NYX

Name
nameNYX
armor100
power150
health100
shield100
stamina3
abilities

精神控制

  • Nyx 侵入一個目標的心靈,迷惑敵人並驅使他們為 Tenno 而戰。 遭 Nyx 射擊的目標獲得傷害加乘。
  • 精神飛刃

  • Nyx 朝敵人投出數把精神飛刃,並使用精神力量來控制它們追擊目標和附近的敵人。 命中時可削弱敵人部分防禦力。
  • 精神混亂

  • Nyx 以強大的心靈衝擊引起戰場上的群體性歇斯底裡,所有敵人因混亂而隨機攻擊。
  • 聚合吸收

  • Nyx 不分敵我吸收所有受到的攻擊,並聚合能量引起範圍爆炸。
  • masteryReq0
    parentName/Lotus/Powersuits/Jade/JadeBaseSuit
    uniqueName/Lotus/Powersuits/Jade/Jade
    codexSecretfalse
    description擁有心靈控制和精神攻擊使得Nyx對於敵方而言極端危險。雖然直接殺傷能力較弱,卻可以利用混亂和操縱敵人行動來扭轉戰局。
    sprintSpeed1.1
    productCategorySuits
    passiveDescription當敵人以 Nyx 為目標時,其攻擊精準度會下降 |PERCENT|%。

