OCTAVIA

Name
sexFemale
auranaramon
nameOCTAVIA
typeWarframe
armor150
color2171179
power150
health100
shield75
sprint1.05
stamina3
categoryWarframes
conclave1
tradablefalse
abilities

鎚音鏦錚

  • 有節奏地將傷害奏入敵人,並吸引他們的火力。施加在鎚音鏦錚上的傷害會增加其殺傷力。
  • 共鳴渲染

  • 發射一枚滾球,利用音樂的渲染力令敵人跟隨它。與鎚音鏦錚相結合便可創造出一個徘徊移動的音波破壞球。
  • 諧韻節拍

  • 給予隨著 Octavia 的音樂做出相應動作的人各類增益效果。合拍的跳躍提供輕挑快板速度加成。跟上節拍的下蹲給予夜曲的隱匿增益。有節奏地射擊可獲得歌劇戲曲的多重設計加成。合拍的近戰攻擊給以強音奏鳴曲傷害加成。
  • 強音增幅

  • 從環境的分貝水平中獲取能量,用來擴大 Octavia 和友軍的傷害增幅。同時將附近鎚音鏦錚的傷害和範圍加倍。
  • buildTime259200
    patchlogs
    [
        {
            "url": "https://forums.warframe.com/topic/1205630-the-steel-path-update-2810/",
            "date": "2020-07-08T20:09:20Z",
            "name": "The Steel Path: Update 28.1.0",
            "fixes": "Fixed Octavia’s Resonator spamming 0 Damage numbers in between doing charm Damage.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1203007-the-deadlock-protocol-hotfix-2806-28061/",
            "date": "2020-06-24T18:00:22Z",
            "name": "The Deadlock Protocol: Hotfix 28.0.6 + 28.0.6.1",
            "fixes": "Fixed Octavia's Mallet ability causing many audio issues for Clients.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1199557-update-28-the-deadlock-protocol/",
            "date": "2020-06-11T17:29:48Z",
            "name": "Update 28: The Deadlock Protocol",
            "fixes": "Fixed the Mandachord not displaying notes correctly during Octavia's Anthem Quest.",
            "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/cd0447b7cbfdce50c9b7e4c00249f3d1.png",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1189247-warframe-revised-railjack-revisited-part-1-update-274/",
            "date": "2020-05-01T13:21:46Z",
            "name": "Warframe Revised: Railjack Revisited (Part 1): Update 27.4",
            "fixes": "",
            "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/e969430fdbe58fef45f62420e448ee81.jpg",
            "changes": "You can now sell your duplicate Garuda, Harrow, Octavia, Revenant, and Nidus Blueprints for 2500 Credits from your Inventory. ",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1183684-scarlet-spear-27311/",
            "date": "2020-04-09T19:32:11Z",
            "name": "Scarlet Spear: 27.3.11",
            "fixes": "Fixed issues when combining Octavia’s Resonator and Mallet causing Mallet  to not absorb damage anymore",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1178095-operation-scarlet-spear-2730/",
            "date": "2020-03-24T17:03:07Z",
            "name": "Operation: Scarlet Spear: 27.3.0",
            "fixes": "Fixed Transference triggering Octavia’s Inspiration Passive. \nIt’s intended to only be Octavia’s abilities that triggers the buff.\nFixed a script error when solving the Hydraulus puzzle in Octavia’s Anthem Quest. ",
            "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/4be3cad344a1bbedf0be2955e471b7c1.jpg",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1172454-warframe-revised-update-2720/",
            "date": "2020-03-05T15:32:32Z",
            "name": "Warframe Revised: Update 27.2.0",
            "fixes": "Fixed Osprey in Octavia’s Anthem quest having the “Hunhow” tag. That Osprey was feeling pretty powerful that day I guess.\nFixed a script error in Octavia’s Anthem quest. ",
            "changes": "Octavia: 125 to 150",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1163746-empyrean-ivara-prime-27012-270121/",
            "date": "2020-01-23T15:36:07Z",
            "name": "Empyrean: Ivara Prime 27.0.12 + 27.0.12.1",
            "fixes": "Fixes towards the Octavia’s Anthem music note FX trail disappearing when you locate and collect the first or second Mandachord part.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1154134-empyrean-ivara-prime-2705/",
            "date": "2019-12-17T23:01:35Z",
            "name": "Empyrean: Ivara Prime 27.0.5",
            "fixes": "Fixed Octavia using the default songs for Clients.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1154021-empyrean-ivara-prime-2704/",
            "date": "2019-12-17T18:58:02Z",
            "name": "Empyrean: Ivara Prime 27.0.4",
            "fixes": "",
            "changes": "Fixed Octavia Abilities not properly ducking ambient and combat music in Railjack.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1146782-rising-tide-hotfix-2613/",
            "date": "2019-11-26T19:33:56Z",
            "name": "Rising Tide: Hotfix 26.1.3",
            "fixes": "Fixed a script error when casting Octavia’s Resonator ability.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1123841-saint-of-altra-update-2570/",
