燃焰標槍

Name
ammo300
name燃焰標槍
slot1
tags
Array
(
    [0] => Grineer
)
typeSpeargun
noise引起警戒
damage160
trigger蓄力
accuracy100
categoryPrimary
fireRate3.3333335
tradablefalse
buildTime86400
multishot1
patchlogs
[
    {
        "url": "https://forums.warframe.com/topic/1203007-the-deadlock-protocol-hotfix-2806-28061/",
        "date": "2020-06-24T18:00:22Z",
        "name": "The Deadlock Protocol: Hotfix 28.0.6 + 28.0.6.1",
        "fixes": "More fixes towards various missing audio/visual effects for the Javlok's throw attack explosions.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1199557-update-28-the-deadlock-protocol/",
        "date": "2020-06-11T17:29:48Z",
        "name": "Update 28: The Deadlock Protocol",
        "fixes": "Fixed various audio/visual effects missing for the Javlok's throw attack explosions.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/cd0447b7cbfdce50c9b7e4c00249f3d1.png",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1173118-warframe-revised-hotfix-2722/",
        "date": "2020-03-06T20:01:27Z",
        "name": "Warframe Revised: Hotfix 27.2.2",
        "fixes": "",
        "changes": "Javlok: 30% / Alt Fire 60%",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1172454-warframe-revised-update-2720/",
        "date": "2020-03-05T15:32:32Z",
        "name": "Warframe Revised: Update 27.2.0",
        "fixes": "",
        "changes": "",
        "additions": "Added a new explosive sound to the Javlok’s alt fire!"
    },
    {
        "url": "https://forums.warframe.com/topic/1102274-the-jovian-concord-hotfix-2512-25121/",
        "date": "2019-06-12T17:55:33Z",
        "name": "The Jovian Concord: Hotfix 25.1.2 + 25.1.2.1",
        "fixes": "Fixed the Javlok Amalgam Mod and Reflection Mod stacking in an unexpected multiplicative way.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1052727-fortuna-hotfix-2427-24271/",
        "date": "2019-01-09T18:37:18Z",
        "name": "Fortuna: Hotfix 24.2.7 + 24.2.7.1",
        "fixes": "",
        "changes": "Javlok Capacitors can now be sold to 2,500 Credits (as to not pile up in your Inventory).",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/936239-shrine-of-the-eidolon-hotfix-22165-221651/",
        "date": "2018-03-21T21:38:31Z",
        "name": "Shrine of the Eidolon: Hotfix 22.16.5 + 22.16.5.1",
        "fixes": "Fixed Javlok throwing sound playing when equipping Mods in Arsenal.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/918482-shrine-of-the-eidolon-update-22120/",
        "date": "2018-02-09T23:37:46Z",
        "name": "Shrine of the Eidolon: Update 22.12.0",
        "fixes": "Fixed the Javlok alt fire not cancelling reload when you had no more ammo in the clip.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/911802-plains-of-eidolon-update-22100/",
        "date": "2018-01-25T23:53:14Z",
        "name": "Plains of Eidolon: Update 22.10.0",
        "fixes": "Fixed Clients seeing the Javlok explosion after the enemy falls to the ground and the Javlok floating a couple feet from the point of actual impact.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/908909-plains-of-eidolon-update-2290/",
        "date": "2018-01-17T18:31:13Z",
        "name": "Plains of Eidolon: Update 22.9.0",
        "fixes": "Fixed the Javlok no longer sticking inside of enemies that did not die from the javelin.\nFixed the Javlok marker not displaying if Transferring to Operator before the Javlok lands.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/906556-plains-of-eidolon-hotfix-2283/",
        "date": "2018-01-11T14:32:42Z",
        "name": "Plains of Eidolon: Hotfix 22.8.3",
        "fixes": "Fixed Ash’s Blade Storm not removing the temporary melee weapon given to Ash if the only weapon he has is a Speargun (Javlok, Scourge, etc) and he's currently thrown the Speargun out when activating Blade Storm. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/854253-warframe-update-22-plains-of-eidolon/",
