赤毒

Name
name赤毒
typeMisc
parents
Array
(
    [0] => Bleeding Body Ephemera
)
categoryMisc
tradablefalse
itemCount10000
patchlogs
[
    {
        "url": "https://forums.warframe.com/topic/1203007-the-deadlock-protocol-hotfix-2806/",
        "date": "2020-06-24T18:00:22Z",
        "name": "The Deadlock Protocol: Hotfix 28.0.6",
        "fixes": "Fixed Precision Strike buff granting buffs to explosive Secondary weapons (Kuva Seer, Tombfinger Secondary, etc).",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1199617-the-deadlock-protocol-hotfix-2801/",
        "date": "2020-06-11T19:25:23Z",
        "name": "The Deadlock Protocol: Hotfix 28.0.1",
        "fixes": "Fixed Granum Void enemies not spawning if under control by your Kuva Lich.\nFixed Kuva Siphons clipping into geometry in the Corpus Ship tileset.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1199557-update-28-the-deadlock-protocol/",
        "date": "2020-06-11T17:29:48Z",
        "name": "Update 28: The Deadlock Protocol",
        "fixes": "Fixed a case where a Kuva Lich could appear to change ownership or identity during a mission, possibly resulting in the Parazon check being incorrect, and/or counting towards a different player's history.\nFixed Kuva Liches falling off the level during the Parazon check animation, causing them to sometimes die and break the final choice cinematic.\nFixed a case where your Kuva Lich would not level up after failing Parazon Mod order.\nFixes towards a case where a Host migration during the Kuva Lich mission loading screen could result in no Kuva Thralls spawning. \nFixed the music cue that gets played when a Kuva Lich Thrall spawns only playing for the Host.\nFixed your gun auto firing after the Kuva Thrall Mercy if you initiated the Mercy while also firing.\nFixed a script error that could occur when a Kuva Lich went away.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/cd0447b7cbfdce50c9b7e4c00249f3d1.png",
        "changes": "When we introduced separate Dispositions for each weapon variant back in November 2019, we planned to give new weapons a Disposition of 1 (the “average”), or matching the lowest member of the weapon family if it already had a Disposition lower than 1. Unfortunately, this meant that powerful new weapons (like the Kuva Lich collection) might have Rivens that start too strong, forcing reductions in accordance with our balance methodology.\nAdded button to rewatch the Kuva Lich cinematic in the Lich Codex section.  \nThe Kuva Bramma has received balance changes to address it’s overwhelming chart topping usage. The Kuva Bramma still goes boom, and we look forward to your feedback once you’ve given it a try.\nUpdated the Kuva Bramnma description to include these changes:",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1196415-prime-vault-hotfix-2756-27561/",
        "date": "2020-05-26T18:14:09Z",
        "name": "Prime Vault: Hotfix 27.5.6 + 27.5.6.1",
        "fixes": "Fixed Silver Grove Shrine Scene, Harrow's Temple Scene, Hunhow's Chamber Scene, Kuva Throne Scene, and the Mycona Colony Scene missing from their respective Syndicate Offerings.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1194906-nightwave-series-3-glassmaker-hotfix-2754/",
        "date": "2020-05-20T17:29:12Z",
        "name": "Nightwave Series 3: Glassmaker: Hotfix 27.5.4",
        "fixes": "Fixed downed Kuva Larvlings sometimes teleporting ahead of the player en route to extraction.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/19e0e61e81bc1e5fe229b3f7d70e1b32.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1193593-nightwave-series-3-glassmaker-hotfix-2753/",
        "date": "2020-05-15T18:04:23Z",
        "name": "Nightwave Series 3: Glassmaker: Hotfix 27.5.3",
        "fixes": "",
        "changes": "Fixed Kuva Larvlings and Silver Grove Specters spawning as Cephalites.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1192415-nightwave-series-3-glassmaker-update-2750/",
        "date": "2020-05-12T14:37:40Z",
        "name": "Nightwave Series 3: Glassmaker: Update 27.5.0",
        "fixes": "Fixed the “Modify Parazon” button in the Kuva Lich menu not appearing when in the Dojo.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1191283-warframe-revised-railjack-revisited-part-1-hotfix-2744/",
        "date": "2020-05-07T19:20:27Z",
        "name": "Warframe Revised: Railjack Revisited (Part 1): Hotfix 27.4.4",
        "fixes": "Fixed the Kuva Ayanga causing self-damage when out in space.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1189247-warframe-revised-railjack-revisited-part-1-update-274/",
        "date": "2020-05-01T13:21:46Z",
        "name": "Warframe Revised: Railjack Revisited (Part 1): Update 27.4",
        "fixes": "Fixed the game unpausing in Solo missions when the Menu is open after viewing Kuva Lich information page. \nFixed the decoy created by the “Ruse” Kuva Lich ability having a red HUD marker. To avoid confusion of who the real Kuva Lich is, this additional marker will no longer appear. \nFixed cases where your Kuva Lich Vanquish transmission wouldn’t show the correct Kuva Lich name.\nFixed ally Kuva Lich name/Health bar overriding enemy Kuva Lich UI.\nFixed the Kuva Bramma’s projectiles not getting pulled into Mag’s Magnetize and instead bouncing off of the area and yeeting into the sky. \nFixed getting damaged by ally Kuva Liches who cast Plasma Eruption.\nFixed Requiem Relic Kuva reward not stating how much Kuva you’re actually getting.\nFixed a case of Kuva Larvlings not spawning due to having an Amp with a specific name.\nFixed several Syandanas (Altra, Centuria, Kerata, Kuva Braid, Maggor, Sigma Series, and Vaykor) not sitting correctly on Nova’s Atomica skin. \nFixed armor offsets for Saryn to prevent clipping into TennoGen skins. This also fixes the clipping issues with the Pakal Chest Plate and Kuva Leg Plates. \nFixed Kuva Jesters growing surprisingly large on the shoulders of Kuva Guardians when affected by Ivara’s Sleep Arrow.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/e969430fdbe58fef45f62420e448ee81.jpg",
        "changes": "The Kuva Lich ‘Valence Fusion’ has been added for built Armaments and Components. Introducing RAILJACK VALENCE FUSION \nmuch like Kuva Lich Weapons.  Also Sigma equipment (your starting equipment or purchased from the Dojo) cannot be upgraded in this way.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1187202-scarlet-spear-27316/",
        "date": "2020-04-22T17:51:40Z",
        "name": "Scarlet Spear: 27.3.16",
        "fixes": "Fixed a script error that could occur if a Kuva Lich transmission triggers while quitting the game.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1185940-scarlet-spear-27315-273151/",
        "date": "2020-04-17T17:31:25Z",
        "name": "Scarlet Spear: 27.3.15 + 27.3.15.1",
        "fixes": "Fixed a script error that could result in the Kuva Siphon not spawning correctly.\nFixed several script errors that could occur during a Kuva Lich's Tactical Inversion (Switch Teleport) ability if the victim died during the cast animation.\nFixed a script error that could occur if a Kuva Lich escaped or was killed while casting a fire-blast attack.\nFixed a script error if you managed to destroy a Kuva Fortress Shrapnel Mine before it could explode.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1185406-scarlet-spear-27314/",
        "date": "2020-04-15T18:01:47Z",
        "name": "Scarlet Spear: 27.3.14",
        "fixes": "Fixed a script error slower PCs might encounter loading in the Kuva Fortress that would prevent the assembly hall tileset from being populated properly.\nFixed script errors that could occur when joining Kuva Fortress missions as a Client if the level contained an assembly hall tileset.\nFixed a script error that could occur if you killed a Kuva Lich while it was using a Fire attack.\nFixed script error that could occur if a Kuva Fortress mine was destroyed mid-way through it's spawn animation.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/96b0708e90ef7b63f8ab593115b09bd4.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1185141-scarlet-spear-27313/",
        "date": "2020-04-14T19:52:12Z",
        "name": "Scarlet Spear: 27.3.13",
        "fixes": "Fixed a script error that could occur after a Host migration of a mission with in-world transmission screens (Kuva Fortress, Rathuum, etc).",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1185014-scarlet-spear-27312/",
        "date": "2020-04-14T13:32:16Z",
        "name": "Scarlet Spear: 27.3.12",
        "fixes": "",
        "changes": "For those that own a generic Rifle Riven, this Hotfix will overwrite & reroll to an eligible Riven of a specific weapon, and then refund any Endo/Kuva that was spent on the generic Rifle Riven.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1183684-scarlet-spear-27311/",
        "date": "2020-04-09T19:32:11Z",
        "name": "Scarlet Spear: 27.3.11",
        "fixes": "Fixed sleep animations on Kuva Jester’s causing them to stand oddly on shoulders of Guardians. \nFixed a script error when killing a Kuva Thrall.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1183272-scarlet-spear-tennogen-27310/",
        "date": "2020-04-08T15:02:18Z",
        "name": "Scarlet Spear: TennoGen 27.3.10",
        "fixes": "",
        "changes": "Fixed various script errors related to stabbing a Kuva Lich.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1182949-scarlet-spear-tennogen-2739/",
        "date": "2020-04-07T13:42:45Z",
        "name": "Scarlet Spear: TennoGen 27.3.9",
        "fixes": "Fixed inability to use context actions after stabbing a Kuva Lich.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1181462-operation-scarlet-spear-tennogen-2738-27381-27382/",
