
                "BoneName=GAME_C1_RIFLEATTACH"
            ]
        },
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
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                    "0",
                    "0",
                    "-0.043618999",
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                ],
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            }
        },
        "HolsterBone1Name": "GAME_C1_RIFLEATTACH",
        "HolsterBone1Position": [
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            "0.035",
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        ],
        "HolsterBone1Rotation": [
            "0.70710677",
            "0.70710677",
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            "0"
        ],
        "PickUpText": "/Lotus/Language/Items/RiflePickup",
        "RemovedWithOwnerAfterDrop": "0",
        "LocalizeDescTag": "/Lotus/Language/ClanTech/FlameThrowerDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrineerFlameThrower.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Ignis.png",
        "ExcludeFromCodex": "0",
        "AvailableOnPvp": "1",
        "UseWeaponHandForAim": "1",
        "WeaponHandAimOffset": [
            "0",
            "0.039999999",
            "0.25"
        ],
        "UseGripOffset": "1",
        "GripPositionOffset": [
            "-0.059999999",
            "-0.045000002",
            "0.1"
        ],
        "GripRotationOffset": [
            "0",
            "0.70667601",
            "-0.70710677",
            "0.024677999"
        ],
        "RecordFireEvent": "0",
        "ZoomLevels": [
            {
                "OverrideCameraShake": "0",
                "zoomShake": {
                    "ShakeFactorPos": "0.039999999",
                    "ShakeFactorRot": [
                        "0.079999998",
                        "0.079999998",
                        "0.079999998"
                    ],
                    "ShakeSpeed": "2",
                    "ShakeAmbient": "0",
                    "ShakeDampening": "1.5",
                    "SwaySpeed": "1",
                    "SwayAmplitude": "0.1"
                },
                "aimFOVMultiplier": "1.2",
                "Upgrades": [
                    ""
                ],
                "LocOverrides": [
                    ""
                ],
                "Sound": "\"\""
            }
        ],
        "InfiniteClipSizeForNpcs": "1",
        "AmmoCapacity": "750",
        "PVPAmmoCapacity": "120",
        "AmmoClipSize": "150",
        "PVPAmmoClipSize": "30",
        "UIReticuleScale": "0.5",
        "UIReticuleAim": "0",
        "StateAnimations": [
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/Rifle/ReloadIgnisFlameThrower_anim.fbx",
                "behaviorIndex": "0"
            }
        ],
        "RequiredLevel": "5",
        "PVPValue": {
            "Range": [
                "600",
                "600"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "60"
        },
        "OmegaAttenuation": "0.60000002",
        "ArcaneApertureType": "/Lotus/Types/Items/ArcaneApertures/RifleArcaneAperture"
    }

    伊格尼斯

    (英文:IGNIS)伊格尼斯能產生一股強烈的熱浪。

    彈夾容量150
    ARTIFACT
    TAGHEAT, 突擊步槍, 步槍, 主要武器
    精通段位5
    DT_FIRE (33)
    DT_FIRE33
    狀態觸發27%
    暴擊機率11%
    暴擊倍率2x
    噪音引起警戒
    攻擊速度8
    裝填速度2
    射擊模式連射
    NameDesc
    IGNIS
    伊格尼斯
    來源: 氏族 (Chem) [精通段位:5]
  • 爆燃噴射器 (2)
  • 奈米胞子 (5000)
  • 鐵氧體 (5000)
  • FORMA (1)
  • 建造價格: 30,000
  • IGNIS, 伊格尼斯

    Details

    {
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/ClanTech/FlameThrower",
        "LocalizeDescTag": "/Lotus/Language/ClanTech/FlameThrowerDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrineerFlameThrower.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Ignis.png",
        "TypeName": "/Lotus/Weapons/ClanTech/Chemical/FlameThrower",
        "SellingPrice": "7500",
        "ShowInMarket": "0",
        "RequiredLevel": "5",
        "Giftable": "0",
        "AvailableOnPvp": "1",
        "SearchTags": [
            "/Lotus/Language/Game/DT_FIRE_NoIcon",
            "/Lotus/Language/Items/AssaultRifleCategoryName",
            "/Lotus/Language/Items/RifleCategoryName",
            "/Lotus/Language/Menu/Loadout_LongGun"
        ],
        "RecipeHelpText": "/Lotus/Language/Dojo/ResearchLabGrineerName",
        "DisplayRecipe": "/Lotus/Weapons/ClanTech/Chemical/FlameThrowerBlueprint",
        "ExcludeFromCodex": "0",
        "GripType": "GUN_TWO_HAND"
    }
    {
        "BackgroundIcon": "/Lotus/Interface/Icons/Store/BlueprintOverlay.png",
        "ProductCategory": "Recipes",
        "LocalizeTag": "/Lotus/Language/ClanTech/FlameThrower",
        "LocalizeDescTag": "/Lotus/Language/ClanTech/FlameThrowerDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrineerFlameThrower.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Ignis.png",
        "TypeName": "/Lotus/Weapons/ClanTech/Chemical/FlameThrowerBlueprint",
        "SellingPrice": "2500",
        "ShowInMarket": "0",
        "RequiredLevel": "5",
        "Giftable": "0",
        "ExcludeFromCodex": "0",
        "UseAlternateItemDisplay": "1",
        "ResultItem": "FlameThrower",
        "Ingredients": [
            {
                "ItemType": "/Lotus/Types/Items/Research/ChemComponent",
                "ItemCount": "2"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Nanospores",
                "ItemCount": "5000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Ferrite",
                "ItemCount": "5000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Forma",
                "ItemCount": "1"
            }
        ],
        "BuildTime": "86400",