            "date": "2019-08-29T21:35:56Z",
            "name": "Saint of Altra: Update 25.7.0",
            "fixes": "Fixed landing incorrectly on tiles in the final stage of Octavia’s Anthem sometimes resulting in the music note FX appearing faint and hard to see.\nFixed Octavia’s Mallet causing Resonator to stop moving.",
            "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/b7051b1cd27e521570bda7f30b2dc0da.jpg",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1120514-hotfix-2563/",
            "date": "2019-08-14T19:38:43Z",
            "name": "Hotfix 25.6.3",
            "fixes": "Fixed being affected by two or more Octavia Metronomes and leaving the radius of one of them causing Vivace and Forte buffs to become impossible to obtain until you become affected by a new Metronome cast.",
            "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/64d766a2e72c7e35fe01c3cce8ff7c6f.jpg",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1110370-wukong-prime-hotfix-2532-25321/",
            "date": "2019-07-12T15:14:26Z",
            "name": "Wukong Prime: Hotfix 25.3.2 + 25.3.2.1",
            "fixes": "Fixed Sentients spawning in the wrong location during Octavia's Anthem.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1098019-the-jovian-concord-hotfix-2504/",
            "date": "2019-05-28T18:32:28Z",
            "name": "The Jovian Concord: Hotfix 25.0.4",
            "fixes": "",
            "changes": "",
            "additions": "Added Mandachord to Simaris' Lost & Found for 25k Standing. You can now re-craft Octavia with this final piece. "
        },
        {
            "url": "https://forums.warframe.com/topic/1096333-the-jovian-concord-hotfix-2503/",
            "date": "2019-05-24T22:08:21Z",
            "name": "The Jovian Concord: Hotfix 25.0.3",
            "fixes": "",
            "changes": "Improved Octavia’s emissive detail visibility.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1095724-the-jovian-concord-hotfix-2502-25021/",
            "date": "2019-05-23T20:41:54Z",
            "name": "The Jovian Concord: Hotfix 25.0.2 + 25.0.2.1",
            "fixes": "Fixed Octavia's Helmet Energy color persisting as default.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1079621-plains-of-eidolon-remaster-update-2460/",
            "date": "2019-04-04T23:14:14Z",
            "name": "Plains of Eidolon Remaster: Update 24.6.0",
            "fixes": "",
            "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/da652c58f7103e8104af37e1e6f4314c.jpg",
            "changes": "",
            "additions": "Added Warframe Ability videos for Harrow, Khora, Octavia, and Gara in their respective Arsenal Abilities screen."
        },
        {
            "url": "https://forums.warframe.com/topic/1057949-fortuna-hotfix-24211/",
            "date": "2019-01-29T19:01:28Z",
            "name": "Fortuna: Hotfix 24.2.11",
            "fixes": "Fixed Octavia’s Mallet or Resonator ability breaking the ‘Base Capture’ phase of the Profit-Taker Bounty 1.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1054314-fortuna-hotfix-2428/",
            "date": "2019-01-15T14:46:54Z",
            "name": "Fortuna: Hotfix 24.2.8",
            "fixes": "Fixed Octavia’s Anthem quest note FX during the boss fight being too dim.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1021711-chimera-hotfix-23107/",
            "date": "2018-10-24T14:34:07Z",
            "name": "Chimera: Hotfix 23.10.7",
            "fixes": "Fixed a script error when casting Octavia’s Metronome ability.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1019687-chimera-hotfix-23105/",
            "date": "2018-10-18T14:52:11Z",
            "name": "Chimera: Hotfix 23.10.5",
            "fixes": "Fixed inability to collect a Mandachord part in Octavia’s Anthem quest which halted progression.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1016610-chimera-update-2310/",
            "date": "2018-10-12T13:56:43Z",
            "name": "Chimera: Update 23.10",
            "fixes": "Fixed the musical note trail moving erratically during Octavia’s Anthem Quest.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1011982-mask-of-the-revenant-chroma-prime-2390-23901/",
            "date": "2018-09-25T17:57:10Z",
            "name": "Mask of the Revenant: Chroma Prime 23.9.0 + 23.9.0.1",
            "fixes": "Fixed ranking up Octavia's Conductor Augment not actually increasing the speed of Resonator.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1008095-mask-of-the-revenant-update-2380-23801-23802/",