        "date": "2020-04-02T16:33:08Z",
        "name": "Operation: Scarlet Spear: TennoGen 27.3.8 + 27.3.8.1 + 27.3.8.2",
        "fixes": "Fixed the Kuva Tonkor and Phantasma requiring an Orokin Catalyst to unlock its Exilus Slot instead of an Exilus Adapter.\nFixed Kuva Lich Codex History and current Kuva Lich being incorrect (Names, Weapons, etc). \nFixed missing Kuva Lich UI button.\nFixed having no Kuva Lich Influenced Nodes.\nFixed inability to birth a new Kuva Lich via Kuva Larvling.\nThis Hotfix will put everyone’s Kuva Liches back to the way they were prior to Hotfix 27.3.8.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/76e24c6720e1e3270f3d504ad1192e48.png",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1180847-operation-scarlet-spear-titania-prime-2737/",
        "date": "2020-03-31T20:11:53Z",
        "name": "Operation: Scarlet Spear: Titania Prime 27.3.7",
        "fixes": "Fixed Lua and Kuva Fortress sometimes disappearing when zooming far out in the Star Chart. ",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/1ab4f977d66d7798e9d2144502edd8fb.png",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1180787-operation-scarlet-spear-titania-prime-2736/",
        "date": "2020-03-31T17:04:24Z",
        "name": "Operation: Scarlet Spear: Titania Prime 27.3.6",
        "fixes": "",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/d4f42bad987304fa3ad425aa3c94bed2.jpg",
        "changes": "This is to address that Split Flight cannot be equipped on the Lenz, Kuva Bramma, or Ivara’s Artemis Bow.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1179144-operation-scarlet-spear-hotfix-2734/",
        "date": "2020-03-26T19:51:39Z",
        "name": "Operation: Scarlet Spear: Hotfix 27.3.4",
        "fixes": "Fixed a script crash that could occur if you tried to escape your new Kuva Lich by quitting the game while en route back to your Orbiter.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/c3b2f3182c736dee7063b5ccce1cc8b7.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1178095-operation-scarlet-spear-2730/",
        "date": "2020-03-24T17:03:07Z",
        "name": "Operation: Scarlet Spear: 27.3.0",
        "fixes": "Fixed Kuva Siphon missions sometimes ceasing to register destruction of the Kuva clouds for the remainder of the mission.\nFixed missing Kuva Lich image in their farewell transmission when Vanquished. \nFixed Kuva Shield Lancer having a defective shield that blocks no bullets.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/4be3cad344a1bbedf0be2955e471b7c1.jpg",
        "changes": "Keep in mind there is a cooldown to how quickly you can stack up Impact Status Effects to avoid stunlocking the Kuva Lich.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1173118-warframe-revised-hotfix-2722/",
        "date": "2020-03-06T20:01:27Z",
        "name": "Warframe Revised: Hotfix 27.2.2",
        "fixes": "",
        "changes": "Kuva Chakkurr: 30%\nKuva Ogris: 80%\nKuva Tonkor: 70%\nKuva Seer: 30%\nKuva Ayanga: 50%\nCorinth and Kuva Bramma remain unchanged.\nRemoved unnecessary dud grenade FX on the Kuva Bramma cluster bombs.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1172454-warframe-revised-update-2720/",
        "date": "2020-03-05T15:32:32Z",
        "name": "Warframe Revised: Update 27.2.0",
        "fixes": "A player who has not yet completed 'Rising Tide' will find building their Railjack a lot easier. A player with an extensive Arcane collection will see most Arcanes can now achieve 5 Ranks, and duplicates can no longer be equipped together. A player using the Kuva Bramma will notice Self Damage is gone. A player with Multishot mods equipped should see some changes in their Upgrade Menus with the addition of a new Multishot Stat.\nFixed Emblems attaching incorrectly and rotating when equipped with the Kuva Zavekk Shoulder Armor. \nFixed Atavist Prime Knee Plates sitting off-center on the Ivara Kuvael Skin. ",
        "changes": "Requiem Murmurs from failing a Kuva Lich Parazon stab will now again be shared with the entire squad! \nIf we take a trip down memory lane, we’ll arrive at The Old Blood: Hotfix 26.0.5, where we fixed all players receiving Kuva Lich Requiem Murmur progress whenever someone in the squad failed to kill their Kuva Lich. Our intentions to have the Kuva Lich tied exclusively to the respective player were genuine, but the feedback has shone light on what is a worthwhile feature for the Kuva Lich system given its pace towards success. We have bigger plans for Liches for connecting them to other Systems, but this change is the only one ready for Mainline! \nThe Kuva Lich section of the Codex now has tabs for Active, Vanquished, Converted, and Traded Liches!\nDecreased the chances of Kuva Lich controlled sectors forcing an Exterminate situation to allow for more gamemode chances. \nFixed Clients unable to use the ESC pause menu after Parazon stabbing a Kuva Lich.\nFixed the Kuva Nukor, Kuva Hind, and Kuva Bramma weapon progression showing as complete in the Codex when at Rank 30 instead of it’s true completed Rank of 40.\nFixed only 1 Kuva weapon maintaining its innate bonus damage attribute and respective Kuva Lich name when claiming multiple Kuva weapons using the ‘Claim All’ button in the Foundry. \nThis retroactively fixes the Kuva weapons that lost out on their innate bonus damage by giving them back their random buff. Unfortunately, the Kuva Lich name can’t be easily associated with the Kuva weapon, so these fixed weapons will have the default Kuva weapon name (Kuva Tonkor, Kuva Bramma, etc). \nFixed Kuva Larvling not spawning Kuva Lich if downed before Host migration and captured after Host migration. \nFixed becoming stuck on a Rampart after Parazon stabbing your Kuva Lich on it. As reported here: https://forums.warframe.com/topic/1156040-stuck-in-rampart-after-using-the-parazon-on-nearby-enemy-investigating/\nPotential fix for Kuva Lich Vanquish/Convert options always showing A/D even if your left/right is bound to different keys.\nFixed more instances where Parazon Finishers were applying your Melee weapon’s attack speed with equipped Melee mods in Kuva Lich controlled missions. \nFixed existing Kuva weapon name not being displayed when attempting to rename the weapon.\nFixed an issue that would cause the Kuva Lich to slide when downed while doing a dodge. \nFixed downed Kuva Lich still proceeding to break backs (which was removed in 27.1.0) in an invisible state. \nMore fixes towards Kuva Liches with the “Ruse” ability not having the same Warframe Helmet on the clones if an alternate helmet is equipped upon Lich creation. \nFixed the Kuva Lich button not appearing in the UI in the rare case where a Nightwave season is not active. \nFixed small FX offset issues with the Kuva Bramma when reloading. \nFixed being able to bypass the cooldown between scoped shots with the Kuva Quartakk and Quatz by scoping and unscoping between shots.\nFixed squad members of a player who is in the middle of selecting their Kuva Lich’s fate being unable to unlock Lockers.\nKuva Chakkurr\nKuva Seer\nOptimized the Kuva Nukor’s FX.\nMade more optimizations to the Kuva Fortress tileset to improve overall performance.\nRemoved camera shake and color correction for other players in your squad when firing the Kuva Bramma for less eye bleed! \nKuva Lich and Ayatan Star in-world markers will start to fade as you approach them within certain distances:",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1169441-empyrean-prime-vault-2712/",
        "date": "2020-02-18T20:34:22Z",
        "name": "Empyrean: Prime Vault 27.1.2",
        "fixes": "Optimized the Kuva Bramma cluster bombs with and without Mirage’s Hall of Mirrors, to address issues with crashing due to FX overload.\nFixed the Kuva Bramma multi shot sound FX spamming.",
        "changes": "We have removed the back-to-back Kuva Lich weapon mechanic that was added in 26.0.7, where your Kuva Lich would have a guaranteed different Kuva weapon than its immediate predecessor.\nWith the change of the Kuva Larvling now displaying its birthed Kuva Lich weapon, there was no need to maintain the back-to-back restriction as you can now just choose to ignore or take the back-to-back weapon if you wish you use it for Valence Fusion.\nFixed a crash that could occur if a Kuva Lich applied a Radiation Status Effect to the Defense target on the Lua Stöfler node.\nFixed numerous issues if a Host migration occurred during a Kuva Lich mission:\nFixed a script error when attempting to kill the Kuva Lich and a squadmate disconnects.\nFixed duplicates of Kuva Lich Taxed Rivens not being returned when the Kuva Lich is Vanquished/Converted.\nFixed being in a perma-ragdolled state after attempting to stab a Kuva Lich and failing the Requiem guess.\nFixed mission map lingering on screen after opening the Kuva Lich screen.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1167915-empyrean-prime-vault-2711/",
        "date": "2020-02-11T18:58:48Z",
        "name": "Empyrean: Prime Vault 27.1.1",
        "fixes": "Fixed Kuva Bramma explosion and projectile sounds being too loud for non local players.",
        "changes": "Fixed inability to trade a Converted Kuva Lich if you currently have an active Kuva Lich.\nKuva weapon innate bonus damage values now show when you are equipping the weapon in the Arsenal!\nRemoved the Kuva Bramma from Conclave eligibility due to not being Conclave balanced yet.\nFixed Kuva Larvlings downed by Warframe abilities not displaying their Kuva weapon above their head. As reported here: https://forums.warframe.com/topic/1166045-killing-a-larvling-with-abilities-prevents-the-weapon-ui-from-showing-investigating/\nFixed Ally Kuva Liches having the Enthrall ability and Enthralling Tenno factions like Defense Consoles, Sentinels, etc.\nFixed inability to Vanquish/Convert your Kuva Lich if a player in the mission is dead.\nFixes towards diminished Health on a Kuva Lich not being maintained after a Host migration occurs.\nFixes towards Kuva Liches spawning midair in the Jupiter Gas City tileset and falling forever into teleport volumes.\nFixed cases of default Corpus enemies spawning in a Kuva Lich controlled Jupiter Gas City Spy, Sabotage, or Rescue mission once the Objective has been reached. \nFixed a crash that occurred when a Host migrated while a Kuva Lich was downed.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1166021-empyrean-kuva-lich-changes-2710-27101/",