        "BuildPrice": "30000",
        "SkipBuildTimePrice": "35",
        "IsResearch": "1",
        "ResearchIngredients": [
            {
                "ItemType": "/Lotus/Types/Items/Research/ChemFragment",
                "ItemCount": "1000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Ferrite",
                "ItemCount": "40000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/PolymerBundle",
                "ItemCount": "50000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Plastids",
                "ItemCount": "15000"
            }
        ],
        "ResearchRegularPrice": "500000",
        "TechPrereq": "/Lotus/Types/Items/Research/ChemComponentBlueprint"
    }
    {
        "MarketMode": "MM_NONE",
        "ArtifactSlots": [
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_TACTIC"
        ],
        "WeaknessBonus": "0",
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/ClanTech/FlameThrower",
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/RifleUpperBack"
            ]
        },
        "SellingPrice": "7500",
        "DisableFireWhileMainHandMeleeing": "0",
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionOutLocal",
        "Behaviors": [
            {
                "fire:Type": "/Lotus/Types/Game/LotusBeamFireBehavior",
                "fire:LotusBeamFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
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                                    "0"
                                ],
                                "fireRate": [
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                                    "0"
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                        },
                        "aimError": [
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                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
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                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
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                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/RifleAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/MediumWeaponHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/MediumWeaponAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0"
                    },
                    "AutoTargetChance": "0",
                    "traceDistance": "20",
                    "PvpTraceDistance": "8",
                    "punctureHitEffect": "\"\"",
                    "InfinitePunctureDepth": "0",
                    "tracePunctureDepth": "0",
                    "PunchthroughIgnoresAvatars": "1",
                    "ForceCameraAimForLocalPlayer": "1",
                    "AimTranslationOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "AimDirOverride": [
                        "0",
                        "0",
                        "0"
                    ],
                    "UseVisibilityRaycast": "0",
                    "IgnorePickups": "1",
                    "CollectorTargetTag": "\"\"",
                    "CollectorWeaponType": "\"\"",
                    "CollectorScanTargetType": "\"\"",
                    "WhizSound": "\"\"",
                    "WhizRadius": [
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                        "50"
                    ],
                    "WhizDeviation": "1",
                    "WhizChance": "0",
                    "WhizzByRemoteMinDistance": "15",
                    "TraceRadius": "0.15000001",
                    "PvpTraceRadius": "0",
                    "RefinedSweep": "0",
                    "AffectedByStasis": "1",
                    "AdjustAimWithAvatarUp": "0",
                    "RiftStasisWeight": "42",
                    "CloakShieldType": "/Lotus/Upgrades/Focus/Defense/Objects/CloakShieldDeco",
                    "MaxTraceDistanceTime": "0.30000001",
                    "RetractTime": "0.25",
                    "AttachToWeapon": "1",
                    "UseWeaponAttachmentFirePos": "0",
                    "MultiBeam": "0",
                    "BeamChild": {
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                        "PositionDeviation": [
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                        ],
                        "RotationDeviation": [
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                            "0"
                        ],
                        "BoneName": "GAME_R1_WEAPON1",
                        "Type": "/Lotus/Fx/Corpus/Amalgams/PilotFlameThrowerBeam",
                        "Chance": "1",
                        "RelativeToBounds": "0",
                        "Attach": "1",
                        "DestroyWithOwner": "1",
                        "DestroyParentOnDeath": "0",
                        "FadeOutOnDestruction": "0",
                        "Scale": "1",
                        "InventoryHand": "MAIN_HAND"
                    },
                    "BeamFirstPersonAttachOffset": [
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                    ],
                    "ChargeUp": {
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                            "DestroyParentOnDeath": "0",
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                            "Scale": "1",
                            "InventoryHand": "MAIN_HAND"
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                        "ChargeUpTime": "2"
                    },
                    "MultiLockSingleTarget": "0",
                    "LockOnBeamType": "\"\"",
