苦無

Name
ammo210
name苦無
slot0
tags
Array
(
    [0] => Tenno
)
typeThrown
noise無聲
damage46.0
flight70
trigger全自動
accuracy100
categorySecondary
fireRate3.3333335
tradablefalse
buildTime43200
multishot1
patchlogs
[
    {
        "url": "https://forums.warframe.com/topic/1079621-plains-of-eidolon-remaster-update-2460/",
        "date": "2019-04-04T23:14:14Z",
        "name": "Plains of Eidolon Remaster: Update 24.6.0",
        "fixes": "Fixed wonky throwing animation when wall hanging and firing any ‘thrown’ weapon (Spira, Kunai, etc).",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/da652c58f7103e8104af37e1e6f4314c.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/836927-hydroid-prime-update-2160/",
        "date": "2017-08-29T17:55:46Z",
        "name": "Hydroid Prime: Update 21.6.0",
        "fixes": "",
        "changes": "Picking up disarmed thrown Secondary weapons (Kunai, Castanas, etc.) will now display the context action “Pick Up Thrown Weapon” instead of “Pick up Auto Pistol”.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/798353-octavias-anthem-hotfix-2052/",
        "date": "2017-05-18T21:01:22Z",
        "name": "Octavia's Anthem: Hotfix 20.5.2",
        "fixes": "Fixed an issue with the Kunai entry diorama being too zoomed in. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/767736-banshee-prime-hotfix-19115-19116/",
        "date": "2017-02-28T22:44:49Z",
        "name": "Banshee Prime: Hotfix 19.11.5 + 19.11.6",
        "fixes": "Fixed the MK-1 Kunai and MK-1 Strun not being purchasable in the Market when completing Vor’s Prize.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/628628-hotfix-1862/",
        "date": "2016-03-22T17:37:40Z",
        "name": "Hotfix 18.6.2",
        "fixes": "MK 1 Kunai damage has been increased in Conclave.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/605204-hotfix-1847/",
        "date": "2016-02-04T22:43:36Z",
        "name": "Hotfix 18.4.7",
        "fixes": "Fixed the MK1-Kunai alerting enemies instead of being Silent.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/552544-update-1790/",
        "date": "2015-10-28T15:12:27Z",
        "name": "Update 17.9.0",
        "fixes": "",
        "changes": "",
        "additions": "Kunai\nKunai"
    },
    {
        "url": "https://forums.warframe.com/topic/549685-hotfix-1781/",
        "date": "2015-10-22T19:48:48Z",
        "name": "Hotfix 17.8.1",
        "fixes": "Fixed the Mk-1 Kunai showing a Platinum cost in the Market.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/536207-update-175-the-jordas-precept-hotfix-1751/",
        "date": "2015-10-02T02:05:33Z",
        "name": "Update 17.5: The Jordas Precept. + Hotfix 17.5.1",
        "fixes": "Fixed the bloom FX on Spira / Kunai weapons making it too difficult to aim through the glare.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/445957-update-164/",
        "date": "2015-04-23T21:03:45Z",
        "name": "Update 16.4",
        "fixes": "",
        "changes": "Slightly improved hit effects to Kunai impact visual.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/396734-hotfix-15132/",
        "date": "2015-02-06T03:50:39Z",
        "name": "Hotfix 15.13.2",
        "fixes": "Fixed an issue where Red Veil Syndicate allies in missions were using Kunai instead of Rakta Ballistica.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/369418-update-1572-15721/",
        "date": "2014-12-19T18:09:43Z",
        "name": "Update 15.7.2 + 15.7.2.1",
        "fixes": "",
        "changes": "Adjustments made to Kunai and Despair holster to remove redundant visual attachments.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/135065-hotfix-1103-hotter-than-ruk%E2%80%99s-guns/",
        "date": "2013-11-22T18:44:53Z",
        "name": "Hotfix 11.0.3: Hotter Than Ruk’S Guns!",
        "fixes": "",
        "changes": "Toned down Kunai/throwing projectile trails.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/118923-hotfix-1033-1034/",
        "date": "2013-10-11T20:36:10Z",
        "name": "Hotfix 10.3.3 + 10.3.4",
        "fixes": "",
        "changes": "Kunai and other thrown weapons now hide on player's thighs when player is attacking with melee weapons.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/117806-update-1030-hump-day/",
        "date": "2013-10-09T22:12:04Z",
        "name": "Update 10.3.0: Hump Day!",
        "fixes": "Fixed throwing animation (Kunai, Hikou) becoming jittery with fire rate increase.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/86462-hotfix-93/",
        "date": "2013-07-26T21:25:16Z",
        "name": "Hotfix 9.3",
        "fixes": "Fixed incorrect default colors appearing after choosing to reset colors for specific weapons (e.g. Kunai)",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/77575-update-9-vors-revenge/",
        "date": "2013-07-13T01:52:41Z",
        "name": "Update 9: Vor's Revenge",
        "fixes": "Fixed weapon attachments (Kunai/Despair holsters) that would detach from player while using a sniper rifle.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/59853-hotfix-807/",
        "date": "2013-06-06T15:11:20Z",
        "name": "Hotfix 8.0.7",
        "fixes": "",
        "changes": "Fixes for reloads repeating at low framerates (this should help with Kunai).\nFix for Kunai sound FX.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/56204-hotfix-806/",
        "date": "2013-05-31T19:52:26Z",
        "name": "Hotfix 8.0.6",
        "fixes": "",
        "changes": "Potential fix for Kunai reload.",
        "additions": ""
    }
]
buildPrice15000
marketCost175
masteryReq2
polarities
Array
(
    [0] => Madurai
    [1] => Madurai
)
procChance0.079999983
projectileProjectile
reloadTime0.75
uniqueName/Lotus/Weapons/Tenno/ThrowingWeapons/Kunai
codexSecretfalse
damageTypes
Array
(
    [slash] => 6.9
    [impact] => 4.6
    [puncture] => 34.5
)
description(英文:KUNAI)苦無以投擲用匕首替代傳統次要武器的非靜音攻擊。暗殺首選。
disposition5
totalDamage45.999996
magazineSize10
buildQuantity1
damagePerShot
  • DT_IMPACT: 4.6
  • DT_PUNCTURE: 34.5
  • DT_SLASH: 6.9
  • consumeOnBuild1
    criticalChance0.079999998
    productCategoryPistols
    omegaAttenuation1.51
    criticalMultiplier1.6
    skipBuildTimePrice45