        "date": "2020-02-04T18:58:30Z",
        "name": "Empyrean: Kuva Lich Changes 27.1.0 + 27.1.0.1",
        "fixes": "Fixed a script error if you viewed a Kuva Lich or Parazon Modding screen with 3 known Requiems.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/c97de10263a02e8ec156020cd1a4387b.jpg",
        "changes": "Empyrean: Kuva Lich Changes 27.1.0:\nThe birth of the very first Kuva Lich came just over 3 months ago (October 31 2019)! A copious amount of Additions, Changes, and Fixes have been made in these 3 months; each one of them touching the surface of feedback, but not fully reaching all the way into the depths. Today, that changes!\nIf you watched Devstream #136, the 2019 Player Survey showed us that out of the 27,000+ responses, the Kuva Lich system was the 2019 addition that was enjoyed the least. Many players voiced that the Kuva Lich system got progressively less fun the more time and energy was devoted to it. While finding the line between repetition and progress is one Warframe has struggled with since it’s first day, Liches highlighted some issues we aim to address while walking that line.\nA downed Kuva Larvling will now display an icon of the Kuva weapon that it’s birthed Kuva Lich will possess!\nThis allows players to decide upfront if they want to pursue that weapon by finishing the downed Kuva Larvling, or to ignore and attempt another Lich. The Kuva Larvling will be in this downed state for a max of 30 seconds before it perishes.\nYour Kuva Lich will no longer kill you when you fail a Requiem guess, nor will they attempt to break your back. The Parazon stabbing animation will play but the UI will show whether it was a success or failure. Upon receiving a Requiem fail, your Kuva Lich will laugh at you and leave, leaving your back and dignity intact!\nYour Kuva weapon duplicates now offer a gradual progression towards a “perfect” Kuva weapon, which would reflect a 60% damage value, if you choose to pursue this path.\nAs you can see, we’ve cracked a few eggs to make this omelette! We look forward to your feedback on these Kuva Lich changes!\nIncreased Converted Kuva Lich minimum time to 2 minutes.\nIncreased Converted Kuva Lich Damage Per Second with damage bonus upgrade 3x.\nFixed Converted Kuva Liches not using their abilities.\nDoubled the chance of a Kuva Lich to have a Vengeful Ephemera from 10% to 20%!\nChanged all Kuva Thrall markers to consistently reflect the new icon brought in 27.0.11. This includes the minimap and when waypointing a Kuva Thrall.\nKuva pickup/rewards are now displayed as the fancy banner UI, similar to Argon.\nKuva Liches can no longer be Parazon stabbed as they are escaping. This resulted in invisible animations, and the UI unveiling if your Requiem Mod guess was correct but not registering it, thus not ranking up your Kuva Lich.\nCleaned up visual metal chunks from the Kuva Liches Carapace (Iron Skin) ability.\nYou can now search the Kuva Lich History Codex section by name, Kuva weapon, and Ephemera.\nFixed Nidus Helmet Armor not appearing grayscale on Kuva Liches.\nFixed certain enemy types being allowed to be spawned as Kuva Thralls that shouldn't be.\nFixed cases of the Kuva Lich ping-ponging between locations when engaging its target.\nFixed script error when changing resolution while in the Kuva Lich screen.\nOptimizations for the Kuva Fortress tileset. This includes cleaning up wasteful materials, abusive lighting, volumetrics, overdrawn meshes and much more. More optimizations to come!",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1163746-empyrean-ivara-prime-27012-270121/",
        "date": "2020-01-23T15:36:07Z",
        "name": "Empyrean: Ivara Prime 27.0.12 + 27.0.12.1",
        "fixes": "Fixed your Kuva Lich having the default Excalibur Helmet on their shoulder if you killed the Kuva Larvling as a Client. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1162207-empyrean-ivara-prime-27011-270113/",
        "date": "2020-01-16T18:22:26Z",
        "name": "Empyrean: Ivara Prime 27.0.11 - 27.0.11.3",
        "fixes": "",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/0eb964807a745fb09beee66a192e3913.JPG",
        "changes": "Fixed Kuva Lich transmissions playing while in the Railjack Star Chart.\nKuva Thralls now have a unique marker to differentiate them from the Lich!",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1160497-empyrean-ivara-prime-2709/",
        "date": "2020-01-09T16:43:11Z",
        "name": "Empyrean: Ivara Prime 27.0.9",
        "fixes": "Fixed Kuva Liches stealing Conclave Rewards. \nFixed Kuva Tolon Chest Armor having an incorrect icon. \nFixed various issues with the Kuva Ayangya, including not firing sometimes in space.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/32221b681020ab4ef869f68bb1bd6ec3.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1154608-empyrean-ivara-prime-27061/",
        "date": "2019-12-18T22:54:11Z",
        "name": "Empyrean: Ivara Prime 27.0.6.1",
        "fixes": "Fixed the Ivara Kuvael Huntress Helmet floating away from Ivara Prime’s body.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1154021-empyrean-ivara-prime-2704/",
        "date": "2019-12-17T18:58:02Z",
        "name": "Empyrean: Ivara Prime 27.0.4",
        "fixes": "Fixed inability to play the Kuva Fortress Pago Spy node.\nFixed being loaded into a completely different mission when attempting to play a dynamic mission types (Kuva Siphons, Syndicate etc) when using Public matchmaking. This only occurred if there were more than one of that mission-type on the same planet at the same time. \nFixed script error that could occur when Nullifier dome collides with a Kuva cloud.\nFixed script errors when your Kuva Lich would attempt to Dodge or Decoy.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1151428-empyrean-update-27/",
        "date": "2019-12-13T02:34:29Z",
        "name": "Empyrean: Update 27",
        "fixes": "Fixed Kuva Lich having the attention span of a squirrel when surrounded by Nidus’ Maggots.\nFixed Kuva not appearing Taxed on the End Of Mission screen.\nFixed text being crunched for some languages in the Kuva Lich UI when it spawns.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/c3c80f99d062c0d0f1950fe82d5a60f5.jpg",
        "changes": "Increased projectile speed of the Kuva Ayanga while in space.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1146782-rising-tide-hotfix-2613/",
        "date": "2019-11-26T19:33:56Z",
        "name": "Rising Tide: Hotfix 26.1.3",
        "fixes": "Fixed Kuva Larvling spawns automatically setting off the alarms.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1145002-rising-tide-hotfix-2611/",
        "date": "2019-11-23T01:50:20Z",
        "name": "Rising Tide: Hotfix 26.1.1",
        "fixes": "Fixed failed Kuva Lich Parazon stabs showing as two fails. This was just a UI bug, and not actually counting towards two fails.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1144842-rising-tide-update-261/",
        "date": "2019-11-22T21:38:34Z",
        "name": "Rising Tide: Update 26.1",
        "fixes": "Fixed the Kohm and Kuva Kohm's Energy ring in the middle of the weapon not using the chosen Energy color.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/c574b26b5ca178fd837d190ba486aae1.jpg",
        "changes": "Rank 1, 2, 3, and 4 Liches now drop Kuva for all squad members when a Parazon is used on them \nwhether that leads to defeat or ranking up, the Kuva is yours on Ranks 1 through 4! You will recall there was a brief window where Thralls could drop Kuva or a Requiem Relic. We removed the Kuva, and are now applying it to Liches. Kuva numbers are balanced against Siphons / Kuva Survival missions, and take into account the fact that multiple Liches spawn in missions. The aim is to not make this the best Kuva run, just an added value. Siphons and other missions are meant to be the optimal path. Rank 5 Liches do not have Kuva as a drop as they could intentionally be kept alive for a vector to acquire Kuva. The Drops are: Rank 1: 150, Rank 2:  200, Rank 3: 250, Rank 4: 300. This is lower than some other discussed numbers because we are now letting it share across Squadmates. \nOperators can no longer perform Mercy kills on Larvling or Kuva Lich. Your Warframe is armed with the Parazon for a reason!\nMore fixes towards Requiem Mod UI lingering on the screen perpetually after failing to Parazon stab the Kuva Lich.\nFixed issue with Requiem Mod UI lingering and not updating properly after performing a Mercy on Kuva Lich as Wisp.\nFixed Kuva Lich despawning after getting downed while temporarily friendly from Revenant's Enthrall.\nFixed issues with the Vanquish / Convert context action appearing on Kuva Liches for Clients.\nFixed Kuva Lich weapons showing as fully Mastered in player Profile before hitting rank 40. Affected accounts should now see the corrected Mastered status based on progress.\nFixed Kuva Lich weapons not being localized in the End Of Mission results screen if you abort or look at last mission results.\nFixed Kuva Lich screen overlapping with the Market UI if the Market is opened while viewing said Kuva Lich screen.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1143840-the-old-blood-prime-vault-2608-26081/",