                    "StasisOverrideBeamType": "/Lotus/Fx/PowersuitAbilities/Magician/StasisBackupBeam",
                    "EndPointChild": {
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                    },
                    "Radius": "3",
                    "AllowSelfDamage": "0",
                    "IgnoreInvisibleAvatars": "1",
                    "StasisCollapseTime": "2.5",
                    "RecoilOnFire": "1",
                    "RecoilRate": "60",
                    "RecoilIntensityFireTime": "1",
                    "RecoilCurve": "RC_LINEAR",
                    "RecoilStrength": [
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                    "LockOnRecoilTime": "0",
                    "LockOnRecoilStrength": [
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                    "PvpRadius": "1",
                    "UseBeamSpread": "0",
                    "UseFanSpread": "0",
                    "ReverseSpread": "0",
                    "UseSmoothedAccuracy": "1",
                    "SmoothedAccuracyStyle": "SAS_CARTESIAN",
                    "SmoothTime": "0.25",
                    "AttenuateSpreadForCharge": "0",
                    "AttenuationAtMaxCharge": "1",
                    "ExpansionTime": "1",
                    "CollapseTime": "1",
                    "InnerRingMultiplier": "0.89999998",
                    "UseInnerRing": "1",
                    "ConvergeanceStyle": "CS_ALWAYS",
                    "ForceFiringUntilSpread": "0",
                    "ForceFireLoop": "0",
                    "DeactivateConsumesAmmo": "1",
                    "ElementalEffects": {
                        "DT_FIRE": {
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                            "LocalRotation": [
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                            "BoneName": "GAME_R1_WEAPON1",
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                        "DT_FREEZE": {
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                            "Scale": "1"
                        },
                        "DT_ELECTRICITY": {
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                            "DestroyParentOnDeath": "0",
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                        },
                        "DT_POISON": {
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                            "BoneName": "\"\"",
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                            "BoneName": "\"\"",
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                            "BoneName": "\"\"",
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                        "DT_SENTIENT": {
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                        "DT_CINEMATIC": {
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                        },
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                        }
                    },
                    "DarkSectorBeamBone": "GAME_L1_WEAPON1"
                },
                "impact:Type": "/EE/Types/Game/WeaponBeamImpactBehavior",
                "impact:WeaponBeamImpactBehavior": {
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                    "PvpForcedDeathProcs": [
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                    "DamageUpgradeTypes": [
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                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
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                    "pushMagnitudeFallOff": [
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                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
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                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.11",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
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                    "flash": "0",
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                    ],
                    "UseNextShotDamageBonus": "1",
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                    "IgnoreHeadshotBonusPvp": "0",
                    "ContinuousDamageAttenuation": [
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                    "ContinuousDamageAttenuationTime": "0.60000002",
                    "ContinuousDamageAttenuationCooldownTime": "2",
                    "ContinuousDamageAttenuationCooldownDelay": "0.80000001",
                    "AttenuateContinuousDamagePerTarget": "1",
                    "LockedOnHitEffect": "\"\""
                },
                "state:Type": "/EE/Types/Game/WeaponBeamStateBehavior",
                "state:WeaponBeamStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "480",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "-1",
                    "AmmoTakenPerReload": "-1",
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                    "ShouldAutoPreFireToFire": "0",
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                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
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                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
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                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerContinous",
                    "BehaviorTag": "/Lotus/Language/Menu/Loadout_TriggerContinous",
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                    "OverheatStyle": "OS_PLATEAU",
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                    "OverheatCooldownModifier": "1",