            "date": "2018-09-12T18:41:12Z",
            "name": "Mask of the Revenant: Update 23.8.0 + 23.8.0.1 + 23.8.0.2",
            "fixes": "Fixed a script error when using Octavia’s Conductor Augment.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1006342-mask-of-the-revenant-hotfix-2371/",
            "date": "2018-09-06T20:46:57Z",
            "name": "Mask of the Revenant: Hotfix 23.7.1",
            "fixes": "Fixed a script error when using Octavia’s Conductor Augment. ",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/1003787-mask-of-the-revenant-update-2360/",
            "date": "2018-08-30T16:04:42Z",
            "name": "Mask of the Revenant: Update 23.6.0",
            "fixes": "Fixed Ordis' glass material used in Octavia's Anthem boss battle.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/975040-the-sacrifice-hotfix-2306/",
            "date": "2018-06-27T17:23:10Z",
            "name": "The Sacrifice: Hotfix 23.0.6",
            "fixes": "Fixed Octavia’s Mallet causing a progression stopping issue in The Sacrifice as reported here:",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/967249-the-sacrifice-update-23/",
            "date": "2018-06-15T00:51:48Z",
            "name": "The Sacrifice: Update 23",
            "fixes": "",
            "changes": "",
            "additions": "Added some sparkle to Octavia and Saryn’s Abilities with the new GPU Particle system. "
        },
        {
            "url": "https://forums.warframe.com/topic/957066-beasts-of-the-sanctuary-update-22200/",
            "date": "2018-05-17T14:55:31Z",
            "name": "Beasts of the Sanctuary: Update 22.20.0",
            "fixes": "",
            "changes": "Increased the in-mission volume of Octavia's Horos Sound Pack by .5dB. ",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/933296-shrine-of-the-eidolon-update-22160/",
            "date": "2018-03-15T20:27:52Z",
            "name": "Shrine of the Eidolon: Update 22.16.0",
            "fixes": "Fixed shoulders looking droopy on non-Octavia Warframes when using Narta Emotes.",
            "changes": "Updated the Verismo Syandana and Boltor Bravura Skin material to appear more metallic (for improved reflections and highlighting) to better match the Octavia Maestra Skin. ",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/930667-shrine-of-the-eidolon-update-22150/",
            "date": "2018-03-07T21:04:32Z",
            "name": "Shrine of the Eidolon: Update 22.15.0",
            "fixes": "Fixed the Mandachord FX overpowering Octavia’s arm FX.\nFixed Octavia missing her skirt in her Maestra Collection diorama.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/928419-shrine-of-the-eidolon-hotfix-22141/",
            "date": "2018-03-01T21:50:39Z",
            "name": "Shrine of the Eidolon: Hotfix 22.14.1",
            "fixes": "Fixed rotating Octavia before entering the Mandachord resulting in the Mandachord not displaying correctly and parts of the Orbiter clipping into the UI.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/928296-shrine-of-the-eidolon-update-22140/",
            "date": "2018-03-01T18:20:15Z",
            "name": "Shrine of the Eidolon: Update 22.14.0",
            "fixes": "",
            "changes": "Submissions for Octavia Augment ideas is now open to all! We are asking the bonafide Mandachord experts out there to show the Devs their design chops here:",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/925435-shrine-of-the-eidolon-hotfix-22134/",
            "date": "2018-02-22T22:25:01Z",
            "name": "Shrine of the Eidolon: Hotfix 22.13.4",
            "fixes": "Fixed Sentients encountered in Octavia’s Anthem quest dropping unintended rewards. Only Sentients encountered in normal gameplay situations are intended to drop rewards like Sentient Cores, Mods, etc.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/922693-shrine-of-the-eidolon-hotfix-22132/",
            "date": "2018-02-16T19:48:19Z",
            "name": "Shrine of the Eidolon: Hotfix 22.13.2",
            "fixes": "",
            "changes": "Adjusted the Diva Polearm Skin energy color and Octavia Diva Skin default tint to better match the Steam Workshop images.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/922278-shrine-of-the-eidolon-hotfix-22131/",
            "date": "2018-02-15T21:48:54Z",
            "name": "Shrine of the Eidolon: Hotfix 22.13.1",