        "date": "2019-11-19T18:58:01Z",
        "name": "The Old Blood: Prime Vault 26.0.8 + 26.0.8.1",
        "fixes": "",
        "changes": "Kuva Quartakk now has force feedback sounds when aiming down its sights.\nFixed Traded Kuva Liches always being Rank 5. They will now be the appropriate Rank 1! This fix was made serverside on Thursday \nFixed Traded Kuva Liches retaining the Requiem Mod guesses from its previous owner. This fix was made serverside on Friday. \nFixed Kuva Lich Ephemera’s appearing too subtle or sometimes not at all when equipped on Companions. This also fixes some Lich Ephemera’s not able to be equipped on some Companions. We’ll continue to tweak where needed!\nFixed Kuva Larvlings not spawning in certain situations, for real this time\nFixed Requiem Mod UI lingering on the screen perpetually after failing to Parazon stab the Kuva Lich.\nFixed cases where the Kuva Lich won’t stop throwing taunt lines at you in the Kuva Lich screen.\nFixed Melee swing speed Mods affecting Parazon finishers on the Kuva Lich. Resulting in broken animations.\nFixed misaligned Kuva Lich Influence in the Star Chart.\nFixed a few localized languages having compressed Kuva Lich name font.\nFixed Kuva Lich weapon names not being localized in player loadouts on the End of Mission results screen.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1142475-the-old-blood-hotfix-2607/",
        "date": "2019-11-14T21:23:52Z",
        "name": "The Old Blood: Hotfix 26.0.7",
        "fixes": "Fixed the Polarize screen not displaying the correct max rank of weapons that go over 30 (Paracesis, Kuva weapons, etc).",
        "changes": "Void Fissure Missions will now appear on all Kuva Fortress nodes! Previously, only Rescue/Survival missions on the Kuva Fortress were eligible due to other missions having an Archwing restriction; now the whole Fortress is eligible! \nA bug now turned feature; Ephemera’s obtained from a Kuva Lich can now be equipped on Sentinels and Companions! For FX sake, this will be a slightly subdued version of the selected Ephemera. Non-Lich Ephemera functionally is in the works! \nIncreased the chance of your Kuva Lich to have an Ephemera from 5% to 10%. Newly birthed Liches will have the 10% chance, while existing Liches will still be at 5%. Old Liches that are traded and \"reactivated\" will also be at 5%.\nAdded a Kuva Lich icon beside Star Chart regions/nodes that are under the influence of your Kuva Lich to address color blind concerns regarding the ‘Kuva Stain’.\nIncreased the base damage (before elemental bonus) of the Kuva Ogris from 454 to 714.\nRemoved Pigments from the list of eligible items the Kuva Lich can Tax.\nRemoved rewards obtained specifically from completing a Junction from the list of eligible items the Kuva Lich can Tax.\nReduced the camera shake of the Kuva Ayanga explosions.\nFixed Kuva Lich weapons that do damage on both impact and explosion (Kuva Ogris, Kuva Ayanga, etc) doing significantly less overall damage than expected. This was due to the Elemental bonus only being applied to the \"on impact\" of the projectile itself and not the explosion.\nFixed Kuva Siphon/Flood Rescue missions not giving out a Requiem Relic at End Of Mission if you completed the mission without setting off the alarms.\nFixed Kuva Siphon/Flood Spy missions not giving rewards for cracking the Spy vaults.\nConverted Kuva Lich allies will no longer spawn in Archwing missions, as they ignore the complete lack of oxygen and requirements needed to fly. As reported here: https://www.reddit.com/r/Warframe/comments/dv6ofx/til_kuva_lichs_can_help_on_archwing_missions/  \nFixed no Kuva Lich being born if sentient Umbra performs a Mercy on the Larvling.\nFixed no Kuva Lich being born if Mirage’s Hall of Mirrors or Wukong’s Wuclone downs the Larvling and you perform a Mercy.\nFixed no Kuva Lich being born if you perform a stealth Mercy on a Larvling.\nFixed the Kuva Lich momentarily shrinking when attacking Hydroid in his Undertow.\nFixed the Kuva Lich becoming allied until downed when the effects of Revenants Enthrall ability expire. \nAnother fix for Ayatan Statues Taxed by the Kuva Lich not showing up with the rest of the Recovered items in the End of Mission screen.\nFixed getting duplicate and/or invisible Kuva Liches after a Host migration occurs.\nFixed an issue where Kuva Lich weapons were not properly localizing. This fixes future occurrences of this bug, not existing cases. \nFixed a crash that would occur if you opened up your Inbox while the Kuva Lich was in a downed state, ready to be Vanquished or Converted. \nFixed a rare game hang if you somehow managed to use the Parazon on two Kuva Liches in one mission.\nFixed Kuva Lich ability descriptions excluding Damage type icons.\nFixed losing the Kuva Lich symbol icon when renaming the weapon acquired from it.\nFixed a script error that could occur after Vanquishing your Kuva Lich.\nTweaked the sound of the Kuva Karak.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1140467-the-old-blood-hotfix-2606-26061/",
        "date": "2019-11-07T22:13:30Z",
        "name": "The Old Blood: Hotfix 26.0.6 + 26.0.6.1",
        "fixes": "Fixed Valence Transfer not applying to the Kuva Shildeg and Kuva Ayanga.",
        "changes": "Navigate to the Upgrade screen of the desired Kuva weapon\nSelect the Kuva weapon you would like to consume\nImproved the Kuva Lich “push beam” ability to not take as long to ramp up and not take as long to ramp down.\nFixed Kuva weapon Blueprints staying in the End Of Mission screen indefinitely after Vanquishing a Kuva Lich, regardless of missions run afterwards. \nFixed Recovering all your Taxed items, including the Kuva weapon Blueprint, if you Vanquish your Kuva Lich and then abort the mission.\nFixed the Kuva Lich spawning inside Defense consoles, thus rendering them invincible. \nFixed a case where Kuva Lich’s could break out of their downed state for Clients (and very, VERY rarely on Host) preventing the Mercy success/fail animations from playing.\nFixed Clients being left wielding their Parazon after Vanquishing their Kuva Lich.\nFixed the Kuva Ogris not creating a fireball or any fire FX on impact if the Nightwatch Napalm Mod is equipped.\nFixed text on the Vanquish/Convert Kuva Lich screen being cut-off in localized languages. ",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1139999-the-old-blood-hotfix-2605/",
        "date": "2019-11-06T20:50:36Z",
        "name": "The Old Blood: Hotfix 26.0.5",
        "fixes": "It is obvious by the impassioned responses here that the last hotfix and Murmur changes left a bad taste in some people’s mouths. The initial granting of Murmur progression was unintentional, but in those 24 hours, it seems that many of you have enjoyed the incentive to play together for shared benefits on Kuva Lich hunting.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/43820439e57be01256c9146c1e3f7c2d.png",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1139431-the-old-blood-hotfix-2604-26041/",
        "date": "2019-11-05T16:52:19Z",
        "name": "The Old Blood: Hotfix 26.0.4 + 26.0.4.1",
        "fixes": "Fixed Thralls dropping Requiem Mods instead of the intended Requiem Relics on Mercy (added to Thrall droptable in Hotfix 26.0.4). We’ve also removed the 500 Kuva from the Thrall droptable. With less rewards to pick from means a better shot at that Requiem Relic!\nPlayers who received Requiem Mods or Kuva while the Thrall drop was incorrect will get to keep them. Santa came early!\nFixed Thrall drops being Taxed by the Kuva Lich.\nFixed a loss of functionality in the End Of Mission screen due to invalid items trying to be Taxed by the Kuva Lich.",
        "changes": "Fixed a Client crash related to performing a finisher on a Kuva Thrall/Lich.\nFixed cases of a game hang on the End of Mission screen if you were retrieving your stolen items from your Kuva Lich, causing you to relog to escape the screen.\nFixed script error if the Kuva Lich takes an invalid item. \nRemoved some scratches and grime on the Kuva Lich Armor metallics to allow a more consistent material for Accessories.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1137487-the-old-blood-hotfix-2603/",
        "date": "2019-11-01T20:41:07Z",
        "name": "The Old Blood: Hotfix 26.0.3",
        "fixes": "Potential fix for inability to Vanquish or Convert your Kuva Lich, rendering you immobile and having to shut down the game. As reported here: https://forums.warframe.com/topic/1137254-kuva-lich-wont-die/\nMore fixes towards Kuva Siphons and Kuva Siphon Flood missions not giving Requiem Relics.\nFixed Kuva Lich rank up screen displaying when you fail to Vanquish him and it is already at max rank.\nFixed button mapping discrepancies in the Kuva Lich screen when using a controller.\nFixed numerous Kuva Lich tutorial screens not appearing in their correct localized language. ",
        "changes": "Defection nodes that are under a Kuva Lich influence will now become Exterminate nodes. This fixes an issue where Kavor Defectors could spawn as Kuva Thralls, rendering the mission impossible. \nRemoved a Kuva Lich voice line that wasn’t meant to ship.\nIncreased the size of the Kuva Stragh Leg Plates on all Warframes since it was a little too small before.",
        "additions": "Kuva Siphons/Floods have been added to the World State Window Alert section in Navigation for increased exposure!\nFixed a crash if you failed a Kuva Lich Requiem combination as Wukong with your Iron Staff equipped.\nFixed a script error when viewing a Kuva Lich transmission in the Dojo.\nFixed a script error when choosing to Vanquish or Convert your Kuva Lich."