    Details

    {
        "MarketMode": "MM_VISIBLE",
        "SellingPrice": "5000",
        "ProductCategory": "Pistols",
        "LocalizeTag": "/Lotus/Language/Items/KunaiName",
        "DisableFireWhileMainHandMeleeing": "0",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/PistolHipsDual"
            ]
        },
        "StealthXpMultiplier": [
            "1",
            "2"
        ],
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "HolsterCategory": "SMG",
        "PickUpMesh": "ThrowingKnifeLoRes.fbx",
        "DropSound": "/Lotus/Sounds/Weapons/Grineer/WeaponDrops/GrineerWeaponDrop",
        "InventorySlot": "SLOT_1",
        "FIRST_PERSON_ATTACHMENT": {
            "MAIN_HAND": [
                "BoneName=GAME_R1_HOLSTERATTACH"
            ]
        },
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "LocalPosition": [
                    "-0.059999999",
                    "-0.0099999998",
                    "-0.039999999"
                ],
                "LocalRotation": [
                    "0.31550899",
                    "-0.31550899",
                    "-0.63281399",
                    "0.63281399"
                ],
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "KunaiAttachment3rd"
            },
            "OFF_HAND": {
                "LocalPosition": [
                    "0.0099999998",
                    "0.0099999998",
                    "-0.1"
                ],
                "LocalRotation": [
                    "0.44499701",
                    "-0.44499701",
                    "-0.54952502",
                    "0.54952502"
                ],
                "BoneName": "GAME_L1_WEAPON1",
                "Type": "KunaiAttachment3rdOffhand"
            }
        },
        "HolsterBone1Position": [
            "0.025",
            "0",
            "0.2"
        ],
        "HolsterBone1Rotation": [
            "0",
            "0",
            "0.043618999",
            "0.99904799"
        ],
        "GripType": "DUAL_GUN_GUN",
        "PickUpText": "/Lotus/Language/Items/ThrowingWeaponPickup",
        "PremiumPrice": "175",
        "LocalizeDescTag": "/Lotus/Language/Items/KunaiDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/KunaiThrowingKnives.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/SecondaryWeapons/Weapons/Kunai.png",
        "ExcludeFromCodex": "0",
        "CompatibilityTags": [
            "PROJECTILE",
            "THROWN"
        ],
        "AvailableOnPvp": "1",
        "UseWeaponHandForAim": "1",
        "WeaponHandAimOffset": [
            "0",
            "0.029999999",
            "0"
        ],
        "DM_AIM": {
            "focalNearPlane": "2",
            "focalFarDepth": "10"
        },
        "Behaviors": [
            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
                "fire:LotusWeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/ShortAimGraph",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "1",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/PistolAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "0",
                        "LocalPos": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRot": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "UsePrevResults": "0",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "KunaiProj",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "\"\"",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "UpdateFirePositionPerIteration": "0",
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "MultiShotProjectileType": "\"\"",
                    "MultiShotChargedProjectileType": "\"\"",
                    "PvpProjectileType": "\"\"",
                    "PvpChargedProjectileType": "\"\"",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.33333299",
                        "DT_PUNCTURE": "0.33333299",
                        "DT_SLASH": "0.33333403",
                        "Amount": "6",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1.92",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/CrossBoltHitEffect",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.050000001",
                    "criticalHitDamageMultiplier": "1.5",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponAutomaticStateBehavior",
                "state:WeaponAutomaticStateBehavior": {
                    "reloadTime": "0.75",
                    "fireRate": "200",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0.2",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_LIGHTTHROW",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerAuto",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ContinuousFireRateAtten": [
                        "1",
                        "1"
                    ],
                    "ContinuousMaxShots": "0",
                    "Overspin": "0",
                    "SpindownTime": "0"
                }
            },
            {
                "fire:Type": "/EE/Types/Game/WeaponMeleeRadiusFireBehavior",
                "fire:WeaponMeleeRadiusFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "0",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "\"\"",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "45",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "NotifyPotentialVictimsOfIncomingAttack": "0",