            "fixes": "Fixed Sentients not spawning during their encounter phases in Octavia’s Anthem quest which resulted in a progression stop.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/918482-shrine-of-the-eidolon-update-22120/",
            "date": "2018-02-09T23:37:46Z",
            "name": "Shrine of the Eidolon: Update 22.12.0",
            "fixes": "Fixed Arsenal Mandachord being unusable after first switching from a different Warframe to Octavia.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/916858-plains-of-eidolon-hotfix-22111/",
            "date": "2018-02-06T18:58:57Z",
            "name": "Plains of Eidolon: Hotfix 22.11.1",
            "fixes": "Fixed enemies not shooting Octavia’s Mallet+Resonator combo if they were following the ball first before starting aggro from Mallet.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/914315-plains-of-eidolon-update-22110/",
            "date": "2018-01-31T21:41:13Z",
            "name": "Plains of Eidolon: Update 22.11.0",
            "fixes": "Fixed Octavia’s Resonator not dealing damage to enemies following it. ",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/911802-plains-of-eidolon-update-22100/",
            "date": "2018-01-25T23:53:14Z",
            "name": "Plains of Eidolon: Update 22.10.0",
            "fixes": "Fixed attempting to change your Mandachord song as an Operator in the Simulacrum, breaking Octavia and getting a script error.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/906556-plains-of-eidolon-hotfix-2283/",
            "date": "2018-01-11T14:32:42Z",
            "name": "Plains of Eidolon: Hotfix 22.8.3",
            "fixes": "Fixed Gara's Splinter Storm not dealing damage while invisible (Shade, Huras, Octavia etc).",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/904138-plains-of-eidolon-hotfix-2282/",
            "date": "2018-01-04T20:43:45Z",
            "name": "Plains of Eidolon: Hotfix 22.8.2",
            "fixes": "Fixed the Hydraulus being invisible in some missions during Octavia's Anthem quest.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/897989-plains-of-eidolon-update-2280-hotfix-22801/",
            "date": "2017-12-21T18:48:35Z",
            "name": "Plains of Eidolon: Update 22.8.0 + Hotfix 22.8.0.1",
            "fixes": "Fixed an issue with Octavia customizations being overridden. ",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/893859-plains-of-eidolon-mirage-prime-2270/",
            "date": "2017-12-12T18:57:39Z",
            "name": "Plains of Eidolon: Mirage Prime 22.7.0",
            "fixes": "Fixed enemies never really ever attacking Octavia’s Mallet while following it.\nFixed Clients not getting the combo bonus damage boost from Octavia’s Mallet when combined with Resonator.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/891096-plains-of-eidolon-update-2260-hotfix-22601/",
            "date": "2017-12-07T22:05:21Z",
            "name": "Plains of Eidolon: Update 22.6.0 + Hotfix 22.6.0.1",
            "fixes": "Fixed navigation issues in the “follow the music” segment of Octavia’s Anthem Quest.\nFixed not being able to activate Hydraulus as Operator during Octavia’s Anthem. ",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/884329-plains-of-eidolon-update-2240/",
            "date": "2017-11-23T20:03:52Z",
            "name": "Plains of Eidolon: Update 22.4.0",
            "fixes": "",
            "changes": "Made some very simple tweaks to Octavia’s Metronome (basically cut the pixels being rendered for it in half) to improve the performance of the FX, while at the same time reducing a bit of the visual clutter from full rings being around you. ",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/877028-plains-of-eidolon-hotfix-2225/",
            "date": "2017-11-11T02:19:26Z",
            "name": "Plains of Eidolon: Hotfix 22.2.5",
            "fixes": "Fixed a crash that could occur if Octavia's Mallet was the target of a switch teleport.\nFixed a script error when using Transference with Octavia.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/859709-plains-of-eidolon-hotfix-2203/",
            "date": "2017-10-16T21:47:16Z",
            "name": "Plains of Eidolon: Hotfix 22.0.3",
            "fixes": "Fixed Octavia’s Mandachord Instrument Packs being sold for Credits in the Market.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/825578-chains-of-harrow-hotfix-2121/",
            "date": "2017-08-01T17:58:55Z",
            "name": "Chains of Harrow: Hotfix 21.2.1",