    },
    {
        "url": "https://forums.warframe.com/topic/1137019-the-old-blood-hotfix-2602/",
        "date": "2019-11-01T03:38:41Z",
        "name": "The Old Blood: Hotfix 26.0.2",
        "fixes": "Fixed an issue where Requiem Relics not being rewarded in certain Kuva Siphon Mission types. This was fixed serverside! Please note that to confirm you’ve got the fix, you’ll need to play fresh Kuva Siphons to your account. \nFixed Kuva Lich not spawning on first Thrall-kill of final influence node as intended.",
        "changes": "Removed some Kuva Lich name generation options. To be frank, it was Titt. Sorry to those Titts out there who had their Titt taken away. Titt had to be done.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1136784-update-26-the-old-blood/",
        "date": "2019-10-31T20:07:22Z",
        "name": "Update 26: The Old Blood",
        "fixes": "Fixed Kuva disappearing from the ‘Last Mission Results’ after closing and reopening it.",
        "changes": "Update 26 brings a completely new breed of enemy, gameplay, and reward: The Kuva Liches have arrived. This system is what the Kingpin system, first shown on Devstream #88, has become over time, despite being put on hold for quite some time! This will continue to be expanded throughout Warframe’s factions and will be expanded to include a Clan aspect in a future update.\nNew Requiem Mods have arrived and they are the only way to end your Kuva Lich. Your Lich is immortal until you figure out the correct combination of Requiem Mods \nThe Void is reacting to the Lich experiments on the Kuva Fortress, and for the first time: Void Fissures are appearing on the Kuva Fortress! But these are unlike the others, and they only respond to REQUIEM RELICS.\nWhen you Vanquish a Lich, you’ll get its Kuva Weapon variant that is completely unique to your Lich. The base weapons are as follows, with custom stats depending on your Lich:\nDue to the addition of Vitus Essence dropping from Drones, overall Vitus earnings are..... higher than we anticipated. We've decided to leave these values as-is, but will be closely watching the impact Arbitrations has on Kuva economy overall.\nSwapped the Kuva Bombard Crimson Dervish and 80 Endo drop to Condition Overload.",
        "additions": "Create a Kuva Lich\nVanquish a Rank 5 Kuva Lich"
    },
    {
        "url": "https://forums.warframe.com/topic/1133158-atlas-prime-hotfix-2581-25811/",
        "date": "2019-10-09T15:29:13Z",
        "name": "Atlas Prime: Hotfix 25.8.1 + 25.8.1.1",
        "fixes": "",
        "changes": "Subtly tweaked the Ivara Kuvael Skin skirt texture. ",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1131643-atlas-prime-update-2580-25801/",
        "date": "2019-10-01T18:00:28Z",
        "name": "Atlas Prime: Update 25.8.0 + 25.8.0.1",
        "fixes": "",
        "changes": "Improved tinting on the Kuvael Ivara Skin and Kuvael Jester Mirage Skin.\nImproved volume definition in several areas of the Ivara Kuvael Skin.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1130656-tennogen-nightwave-episode-5-hotfix-2577/",
        "date": "2019-09-26T16:10:33Z",
        "name": "TennoGen & Nightwave Episode 5: Hotfix 25.7.7",
        "fixes": "Fixed inability to complete the Kuva Fortress Defense mission if you Nyx Mind Control a turret.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/e8e65653438ce5442d42fc31ca66845b.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1123841-saint-of-altra-update-2570/",
        "date": "2019-08-29T21:35:56Z",
        "name": "Saint of Altra: Update 25.7.0",
        "fixes": "The Kuva Fortress has a new endless mode! Here you’ll be able to earn Kuva in a new way! First \nthe mission reward tables themselves. This is of course the obvious choice, but as we developed these tables we know the fact that Boosters don’t work on them is an issue. So we’ve also added Kuva to the Grineer Demolysts that aim to destroy the Conduits of Kuva Disruption! The new ‘Universal Syndicate Medallion’ can also be found in Disruption here!\nFixed missing explosion from the cannons of a Grineer Galleon in the Koro, Kuva Fortress Assault mission. \nFixed collision issues with Kuva Extractors in Kuva Survival. \nFixed wonky transition to Archwing from the Kuva Fortress during the War Within Quest.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/b7051b1cd27e521570bda7f30b2dc0da.jpg",
        "changes": "“Don’t Fear The Reaper”, complete Kuva Siphon Missions, will now require The War Within Quest be completed. ",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1114367-hotfix-2541-25411/",
        "date": "2019-07-24T19:44:08Z",
        "name": "Hotfix 25.4.1 + 25.4.1.1",
        "fixes": "Fixed a case of Kuva Clouds spawning right beside the Kuva Siphon in the Gas City tileset, resulting in the mission being difficult to complete as the Kuva Cloud gets almost immediately sucked up. ",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/974e33b12e66a8f23001a2d7b6d8cdee.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1111888-prime-vault-hotfix-2533-25331/",
        "date": "2019-07-16T18:00:37Z",
        "name": "Prime Vault: Hotfix 25.3.3 + 25.3.3.1",
        "fixes": "Fixed Grineer Latchers on the Kuva Fortress being 'friendly' to Tenno. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1110370-wukong-prime-hotfix-2532-25321/",
        "date": "2019-07-12T15:14:26Z",
        "name": "Wukong Prime: Hotfix 25.3.2 + 25.3.2.1",
        "fixes": "",
        "changes": "Kuva Cell pickups now take priority over Life Support Tower activation actions to alleviate accidental Life Support activation in Kuva Survival.    ",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1092041-plains-of-eidolon-remaster-hotfix-2483/",
        "date": "2019-05-10T17:58:24Z",
        "name": "Plains of Eidolon Remaster: Hotfix 24.8.3",
        "fixes": "Fixed the Kuva Siphon Cloud hitbox being much taller than the Cloud suggests. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1082779-plains-of-eidolon-remaster-update-2470-24701/",
        "date": "2019-04-10T20:22:12Z",
        "name": "Plains of Eidolon Remaster: Update 24.7.0 + 24.7.0.1",
        "fixes": "",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/f3de3122862fc9db26dacebd27d054ff.jpg",
        "changes": "Moved spawn location of a Kuva Siphon to prevent the Kuva cloud from getting stuck under staircases in the Corpus Outpost tileset. ",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1079621-plains-of-eidolon-remaster-update-2460/",
        "date": "2019-04-04T23:14:14Z",
        "name": "Plains of Eidolon Remaster: Update 24.6.0",
        "fixes": "Fixed being stuck on a black screen when attempting to load into a Kuva Fortress mission.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/da652c58f7103e8104af37e1e6f4314c.jpg",
        "changes": "",
        "additions": "Tusk and Kuva Fortress Shield Lancers have a new look for their shield! "
    },
    {
        "url": "https://forums.warframe.com/topic/1077145-buried-debts-hotfix-2457/",
        "date": "2019-03-28T20:36:19Z",
        "name": "Buried Debts: Hotfix 24.5.7",
        "fixes": "Fixed the Kuva Throne Captura Scene having no Standing Title requirement.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1070992-buried-debts-update-2450/",
        "date": "2019-03-14T21:06:12Z",
        "name": "Buried Debts: Update 24.5.0",
        "fixes": "",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/5576015e88951a00ab3824307aea467a.jpg",
        "changes": "Widened a damaged bunker opening in the Kuva Survival tileset. You know the one.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1067397-buried-debts-update-2440/",
        "date": "2019-03-08T02:01:23Z",
        "name": "Buried Debts: Update 24.4.0",
        "fixes": "Fixed Operator Amps sometimes causes the Kuva cloud to disappear without properly giving Capture credit in a Kuva Siphon mission.\nFixed the Kuva Specter appearing broken when in Operator Void Mode in The War Within.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/f07ee60119e2c8efc746da7ecf4cb49e.png",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1055092-fortuna-hotfix-2429-24291/",
        "date": "2019-01-18T14:16:39Z",
        "name": "Fortuna: Hotfix 24.2.9 + 24.2.9.1",
        "fixes": "Fixed seeing Kuva in the Mission Progress/End of Mission screen when you’re ineligible to earn it. This is a follow-up fix from:",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1054314-fortuna-hotfix-2428/",
        "date": "2019-01-15T14:46:54Z",
        "name": "Fortuna: Hotfix 24.2.8",
        "fixes": "Fixed clients who already completed a particular Kuva Siphon/Flood mission being able to re-earn the same Kuva reward by joining any Host that hasn't completed said mission yet.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1052727-fortuna-hotfix-2427-24271/",
        "date": "2019-01-09T18:37:18Z",
        "name": "Fortuna: Hotfix 24.2.7 + 24.2.7.1",
        "fixes": "Fixed Magus Anomaly Arcane pulling Kuva Siphons, Eidolons, Lephantis, and other “boss” type enemies as reported here:",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1016610-chimera-update-2310/",
        "date": "2018-10-12T13:56:43Z",
        "name": "Chimera: Update 23.10",
        "fixes": "",
        "changes": "50,000 Kuva\nFixed being unable to select the Taveuni node on the Kuva Fortress if highlighting the text with the cursor while using controller.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/998116-the-sacrifice-update-2340/",
        "date": "2018-08-16T21:06:52Z",
        "name": "The Sacrifice: Update 23.4.0",
        "fixes": "Fixed Kuva Siphons disappearing when you get in close proximity.\nFixed sometimes getting an incorrect Lotus transmissions when playing a Kuva Siphon mission.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/971211-the-sacrifice-hotfix-2303-limbo-prime/",
        "date": "2018-06-19T17:58:18Z",
        "name": "The Sacrifice: Hotfix 23.0.3 - Limbo Prime",
        "fixes": "Fixed Eximus Grineer that drop the Kuva Catalyst also dropping a fake Mod item instead of Life Support.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/957066-beasts-of-the-sanctuary-update-22200/",
        "date": "2018-05-17T14:55:31Z",
        "name": "Beasts of the Sanctuary: Update 22.20.0",
        "fixes": "Fixed a hole in the Kuva Fortress tileset. \nFixed an issue with Kuva clouds not disappearing for Clients.\nFixed an issue in the Grineer Kuva Fortress where you could fall through the level. \nFixed Kuva Survival Catalyst pickups sometimes getting stuck in a fall-teleport loop.",
        "changes": "",
        "additions": "Added the repurposed Kuva Defense tile used in Kuva Survival Missions to other Fortress missions. "
    },
    {
        "url": "https://forums.warframe.com/topic/947321-beasts-of-the-sanctuary-update-22180/",
        "date": "2018-04-20T14:27:12Z",
        "name": "Beasts of the Sanctuary: Update 22.18.0",
        "fixes": "Fixed Kuva Harvester timer sometimes staying on screen after it’s destroyed if there are 1 or more Clients.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/944966-shrine-of-the-eidolon-hotfix-22174/",
        "date": "2018-04-13T20:03:57Z",
