MIRAGE

Name
nameMIRAGE
armor100
power150
health80
shield80
stamina3
abilities

幻鏡殿堂

  • Mirage 創造隨行的分身以混淆視聽並引開敵人。
  • 偷天幻日

  • 將附近物品變成詭雷的同時變出一個令敵人難以抗拒的寶石。在黑暗處觸碰寶石會爆裂造成範圍致盲,在光亮處則產生範圍爆炸。透過幻鏡殿堂的幫助能施放出數個小寶石。
  • 日幻闇蝕

  • Mirage 站在光亮中,成為主要的吸引,並給予敵人大量的傷害。同時,影子使得 Mirage 難以被追蹤,導致她更不容易被傷害。
  • 棱彩幻球

  • 放出一個四處發射雷射的能量球。再次啟動此技能可以引爆炸彈,並致盲附近的敵人。
  • masteryReq0
    parentName/Lotus/Powersuits/Harlequin/HarlequinBaseSuit
    uniqueName/Lotus/Powersuits/Harlequin/Harlequin
    codexSecretfalse
    description身為一名幻象大師,Mirage 以品味和力量的表演來迷惑敵人。
    sprintSpeed1.2
    productCategorySuits
    passiveDescription滑行持續時間延長 |DURATION|% 且機動動作的速度加快 |SPEED|%。