            "fixes": "Fixed a rare case of loading into a mission with an empty Mandachord which results in Octavia dealing no damage as per: https://forums.warframe.com/topic/823653-help-i-broke-my-mandachordoctavia/",
            "changes": "Optimized Octavia's special effects slightly.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/823165-chains-of-harrow-update-2120-21201/",
            "date": "2017-07-26T21:16:57Z",
            "name": "Chains of Harrow: Update 21.2.0 + 21.2.0.1",
            "fixes": "Fixed Defense objective terminals dancing to Octavia’s Resonator as per:",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/817066-chains-of-harrow-hotfix-2107/",
            "date": "2017-07-13T16:02:08Z",
            "name": "Chains of Harrow: Hotfix 21.0.7",
            "fixes": "Fixed Octavia’s Amp ability applying buffs to players on the opposite team in Conclave.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/809842-update-21-chains-of-harrow/",
            "date": "2017-06-29T03:00:20Z",
            "name": "Update 21: Chains of Harrow",
            "fixes": "Fixed player's master volume settings being set to 0 affecting the damage output of Octavia's Amp.",
            "changes": "Clients will now be able to see the Host's Octavia Mallet Range FX for a few seconds when cast.\nPolished Octavia’s Agile Animations. \nMade the floor FX of Octavia’s Metronome smaller for Clients out of respect to players sensitive to seizures as per: https://forums.warframe.com/topic/802797-octavia-abilities-triggering-epileptic-seizures/",
            "additions": "know someone who is great with an Octavia? Remember if someone is always in it for the long haul? Add Notes today!\nbut spoilers mean we won't say too much. If you've finished Octavia's Anthem, you'll find Cephalon Suda offering a new Room. Once you finish Chains of Harrow, Red Veil will offer a new Captura room!"
        },
        {
            "url": "https://forums.warframe.com/topic/800441-octavia%E2%80%99s-anthem-hotfix-2061/",
            "date": "2017-05-25T22:08:56Z",
            "name": "Octavia’s Anthem: Hotfix 20.6.1",
            "fixes": "",
            "changes": "Octavia’S Anthem: Hotfix 20.6.1oberon Changes:",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/800141-octavia%E2%80%99s-anthem-update-2060-20601/",
            "date": "2017-05-24T20:42:16Z",
            "name": "Octavia’s Anthem: Update 20.6.0 + 20.6.0.1",
            "fixes": "",
            "changes": "Octavia’S Anthem: Update 20.6.0:",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/798353-octavias-anthem-hotfix-2052/",
            "date": "2017-05-18T21:01:22Z",
            "name": "Octavia's Anthem: Hotfix 20.5.2",
            "fixes": "",
            "changes": "Octavia’S Anthem: Hotfix 20.5.2:",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/798025-octavia%E2%80%99s-anthem-hotfix-2051/",
            "date": "2017-05-17T21:52:35Z",
            "name": "Octavia’s Anthem: Hotfix 20.5.1",
            "fixes": "",
            "changes": "Octavia’S Anthem: Hotfix 20.5.1:",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/797978-octavia%E2%80%99s-anthem-update-2050/",
            "date": "2017-05-17T19:16:26Z",
            "name": "Octavia’s Anthem: Update 20.5.0",
            "fixes": "",
            "changes": "Octavia’S Anthem: Update 20.5.0:",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/795965-octavia%E2%80%99s-anthem-hotfix-2046/",
            "date": "2017-05-11T19:05:55Z",
            "name": "Octavia’s Anthem: Hotfix 20.4.6",
            "fixes": "",
            "changes": "Octavia’S Anthem: Hotfix 20.4.6:",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/795072-hotfix-2045/",
            "date": "2017-05-09T01:19:29Z",
            "name": "Hotfix 20.4.5",
            "fixes": "",
            "changes": "Octavia’S Anthem: Hotfix 20.4.5:",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/795023-octavia%E2%80%99s-anthem-hotfix-2044/",
            "date": "2017-05-08T21:42:19Z",
            "name": "Octavia’s Anthem: Hotfix 20.4.4",
            "fixes": "",
            "changes": "Octavia’S Anthem: Hotfix 20.4.4:",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/794034-octavia%E2%80%99s-anthem-hotfix-204320431/",
            "date": "2017-05-05T20:26:24Z",
            "name": "Octavia’s Anthem: Hotfix 20.4.3+20.4.3.1",
            "fixes": "",
            "changes": "Octavia’S Anthem: Hotfix 20.4.3:",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/793795-octavia%E2%80%99s-anthem-hotfix-2042/",
            "date": "2017-05-05T03:26:41Z",