        "name": "Shrine of the Eidolon: Hotfix 22.17.4",
        "fixes": "",
        "changes": "Kuva Guardians will now play their disarming animation properly, instead of having their Twin Rogga’s magically pop into their hands.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/944270-shrine-of-the-eidolon-update-22173/",
        "date": "2018-04-11T21:25:15Z",
        "name": "Shrine of the Eidolon: Update 22.17.3",
        "fixes": "Fixed missing objective markers for Host and Clients in the Kuva Fortress Mobile Defense tileset.\nFixed Kuva Fortress Mobile Defense terminal becoming invulnerable after a Host Migration.\nFixed marked enemies carrying Kuva Catalysts disappearing after a Host migration in Kuva Survival.",
        "changes": "Made spawn improvements to Kuva Catalysts to avoid getting stuck in geometry or unreachable places.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/942090-shrine-of-the-eidolon-hotfix-22171-221711/",
        "date": "2018-04-05T18:31:09Z",
        "name": "Shrine of the Eidolon: Hotfix 22.17.1 - 22.17.1.1",
        "fixes": "Fixed Kuva Catalyst being endlessly teleported in one tile of the Fortress.  ",
        "changes": "Taveuni node on the Kuva Fortress now indicates that it’s a Kuva Survival as opposed to a regular Survival.\nRemoved a tile in the Kuva Fortress Survival tileset that had recurring spawning problems.\nFixed Life Support Towers sometimes not accepting Kuva Catalysts.\nFixed \"Time\" on Kuva Harvester UI only being localized to the Host's language.\nFixed Kuva Catalyst pickup and Life Support warning transmissions playing more than once.\nFixed Kuva Harvester UI overlapping and lingering on screen.\nFixed some confusing marker pathing in certain Kuva Fortress tiles.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/939097-shrine-of-the-eidolon-update-22170-221701/",
        "date": "2018-03-28T18:49:46Z",
        "name": "Shrine of the Eidolon: Update 22.17.0 + 22.17.0.1",
        "fixes": "",
        "changes": "Removed cramped and maze-like Kuva Fortress tiles that felt unsuitable for an Endless Survival with an Excavation/Defense twist.\nAdded a repurposed Fortress Defense tile to Kuva Fortress Survival with improved enemy navigation and traversible areas. \nImproved enemy spawn flow and navigation in the Kuva Fortress Survival tilesets.\nAdded a pulsing red glow around Kuva Guardians for a few seconds to depict when they are vulnerable (similar to the Teralyst).",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/936239-shrine-of-the-eidolon-hotfix-22165-221651/",
        "date": "2018-03-21T21:38:31Z",
        "name": "Shrine of the Eidolon: Hotfix 22.16.5 + 22.16.5.1",
        "fixes": "Fixed broken Kuva Siphon/Flood missions.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/933453-shrine-of-the-eidolon-hotfix-22161/",
        "date": "2018-03-16T00:39:24Z",
        "name": "Shrine of the Eidolon: Hotfix 22.16.1",
        "fixes": "Fixed some Operator amps not properly destroying Kuva clouds.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/930667-shrine-of-the-eidolon-update-22150/",
        "date": "2018-03-07T21:04:32Z",
        "name": "Shrine of the Eidolon: Update 22.15.0",
        "fixes": "Fixed Helios' Detect Vulnerability precept not applying the Damage multiplier on enemies seated in mounted guns or Jesters riding Kuva Guardians.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/920621-shrine-of-the-eidolon-hotfix-22123/",
        "date": "2018-02-12T22:56:11Z",
        "name": "Shrine of the Eidolon: Hotfix 22.12.3",
        "fixes": "Fixed the Kuva Siphon sometimes missing shadows.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/911802-plains-of-eidolon-update-22100/",
        "date": "2018-01-25T23:53:14Z",
        "name": "Plains of Eidolon: Update 22.10.0",
        "fixes": "",
        "changes": "",
        "additions": "Added a Kuva count label under the ‘confirm’ button when attempting to reroll a Riven to inform you of how much Kuva you currently have."
    },
    {
        "url": "https://forums.warframe.com/topic/897989-plains-of-eidolon-update-2280-hotfix-22801/",
        "date": "2017-12-21T18:48:35Z",
        "name": "Plains of Eidolon: Update 22.8.0 + Hotfix 22.8.0.1",
        "fixes": "Kuva Fortress Vignette\nFixed Nova being able to Worm Hole her way out of the Kuva Fortress tileset on Dakata. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/891922-plains-of-eidolon-hotfix-2261/",
        "date": "2017-12-08T22:06:04Z",
        "name": "Plains of Eidolon: Hotfix 22.6.1",
        "fixes": "Fixed bug with Sabotage and Assault missions with “Defend the Object” in the Kuva Fortress that caused progress stoppers in The War Within.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/891096-plains-of-eidolon-update-2260-hotfix-22601/",
        "date": "2017-12-07T22:05:21Z",
        "name": "Plains of Eidolon: Update 22.6.0 + Hotfix 22.6.0.1",
        "fixes": "Fixed a tube that connected two rooms being inaccessible in the Kuva Fortress tileset. \nFixed some Kuva-related sounds not playing for clients.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/862704-plains-of-eidolon-hotfix-2207/",
        "date": "2017-10-19T20:48:18Z",
        "name": "Plains of Eidolon: Hotfix 22.0.7",
        "fixes": "",
        "changes": "Higher level bounties will offer Kuva and Void Traces.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/855756-plains-of-eidolon-hotfix-2202/",
        "date": "2017-10-13T19:57:07Z",
        "name": "Plains of Eidolon: Hotfix 22.0.2",
        "fixes": "",
        "changes": "Replaced Gara’s Blueprint requirement of Kuva with Orokin Cells.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/854253-warframe-update-22-plains-of-eidolon/",
        "date": "2017-10-12T22:00:20Z",
        "name": "Warframe Update 22: Plains of Eidolon",
        "fixes": "Fixed missing transmissions in the Kuva Fortress assault missions. \nFixed Synthula Alerts appearing in the World State Window before having unlocked the Kuva Fortress via The War Within quest",
        "changes": "Kuva (6000) has been added to Sortie Rewards.\nCapture missions will no longer have the chance to change to the Exterminate objective in Kuva Siphon missions.",
        "additions": "It's been almost two years since we released the first version of Focus. Focus comes as a system unlocked upon completion of 'The Second Dream'. After answering a series of questions from The Lotus, you (the Operator) chose a Focus school and began your journey through a series of Passives that you needed to unlock all the while earning the Focus points to do so. Then came The War Within, where your Operator became playable with a few abilities meant mainly to help you earn Kuva and participate in Quests."
    },
    {
        "url": "https://forums.warframe.com/topic/841802-hydroid-prime-hotfix-2171/",
        "date": "2017-09-12T14:29:16Z",
        "name": "Hydroid Prime: Hotfix 21.7.1",
        "fixes": "Fixed a script error when triggering a Kuva Siphon.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/836927-hydroid-prime-update-2160/",
        "date": "2017-08-29T17:55:46Z",
        "name": "Hydroid Prime: Update 21.6.0",
        "fixes": "Fixed being able to see 'Health' of Kuva Ghosts even though they don't die or have Health. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/827131-chains-of-harrow-hotfix-2132/",
        "date": "2017-08-04T22:42:40Z",
        "name": "Chains of Harrow: Hotfix 21.3.2",
        "fixes": "Removed Archwing from one of the Kuva Fortress extraction tiles.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/826127-chains-of-harrow-update-2130/",
        "date": "2017-08-02T21:28:54Z",
        "name": "Chains of Harrow: Update 21.3.0",
        "fixes": "Fixed Kuva Siphon markers appearing prematurely. Will now only be visible once a player is in the same tile as the Kuva Siphon.\nFixed Kuva Siphons breaking when a Host Migration occurs at the start of the mission.",
        "changes": "Optimized specific materials to improve rendering performance; the Void and the Kuva Fortress saw the most improvement but materials throughout the game were updated.\nRemoved duplicate (and broken) Kuva Siphon Codex entry.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/825578-chains-of-harrow-hotfix-2121/",
        "date": "2017-08-01T17:58:55Z",
        "name": "Chains of Harrow: Hotfix 21.2.1",
        "fixes": "",
        "changes": "Optimized Kuva Dargyn AI to improve performance in Kuva Fortress Assault missions.\nKuva Siphons are now marked with an in-world marker to improve locatability. \nRelocated a Kuva Siphon spawn point in the Infested Corpus ship to a lesser claustrophobic spot.  ",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/817221-chains-of-harrow-hotfix-2108-21081/",
        "date": "2017-07-13T20:50:40Z",
        "name": "Chains of Harrow: Hotfix 21.0.8 + 21.0.8.1",
        "fixes": "Fixed Kuva Braids randomly summoning Guardian Eximis. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/813247-chains-of-harrow-hotfix-2104/",
        "date": "2017-07-05T17:02:16Z",
        "name": "Chains of Harrow: Hotfix 21.0.4",
        "fixes": "Fixed caches on Kuva Fortress/Dakata giving rewards from the incorrect table (thereby not dropping Cyclone Kraken as intended).",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/809842-update-21-chains-of-harrow/",
        "date": "2017-06-29T03:00:20Z",
        "name": "Update 21: Chains of Harrow",
        "fixes": "Fixed Kuva getting stuck in the ground and ceiling in multiple areas around the Corpus Ice Planet tileset. ",
        "changes": "Improved how rewards are sorted in the End of Mission screen. Rewards are now ordered as follows: Mission Score > Credits > Kuva > Components > Blueprints > Ayatan Sculptures > Ayatan Stars > Endo > Resources > Anything else.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/801884-oberon-prime-hotfix-2062/",
        "date": "2017-05-30T18:11:50Z",
        "name": "Oberon Prime: Hotfix 20.6.2",
        "fixes": "",
        "changes": "Kuva Jesters can no longer attach to relatively small enemies (shorter than 1.5m) or tall enemies (greater than 3m) to fix odd scaling issues as seen here:",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/800441-octavia%E2%80%99s-anthem-hotfix-2061/",
        "date": "2017-05-25T22:08:56Z",
        "name": "Octavia’s Anthem: Hotfix 20.6.1",
        "fixes": "Fixed extracting as the Operator not applying Boosters to obtained Kuva.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/790938-octavia%E2%80%99s-anthem-update-2030/",
        "date": "2017-04-26T21:47:34Z",
        "name": "Octavia’s Anthem: Update 20.3.0",
        "fixes": "",
        "changes": "Kuva Siphon missions must now be fully completed to earn any Kuva from it.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/788574-octavia%E2%80%99s-anthem-hotfix-2023/",
        "date": "2017-04-19T22:08:42Z",
        "name": "Octavia’s Anthem: Hotfix 20.2.3",
        "fixes": "Fixed idling at the activation point on Kuva Fortress Defense not auto-starting the Defense waves.\nFixed Kuva Fortress security cameras being invisible when not looking directly at them.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/783215-octavias-anthem-update-2010/",