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                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0"
                }
            },
            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
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                        "aimGraph": "\"\"",
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                            "25"
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                    },
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                    "ammoRequirement": "0",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/EE/Types/Game/AmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
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                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
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                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/HeavyWeaponAimRecoilInfo",
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                    "SpreadRatioHorizontal": "0.5",
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                        "AttenuateRecoilByChargeAmount": "0",
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                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "CorpusPilotGrenade",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "CorpusPilotGrenade",
                    "projectileLaunchOffset": [
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                    "SequentialProjectileLaunchDirectionOffsets": [
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                    "projectileLaunchDirectionOffset": [
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                    "chargeSpeedMult": [
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                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
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                    ],
                    "chargedProjectileSequenceList": [
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                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
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                    "ChargedProjectileMaxSpeed": "-1",
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                    "MultiShotProjectileType": "\"\"",
                    "MultiShotChargedProjectileType": "\"\"",
                    "PvpProjectileType": "CorpusPilotGrenade",
                    "PvpChargedProjectileType": "CorpusPilotGrenade",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
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                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
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                    "ArcEndEffectType": "\"\"",
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                    "AttenuateForCharge": "0",
                    "ConsumeRemainingClip": "0",
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                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
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                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
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                    "minImpulseFallOff": "1",
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                    "pushMagnitudeFallOff": [
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                    "hitEffect": "/Lotus/Types/Weapons/MeleeHitEffect",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
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                    ],
                    "ragdollChance": "0",
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                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
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                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponGrenadeStateBehavior",
                "state:WeaponGrenadeStateBehavior": {
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                    "fireRate": "30",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
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                    "ShouldAutoPreFireToFire": "0",
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                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
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                    "CanFireWhileRunning": "0",
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                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
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                    "ResetRefireWhenActiveProjectiles": "1"
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            }
        ],
        "HolsterCategory": "RIFLE",
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        ],
        "CompatibilityTags": [
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        ],
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "PickUpMesh": "/Lotus/Weapons/Grineer/LongGuns/GrineerFlameThrower/NewVersion/GrnIgnis_skel.fbx",
        "EquipTime": "1.1",
        "InventorySlot": "SLOT_2",
        "FIRST_PERSON_ATTACHMENT": {
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        },
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        },
        "HolsterBone1Name": "GAME_C1_RIFLEATTACH",
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        "HolsterBone1Rotation": [
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        "PickUpText": "/Lotus/Language/Items/RiflePickup",