                    "HitPunctureDepth": "0",
                    "MaxHitAvatarsPerAttack": "1",
                    "InterruptAttackOnMaxAvatarsHit": "0",
                    "DistanceBetweenHittingSameNonAvatar": "2",
                    "DataForEachHand": "0",
                    "FirstPersonAttackData": {
                        "attackBone": "GAME_R1_WEAPON1",
                        "attackEndBone": "\"\"",
                        "distance": "0.5",
                        "radius": "0.75"
                    },
                    "ThirdPersonAttackData": {
                        "attackBone": "GAME_R1_WEAPON1",
                        "attackEndBone": "\"\"",
                        "distance": "0.5",
                        "radius": "0.75"
                    },
                    "PreRadiusRaycastDealsDamage": "1"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_IMPACT",
                        "Amount": "40",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponMeleeRadiusStateBehavior",
                "state:WeaponMeleeRadiusStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "60",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "\"\"",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ContinueRunningWhenAttacking": "0",
                    "CanAttackDuringEquip": "1",
                    "UseDirectionalInput": "0",
                    "ContinuousMelee": "0",
                    "CanDoFastMeleeCombos": "0",
                    "DefaultMeleeAction": "MELEE",
                    "DefaultOffhandMeleeAction": "MELEE_ALTERNATE",
                    "DefaultMeleeSwingAction": "MELEE_SWING",
                    "AttackSound": "\"\"",
                    "AttackEffect": {
                        "LocalPosition": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRotation": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "PositionDeviation": [
                            "0",
                            "0"
                        ],
                        "RotationDeviation": [
                            "0",
                            "0"
                        ],
                        "BoneName": "\"\"",
                        "Type": "\"\"",
                        "Chance": "1",
                        "RelativeToBounds": "0",
                        "Attach": "1",
                        "DestroyWithOwner": "1",
                        "DestroyParentOnDeath": "0",
                        "FadeOutOnDestruction": "0",
                        "Scale": "1"
                    },
                    "SetToPreviousBehaviorWhenMeleeActionEnds": "1",
                    "RecordFireEvent": "1"
                }
            }
        ],
        "InfiniteClipSizeForNpcs": "1",
        "PVPAmmoCapacity": "40",
        "AmmoClipSize": "10",
        "PVPAmmoClipSize": "10",
        "AttachmentsToCreate": [
            "OFF_HAND=1"
        ],
        "AttachmentFireStyle": "ALTERNATE_HANDS",
        "RequiredLevel": "2",
        "ArtifactSlots": [
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_ATTACK",
            "AP_ATTACK",
            "AP_TACTIC"
        ],
        "AuxiliaryAttachments": [
            {
                "Attachment": {
                    "LocalPosition": [
                        "0",
                        "0",
                        "0"
                    ],
                    "LocalRotation": [
                        "-0.57922798",
                        "-0.57922798",
                        "0.40558001",
                        "0.40558001"
                    ],
                    "PositionDeviation": [
                        "0",
                        "0"
                    ],
                    "RotationDeviation": [
                        "0",
                        "0"
                    ],
                    "BoneName": "GAME_L1_LEG1",
                    "Type": "PouchAttachment",
                    "Chance": "1",
                    "RelativeToBounds": "0",
                    "Attach": "1",
                    "DestroyWithOwner": "1",
                    "DestroyParentOnDeath": "0",
                    "FadeOutOnDestruction": "0",
                    "Scale": "1"
                },
                "SwapHands": "0",
                "OffHandBone": "\"\"",
                "OffHandOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "OffHandRotation": [
                    "0",
                    "0",
                    "0",
                    "1"
                ],
                "UseSkinnedOffset": "0",
                "SkinnedOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "ShowEvent": "\"\"",
                "HideEvent": "\"\"",
                "LookAtEnabled": "0",
                "EnableLookAtEvent": "\"\"",
                "DisableLookAtEvent": "\"\"",
                "LookAtBone": "\"\"",
                "LookAtOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "OffHandLookAtBone": "\"\"",
                "OffHandLookAtOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "VisibleWhenHidden": "0",
                "VisibleWhenGrabbed": "1",