        "date": "2017-04-05T21:08:26Z",
        "name": "Octavia's Anthem: Update 20.1.0",
        "fixes": "Fixed the Kuva Fortress appearing black in the Starchart if you have Dynamic Lighting disabled.\nFixed Kuva Guardians sometimes appearing invisible in-mission.",
        "changes": "Kuva Jesters now take normal ability damage (not CC damage) when attached to either the Kuva Guardian or you.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/782477-octavias-anthem-hotfix-2009/",
        "date": "2017-04-03T21:18:36Z",
        "name": "Octavia's Anthem: Hotfix 20.0.9",
        "fixes": "",
        "changes": "Removed Kuva Dargyn’s from the Simulacrum.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/780730-octavias-anthem-hotfix-2008/",
        "date": "2017-03-30T21:56:27Z",
        "name": "Octavia's Anthem: Hotfix 20.0.8",
        "fixes": "Fixed the Liset flying through a massive rock when extracting from the Kuva Fortress.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/780209-octavias-anthem-hotfix-2006/",
        "date": "2017-03-29T21:11:47Z",
        "name": "Octavia's Anthem: Hotfix 20.0.6",
        "fixes": "Fixed Kuva Siphons pointing in the opposite direction of the incoming Kuva.\nFixed Kuva Jester animations looking stretched.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/776642-octavias-anthem-update-20/",
        "date": "2017-03-24T19:46:02Z",
        "name": "Octavia's Anthem: Update 20",
        "fixes": "Fixed issue with players sometimes spawning off the edge in the Kuva Fortress.\nFixed an issue with certain AI (Kuva Clouds, Ospreys) taking poorly planned paths to their intended destinations.\nFixed Kuva Siphon not starting if the host has not completed The War Within\nFixed untradable Blueprint resources appearing in the Trade window (Kuva, Orokin Cells, etc).",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/767736-banshee-prime-hotfix-19115-19116/",
        "date": "2017-02-28T22:44:49Z",
        "name": "Banshee Prime: Hotfix 19.11.5 + 19.11.6",
        "fixes": "Fixed being unable to pick up the Telemetry Keys in the Kuva Fortress Assault tileset.\nFixed the Kuva Guardians Knockdown animation not playing for Clients.",
        "changes": "Removed Crimson Dervish & Sure Footed from Kuva heavy Gunner drop tables (still available in many other places)",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/760078-the-glast-gambit-hotfix-1993/",
        "date": "2017-02-07T21:51:44Z",
        "name": "The Glast Gambit: Hotfix 19.9.3",
        "fixes": "Fixed massive performance issues on Kuva Fortress Defense when walking around and meleeing around the Defense Target.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/757913-the-glast-gambit-hotfix-1991/",
        "date": "2017-02-02T22:32:29Z",
        "name": "The Glast Gambit: Hotfix 19.9.1",
        "fixes": "Fixed Kuva Jesters standing on Kuva Guardian’s shoulders when shot with Ivara’s Sleep Arrow.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/755337-the-glast-gambit-hotfix-1981/",
        "date": "2017-01-27T17:06:00Z",
        "name": "The Glast Gambit: Hotfix 19.8.1",
        "fixes": "",
        "changes": "Removed spawnable Kuva, Sentries, Turrets and Cameras in the Simulacrum.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/754548-the-glast-gambit-update-1980/",
        "date": "2017-01-25T19:24:45Z",
        "name": "The Glast Gambit: Update 19.8.0",
        "fixes": "",
        "changes": "Added Grineer Kuva Fortress Assault and Infested Salvage missions into the Sortie mix.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/751177-the-glast-gambit-hotfix-1963/",
        "date": "2017-01-17T19:30:07Z",
        "name": "The Glast Gambit: Hotfix 19.6.3",
        "fixes": "Fixed no Capture Target spawning in Kuva Siphon missions.\nFixed incorrect Lotus transmissions during a Kuva Siphon.",
        "changes": "Improved Operator Void Dash aiming and collision on Kuva Clouds to be more forgiving.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/749385-the-glast-gambit-hotfix-1961/",
        "date": "2017-01-13T16:41:08Z",
        "name": "The Glast Gambit: Hotfix 19.6.1",
        "fixes": "Fixed Kuva Guardian impact sounds not playing for the Host.\nFixed several Kuva enemies and objects missing from the Codex.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/748631-the-glast-gambit-update-1960-19601/",
        "date": "2017-01-11T23:47:27Z",
        "name": "The Glast Gambit: Update 19.6.0 + 19.6.0.1",
        "fixes": "Fixed Clients not being able to trigger the Kuva Siphon.\nFixed Host Migrations breaking Kuva Siphon gameplay.\nFixed the Kuva Fortress position not setting up correctly every other day.",
        "changes": "Nidus’ Ravenous Maggots will still attack but no longer latch on other Infested Maggots or Kuva Jesters due to awkward animations.  \nIn an effort to address the issue of people not noticing the movement of The Kuva Fortress, we have made the loop completion time odd rather than a 24 hour cycle. Players who were logging in around the same daily time found that the Kuva Fortress would always be roughly in the same position, and was restricting the variety of Kuva Siphon missions available.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/738152-the-glast-gambit-update-195/",
        "date": "2016-12-22T14:13:09Z",
        "name": "The Glast Gambit: Update 19.5",
        "fixes": "Fixed Kuva being collectible by non-operator",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/737306-the-war-within-update-1942-19421/",
        "date": "2016-12-20T23:37:56Z",
        "name": "The War Within: Update 19.4.2 + 19.4.2.1",
        "fixes": "Fixed Kuva Cord Sugatra not attaching properly to the Twin Basolk.\nFixed Kuva Chest Plate clipping on Saryn, Mirage, Valkyr, Trinity and their Prime variants.\nFixed shots to the body of Kuva Fortress turrets counting as headshots. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/735406-the-war-within-update-194-1941/",
        "date": "2016-12-16T17:50:13Z",
        "name": "The War Within: Update 19.4 + 19.4.1",
        "fixes": "",
        "changes": "Kuva Cycle cost now capped at 3500 (as per our workshop here)",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/734004-the-war-within-hotfix-1932-19321/",
        "date": "2016-12-13T19:17:37Z",
        "name": "The War Within: Hotfix 19.3.2 + 19.3.2.1",
        "fixes": "Fixed defense turrets being destructible on Kuva Fortress. \nKuva Siphon missions are now locked sooner to prevent players from joining after event has completed.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/728978-the-war-within-hotfix-1921/",
        "date": "2016-12-02T23:03:52Z",
        "name": "The War Within: Hotfix 19.2.1",
        "fixes": "Changed the Kuva Siphon progress elements in hud (Progress circle is now for number of braids destroyed, and “harvested” is moved to a list underneath the circle)",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/728401-the-war-within-update-1920/",
        "date": "2016-12-01T21:22:08Z",
        "name": "The War Within: Update 19.2.0",
        "fixes": "Fixed Ash not being able to Teleport to Shrapnel Mine, Kuva Fortress Turrets and the Grineer Blunt. ",
        "changes": "Made numerous performance improvements in the Kuva Fortress tileset. ",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/725159-the-war-within-1910-ash-revisited/",
        "date": "2016-11-25T19:51:28Z",
        "name": "The War Within: 19.1.0 Ash Revisited",
        "fixes": "Fixed Clients being unable to progress through Assault missions on the Kuva Fortress. \nFixed players getting stuck under elevators in the Kuva Fortress tileset. \nFixed some effects not replicating for Clients in Kuva Fortress Assault missions.\nFixed issues of long load times in Kuva Fortress Assault missions. ",
        "changes": "The Kuva Fortress is now eligible for Grineer Sortie mission locations. \nMade some changes to lower level load time in some cases in the Kuva Fortress.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/719739-hotfix-1904/",
        "date": "2016-11-15T23:23:00Z",
        "name": "Hotfix 19.0.4",
        "fixes": "",
        "changes": "Tweaked the placement of Caches in Kuva Fortress Exterminate missions.\nTweaked many aspects of the Kuva Fortress Mobile Defense missions, including removing consoles from some more cramped intermediates and adjusting some layout for procedural generation.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/718965-hotfix-1903/",
        "date": "2016-11-14T23:41:18Z",
        "name": "Hotfix 19.0.3",
        "fixes": "",
        "changes": "Polished aspects of Kuva Fortress Assault missions. Individual markers have been added to shootable targets during the 'destroy the targeting mechanism' phase, and added teleport action under the falling debris so players don't get stuck when it's destroyed.\nKuva Fortress Cache hunting has been moved to Fortress Exterminate missions as it makes more sense for the pacing of the mission demands.\nFixed a confusing minimap marker in the Kuva Fortress tileset.\nFixed 'You picked up a key' transmission on the Kuva Fortress Assault mission playing for all players rather than just the user picking up the key.\nFixed the Grineer Icon on the Kuva Scimitar skin floating.\nKuva Siphon spawning has been disabled in Invasions and Void Fissure missions.\nFixed Kuva Siphons becoming 'frozen' by several Warframe powers, allowing for infinite farming.\nFixed Kuva Siphon progress being wiped during a host migration. Currently host migration will restart the event, but we are looking for 'continue' solutions. \nFixed Powers affecting Kuva Siphoning.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/717209-the-war-within-hotfix-1902/",
        "date": "2016-11-13T03:16:00Z",
        "name": "The War Within: Hotfix 19.0.2",
        "fixes": "Fixed not being able to purchase the Xiphos Kuva Skin.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/715768-update-19-the-war-within/",
        "date": "2016-11-12T04:02:28Z",
        "name": "Update 19: The War Within",
        "fixes": "",
        "changes": "This chapter tells a story of your patience, our gratitude, and of course some wonderful evolution for the game. We're introducing an awe inspiring and dangerous environment: the Kuva Fortress. We're pushing our engine technology to bring you graphic improvements. We're bringing you a story about your past.",
        "additions": "Once you've progressed far enough in The War Within to discover The Kuva Fortress, a new region will appear on your Solar Chart!\nWith this set, we knew we wanted to provide an awe-inspiring entry into the world of the Grineer Queens and Kuva. This set is complete with the latest in graphics enhancements like Volumetric Lighting, and includes some of the first ever Archwing Enemy incorporation into foot missions. Don't forget to aim up, Tenno.\nAfter you complete The War Within, Kuva Siphons may appear on Hard Grineer Environments (Sedna, Kuva Fortress, Uranus). These are side-quests related to the larger goals of the Grineer Empire. You will encounter new enemies here, and be required to use the skills learned in The War Within to prevail."