            "name": "Octavia’s Anthem: Hotfix 20.4.2",
            "fixes": "",
            "changes": "Octavia’S Anthem: Hotfix 20.4.2:",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/793629-octavia%E2%80%99s-anthem-hotfix-2041/",
            "date": "2017-05-04T18:01:18Z",
            "name": "Octavia’s Anthem: Hotfix 20.4.1",
            "fixes": "",
            "changes": "Octavia’S Anthem: Hotfix 20.4.1:",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/793570-octavia%E2%80%99s-anthem-update-2040/",
            "date": "2017-05-04T13:58:50Z",
            "name": "Octavia’s Anthem: Update 20.4.0",
            "fixes": "",
            "changes": "Octavia’S Anthem: Update 20.4.0:",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/791287-octavia%E2%80%99s-anthem-hotfix-2031/",
            "date": "2017-04-27T20:46:08Z",
            "name": "Octavia’s Anthem: Hotfix 20.3.1",
            "fixes": "Octavia’S Anthem: Hotfix 20.3.1oberon Changes & Fixes:\nFixing Octavia's Mallet looking solid in Dx9. ",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/790938-octavia%E2%80%99s-anthem-update-2030/",
            "date": "2017-04-26T21:47:34Z",
            "name": "Octavia’s Anthem: Update 20.3.0",
            "fixes": "",
            "changes": "Octavia’S Anthem: Update 20.3.0:",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/788921-octavia%E2%80%99s-anthem-hotfix-2024/",
            "date": "2017-04-20T20:57:53Z",
            "name": "Octavia’s Anthem: Hotfix 20.2.4",
            "fixes": "Fixed Octavia’s Resonator sitting still and not interacting with Mallet if cast in an unreachable location. ",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/788574-octavia%E2%80%99s-anthem-hotfix-2023/",
            "date": "2017-04-19T22:08:42Z",
            "name": "Octavia’s Anthem: Hotfix 20.2.3",
            "fixes": "Octavia’s Anthem: Hotfix 20.2.3\nFixed some cases where Octavia Resonator would get stuck trying to grab a Mallet it couldn't reach.\nFixed the Ripkas appearing inside Octavia’s hands.",
            "changes": "Octavia’s Metronome cloak ends in if you fire/cast ability/take a pickup in Conclave.\nReduced the duration of Octavia's Metronome in Conclave.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/786250-octavias-anthem-hotfix-2022/",
            "date": "2017-04-13T19:58:41Z",
            "name": "Octavia's Anthem: Hotfix 20.2.2",
            "fixes": "",
            "changes": "Octavia’S Anthem: Hotfix 20.2.2:",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/785900-octavia%E2%80%99s-anthem-hotfix-2021/",
            "date": "2017-04-12T22:06:27Z",
            "name": "Octavia’s Anthem: Hotfix 20.2.1",
            "fixes": "Fixed Lua Caches inverting reward-tier ordering leftover from the time of Void Keys. To keep things consistent, please note Octavia parts can still be found in the first Cache. ",
            "changes": "Octavia’S Anthem: Hotfix 20.2.1:",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/785788-octavia%E2%80%99s-anthem-update-2020/",
            "date": "2017-04-12T18:04:21Z",
            "name": "Octavia’s Anthem: Update 20.2.0",
            "fixes": "Fixed Octavia’s ability FX and music continuing indefinitely if cast before a Host migration. \nFixed Clients hearing the Octavia Host bass and drum track from their Mandachord song after a Host migration.\nFixed Octavia’s Amp causing a script error.\nFixed the objective marker in the ‘Talk to Simaris’ stage of Octavia’s Anthem directing you to Darvo instead of Simaris. ",
            "changes": "Octavia’S Anthem: Update 20.2.0:",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/784058-octavia%E2%80%99s-anthem-hotfix-2011/",
            "date": "2017-04-07T19:15:36Z",
            "name": "Octavia’s Anthem: Hotfix 20.1.1",
            "fixes": "Fixed pausing and unpausing the game causing Octavia music to not start back at the paused position.",
            "changes": "Octavia’S Anthem: Hotfix 20.1.1:",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/783215-octavias-anthem-update-2010/",
            "date": "2017-04-05T21:08:26Z",
            "name": "Octavia's Anthem: Update 20.1.0",
            "fixes": "Fixed Cysts not appearing properly on Octavia.\nFixed Octavia’s Mallet staying behind in the Simulacrum if you cast it and then use the Arsenal.",
            "changes": "Octavia now has a volume slider so you can turn off other Octavias in Options->Audio.\nDisabled lockdowns on the first mission of the Octavia’s Anthem quest. Lockdowns were causing pathing issues for the music trail.\nMade improvements to the music note navigation in Octavia’s Anthem quest.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/782477-octavias-anthem-hotfix-2009/",