        "date": "2017-10-12T22:00:20Z",
        "name": "Warframe Update 22: Plains of Eidolon",
        "fixes": "Fixed the Javlok and the Ferrox alt fire playing their holstering animation after throwing.",
        "changes": "Reduced the collision size of Javlok's primary fire projectile in Conclave.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/836927-hydroid-prime-update-2160/",
        "date": "2017-08-29T17:55:46Z",
        "name": "Hydroid Prime: Update 21.6.0",
        "fixes": "",
        "changes": "Reloading can now be interrupted by throwing the Javlok, and can be thrown after depleting all primary fire without having to wait for it to fully reload.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/830166-chains-of-harrow-hotfix-2142/",
        "date": "2017-08-11T22:11:07Z",
        "name": "Chains of Harrow: Hotfix 21.4.2",
        "fixes": "Fixed Javlok consuming ammo from throwing while having the Void Fissure Reactant Buff (infinite ammo).",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/829596-chains-of-harrow-update-2140/",
        "date": "2017-08-10T17:26:21Z",
        "name": "Chains of Harrow: Update 21.4.0",
        "fixes": "",
        "changes": "Removed the explosion delay from Javlok's spear when thrown fully charged. Quick throw retains the delay to facilitate getting out of range before it detonates.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/819116-chains-of-harrow-hotfix-2109/",
        "date": "2017-07-17T21:10:37Z",
        "name": "Chains of Harrow: Hotfix 21.0.9",
        "fixes": "Fixed the Javlok playing a weird animation when quickly cycling through ‘Randomized’ color options.  ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/809842-update-21-chains-of-harrow/",
        "date": "2017-06-29T03:00:20Z",
        "name": "Update 21: Chains of Harrow",
        "fixes": "Fixed playing a holstering animation after throwing the Javlok or Ferrox.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/795965-octavia%E2%80%99s-anthem-hotfix-2046/",
        "date": "2017-05-11T19:05:55Z",
        "name": "Octavia’s Anthem: Hotfix 20.4.6",
        "fixes": "Fixed a memory leak when throwing the Javlok/Ferrox in Limbo’s Stasis.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/795023-octavia%E2%80%99s-anthem-hotfix-2044/",
        "date": "2017-05-08T21:42:19Z",
        "name": "Octavia’s Anthem: Hotfix 20.4.4",
        "fixes": "Fixed experiencing a crash after throwing the Javlok in the air then Transferring to the Operator.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/790938-octavia%E2%80%99s-anthem-update-2030/",
        "date": "2017-04-26T21:47:34Z",
        "name": "Octavia’s Anthem: Update 20.3.0",
        "fixes": "",
        "changes": "Reduced the damage of the Javlok in Conclave.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/788574-octavia%E2%80%99s-anthem-hotfix-2023/",
        "date": "2017-04-19T22:08:42Z",
        "name": "Octavia’s Anthem: Hotfix 20.2.3",
        "fixes": "",
        "changes": "Reduced the collision size of the Javlok primary fire projectile in Conclave.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/776642-octavias-anthem-update-20/",
        "date": "2017-03-24T19:46:02Z",
        "name": "Octavia's Anthem: Update 20",
        "fixes": "Fixed a visual bug for Clients where the charged shots of the Opticor, Angstrum, Javlok, or Ferrox would appear to fire twice.",
        "changes": "Javlok, Buzlok, Ferrox, Harpak, Hind, Mutalist Quanta, Penthera, Paracyst, Penta, Quanta (Vandal), Stradavar, Tenora, Zarr",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/771478-hotfix-19131/",
        "date": "2017-03-10T20:03:48Z",