                "VisibleWhenOffhand": "1",
                "VisibleWhenHolstered": "1",
                "RequiresAmmoInClip": "0",
                "RequiresAmmoInInventory": "0",
                "RespondsToEvents": "0",
                "UseHolster": "1",
                "HolsterCategory": "SMG",
                "ForceOffhandHolster": "0"
            },
            {
                "Attachment": {
                    "LocalPosition": [
                        "0",
                        "0",
                        "0"
                    ],
                    "LocalRotation": [
                        "-0.57922798",
                        "0.57922798",
                        "-0.40558001",
                        "0.40558001"
                    ],
                    "PositionDeviation": [
                        "0",
                        "0"
                    ],
                    "RotationDeviation": [
                        "0",
                        "0"
                    ],
                    "BoneName": "GAME_R1_LEG1",
                    "Type": "PouchAttachment",
                    "Chance": "1",
                    "RelativeToBounds": "0",
                    "Attach": "1",
                    "DestroyWithOwner": "1",
                    "DestroyParentOnDeath": "0",
                    "FadeOutOnDestruction": "0",
                    "Scale": "1"
                },
                "SwapHands": "0",
                "OffHandBone": "\"\"",
                "OffHandOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "OffHandRotation": [
                    "0",
                    "0",
                    "0",
                    "1"
                ],
                "UseSkinnedOffset": "0",
                "SkinnedOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "ShowEvent": "\"\"",
                "HideEvent": "\"\"",
                "LookAtEnabled": "0",
                "EnableLookAtEvent": "\"\"",
                "DisableLookAtEvent": "\"\"",
                "LookAtBone": "\"\"",
                "LookAtOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "OffHandLookAtBone": "\"\"",
                "OffHandLookAtOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "VisibleWhenHidden": "0",
                "VisibleWhenGrabbed": "1",
                "VisibleWhenOffhand": "1",
                "VisibleWhenHolstered": "1",
                "RequiresAmmoInClip": "0",
                "RequiresAmmoInInventory": "0",
                "RespondsToEvents": "0",
                "UseHolster": "1",
                "HolsterCategory": "SMG",
                "ForceOffhandHolster": "1"
            },
            {
                "Attachment": {
                    "LocalPosition": [
                        "0",
                        "0",
                        "0"
                    ],
                    "LocalRotation": [
                        "0",
                        "0",
                        "0",
                        "1"
                    ],
                    "PositionDeviation": [
                        "0",
                        "0"
                    ],
                    "RotationDeviation": [
                        "0",
                        "0"
                    ],
                    "BoneName": "\"\"",
                    "Type": "KunaiAmmoAttachment",
                    "Chance": "1",
                    "RelativeToBounds": "0",
                    "Attach": "1",
                    "DestroyWithOwner": "1",
                    "DestroyParentOnDeath": "0",
                    "FadeOutOnDestruction": "0",
                    "Scale": "1"
                },
                "SwapHands": "0",
                "OffHandBone": "\"\"",
                "OffHandOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "OffHandRotation": [
                    "0",
                    "0",
                    "0",
                    "1"
                ],
                "UseSkinnedOffset": "0",
                "SkinnedOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "ShowEvent": "\"\"",
                "HideEvent": "\"\"",
                "LookAtEnabled": "0",
                "EnableLookAtEvent": "\"\"",
                "DisableLookAtEvent": "\"\"",
                "LookAtBone": "\"\"",
                "LookAtOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "OffHandLookAtBone": "\"\"",
                "OffHandLookAtOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "VisibleWhenHidden": "0",
                "VisibleWhenGrabbed": "0",
                "VisibleWhenOffhand": "0",
                "VisibleWhenHolstered": "0",
                "RequiresAmmoInClip": "0",
                "RequiresAmmoInInventory": "0",
                "RespondsToEvents": "0",
                "UseHolster": "0",
                "HolsterCategory": "PISTOL",
                "ForceOffhandHolster": "0"
            }
        ],
        "PVPValue": {
            "Range": [
                "700",
                "700"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "70"
        },
        "WeaknessBonus": "0.5",
        "OmegaAttenuation": "1.51",
        "ArcaneApertureType": "/Lotus/Types/Items/ArcaneApertures/PistolArcaneAperture"
    }

