LOKI

Name
nameLOKI
armor100
power150
health75
shield75
stamina3
abilities

誘餌

  • Loki 部署一個全像投影,分散敵方注意力。
  • 隱形

  • Loki偽裝自身,讓自己在敵人面前隱形。
  • 移形換位

  • Loki 瞬間和目標交換位置,迷惑敵人。
  • 解除武裝

  • 釋放一道能量波,解除範圍內敵人的射擊武器,迫使他們使用近戰。
  • masteryReq0
    parentName/Lotus/Powersuits/Loki/LokiBaseSuit
    uniqueName/Lotus/Powersuits/Loki/Loki
    codexSecretfalse
    descriptionLoki 適合老手玩家。雖然缺乏直接損害能力,但 Loki 擁有各種各樣的獨特的工具來擾亂戰場。高手使用的 Loki 是一股不容輕視的力量。
    sprintSpeed1.25
    productCategorySuits
    passiveDescription壁面攀附時間提升 |MULT| 倍。

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                "Value": "2",
                "DamageType": "DT_ANY",
                "AutoType": "1",
                "ValidType": "\"\"",
                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
                "ValidPostures": [
                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
                    ""
                ]
            },
            {
                "UpgradeType": "NONE",
                "OperationType": "ADD",
                "Value": "0",
                "DamageType": "DT_ANY",
                "AutoType": "1",
                "ValidType": "\"\"",
                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
                "ValidPostures": [
                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
                    ""
                ]
            },
            {
                "UpgradeType": "AVATAR_ABILITY",
                "OperationType": "ADD",
                "Value": "0",
                "DamageType": "DT_ANY",
                "AutoType": "1",
                "ValidType": "\"\"",
                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
                "ValidPostures": [
                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
                    ""
                ]
            },
            {
                "UpgradeType": "NONE",
                "OperationType": "ADD",
                "Value": "0",
                "DamageType": "DT_ANY",
                "AutoType": "1",
                "ValidType": "\"\"",
                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
                "ValidPostures": [
                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
                    ""
                ]
            },
            {
                "UpgradeType": "AVATAR_ABILITY",
                "OperationType": "ADD",
                "Value": "3",
                "DamageType": "DT_ANY",
                "AutoType": "1",
                "ValidType": "\"\"",
                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
                "ValidPostures": [
                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
                    ""
                ]
            },
            {
                "UpgradeType": "NONE",
                "OperationType": "ADD",
                "Value": "0",
                "DamageType": "DT_ANY",
                "AutoType": "1",
                "ValidType": "\"\"",
                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
                "ValidPostures": [
                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
                    ""
                ]
            },
            {
                "UpgradeType": "AVATAR_ABILITY",
                "OperationType": "ADD",
                "Value": "1",
                "DamageType": "DT_ANY",
                "AutoType": "1",
                "ValidType": "\"\"",
                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
                "ValidPostures": [
                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
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                ]
            },
            {
                "UpgradeType": "NONE",
                "OperationType": "ADD",
                "Value": "0",
                "DamageType": "DT_ANY",
                "AutoType": "1",
                "ValidType": "\"\"",
                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
                "ValidPostures": [
                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
                    ""
                ]
            },
            {
                "UpgradeType": "AVATAR_ABILITY",
                "OperationType": "ADD",