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        "LocalizeDescTag": "/Lotus/Language/ClanTech/FlameThrowerDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrineerFlameThrower.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Ignis.png",
        "AvailableOnPvp": "1",
        "UseWeaponHandForAim": "1",
        "WeaponHandAimOffset": [
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                "aimFOVMultiplier": "1.2",
                "Upgrades": [
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                "LocOverrides": [
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                "Sound": "\"\""
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        ],
        "InfiniteClipSizeForNpcs": "1",
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        "PVPAmmoClipSize": "30",
        "UIReticuleScale": "0.5",
        "UIReticuleAim": "0",
        "StateAnimations": [
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/Rifle/ReloadIgnisFlameThrower_anim.fbx",
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        ],
        "RequiredLevel": "5",
        "PVPValue": {
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    {
        "MarketMode": "MM_NONE",
        "ArtifactSlots": [
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            "AP_UNIVERSAL",
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            "AP_UNIVERSAL",
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        "WeaknessBonus": "0",
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/ClanTech/FlameThrower",
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/RifleUpperBack"
            ]
        },
        "SellingPrice": "7500",
        "DisableFireWhileMainHandMeleeing": "0",
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionOutLocal",
        "Behaviors": [
            {
                "fire:Type": "/Lotus/Types/Game/LotusBeamFireBehavior",
                "fire:LotusBeamFireBehavior": {
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                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
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                            "aimAtPart": "TORSO",
                            "firingPreferences": {
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                                "burstPauseTime": [
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                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
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                    },
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                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
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                    "ExplicitNpcPerceptionSoundGain": "0",
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                    "UseAmmo": "1",
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                    "ReplicateAmmoConsumption": "0"
                }
            },
            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
                "fire:LotusWeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "0",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_GRENADE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "1",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "0",
                    "ammoRequirement": "0",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/EE/Types/Game/AmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "ConsumesChargesForFire": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/HeavyWeaponAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "0",
                        "LocalPos": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRot": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "UsePrevResults": "0",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "/Lotus/Types/Enemies/Corpus/Amalgams/Weapons/CorpusPilotGrenade",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "/Lotus/Types/Enemies/Corpus/Amalgams/Weapons/CorpusPilotGrenade",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "UpdateFirePositionPerIteration": "0",
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "10",
                        "10"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "0",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "MultiShotProjectileType": "\"\"",
                    "MultiShotChargedProjectileType": "\"\"",
                    "PvpProjectileType": "/Lotus/Types/Enemies/Corpus/Amalgams/Weapons/CorpusPilotGrenade",
                    "PvpChargedProjectileType": "/Lotus/Types/Enemies/Corpus/Amalgams/Weapons/CorpusPilotGrenade",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_IMPACT",
                        "Amount": "150",
                        "ProcChance": "0.34999999",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Types/Weapons/MeleeHitEffect",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.050000001",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponGrenadeStateBehavior",
                "state:WeaponGrenadeStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "30",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "\"\"",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ResetRefireWhenActiveProjectiles": "1"
                }
            }
        ],
        "HolsterCategory": "RIFLE",
        "StealthXpMultiplier": [
            "1",
            "2"
        ],
        "CompatibilityTags": [
            "BEAM",
            "ASSAULT_AMMO"
        ],
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "PickUpMesh": "/Lotus/Weapons/Grineer/LongGuns/GrineerFlameThrower/NewVersion/GrnIgnis_skel.fbx",
        "EquipTime": "1.1",
        "InventorySlot": "SLOT_2",