            "date": "2017-04-03T21:18:36Z",
            "name": "Octavia's Anthem: Hotfix 20.0.9",
            "fixes": "Fixed performance issues when Octavia's Resonator has a Mallet attached to it and teleports to get closer to her.\nFixed Nezha’s Warding Halo Augment applying to Octavia’s Mallet and Resonator.\nFixed the Hulta Leg Guards clipping through Octavia’s legs. ",
            "changes": "Octavia'S Anthem: Hotfix 20.0.9:",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/780730-octavias-anthem-hotfix-2008/",
            "date": "2017-03-30T21:56:27Z",
            "name": "Octavia's Anthem: Hotfix 20.0.8",
            "fixes": "Fixed the Mandachord puzzle UI in Octavia’s Anthem quest having unclickable notes in fullscreen 4:3 resolutions.\nFixed Octavia’s Mallet sometimes not clearing its ability timer for Clients.\nFixed Octavia’s Amp not removing the Melee damage bonus.",
            "changes": "Octavia'S Anthem: Hotfix 20.0.8:\nThe range of Octavia’s Mallet is now visible to others in Conclave. \nReduced the size of the Bullet Attractor attached to Octavia's Mallet in Conclave.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/780658-octavias-anthem-hotfix-2007/",
            "date": "2017-03-30T19:04:41Z",
            "name": "Octavia's Anthem: Hotfix 20.0.7",
            "fixes": "Fixed Loki’s Radial Disarm not properly affecting Sentients in the Octavia’s Anthem quest.",
            "changes": "Octavia'S Anthem: Hotfix 20.0.7:\nImproved the performance of Octavia’s Metronome ability. ",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/780209-octavias-anthem-hotfix-2006/",
            "date": "2017-03-29T21:11:47Z",
            "name": "Octavia's Anthem: Hotfix 20.0.6",
            "fixes": "Fixed Octavia’s ability music not being synchronized between Client/Host.\nFixed Octavia’s Resonator rollerball getting stuck on environment objects.\nFixed Octavia’s emote music at times suddenly changing volume in the Relay and Maroo’s Bazaar.",
            "changes": "Octavia'S Anthem: Hotfix 20.0.6:\nMade improvements to Octavia’s Idle animation that had some bad blending.\nIncreased the timing accuracy of Octavia's Mandachord notes.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/779477-octavias-anthem-hotfix-2005/",
            "date": "2017-03-28T16:06:12Z",
            "name": "Octavia's Anthem: Hotfix 20.0.5",
            "fixes": "",
            "changes": "Octavia'S Anthem: Hotfix 20.0.5:\nImproved the FX of Octavia’s Metronome ability when running around.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/779000-octavias-anthem-hotfix-2004/",
            "date": "2017-03-27T21:42:04Z",
            "name": "Octavia's Anthem: Hotfix 20.0.4",
            "fixes": "Fixed an issue being unable to progress in the Octavia's Anthem quest \nFixed Octavia’s Amp ability not buffing Melee damage. \nFixed Octavia pieces missing from Mobile App. \nFixed a crash when Octavia's Resonator ability is active.\nFixed Octavia’s ability song tracks skipping when using Adau Percussion as per: https://forums.warframe.com/topic/777184-octavia-song-loops-at-wrong-point/\nFixed Octavia not playing her music when dancing in Maroo's Bazaar.\nFixed some dialogue playing twice in the Octavia’s Anthem quest.\nFixed issues with Octavia's Mandachord hitching in certain scenarios.",
            "changes": "Octavia'S Anthem: Hotfix 20.0.4:\nSentients no longer drop rewards in the Octavia’s Anthem quest as the Replay feature created a scenario where items could be gathered endlessly in forced conditions. \nFixed a Dedicated Server crash when casting Octavia’s Metronome.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/778048-octavia%E2%80%99s-anthem-hotfix-2003/",
            "date": "2017-03-26T09:11:58Z",
            "name": "Octavia’s Anthem: Hotfix 20.0.3",
            "fixes": "Fixed a variety of random crashes that occurred most frequently at the end of the Octavia's Anthem Quest but would have caused pain and suffering throughout the game.",
            "changes": "",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/776780-octavia%E2%80%99s-anthem-hotfix-2002/",
            "date": "2017-03-24T22:41:18Z",
            "name": "Octavia’s Anthem: Hotfix 20.0.2",
            "fixes": "Fixed casting a new Octavia Resonator not attaching to a Mallet if a Resonator is already attached to a Mallet.\nFixed Octavia’s Mallet not appearing for Clients in Conclave.",