        "name": "Hotfix 19.13.1",
        "fixes": "Fixed Clients being able to throw multiple Javloks and Ferroxs which are then unable to be picked back up.\nFixed the Javlok not dealing AoE damage upon throwing it as per: https://forums.warframe.com/topic/771079-javlok-lost-its-primary-fire-aoe-damage-with-update-1813/\nFixed Adhesive Blast not causing the Javlok explosion to stick and pause for a while (through primary fire).",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/771036-update-19130/",
        "date": "2017-03-09T20:40:48Z",
        "name": "Update 19.13.0",
        "fixes": "Fixed the Javlok disappearing when being thrown into water.\nFixed the Javlok not having a firing animation when on a zipline and also not being able to throw it.\nFixed missing pickup sounds for the Javlok.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/768981-the-pacifism-defect-hotfix-19121191211/",
        "date": "2017-03-03T21:09:24Z",
        "name": "The Pacifism Defect: Hotfix 19.12.1+19.12.1.1",
        "fixes": "Fixed Ash’s Noble/Agile animations not functioning properly with the Javlok. \nFixed Equinox’s Noble/Agile animations not functioning properly with the Javlok. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/768600-the-pacifism-defect-update-19120/",
        "date": "2017-03-02T22:20:36Z",
        "name": "The Pacifism Defect: Update 19.12.0",
        "fixes": "",
        "changes": "Reduced the primary fire damage of the Javlok in Conclave.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/767736-banshee-prime-hotfix-19115-19116/",
        "date": "2017-02-28T22:44:49Z",
        "name": "Banshee Prime: Hotfix 19.11.5 + 19.11.6",
        "fixes": "Fixed the Javlok disappearing after being thrown if you left the room.",
        "changes": "Javlok's projectile collision size has been increased, making it easier to land hits while also dealing 50 Heat AoE damage in a 1.6m radius.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/748631-the-glast-gambit-update-1960-19601/",
        "date": "2017-01-11T23:47:27Z",
        "name": "The Glast Gambit: Update 19.6.0 + 19.6.0.1",
        "fixes": "Fixed Client and Host seeing the Javlok in different positions once thrown.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/744765-the-glast-gambit-hotfix-1954/",
        "date": "2017-01-03T18:58:02Z",
        "name": "The Glast Gambit: Hotfix 19.5.4",
        "fixes": "",
        "changes": "Adjusted Charged Javlok throw return to holster time to be the same as its quick throw in Conclave.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/737306-the-war-within-update-1942-19421/",
        "date": "2016-12-20T23:37:56Z",
        "name": "The War Within: Update 19.4.2 + 19.4.2.1",
        "fixes": "Fixed Javlok not keeping appearance customization when thrown.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/735406-the-war-within-update-194-1941/",
        "date": "2016-12-16T17:50:13Z",
        "name": "The War Within: Update 19.4 + 19.4.1",
        "fixes": "Set your enemies in flames with the Javlok. Complete this loadout by adding the Laddak Cloak and Boloket Sugatra. Customize your Warframe with a new round of community-created TennoGen items on the Steam Workshop!",
        "changes": "",
        "additions": ""
    }
]
secondary
Array
(
    [name] => Spear Throw Charged
    [slash] => 30
    [speed] => 1
    [impact] => 45
    [puncture] => 75
    [crit_mult] => 2
    [shot_type] => Projectile
    [shot_speed] => 
    [charge_time] => 0.5
    [crit_chance] => 20
    [status_chance] => 0.3
)
areaAttack
Array
(
    [heat] => 120
    [name] => Projectile Explosion
    [damage] => 120.0 heat
    [falloff] => Array
        (
            [end] => 2.4
            [start] => 0
            [reduction] => 0.3
        )