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                "DamageType": "DT_ANY",
                "AutoType": "1",
                "ValidType": "\"\"",
                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
                "ValidPostures": [
                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
                    ""
                ]
            },
            {
                "UpgradeType": "AVATAR_ABILITY",
                "OperationType": "ADD",
                "Value": "3",
                "DamageType": "DT_ANY",
                "AutoType": "1",
                "ValidType": "\"\"",
                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
                "ValidPostures": [
                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
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                ]
            },
            {
                "UpgradeType": "NONE",
                "OperationType": "ADD",
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                "DamageType": "DT_ANY",
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                "ValidType": "\"\"",
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                "UpgradeObject": "\"\"",
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                ],
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                    ""
                ],
                "ValidProcTypes": [
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                ]
            },
            {
                "UpgradeType": "AVATAR_ABILITY",
                "OperationType": "ADD",
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                "DamageType": "DT_ANY",
                "AutoType": "1",
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                "UpgradeObject": "\"\"",
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                    ""
                ],
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                ],
                "ValidProcTypes": [
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                ]
            },
            {
                "UpgradeType": "AVATAR_ABILITY",
                "OperationType": "ADD",
                "Value": "2",
                "DamageType": "DT_ANY",
                "AutoType": "1",
                "ValidType": "\"\"",
                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
                "ValidPostures": [
                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
                    ""
                ]
            },
            {
                "UpgradeType": "NONE",
                "OperationType": "ADD",
                "Value": "0",
                "DamageType": "DT_ANY",
                "AutoType": "1",
                "ValidType": "\"\"",
                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
                "ValidPostures": [
                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
                    ""
                ]
            },
            {
                "UpgradeType": "AVATAR_ABILITY",
                "OperationType": "ADD",
                "Value": "3",
                "DamageType": "DT_ANY",
                "AutoType": "1",
                "ValidType": "\"\"",
                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
                "ValidPostures": [
                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
                    ""
                ]
            }
        ],
        "ArmourRatingOverride": "100",
        "ActivationBlockedFX": {
            "BoneName": "GAME_C1_HEAD1",
            "Type": "/Lotus/Fx/Avatar/PowerUseBlocked"
        },
        "CloakEffect": "/Lotus/Fx/PowersuitAbilities/Loki/CloakAttach",
        "SimCollision": "LokiPowerSuitSimCollision",
        "OperatorTransferenceAbilityType": "/Lotus/Powersuits/PowersuitAbilities/OperatorTransferenceAbility",
        "EnergyDrainFX": "/Lotus/Fx/Projectors/EnergyDrainedProjector",
        "SpecialEventInfectedScript": {
            "Script": "/Lotus/Characters/Tenno/Infestation/Cyst/InfestationCyst.lua",
            "Function": "OnInfested",
            "_infestationTrigger": "\"\"",
            "_infectionFx": "/Lotus/Fx/PowersuitAbilities/Infestation/CystInfection",