    }
]
parentName/Lotus/Types/Items/MiscItems/ResourceItem
uniqueName/Lotus/Types/Items/MiscItems/Kuva
codexSecretfalse
descriptionGrineer 雙子女皇所渴望的神秘紅色液體。 可透過赤毒任務取得。

Details

{
    "DestroyAfterCollecting": "1",
    "Equipable": "0",
    "IconTexture": "/Lotus/Interface/Icons/Store/Kuva.png",
    "SortingPriority": "11",
    "Amount": [
        "1",
        "4"
    ],
    "Rarity": "RARE",
    "MarketMode": "MM_HIDDEN",
    "PremiumPrice": "10",
    "LocalizeTag": "/Lotus/Language/Items/Kuva",
    "LocalizeDescTag": "/Lotus/Language/Items/KuvaDesc",
    "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/Currency/Kuva.png",
    "ExcludeFromCodex": "0",
    "TradeCapability": "RO_NEVER",
    "UseAlternateItemDisplay": "1"
}
NameDesc
BLEEDING BODY EPHEMERA
淌血之軀 幻紋
  • 赤毒 (10000)
  • GARUDA 系統 (1)
  • 生息精華 (1)
  • 建造價格: 1,000,000
  • BROKEN SCEPTER
    破損珽杖
    來源: The War Within [精通段位:7]
  • 藍圖價格: 20,000 (HIDDEN)
  • 赤毒 (5000)
  • 非晶態合金 (2)
  • 紅化結晶 (300)
  • 回收金屬 (2500)
  • 建造價格: 25,000
  • EXCALIBUR UMBRA
  • OROKIN 電池 (1)
  • 赤毒 (60)
  • 奈米胞子 (1200)
  • 合金板 (1600)
  • 建造價格: 10,000
  • GARUDA
  • 藍圖價格: 35,000
  • GARUDA 頭部神經光元 (1)
  • GARUDA 機體 (1)
  • GARUDA 系統 (1)
  • 赤毒 (3500)
  • 建造價格: 25,000
  • HARROW
  • 藍圖價格: 35,000
  • HARROW 頭部神經光元 (1)
  • HARROW 機體 (1)
  • HARROW 系統 (1)
  • 赤毒 (2000)
  • 建造價格: 25,000
  • KESHEG
    怯薛
    來源: 氏族 (Chem) [精通段位:7]
  • 爆燃噴射器 (5)
  • 赤毒 (1400)
  • 鐵氧體 (6000)
  • 合金板 (8000)
  • 建造價格: 20,000
  • NABERUS EPHEMERA
    惡魔納貝流士幻紋
  • 赤毒 (1000)
  • 禿鷹翅膀 (5)
  • 建造價格: 10,000
  • NIDUS
  • 藍圖價格: 35,000
  • NIDUS 頭部神經光元 (1)
  • NIDUS 機體 (1)
  • NIDUS 系統 (1)
  • 赤毒 (2000)
  • 建造價格: 25,000
  • OCTAVIA SYSTEMS
    OCTAVIA 系統
  • 赤毒 (2000)
  • 電路 (3000)
  • 非晶態合金 (20)
  • OROKIN 電池 (5)
  • 建造價格: 15,000
  • ORVIUS
    靈樞
    來源: The War Within [精通段位:5]
  • 靈樞 刀刃 (2)
  • 靈樞 圓盤 (1)
  • OROKIN 電池 (10)
  • 赤毒 (4000)
  • 建造價格: 15,000
  • TATSU
    龍辰
  • 藍圖價格: 20,000
  • 氬結晶 (2)
  • 赤毒 (1200)
  • 金輝合金 (100)
  • 長庚合金 (100)
  • TWIN ROGGA
    雙子羅格
    來源: 商店 [精通段位:9]
  • 藍圖價格: 30,000
  • 氬結晶 (2)
  • 赤毒 (1600)
  • 合金板 (2600)
  • 鐵氧體 (15000)
  • 建造價格: 30,000
  • UMBRA FORMA
  • FORMA (1)
  • 神經元 (1)
  • 赤毒 (500)
  • 奈米胞子 (1100)
  • 建造價格: 35,000
  • ZARR
    沙皇
    來源: 商店 [精通段位:7]
  • 藍圖價格: 30,000
  • 赤毒 (1800)
  • 合金板 (2400)
  • 回收金屬 (5500)
  • 龍騎兵 (1)
  • 建造價格: 30,000
  • KUVA, 赤毒

    Missions

    NodeTypeRotationDropRarityPercent
    赤毒要塞/TamuDisruptionA100XVery Common100.00%
    赤毒要塞/TamuDisruptionB200XVery Common100.00%
    赤毒要塞/TamuDisruptionC350XVery Common95.00%

    Dynamic Rewards

    LocationRotationPercent
    Hallowed Flame Mission CachesA15.18%
    Hallowed Flame Mission CachesA7.37%
    Hallowed Flame Mission CachesB12.65%
    Hallowed Flame Mission CachesB12.65%
    Hallowed Flame Mission CachesC15.18%
    Hallowed Flame Mission CachesC15.18%
    Hallowed Flame Endurance CachesA15.18%
    Hallowed Flame Endurance CachesA15.18%
    Hallowed Flame Endurance CachesB12.65%
    Hallowed Flame Endurance CachesB12.65%
    Hallowed Flame Endurance CachesC12.65%
    Hallowed Flame Endurance CachesC12.65%
    突襲A12.00%
    Level 30 - 50 Cetus BountyC Stage 127.59%
    Level 30 - 50 Cetus BountyC Stage 2, Stage 3 of 4, and Stage 3 of 516.67%
    Level 30 - 50 Cetus BountyC Stage 4 of 516.33%
    Level 40 - 60 Cetus BountyA Stage 2, Stage 3 of 4, and Stage 3 of 56.09%
    Level 40 - 60 Cetus BountyA Stage 4 of 54.73%
    Level 40 - 60 Cetus BountyA Final Stage7.14%
    Level 40 - 60 Cetus BountyB Stage 2, Stage 3 of 4, and Stage 3 of 56.09%
    Level 40 - 60 Cetus BountyB Stage 4 of 54.73%
    Level 40 - 60 Cetus BountyB Final Stage7.14%
    Level 40 - 60 Cetus BountyC Stage 2, Stage 3 of 4, and Stage 3 of 56.09%
    Level 40 - 60 Cetus BountyC Stage 4 of 54.73%
    Level 40 - 60 Cetus BountyC Final Stage7.14%
    Level 30 - 50 Orb Vallis BountyC Stage 125.81%
    Level 30 - 50 Orb Vallis BountyC Stage 2, Stage 3 of 4, and Stage 3 of 519.75%
    Level 30 - 50 Orb Vallis BountyC Stage 4 of 517.58%
    Level 40 - 60 Orb Vallis BountyA Stage 2, Stage 3 of 4, and Stage 3 of 58.33%
    Level 40 - 60 Orb Vallis BountyA Stage 4 of 57.14%
    Level 40 - 60 Orb Vallis BountyA Final Stage16.67%
    Level 40 - 60 Orb Vallis BountyB Stage 2, Stage 3 of 4, and Stage 3 of 58.33%
    Level 40 - 60 Orb Vallis BountyB Stage 4 of 57.14%
    Level 40 - 60 Orb Vallis BountyB Final Stage16.67%
    Level 40 - 60 Orb Vallis BountyC Stage 2, Stage 3 of 4, and Stage 3 of 58.33%
    Level 40 - 60 Orb Vallis BountyC Stage 4 of 57.14%
    Level 40 - 60 Orb Vallis BountyC Final Stage16.67%

    Details

    {
        "ProductCategory": "MiscItems",
        "LocalizeTag": "/Lotus/Language/Items/Kuva",
        "LocalizeDescTag": "/Lotus/Language/Items/KuvaDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/Kuva.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/Currency/Kuva.png",
        "TypeName": "/Lotus/Types/Items/MiscItems/Kuva",
        "PremiumPrice": "10",
        "ShowInMarket": "0",
        "ExcludeFromCodex": "0",
        "Rarity": "RARE",
        "UseAlternateItemDisplay": "1"
    }

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