    [crit_mult] => 2
    [crit_chance] => 20
    [status_chance] => 0.3
)
buildPrice30000
chargeTime0.3
marketCost240
masteryReq7
polarities
Array
(
    [0] => Madurai
    [1] => Madurai
)
procChance0.25
projectileProjectile
reloadTime1.9
uniqueName/Lotus/Weapons/Grineer/LongGuns/GrnFlameSpear/GrnFlameSpear
codexSecretfalse
damageTypes
Array
(
    [heat] => 160
)
description(英文:JAVLOK)對單個敵人發射極熱的子彈或者將整個武器擲出並在地獄火光中點燃成群的敵人。
disposition4
totalDamage280
magazineSize6
statusChance25
buildQuantity1
damagePerShot
  • DT_FIRE: 280
  • secondaryArea
    Array
    (
        [heat] => 300
        [name] => Spear Explosion Charged
        [damage] => 300.0 heat
        [radius] => 600
        [status_chance] => 25
    )
    
    consumeOnBuild1
    criticalChance0.2
    productCategoryLongGuns
    omegaAttenuation1.3
    criticalMultiplier2
    skipBuildTimePrice35

    Details

    {
        "MarketMode": "MM_VISIBLE",
        "ArtifactSlots": [
            "AP_ATTACK",
            "AP_ATTACK",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_ATTACK"
        ],
        "WeaknessBonus": "0",
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/Weapons/GrnFlameSpearName",
        "HitSound": "\"\"",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/RifleUpperBack"
            ]
        },
        "SellingPrice": "7500",
        "DisableFireWhileMainHandMeleeing": "0",
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionOutLocal",
        "Behaviors": [
            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
                "fire:LotusWeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/RifleAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "ConsumesChargesForFire": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/HeavyPistolHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/HeavyPistolAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "0",
                        "LocalPos": [
                            "0",
                            "0",
                            "1"
                        ],
                        "LocalRot": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "UsePrevResults": "0",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "GrnFlameSpearPrimaryWaveProjectile",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "\"\"",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "1"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "UpdateFirePositionPerIteration": "0",
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "MultiShotProjectileType": "\"\"",
                    "MultiShotChargedProjectileType": "\"\"",
                    "PvpProjectileType": "GrnFlameSpearPrimaryWaveProjectilePvP",
                    "PvpChargedProjectileType": "GrnFlameSpearPrimaryWaveProjectilePvP",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.33333299",
                        "DT_PUNCTURE": "0.33333299",
                        "DT_SLASH": "0.33333403",
                        "Amount": "0",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "deflectRange": [
                        "0",
                        "1"
                    ],
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponChargedStateBehavior",
                "state:WeaponChargedStateBehavior": {
                    "reloadTime": "1.9",
                    "fireRate": "200",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "0",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerCharge",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ClipSizeAffectsChargeTime": "0",
                    "ChargeTime": "0.30000001",
                    "MinChargeRatio": "1",
                    "UseClipSizeAsDamageMultiplier": "0",
                    "DamageMultiplier": "1",
                    "AutoFireWhenChargeCompleted": "1",
                    "FullChargeTimeLimit": "-1",
                    "PVPFullChargeTimeLimit": "-1",
                    "FireWhenFullChargeTimeExceeded": "0",
                    "QueueFiring": "1",
                    "QueueAbortsWhenReleased": "0",
                    "ChargeModifier": "WEAPON_FIRE_RATE",
                    "AlwaysApplyChargeRateModifier": "0",
                    "ReloadCancelsCharge": "1",
                    "MinDamageMultiplier": "1",
                    "MaxDamageMultiplier": "0",
                    "AmmoConsumedPerSecondAtFullCharge": "0",
                    "ReplicateFireStop": "0",
                    "CanInterruptReload": "0"
                }
            },
            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
                "fire:LotusWeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_CHARGED",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "2",
                                    "3"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "2",
                            "4"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/MediumAimGraph",
                        "desiredAttackState": "AS_LONG_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "1",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "0",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/RifleAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "ConsumesChargesForFire": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/HuntingBowHipAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/HuntingBowAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "0",
                        "LocalPos": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRot": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "UsePrevResults": "0",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "GrnFlameSpearProjectile",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "GrnFlameSpearChargedProjectile",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "UpdateFirePositionPerIteration": "0",
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "MultiShotProjectileType": "\"\"",
                    "MultiShotChargedProjectileType": "\"\"",
                    "PvpProjectileType": "GrnFlameSpearProjectilePvP",
                    "PvpChargedProjectileType": "GrnFlameSpearChargedProjectilePvP",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.80000001",