            "_disableMaterial": "\"\""
        },
        "Diorama": "/Lotus/Levels/Episodes/WarframesLoki.level",
        "OwnerSetScript": {
            "Script": "LokiPassive.lua",
            "Function": "AddUpgrades"
        },
        "OnRemovedScript": {
            "Script": "LokiPassive.lua",
            "Function": "RemoveUpgrades"
        },
        "ArtifactSlots": [
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_ATTACK",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_DEFENSE",
            "AP_TACTIC",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL"
        ],
        "DefaultEnergyColor": [
            "197",
            "145",
            "90",
            "255"
        ],
        "DefaultEnergyColor1": [
            "205",
            "111",
            "65",
            "0"
        ],
        "AbilityTypes": [
            "/Lotus/Powersuits/PowersuitAbilities/DecoyAbility",
            "/Lotus/Powersuits/PowersuitAbilities/InvisibilityAbility",
            "/Lotus/Powersuits/PowersuitAbilities/SwitchTeleportAbility",
            "/Lotus/Powersuits/PowersuitAbilities/RadialDisarmAbility"
        ],
        "PassiveAbilityLocTag": "/Lotus/Language/Suits/LokiPassiveAbility",
        "CastSounds": [
            "/Lotus/Sounds/Warframes/Loki/LokiCast"
        ],
        "MaxEnergy": "150",
        "InitialEnergy": "100",
        "MovementSpeedMultiplier": "1.25",
        "MaxHealthOverride": "75",
        "MaxShieldOverride": "75",
        "MiniMapIcon": "/Lotus/Interface/Icons/Markers/Powersuits/LokiPortrait.png",
        "FightingGameAbilityIndex": "2",
        "GripType": "MELEE_ONE_HAND",
        "PremiumPrice": "175",
        "SellingPrice": "10000",
        "AdditionalItems": [
            "/Lotus/Upgrades/Skins/Loki/LokiHelmet"
        ],
        "LocalizeDescTag": "/Lotus/Language/Suits/LokiDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/Loki.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/Warframes/Loki.png",
        "ExcludeFromCodex": "0",
        "AvailableOnPvp": "1",
        "Behaviors": [
            {
                "fire:Type": "/EE/Types/Game/WeaponRangedFireBehavior",
                "fire:WeaponRangedFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/StandardAimGraph",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/EE/Types/Game/AmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "ConsumesChargesForFire": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0"
                    },
                    "AutoTargetChance": "0"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.33333299",
                        "DT_PUNCTURE": "0.33333299",
                        "DT_SLASH": "0.33333403",
                        "Amount": "10",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "deflectRange": [
                        "0",
                        "1"
                    ],
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponStateBehavior",
                "state:WeaponStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "60",
                    "ApplyNumChargesToDamageMultiplier": "1",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "\"\"",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0"
                }
            }
        ],
        "AmmoClipSize": "0",
        "PVPValue": {
            "Range": [
                "150",
                "500"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "150"
        },
        "DefaultSlottedUpgrades": [
            {
                "ItemType": "DecoyAbilityCard",
                "Slot": "9",
                "RandomUpgradeBuffTags": [
                    ""
                ]
            },
            {
                "ItemType": "InvisibilityAbilityCard",
                "Slot": "5",
                "RandomUpgradeBuffTags": [
                    ""
                ]
            },
            {
                "ItemType": "SwitchAbilityCard",
                "Slot": "4",
                "RandomUpgradeBuffTags": [
                    ""
                ]
            },
            {
                "ItemType": "DisarmAbilityCard",
                "Slot": "0",
                "RandomUpgradeBuffTags": [
                    ""
                ]
            }
        ],
        "Mesh": "/Lotus/Characters/Tenno/Loki/LokiBody_skel.fbx"
    }