    Details

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                "UpgradeType": "AVATAR_ABILITY",
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                "UpgradeType": "NONE",
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                "UpgradeType": "AVATAR_ABILITY",
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                "SymbolFilter": "\"\"",
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                "ValidPostures": [
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                ],
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                "ValidProcTypes": [
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            {
                "UpgradeType": "AVATAR_ABILITY",
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                "DamageType": "DT_ANY",
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            {
                "UpgradeType": "NONE",
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                "ValidProcTypes": [
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            },
            {
                "UpgradeType": "AVATAR_ABILITY",
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                ],
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                ],
                "ValidProcTypes": [
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                ]
            },
            {
                "UpgradeType": "AVATAR_ABILITY",
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                "DamageType": "DT_ANY",
                "AutoType": "1",
                "ValidType": "\"\"",
                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
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                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
                    ""
                ]
            },
            {
                "UpgradeType": "NONE",
                "OperationType": "ADD",
                "Value": "0",
                "DamageType": "DT_ANY",
                "AutoType": "1",
                "ValidType": "\"\"",
                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
                "ValidPostures": [
                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
                    ""
                ]
            },
            {
                "UpgradeType": "AVATAR_ABILITY",
                "OperationType": "ADD",
                "Value": "3",
                "DamageType": "DT_ANY",
                "AutoType": "1",
                "ValidType": "\"\"",
                "SymbolFilter": "\"\"",
                "UpgradeObject": "\"\"",
                "ValidPostures": [
                    ""
                ],
                "ValidModifiers": [
                    ""
                ],
                "ValidProcTypes": [
                    ""
                ]
            }
        ],
        "ArmourRatingOverride": "100",
        "ActivationBlockedFX": {
            "BoneName": "GAME_C1_HEAD1",
            "Type": "/Lotus/Fx/Avatar/PowerUseBlocked"
        },
        "CloakEffect": "/Lotus/Fx/PowersuitAbilities/Loki/CloakAttach",
        "SimCollision": "JadePowerSuitSimCollision",
        "OperatorTransferenceAbilityType": "/Lotus/Powersuits/PowersuitAbilities/OperatorTransferenceAbility",
        "EnergyDrainFX": "/Lotus/Fx/Projectors/EnergyDrainedProjector",
        "SpecialEventInfectedScript": {
            "Script": "/Lotus/Characters/Tenno/Infestation/Cyst/InfestationCyst.lua",
            "Function": "OnInfested",
            "_infestationTrigger": "\"\"",
            "_infectionFx": "/Lotus/Fx/PowersuitAbilities/Infestation/CystInfection",
            "_disableMaterial": "\"\""
        },
        "GripType": "MELEE_ONE_HAND",
        "PremiumPrice": "225",
        "SellingPrice": "10000",
        "LocalizeDescTag": "/Lotus/Language/Suits/NyxDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/ExcaliburFemale.png",
        "Diorama": "/Lotus/Levels/Episodes/WarframesNyx.level",
        "Behaviors": [
            {
                "fire:Type": "/EE/Types/Game/WeaponRangedFireBehavior",
                "fire:WeaponRangedFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/StandardAimGraph",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/EE/Types/Game/AmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "ConsumesChargesForFire": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0"
                    },
                    "AutoTargetChance": "0"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.33333299",
                        "DT_PUNCTURE": "0.33333299",
                        "DT_SLASH": "0.33333403",
                        "Amount": "10",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "deflectRange": [
                        "0",
                        "1"
                    ],
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponStateBehavior",
                "state:WeaponStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "60",
                    "ApplyNumChargesToDamageMultiplier": "1",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "\"\"",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0"
                }
            }
        ],
        "AmmoClipSize": "0",
        "OwnerSetScript": {
            "Script": "JadePassive.lua",
            "Function": "AddUpgrades"
        },
        "OnRemovedScript": {
            "Script": "JadePassive.lua",
            "Function": "RemoveUpgrades"
        },
        "ArtifactSlots": [
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_ATTACK",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_TACTIC",
            "AP_TACTIC",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL"
        ],
        "PVPValue": {
            "Range": [
                "150",
                "500"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "150"
        },
        "DefaultEnergyColor": [
            "93",
            "184",
            "81",
            "255"
        ],
        "DefaultEnergyColor1": [
            "173",
            "209",
            "168",
            "255"
        ],
        "Mesh": "/Lotus/Characters/Tenno/Excalibur/ExcaliburFemaleBody_skel.fbx",
        "AbilityTypes": [
            "/Lotus/Powersuits/PowersuitAbilities/MindControlAbility",
            "/Lotus/Powersuits/PowersuitAbilities/DaggerAbility",
            "/Lotus/Powersuits/PowersuitAbilities/ChaosAbility",
            "/Lotus/Powersuits/PowersuitAbilities/SelfBulletAttractorAbility"
        ],
        "PassiveAbilityLocTag": "/Lotus/Language/Suits/NyxPassiveAbility",
        "MaxEnergy": "150",
        "InitialEnergy": "100",
        "MovementSpeedMultiplier": "1.1",
        "AttachedFX": [
            {
                "LocalPosition": [
                    "0",
                    "0",
                    "0"
                ],
                "LocalRotation": [
                    "0",
                    "0",
                    "0",
                    "1"
                ],
                "PositionDeviation": [
                    "0",
                    "0"
                ],
                "RotationDeviation": [
                    "0",
                    "0"
                ],
                "BoneName": "GAME_R1_ARM2",
                "Type": "JadeAttachDeco",
                "Chance": "1",
                "RelativeToBounds": "0",
                "Attach": "1",
                "DestroyWithOwner": "1",
                "DestroyParentOnDeath": "0",
                "FadeOutOnDestruction": "0",
                "Scale": "1"
            },
            {
                "LocalPosition": [
                    "0",
                    "0",
                    "0"
                ],
                "LocalRotation": [
                    "0",
                    "0",
                    "1",
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                ],
                "PositionDeviation": [
                    "0",
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                ],
                "RotationDeviation": [
                    "0",
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                ],
                "BoneName": "GAME_L1_ARM2",
                "Type": "JadeAttachDeco",
                "Chance": "1",
                "RelativeToBounds": "0",
                "Attach": "1",
                "DestroyWithOwner": "1",
                "DestroyParentOnDeath": "0",
                "FadeOutOnDestruction": "0",
                "Scale": "1"
            }
        ],
        "SoundEvents": [
            {
                "EventName": "NyxAbsorbEnd2D",
                "Sound": "/Lotus/Sounds/Warframes/Nyx/NyxUpdatedSounds/NyxNewAbsorbEnd",
                "Chance": "1",
                "Period": "1",
                "Context": "PEC_ALL",
                "CancelEventName": "\"\""
            },
            {
                "EventName": "NyxChaosCast2D",
                "Sound": "/Lotus/Sounds/Warframes/Nyx/NyxUpdatedSounds/NyxNewChaosCast",
                "Chance": "1",
                "Period": "1",
                "Context": "PEC_ALL",
                "CancelEventName": "\"\""
            },
            {
                "EventName": "SFXNyxChaosEnd",
                "Sound": "/Lotus/Sounds/Warframes/Nyx/NyxUpdatedSounds/NyxNewChaosEnd",
                "Chance": "1",
                "Period": "1",
                "Context": "PEC_ALL",
                "CancelEventName": "\"\""
            },
            {
                "EventName": "SFXNyxAbsorbCast",
                "Sound": "/Lotus/Sounds/Warframes/Nyx/NyxUpdatedSounds/NyxNewAbsorbCast",
                "Chance": "1",
                "Period": "1",
                "Context": "PEC_ALL",
                "CancelEventName": "\"\""
            }
        ],
        "MiniMapIcon": "/Lotus/Interface/Icons/Markers/Powersuits/NyxPortrait.png",
        "FightingGameAbilityIndex": "1",
        "AdditionalItems": [
            "/Lotus/Upgrades/Skins/Jade/JadeHelmet"
        ],
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/Warframes/Nyx.png",
        "ExcludeFromCodex": "0",
        "AvailableOnPvp": "1",
        "DefaultSlottedUpgrades": [
            {
                "ItemType": "MindControlAbilityCard",
                "Slot": "9",
                "RandomUpgradeBuffTags": [
                    ""
                ]
            },
            {
                "ItemType": "DaggerAbilityCard",
                "Slot": "5",
                "RandomUpgradeBuffTags": [
                    ""
                ]
            },
            {
                "ItemType": "ChaosAbilityCard",
                "Slot": "4",
                "RandomUpgradeBuffTags": [
                    ""
                ]
            },
            {
                "ItemType": "SelfBulletAttractorAbilityCard",
                "Slot": "0",
                "RandomUpgradeBuffTags": [
                    ""
                ]
            }
        ],
        "ApplyEnergyColor": "1"
    }