                    "MaxRays": "10",
                    "DrawCondition": "DC_CHARGING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "GrnFlameSpearQuadDraw",
                    "ArcMaxEffectInstances": "10",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.33333299",
                        "DT_PUNCTURE": "0.33333299",
                        "DT_SLASH": "0.33333403",
                        "Amount": "10",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "0",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "0.2",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "deflectRange": [
                        "0",
                        "1"
                    ],
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.2",
                    "criticalHitDamageMultiplier": "1.5",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponChargedStateBehavior",
                "state:WeaponChargedStateBehavior": {
                    "reloadTime": "0.60000002",
                    "fireRate": "60",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0.2",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "1",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_HEAVYTHROW",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "0",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "1",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "1",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerCharge",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ClipSizeAffectsChargeTime": "0",
                    "ChargeTime": "0.5",
                    "MinChargeRatio": "0",
                    "UseClipSizeAsDamageMultiplier": "0",
                    "DamageMultiplier": "2",
                    "AutoFireWhenChargeCompleted": "1",
                    "FullChargeTimeLimit": "-1",
                    "PVPFullChargeTimeLimit": "-1",
                    "FireWhenFullChargeTimeExceeded": "0",
                    "QueueFiring": "1",
                    "QueueAbortsWhenReleased": "0",
                    "ChargeModifier": "WEAPON_FIRE_RATE",
                    "AlwaysApplyChargeRateModifier": "0",
                    "ReloadCancelsCharge": "1",
                    "MinDamageMultiplier": "1",
                    "MaxDamageMultiplier": "0",
                    "AmmoConsumedPerSecondAtFullCharge": "0",
                    "ReplicateFireStop": "0",
                    "CanInterruptReload": "1"
                }
            }
        ],
        "HolsterCategory": "RIFLE",
        "StealthXpMultiplier": [
            "1",
            "2"
        ],
        "CompatibilityTags": [
            "PROJECTILE",
            "AOE",
            "IMPACTEXPLODE"
        ],
        "HitHeadSound": "\"\"",
        "PickUpMesh": "GrnFlameSpear.fbx",
        "EquipTime": "1.1",
        "InventorySlot": "SLOT_2",
        "FIRST_PERSON_ATTACHMENT": {
            "MAIN_HAND": [
                "BoneName=GAME_R1_WEAPON1"
            ]
        },
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "GrnFlameSpearAttachment"
            }
        },
        "HolsterBone1Name": "GAME_R1_WEAPON1",
        "HolsterBone1Position": [
            "0.050000001",
            "0.035",
            "0"
        ],
        "HolsterBone1Rotation": [
            "0.70710677",
            "0.70710677",
            "0",
            "0"
        ],
        "GripType": "SPEAR",
        "PickUpText": "/Lotus/Language/Items/RiflePickup",
        "RemovedWithOwnerAfterDrop": "0",
        "PremiumPrice": "240",
        "LocalizeDescTag": "/Lotus/Language/Weapons/GrnFlameSpearDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrnFlameSpear.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Javlok.png",
        "FeaturedTexture": "/Lotus/Interface/Graphics/Store/Banners/GrineerFlameSpear.png",
        "ExcludeFromCodex": "0",
        "AvailableOnPvp": "1",
        "HasAlternateFire": "1",
        "UseWeaponHandForAim": "1",
        "WeaponHandAimOffset": [
            "0",
            "0",
            "0.40000001"
        ],
        "ZoomLevels": [
            {
                "OverrideCameraShake": "0",
                "zoomShake": {
                    "ShakeFactorPos": "0.039999999",
                    "ShakeFactorRot": [
                        "0.079999998",
                        "0.079999998",
                        "0.079999998"
                    ],
                    "ShakeSpeed": "2",
                    "ShakeAmbient": "0",
                    "ShakeDampening": "1.5",
                    "SwaySpeed": "1",
                    "SwayAmplitude": "0.1"
                },
                "aimFOVMultiplier": "1.7",
                "Upgrades": [
                    ""
                ],
                "LocOverrides": [
                    ""
                ],
                "Sound": "\"\""
            }
        ],
        "DefaultUpgrades": [
            "GunSpearInnateMod"
        ],
        "InfiniteClipSizeForNpcs": "1",
        "AmmoCapacity": "300",
        "PVPAmmoCapacity": "18",
        "PVPAmmoClipSize": "6",
        "UIReticuleScale": "0.5",
        "UIReticuleAim": "0",
        "StateAnimations": [
            {
                "state": "WS_EQUIP",
                "animation": "/Lotus/Animations/Tenno/Movement/SpearGun/Equip_anim.fbx",
                "behaviorIndex": "0"
            },
            {
                "state": "WS_UNEQUIP",
                "animation": "/Lotus/Animations/Tenno/Movement/SpearGun/Unequip_anim.fbx",
                "behaviorIndex": "0"
            }
        ],
        "RequiredLevel": "7",
        "PVPValue": {
            "Range": [
                "300",
                "300"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "30"
        },
        "OmegaAttenuation": "1.3",
        "FireModes": [
            {
                "localizedTag": "/Lotus/Language/Menu/Loadout_TriggerCharge",
                "behaviorIndex": "0"
            },
            {
                "localizedTag": "/Lotus/Language/Weapons/SpearAltFire",
                "behaviorIndex": "1"
            }
        ],
        "ArcaneApertureType": "/Lotus/Types/Items/ArcaneApertures/RifleArcaneAperture"
    }