    LOKI

    Loki 適合老手玩家。雖然缺乏直接損害能力,但 Loki 擁有各種各樣的獨特的工具來擾亂戰場。高手使用的 Loki 是一股不容輕視的力量。

    PREMIUM 175
    ARTIFACT
    TAGWARFRAME
    精通段位

    LOKI

    Loki 適合老手玩家。雖然缺乏直接損害能力,但 Loki 擁有各種各樣的獨特的工具來擾亂戰場。高手使用的 Loki 是一股不容輕視的力量。

    Passive AbilityAble to hang from walls for extended durations of time.
    Health75
    Shield75
    Armour100
    Power150
    Sprint Speed1.25
    ARTIFACT
    PREMIUM 175

    Decoy

    Loki deploys a holographic copy of himself, drawing enemy fire.

    Energy 25
    Key1

    Invisibility

    Loki camouflages himself, becoming invisible to enemies.

    Energy 50
    Key2

    Switch Teleport

    Loki instantaneously swaps positions with a target, confusing the enemy.

    Energy 25
    Key3

    Radial Disarm

    Lets forth a wave of energy, disrupting the projectile weapons of enemies in range and forcing them to revert to melee combat.

    Energy
    Key4

    Mod /5

    NameRarityPolarityRankCompatStatsNote
    護衛傳送
    Safeguard Switch
    RARE3WARFRAMEAugment
    均衡仲裁者
    血色面紗
    LOKI
    靜謐無蹤
    Hushed Invisibility
    RARE3WARFRAMEAugment
    均衡仲裁者
    血色面紗
    LOKI
    輻射繳械
    Irradiating Disarm
    RARE3WARFRAMEAugment
    均衡仲裁者
    血色面紗
    LOKI
    虛偽連結
    Deceptive Bond
    RARE3WARFRAMEAugment
    武形秘儀
    LOKI
    救星誘餌
    Savior Decoy
    RARE3WARFRAMEAugment
    均衡仲裁者
    血色面紗
    LOKI

    Blueprint

    NameDesc
    LOKI來源: 海王星 (Psamathe)
  • 藍圖價格: 35,000
  • LOKI 機體 (1)
  • LOKI 頭部神經光元 (1)
  • LOKI 系統 (1)
  • OROKIN 電池 (1)
  • 建造價格: 25,000
  • LOKI CHASSIS
    LOKI 機體
  • 非晶態合金 (1)
  • 鐵氧體 (1000)
  • 紅化結晶 (300)
  • 建造價格: 15,000
  • LOKI ENIGMA HELMET
    LOKI 謎樣頭盔
  • 生物質 (500)
  • 合金板 (350)
  • 氬結晶 (1)
  • 神經元 (2)
  • 建造價格: 20,000
  • LOKI ESSENCE HELMET
    LOKI 本質頭盔
  • 藍圖價格: 1,000
  • 本質 秘奧頭盔 (1)
  • LOKI ESSENCE HELMET
    LOKI 本質頭盔
  • 回收金屬 (500)
  • 合金板 (350)
  • OROKIN 電池 (1)
  • 神經元 (2)
  • 建造價格: 20,000
  • LOKI NEUROPTICS
    LOKI 頭部神經光元
  • 合金板 (150)
  • 神經感測器 (1)
  • 聚合物束 (150)
  • 紅化結晶 (500)
  • 建造價格: 15,000
  • LOKI PRIME來源: 遺物
  • 藍圖價格: 25,000 (HIDDEN)
  • LOKI PRIME 頭部神經光元 (1)
  • LOKI PRIME 機體 (1)
  • LOKI PRIME 系統 (1)
  • OROKIN 電池 (1)
  • 建造價格: 25,000
  • LOKI PRIME CHASSIS
    LOKI PRIME 機體
  • (3)
  • 奈米胞子 (1000)
  • 紅化結晶 (400)
  • 建造價格: 15,000
  • LOKI PRIME NEUROPTICS
    LOKI PRIME 頭部神經光元
  • 合金板 (150)
  • 神經感測器 (2)
  • 回收金屬 (1000)
  • 紅化結晶 (750)
  • 建造價格: 15,000
  • LOKI PRIME SYSTEMS
    LOKI PRIME 系統
  • 控制模塊 (3)
  • OROKIN 電池 (1)
  • 鐵氧體 (1000)
  • 電路 (500)
  • 建造價格: 15,000
  • LOKI SWINDLE HELMET
    LOKI 詐欺頭盔
  • 藍圖價格: 1,000
  • 詐欺 秘奧頭盔 (1)
  • LOKI SWINDLE HELMET
    LOKI 詐欺頭盔
  • 回收金屬 (500)
  • 合金板 (350)
  • OROKIN 電池 (1)
  • 神經元 (2)
  • 建造價格: 20,000
  • LOKI SYSTEMS
    LOKI 系統
  • 控制模塊 (1)
  • 非晶態合金 (1)
  • 回收金屬 (500)
  • 生物質 (220)
  • 建造價格: 15,000
  • NameDesc
    LOKI來源: 海王星 (Psamathe)
  • 藍圖價格: 35,000
  • LOKI 機體 (1)
  • LOKI 頭部神經光元 (1)
  • LOKI 系統 (1)
  • OROKIN 電池 (1)
  • 建造價格: 25,000
  • LOKI

    Details

    {
        "MarketMode": "MM_NONE",
        "ProductCategory": "Suits",
        "LocalizeTag": "/Lotus/Language/Suits/LokiName",
        "LevelUpgrades": [
            {
                "UpgradeType": "NONE",
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