    NYX

    擁有心靈控制和精神攻擊使得Nyx對於敵方而言極端危險。雖然直接殺傷能力較弱,卻可以利用混亂和操縱敵人行動來扭轉戰局。

    PREMIUM 225
    ARTIFACT
    TAGWARFRAME
    精通段位

    NYX

    擁有心靈控制和精神攻擊使得Nyx對於敵方而言極端危險。雖然直接殺傷能力較弱,卻可以利用混亂和操縱敵人行動來扭轉戰局。

    Passive AbilityEnemies affected by Nyx’s abilities may suddenly choose to lay down their arms.
    Health100
    Shield100
    Armour100
    Power150
    Sprint Speed1.1
    ARTIFACT
    PREMIUM 225

    Mind Control

    Nyx invades the psyche of a target, confusing enemies and making them fight for the Tenno cause.

    Energy 25
    Key1

    Psychic Bolts

    Nyx launches a cluster of force bolts at enemies, using telekinesis to adjust flight paths and seek nearby targets.

    Energy 50
    Key2

    Chaos

    With a powerful psychic blast, Nyx causes mass hysteria on the battlefield by confusing all enemies to attack random factions.

    Energy 75
    Key3

    Absorb

    Nyx absorbs all incoming damage and channels that collected energy into an explosive radial discharge.

    Energy
    Key4

    Mod /5

    NameRarityPolarityRankCompatStatsNote
    奇異點
    Singularity
    RARE3WARFRAMEAugment
    武形秘儀
    NYX
    同化
    Assimilate
    RARE3WARFRAMEAugment
    均衡仲裁者
    新世間
    NYX
    精神狂怒
    Mind Freak
    RARE3WARFRAMEAugment
    均衡仲裁者
    新世間
    NYX
    撫慰之風
    Pacifying Bolts
    RARE3WARFRAMEAugment
    均衡仲裁者
    新世間
    NYX
    混亂領域
    Chaos Sphere
    RARE3WARFRAMEAugment
    均衡仲裁者
    新世間
    NYX

    Blueprint

    NameDesc
    NYX來源: Infestation 入侵 (Phorid)
  • 藍圖價格: 25,000
  • NYX 頭部神經光元 (1)
  • NYX 機體 (1)
  • NYX 系統 (1)
  • OROKIN 電池 (1)
  • 建造價格: 25,000
  • NYX CHASSIS
    NYX 機體
  • 非晶態合金 (1)
  • 鐵氧體 (1000)
  • 紅化結晶 (300)
  • 建造價格: 15,000
  • NYX MENTICIDE HELMET
    NYX 滅神頭盔
  • 藍圖價格: 1,000
  • 滅神 秘奧頭盔 (1)
  • NYX MENTICIDE HELMET
    NYX 滅神頭盔
  • 回收金屬 (500)
  • 合金板 (350)
  • OROKIN 電池 (1)
  • 神經元 (2)
  • 建造價格: 20,000
  • NYX NEUROPTICS
    NYX 頭部神經光元
  • 合金板 (150)
  • 神經感測器 (1)
  • 聚合物束 (150)
  • 紅化結晶 (500)
  • 建造價格: 15,000
  • NYX PRIME來源: 遺物
  • 藍圖價格: 25,000 (HIDDEN)
  • NYX PRIME 頭部神經光元 (1)
  • NYX PRIME 機體 (1)
  • NYX PRIME 系統 (1)
  • OROKIN 電池 (1)
  • 建造價格: 25,000
  • NYX PRIME CHASSIS
    NYX PRIME 機體
  • (3)
  • 奈米胞子 (1000)
  • 紅化結晶 (400)
  • 建造價格: 15,000
  • NYX PRIME NEUROPTICS
    NYX PRIME 頭部神經光元
  • 合金板 (150)
  • 神經感測器 (2)
  • 回收金屬 (1000)
  • 紅化結晶 (750)
  • 建造價格: 15,000
  • NYX PRIME SYSTEMS
    NYX PRIME 系統
  • 控制模塊 (3)
  • OROKIN 電池 (1)
  • 鐵氧體 (1000)
  • 電路 (500)
  • 建造價格: 15,000
  • NYX SYSTEMS
    NYX 系統
  • 控制模塊 (1)
  • 非晶態合金 (1)
  • 回收金屬 (500)
  • 生物質 (220)
  • 建造價格: 15,000
  • NYX VESPA HELMET
    NYX 黃蜂頭盔
  • 藍圖價格: 1,000
  • 黃蜂 秘奧頭盔 (1)
  • NYX VESPA HELMET
    NYX 黃蜂頭盔
  • 回收金屬 (500)
  • 合金板 (350)
  • OROKIN 電池 (1)
  • 神經元 (2)
  • 建造價格: 20,000
  • NameDesc
    NYX來源: Infestation 入侵 (Phorid)
  • 藍圖價格: 25,000
  • NYX 頭部神經光元 (1)
  • NYX 機體 (1)
  • NYX 系統 (1)
  • OROKIN 電池 (1)
  • 建造價格: 25,000
  • NYX

    Details

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