    燃焰標槍

    (英文:JAVLOK)對單個敵人發射極熱的子彈或者將整個武器擲出並在地獄火光中點燃成群的敵人。

    PREMIUM 240
    ARTIFACT
    TAGHEAT, HEAT, 步槍
    精通段位7
    DT_PHYSICAL (0)
    切割0
    穿刺0
    衝擊0
    狀態觸發10%
    噪音引起警戒
    攻擊速度3.333
    裝填速度1.9
    射擊模式蓄力
    DT_PHYSICAL (10)
    切割3.33
    穿刺3.33
    衝擊3.33
    狀態觸發10%
    暴擊機率20%
    暴擊倍率1.5x
    噪音引起警戒
    攻擊速度1
    裝填速度0.6
    射擊模式蓄力
    NameDesc
    JAVLOK
    燃焰標槍
    來源: 氏族 (Chem) [精通段位:7]
  • 爆燃噴射器 (5)
  • 合金板 (10000)
  • 泥炭萃取物 (5)
  • 燃焰標槍電容器 (6)
  • 建造價格: 30,000
  • JAVLOK, 燃焰標槍

    Details

    {
        "BackgroundIcon": "/Lotus/Interface/Icons/Store/BlueprintOverlay.png",
        "ProductCategory": "Recipes",
        "LocalizeTag": "/Lotus/Language/Weapons/GrnFlameSpearName",
        "LocalizeDescTag": "/Lotus/Language/Weapons/GrnFlameSpearDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrnFlameSpear.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Javlok.png",
        "TypeName": "/Lotus/Weapons/ClanTech/Chemical/GrnFlameSpearBlueprint",
        "SellingPrice": "2500",
        "ShowInMarket": "0",
        "RequiredLevel": "7",
        "Giftable": "0",
        "ExcludeFromCodex": "0",
        "UseAlternateItemDisplay": "1",
        "ResultItem": "/Lotus/StoreItems/Weapons/Grineer/LongGuns/GrnFlameSpear/GrnFlameSpear",
        "Ingredients": [
            {
                "ItemType": "/Lotus/Types/Items/Research/ChemComponent",
                "ItemCount": "5"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/AlloyPlate",
                "ItemCount": "10000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Alertium",
                "ItemCount": "5"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/GrnFlameSpearPart",
                "ItemCount": "6"
            }
        ],
        "BuildTime": "86400",
        "BuildPrice": "30000",
        "SkipBuildTimePrice": "35",
        "IsResearch": "1",
        "ResearchIngredients": [
            {
                "ItemType": "/Lotus/Types/Items/Research/ChemFragment",
                "ItemCount": "100000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Ferrite",
                "ItemCount": "400000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/PolymerBundle",
                "ItemCount": "50000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Plastids",
                "ItemCount": "200000"
            }
        ],
        "ResearchRegularPrice": "500000",
        "TechPrereq": "/Lotus/Weapons/ClanTech/Chemical/FlameThrowerBlueprint"
    }
    {
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/Weapons/GrnFlameSpearName",
        "LocalizeDescTag": "/Lotus/Language/Weapons/GrnFlameSpearDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrnFlameSpear.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Javlok.png",
        "TypeName": "/Lotus/Weapons/Grineer/LongGuns/GrnFlameSpear/GrnFlameSpear",
        "PremiumPrice": "240",
        "SellingPrice": "7500",
        "RequiredLevel": "7",
        "StatsCount": "2",
        "AvailableOnPvp": "1",
        "SearchTags": [
            "/Lotus/Language/Game/DT_FIRE_NoIcon",
            "/Lotus/Language/Game/DT_FIRE_NoIcon",
            "/Lotus/Language/Items/RifleCategoryName"
        ],
        "RecipeHelpText": "/Lotus/Language/Dojo/ResearchLabGrineerName",
        "DisplayRecipe": "/Lotus/Weapons/ClanTech/Chemical/GrnFlameSpearBlueprint",
        "FeaturedTexture": "/Lotus/Interface/Graphics/Store/Banners/GrineerFlameSpear.png",
        "ExcludeFromCodex": "0",
        "GripType": "SPEAR"
    }

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