    Details

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                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
                    ""
                ]
            },
            {
                "UpgradeType": "AVATAR_ABILITY",
                "OperationType": "ADD",
                "Value": "3",
                "DamageType": "DT_ANY",
                "AutoType": "1",
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                    ""
                ],
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                ],
                "ValidProcTypes": [
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                ]
            },
            {
                "UpgradeType": "NONE",
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                    ""
                ],
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                    ""
                ],
                "ValidProcTypes": [
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                ]
            },
            {
                "UpgradeType": "AVATAR_ABILITY",
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                ],
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                ],
                "ValidProcTypes": [
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            {
                "UpgradeType": "NONE",
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                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
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                ]
            },
            {
                "UpgradeType": "AVATAR_ABILITY",
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                "ValidType": "\"\"",
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                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
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                ]
            },
            {
                "UpgradeType": "NONE",
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                ],
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                "ValidProcTypes": [
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            {
                "UpgradeType": "AVATAR_ABILITY",
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                "ValidProcTypes": [
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            {
                "UpgradeType": "NONE",
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                "UpgradeType": "AVATAR_ABILITY",
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                ],
                "ValidModifiers": [
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                "ValidProcTypes": [
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                ]
            },
            {
                "UpgradeType": "NONE",
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                "UpgradeObject": "\"\"",
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                ],
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                "ValidProcTypes": [
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                "UpgradeType": "AVATAR_ABILITY",
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                "UpgradeType": "NONE",
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            {
                "UpgradeType": "AVATAR_ABILITY",
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                ],
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                ]
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            {
                "UpgradeType": "NONE",
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                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
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                ],
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                "ValidProcTypes": [
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            },
            {
                "UpgradeType": "AVATAR_ABILITY",
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                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
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                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
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                ]
            },
            {
                "UpgradeType": "AVATAR_ABILITY",
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                "DamageType": "DT_ANY",
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                "ValidType": "\"\"",
                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
                "ValidPostures": [
                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
                    ""
                ]
            },
            {
                "UpgradeType": "NONE",
                "OperationType": "ADD",
                "Value": "0",
                "DamageType": "DT_ANY",
                "AutoType": "1",
                "ValidType": "\"\"",
                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
                "ValidPostures": [
                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
                    ""
                ]
            },
            {
                "UpgradeType": "AVATAR_ABILITY",
                "OperationType": "ADD",
                "Value": "1",
                "DamageType": "DT_ANY",
                "AutoType": "1",
                "ValidType": "\"\"",
                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
                "ValidPostures": [
                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
                    ""
                ]
            },
            {
                "UpgradeType": "AVATAR_ABILITY",
                "OperationType": "ADD",
                "Value": "2",
                "DamageType": "DT_ANY",
                "AutoType": "1",
                "ValidType": "\"\"",
                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
                "ValidPostures": [
                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
                    ""
                ]
            },
            {
                "UpgradeType": "NONE",
                "OperationType": "ADD",
                "Value": "0",
                "DamageType": "DT_ANY",
                "AutoType": "1",
                "ValidType": "\"\"",
                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
                "ValidPostures": [
                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
                    ""
                ]
            },
            {
                "UpgradeType": "AVATAR_ABILITY",
                "OperationType": "ADD",
                "Value": "3",
                "DamageType": "DT_ANY",
                "AutoType": "1",
                "ValidType": "\"\"",
                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
                "ValidPostures": [
                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
                    ""
                ]
            }
        ],
        "ArmourRatingOverride": "100",
        "ActivationBlockedFX": {
            "BoneName": "GAME_C1_HEAD1",
            "Type": "/Lotus/Fx/Avatar/PowerUseBlocked"
        },
        "CloakEffect": "/Lotus/Fx/PowersuitAbilities/Loki/CloakAttach",
        "SimCollision": "HarlequinPowerSuitSimCollision",
        "OperatorTransferenceAbilityType": "/Lotus/Powersuits/PowersuitAbilities/OperatorTransferenceAbility",
        "EnergyDrainFX": "/Lotus/Fx/Projectors/EnergyDrainedProjector",
        "SpecialEventInfectedScript": {
            "Script": "/Lotus/Characters/Tenno/Infestation/Cyst/InfestationCyst.lua",
            "Function": "OnInfested",
            "_infestationTrigger": "\"\"",
            "_infectionFx": "/Lotus/Fx/PowersuitAbilities/Infestation/CystInfection",
            "_disableMaterial": "\"\""
        },
        "GripType": "MELEE_ONE_HAND",
        "PremiumPrice": "275",
        "SellingPrice": "10000",
        "AdditionalItems": [
            "/Lotus/Upgrades/Skins/Harlequin/HarlequinHelmet"
        ],
        "LocalizeDescTag": "/Lotus/Language/Suits/MirageDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/Harlequin.png",
        "Diorama": "/Lotus/Levels/Episodes/WarframesHarlequin.level",
        "ExcludeFromCodex": "0",
        "RecipeHelpText": "/Lotus/Language/Menu/DetailedPurchase_MirageRecipeHelpText",
        "AvailableOnPvp": "1",
        "Behaviors": [
            {
                "fire:Type": "/EE/Types/Game/WeaponRangedFireBehavior",
                "fire:WeaponRangedFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/StandardAimGraph",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/EE/Types/Game/AmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "ConsumesChargesForFire": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0"
                    },
                    "AutoTargetChance": "0"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.33333299",
                        "DT_PUNCTURE": "0.33333299",
                        "DT_SLASH": "0.33333403",
                        "Amount": "10",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "deflectRange": [
                        "0",
                        "1"
                    ],
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponStateBehavior",
                "state:WeaponStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "60",
                    "ApplyNumChargesToDamageMultiplier": "1",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "\"\"",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0"
                }
            }
        ],
        "AmmoClipSize": "0",
        "OwnerSetScript": {
            "Script": "HarlequinPassive.lua",
            "Function": "AddUpgrades"
        },
        "OnRemovedScript": {
            "Script": "HarlequinPassive.lua",
            "Function": "RemoveUpgrades"
        },
        "ArtifactSlots": [
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_ATTACK",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_DEFENSE",
            "AP_TACTIC",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL"
        ],
        "PVPValue": {
            "Range": [
                "150",
                "500"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "150"
        },
        "DefaultEnergyColor": [
            "57",
            "180",
            "217",
            "255"
        ],
        "DefaultEnergyColor1": [
            "63",
            "26",
            "129",
            "255"
        ],
        "DefaultSlottedUpgrades": [
            {
                "ItemType": "IllusionAbilityCard",
                "Slot": "9",
                "RandomUpgradeBuffTags": [
                    ""
                ]
            },
            {
                "ItemType": "LightAbilityCard",
                "Slot": "5",
                "RandomUpgradeBuffTags": [
                    ""
                ]
            },
            {
                "ItemType": "ObjectChangeAbilityCard",
                "Slot": "4",
                "RandomUpgradeBuffTags": [
                    ""
                ]
            },
            {
                "ItemType": "PrismAbilityCard",
                "Slot": "0",
                "RandomUpgradeBuffTags": [
                    ""
                ]
            }
        ],
        "Mesh": "/Lotus/Characters/Tenno/Harlequin/HarlequinBody_skel.fbx",
        "AbilityTypes": [
            "/Lotus/Powersuits/PowersuitAbilities/IllusionAbility",
            "/Lotus/Powersuits/PowersuitAbilities/HarlequinObjectChangeAbility",
            "/Lotus/Powersuits/PowersuitAbilities/LightAbility",
            "/Lotus/Powersuits/PowersuitAbilities/Prism"
        ],
        "PassiveAbilityLocTag": "/Lotus/Language/Suits/MiragePassiveAbility",
        "CastSounds": [
            "/Lotus/Sounds/Warframes/Harlequin/HarlequinAbilityCast"
        ],
        "MaxEnergy": "150",
        "InitialEnergy": "125",
        "MovementSpeedMultiplier": "1.2",
        "MaxHealthOverride": "80",
        "MaxShieldOverride": "80",
        "ApplyEnergyColor": "1",
        "SoundEvents": [
            {
                "EventName": "SFXHarlequinPrism",
                "Sound": "/Lotus/Sounds/Warframes/Harlequin/HarlequinPrismCast",
                "Chance": "1",
                "Period": "1",
                "Context": "PEC_ALL",
                "CancelEventName": "\"\""
            },
            {
                "EventName": "SFXHarlequinMirrorAbility",
                "Sound": "/Lotus/Sounds/Warframes/Harlequin/HarlequinMirrorAbility",
                "Chance": "1",
                "Period": "1",
                "Context": "PEC_ALL",
                "CancelEventName": "\"\""
            }
        ],
        "MiniMapIcon": "/Lotus/Interface/Icons/Markers/Powersuits/MiragePortrait.png",
        "FightingGameAbilityIndex": "3",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/Warframes/Mirage.png"
    }