    苦無

    (英文:KUNAI)苦無以投擲用匕首替代傳統次要武器的非靜音攻擊。暗殺首選。

    PREMIUM 175
    彈夾容量10
    ARTIFACT
    TAG穿刺, 手槍, /Lotus/Language/Items/ThrownCategoryName
    精通段位2
    DT_PHYSICAL (6)
    切割2
    穿刺2
    衝擊2
    狀態觸發10%
    暴擊機率5%
    暴擊倍率1.5x
    噪音無聲
    攻擊速度3.333
    裝填速度0.8
    射擊模式全自動
    DT_IMPACT (40)
    衝擊40
    狀態觸發10%
    噪音引起警戒
    攻擊速度1
    裝填速度2
    NameDesc
    KUNAI
    苦無
    來源: 商店 [精通段位:2]
  • 藍圖價格: 15,000
  • 非晶態合金 (5)
  • 鐵氧體 (3000)
  • 奈米胞子 (4000)
  • 回收金屬 (4000)
  • 建造價格: 15,000
  • TIPEDO
    提佩多
    來源: 商店 [精通段位:3]
  • 藍圖價格: 20,000
  • 神經感測器 (2)
  • 聚合物束 (1600)
  • 苦無 (1)
  • 玻之武杖 (1)
  • 建造價格: 20,000
  • KUNAI, 苦無

    Details

    {
        "BackgroundIcon": "/Lotus/Interface/Icons/Store/BlueprintOverlay.png",
        "ProductCategory": "Recipes",
        "LocalizeTag": "/Lotus/Language/Items/KunaiName",
        "LocalizeDescTag": "/Lotus/Language/Items/KunaiDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/KunaiThrowingKnives.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/SecondaryWeapons/Weapons/Kunai.png",
        "TypeName": "/Lotus/Types/Recipes/Weapons/KunaiBlueprint",
        "RegularPrice": "15000",
        "SellingPrice": "2500",
        "RequiredLevel": "2",
        "Giftable": "0",
        "ExcludeFromCodex": "0",
        "UseAlternateItemDisplay": "1",
        "ResultItem": "/Lotus/StoreItems/Weapons/Tenno/ThrowingWeapons/Kunai",
        "Ingredients": [
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Morphic",
                "ItemCount": "5"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Ferrite",
                "ItemCount": "3000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Nanospores",
                "ItemCount": "4000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Salvage",
                "ItemCount": "4000"
            }
        ],
        "BuildTime": "43200",
        "BuildPrice": "15000",
        "SkipBuildTimePrice": "45"
    }
    {
        "LocalizeTag": "/Lotus/Language/Items/KunaiName",
        "LocalizeDescTag": "/Lotus/Language/Items/KunaiDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/KunaiThrowingKnives.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/SecondaryWeapons/Weapons/Kunai.png",
        "TypeName": "/Lotus/Weapons/Tenno/ThrowingWeapons/Kunai",
        "PremiumPrice": "175",
        "SellingPrice": "5000",
        "RequiredLevel": "2",
        "AvailableOnPvp": "1",
        "SearchTags": [
            "/Lotus/Language/Game/DT_PUNCTURE_NoIcon",
            "/Lotus/Language/Items/PistolCategoryName",
            "/Lotus/Language/Items/ThrownCategoryName"
        ],
        "DisplayRecipe": "/Lotus/Types/Recipes/Weapons/KunaiBlueprint",
        "ExcludeFromCodex": "0",
        "GripType": "DUAL_GUN_GUN"
    }

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