        "FIRST_PERSON_ATTACHMENT": {
            "MAIN_HAND": [
                "BoneName=GAME_C1_RIFLEATTACH"
            ]
        },
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "LocalPosition": [
                    "0",
                    "-0.059999999",
                    "0.38"
                ],
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "ShipMachinistFlamethrowerWeaponAttachment"
            }
        },
        "HolsterBone1Name": "GAME_C1_RIFLEATTACH",
        "HolsterBone1Position": [
            "0",
            "0.035",
            "0"
        ],
        "HolsterBone1Rotation": [
            "0.70710677",
            "0.70710677",
            "0",
            "0"
        ],
        "PickUpText": "/Lotus/Language/Items/RiflePickup",
        "RemovedWithOwnerAfterDrop": "0",
        "LocalizeDescTag": "/Lotus/Language/ClanTech/FlameThrowerDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrineerFlameThrower.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Ignis.png",
        "AvailableOnPvp": "1",
        "UseWeaponHandForAim": "1",
        "UseGripOffset": "1",
        "GripPositionOffset": [
            "-0.059999999",
            "-0.045000002",
            "0.1"
        ],
        "GripRotationOffset": [
            "0",
            "0.70667601",
            "-0.70710677",
            "0.024677999"
        ],
        "RecordFireEvent": "0",
        "ZoomLevels": [
            {
                "OverrideCameraShake": "0",
                "zoomShake": {
                    "ShakeFactorPos": "0.039999999",
                    "ShakeFactorRot": [
                        "0.079999998",
                        "0.079999998",
                        "0.079999998"
                    ],
                    "ShakeSpeed": "2",
                    "ShakeAmbient": "0",
                    "ShakeDampening": "1.5",
                    "SwaySpeed": "1",
                    "SwayAmplitude": "0.1"
                },
                "aimFOVMultiplier": "1.2",
                "Upgrades": [
                    ""
                ],
                "LocOverrides": [
                    ""
                ],
                "Sound": "\"\""
            }
        ],
        "InfiniteClipSizeForNpcs": "1",
        "AmmoCapacity": "750",
        "PVPAmmoCapacity": "120",
        "AmmoClipSize": "150",
        "PVPAmmoClipSize": "30",
        "UIReticuleScale": "0.5",
        "UIReticuleAim": "0",
        "StateAnimations": [
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/Rifle/ReloadIgnisFlameThrower_anim.fbx",
                "behaviorIndex": "0"
            }
        ],
        "RequiredLevel": "5",
        "PVPValue": {
            "Range": [
                "600",
                "600"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "60"
        },
        "OmegaAttenuation": "0.69999999"
    }
    {
        "MarketMode": "MM_NONE",
        "ArtifactSlots": [
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_TACTIC"
        ],
        "WeaknessBonus": "0.2",
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/ClanTech/FlameThrower",
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/RifleUpperBack"
            ]
        },
        "SellingPrice": "7500",
        "DisableFireWhileMainHandMeleeing": "0",
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionOutLocal",
        "Behaviors": [
            {
                "fire:Type": "/Lotus/Types/Game/LotusSprayFireBehavior",
                "fire:LotusSprayFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "0",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/EE/Types/Game/AmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "HIP_FIRE_ACCURACY": "\"\"",
                    "AIMED_ACCURACY": "\"\"",
                    "HIP_CAMERA_RECOIL": "\"\"",
                    "AIMED_CAMERA_RECOIL": "\"\"",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "0",
                        "OverrideLaunchDir": "0",
                        "EndPointBasedAimTarget": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0"
                    },
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "AutoTargetChance": "0",
                    "FireRate": "4",
                    "ConfirmHitsWithTrace": "1",
                    "ProjectileLaunchBone": "GAME_C1_FLAME_FX",
                    "LaunchRotationOffset": [
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                        "0",
                        "0.991445"
                    ],
                    "EffectsAutoChild": {
                        "LocalPosition": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRotation": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "PositionDeviation": [
                            "0",
                            "0"
                        ],
                        "RotationDeviation": [
                            "0",
                            "0"
                        ],
                        "BoneName": "\"\"",
                        "Type": "/Lotus/Fx/Weapons/FlameThrower/CatMasterBeamFireA",
                        "Chance": "1",
                        "RelativeToBounds": "0",
                        "Attach": "1",
                        "DestroyWithOwner": "1",
                        "DestroyParentOnDeath": "0",
                        "FadeOutOnDestruction": "0",
                        "Scale": "1"
                    },
                    "InitialSpeed": "5",
                    "Drag": "1",
                    "InitialRadius": "0.1",
                    "GrowthRate": "0.40000001",
                    "Lifetime": "2"
                },
                "impact:Type": "/EE/Types/Game/WeaponContinuousImpactBehavior",