    MIRAGE

    身為一名幻象大師,Mirage 以品味和力量的表演來迷惑敵人。

    PREMIUM 275
    ARTIFACT
    TAGWARFRAME
    精通段位

    MIRAGE

    身為一名幻象大師,Mirage 以品味和力量的表演來迷惑敵人。

    Passive AbilityLong-lasting slide and faster acrobatic maneuvers.
    Health80
    Shield80
    Armour100
    Power150
    Sprint Speed1.2
    ARTIFACT
    PREMIUM 275

    Hall of Mirrors

    Mirage creates an entourage of doppelgangers to confuse and distract the enemy.

    Energy 25
    Key1

    Sleight of Hand

    A natural prankster, Mirage booby traps nearby objects.

    Energy 50
    Key2

    Eclipse

    Standing in light, Mirage deals heavy damage, while the shadows make Mirage difficult to track and even harder to hurt.

    Energy 25
    Key3

    Prism

    Fires an energy prism that shoots lasers in all directions. Activating again detonates the prism, blinding nearby foes.

    Energy 50
    Key4

    Mod /4

    NameRarityPolarityRankCompatStatsNote
    棱彩護衛
    Prism Guard
    RARE3WARFRAMEAugment
    武形秘儀
    MIRAGE
    爆炸戲法
    Explosive Legerdemain
    RARE3WARFRAMEAugment
    均衡仲裁者
    中樞蘇達
    MIRAGE
    全蝕
    Total Eclipse
    RARE3WARFRAMEAugment
    均衡仲裁者
    中樞蘇達
    MIRAGE
    惡怨殿堂
    Hall of Malevolence
    RARE3WARFRAMEAugment
    均衡仲裁者
    中樞蘇達
    MIRAGE

    Blueprint

    NameDesc
    MIRAGE來源: 任務 (隱藏的訊息)
  • 藍圖價格: 35,000
  • MIRAGE 頭部神經光元 (1)
  • MIRAGE 機體 (1)
  • MIRAGE 系統 (1)
  • 氬結晶 (1)
  • 建造價格: 25,000
  • MIRAGE CHASSIS
    MIRAGE 機體
  • OROKIN 電池 (1)
  • 鐵氧體 (2500)
  • 生物質 (450)
  • (1)
  • 建造價格: 15,000
  • MIRAGE HARLEQUIN HELMET
    MIRAGE 丑角頭盔
  • 生物質 (500)
  • 合金板 (350)
  • OROKIN 電池 (1)
  • 神經感測器 (2)
  • 建造價格: 20,000
  • MIRAGE NEUROPTICS
    MIRAGE 頭部神經光元
  • 合金板 (250)
  • 神經元 (1)
  • 聚合物束 (400)
  • OROKIN 電池 (1)
  • 建造價格: 15,000
  • MIRAGE PRIME
  • 藍圖價格: 35,000 (HIDDEN)
  • MIRAGE PRIME 機體 (1)
  • MIRAGE PRIME 頭部神經光元 (1)
  • MIRAGE PRIME 系統 (1)
  • OROKIN 電池 (5)
  • 建造價格: 25,000
  • MIRAGE PRIME CHASSIS
    MIRAGE PRIME 機體
  • 藍圖價格: 35,000 (HIDDEN)
  • 泥炭萃取物 (2)
  • 非晶態合金 (20)
  • 合金板 (26000)
  • 奧席金屬 (350)
  • 建造價格: 15,000
  • MIRAGE PRIME NEUROPTICS
    MIRAGE PRIME 頭部神經光元
  • 藍圖價格: 35,000 (HIDDEN)
  • 神經元 (5)
  • 永凍晶礦 (2000)
  • 聚合物束 (2500)
  • 鐵氧體 (18000)
  • 建造價格: 15,000
  • MIRAGE PRIME SYSTEMS
    MIRAGE PRIME 系統
  • 藍圖價格: 35,000 (HIDDEN)
  • 氬結晶 (2)
  • 控制模塊 (10)
  • 紅化結晶 (4500)
  • 回收金屬 (23000)
  • 建造價格: 15,000
  • MIRAGE SYSTEMS
    MIRAGE 系統
  • 控制模塊 (1)
  • 電路 (250)
  • 聚合物束 (650)
  • OROKIN 電池 (1)
  • 建造價格: 15,000
  • MIRAGE TRIVELIN HELMET
    MIRAGE 丑僕頭盔
  • 生物質 (500)
  • 回收金屬 (350)
  • OROKIN 電池 (1)
  • 控制模塊 (2)
  • 建造價格: 20,000
  • NameDesc
    MIRAGE來源: 任務 (隱藏的訊息)
  • 藍圖價格: 35,000
  • MIRAGE 頭部神經光元 (1)
  • MIRAGE 機體 (1)
  • MIRAGE 系統 (1)
  • 氬結晶 (1)
  • 建造價格: 25,000
  • MIRAGE

    Details

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