                "impact:WeaponContinuousImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_FIRE",
                        "Amount": "25",
                        "ProcChance": "0.30000001",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
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                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.050000001",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0",
                    "ApplyForcedProcsOnDeath": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponContinuousStateBehavior",
                "state:WeaponContinuousStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "600",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerContinous",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "DeactivatesOnRun": "0",
                    "OverrideRefireWaitTime": "-1"
                }
            }
        ],
        "HolsterCategory": "RIFLE",
        "StealthXpMultiplier": [
            "1",
            "2"
        ],
        "CompatibilityTags": [
            "BEAM",
            "ASSAULT_AMMO"
        ],
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "EquipTime": "1.1",
        "InventorySlot": "SLOT_2",
        "FIRST_PERSON_ATTACHMENT": {
            "MAIN_HAND": [
                "BoneName=GAME_C1_RIFLEATTACH"
            ]
        },
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "LocalRotation": [
                    "0",
                    "0",
                    "-0.043618999",
                    "0.99904799"
                ],
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "CatMstrFlameThrowerWeaponAttachment"
            }
        },
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                            "Type": "\"\"",
                            "Chance": "1",
                            "RelativeToBounds": "0",
                            "Attach": "1",
                            "DestroyWithOwner": "1",
                            "DestroyParentOnDeath": "0",
                            "FadeOutOnDestruction": "0",
                            "Scale": "1"
                        }
                    },
                    "DarkSectorBeamBone": "GAME_L1_WEAPON1"
                },
                "impact:Type": "/EE/Types/Game/WeaponContinuousImpactBehavior",
                "impact:WeaponContinuousImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_FIRE",
                        "Amount": "25",
                        "ProcChance": "0.25",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            "PT_IMMOLATION"
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.050000001",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0",
                    "ApplyForcedProcsOnDeath": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponContinuousStateBehavior",
                "state:WeaponContinuousStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "1000",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerContinous",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "DeactivatesOnRun": "0",
                    "OverrideRefireWaitTime": "-1"
                }
            }
        ],
        "HolsterCategory": "RIFLE",
        "StealthXpMultiplier": [
            "1",
            "1"
        ],
        "CompatibilityTags": [
            "BEAM",
            "ASSAULT_AMMO"
        ],
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "PickUpMesh": "/Lotus/Weapons/Grineer/LongGuns/GrineerFlameThrower/NewVersion/GrnIgnis_skel.fbx",
        "EquipTime": "1.1",
        "InventorySlot": "SLOT_2",
        "FIRST_PERSON_ATTACHMENT": {
            "MAIN_HAND": [
                "BoneName=GAME_C1_RIFLEATTACH"
            ]
        },
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "BoneName": "GAME_C1_ATTACH",
                "Type": "GrnTurretFlameThrowerWeaponAttachment"
            },
            "OFF_HAND": {
                "BoneName": "GAME_C1_ATTACH",
                "Type": "/Lotus/Objects/Grineer/GrineerFortress/GfsTurretFlameTubeCloth"
            }
        },
        "HolsterBone1Name": "GAME_C1_BARREL0",
        "HolsterBone1Position": [
            "0",
            "0.035",
            "0"
        ],
        "HolsterBone1Rotation": [
            "0.70710677",
            "0.70710677",
            "0",
            "0"
        ],
        "PickUpText": "/Lotus/Language/Items/RiflePickup",
        "RemovedWithOwnerAfterDrop": "0",
        "LocalizeDescTag": "/Lotus/Language/ClanTech/FlameThrowerDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrineerFlameThrower.png",
        "UseWeaponHandForAim": "1",
        "WeaponHandAimOffset": [
            "0",
            "0.039999999",
            "0.25"
        ],
        "GripPositionOffset": [
            "-0.059999999",
            "-0.045000002",
            "0.1"
        ],
        "GripRotationOffset": [
            "0",
            "0.70667601",
            "-0.70710677",
            "0.024677999"
        ],
        "RecordFireEvent": "0",
        "InfiniteClipSizeForNpcs": "1",
        "AmmoCapacity": "750",
        "AmmoClipSize": "150",
        "PVPAmmoClipSize": "150",
        "UIReticuleScale": "0.5",
        "UIReticuleAim": "0",
        "StateAnimations": [
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/Rifle/ReloadIgnisFlameThrower_anim.fbx",
                "behaviorIndex": "0"
            }
        ],
        "AttachmentsToCreate": [
            "OFF_HAND=1"
        ],
        "RequiredLevel": "4",
        "PVPValue": {
            "Range": [
                "600",
                "600"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "60"
        }
    }

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