            "changes": "Octavia’S Anthem: Hotfix 20.0.2:",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/776698-octavia%E2%80%99s-anthem-hotfix-2001/",
            "date": "2017-03-24T21:16:29Z",
            "name": "Octavia’s Anthem: Hotfix 20.0.1",
            "fixes": "Fixed being able to play the last phase of Octavia’s Anthem without completing the quest.",
            "changes": "Octavia’S Anthem: Hotfix 20.0.1:\nReduced the ambient audio level when using Octavia’s abilities.",
            "additions": ""
        },
        {
            "url": "https://forums.warframe.com/topic/776642-octavias-anthem-update-20/",
            "date": "2017-03-24T19:46:02Z",
            "name": "Octavia's Anthem: Update 20",
            "fixes": "",
            "changes": "Octavia'S Anthem: Update 20:\nOctavia’s Anthem is a replayable quest! If you would like to experience it again, visit your Codex and select “Replay Quest”.\nGet Octavia today by purchasing her in the Market for Platinum, or by completing Octavia’s Anthem to get her Blueprint. Her parts can be found in the following ways:\nIn order to send and receive songs, you must own Octavia.\nAn alternate helmet for Octavia.\nThe Relays and Maroo’s Bazaar now offer dedicated music zones, where you can share your Mandachord compositions and boogie down with fellow Tenno. Simply bring Octavia to one of the areas marked with the symbol seen in the image below, and select any of the Narta emotes listed above to start the party.",
            "additions": ""
        }
    ]
    buildPrice25000
    introduced20
    masteryReq0
    parentName/Lotus/Types/Game/PowerSuits/PlayerPowerSuit
    polarities
    Array
    (
        [0] => naramon
        [1] => naramon
    )
    
    uniqueName/Lotus/Powersuits/Bard/Bard
    codexSecretfalse
    description合成她的歌曲,然後用強大的曼達和弦琴,將低音、節奏和旋律編成一首毀滅的讚歌。
    sprintSpeed1.05
    buildQuantity1
    consumeOnBuild1
    productCategorySuits
    passiveDescription每當使用技能後,Octavia 及其周圍 |RANGE| 公尺內的隊友就會在 |DURATION| 秒內回復 |ENERGY| 點能量。
    skipBuildTimePrice50

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                "fire:Type": "/EE/Types/Game/WeaponRangedFireBehavior",
                "fire:WeaponRangedFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/StandardAimGraph",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/EE/Types/Game/AmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0"
                    },
                    "AutoTargetChance": "0"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.33333299",
                        "DT_PUNCTURE": "0.33333299",
                        "DT_SLASH": "0.33333403",
                        "Amount": "10",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponStateBehavior",
                "state:WeaponStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "60",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "\"\"",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0"
                }
            }
        ],
        "AmmoClipSize": "0",
        "OwnerSetScript": {
            "Script": "BardPassive.lua",
            "Function": "AddUpgrades",
            "_deluxeSyandanaWRes": "/Lotus/Characters/Tenno/Accessory/Scarves/OctaviaDeluxe/TnOctaviaDeluxeCapeSkeletalCloth",
            "_deluxeSkirtWRes": "/Lotus/Characters/Tenno/Bard/Cloth/OctaviaDeluxeSkirtClothSkeletalCloth"
        },
        "ArtifactSlots": [
            "AP_UNIVERSAL",
            "AP_TACTIC",
            "AP_TACTIC",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_TACTIC",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL"
        ],
        "PVPValue": {
            "Range": [
                "100",
                "600"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "100"
        },
        "DefaultEnergyColor": [
            "186",
            "80",
            "216",
            "255"
        ],
        "DefaultEnergyColor1": [
            "89",
            "202",
            "19",
            "255"
        ],
        "Mesh": "/Lotus/Characters/Tenno/Bard/BardBody_skel.fbx",
        "AbilityTypes": [
            "/Lotus/Powersuits/PowersuitAbilities/BardMusicAbility",
            "/Lotus/Powersuits/PowersuitAbilities/BardCharmAbility",
            "/Lotus/Powersuits/PowersuitAbilities/BardJamAbility",
            "/Lotus/Powersuits/PowersuitAbilities/BardAmplifyAbility"
        ],
        "PassiveAbilityLocTag": "/Lotus/Language/Suits/PassiveAbilityBard",
        "MaxEnergy": "150",
        "InitialEnergy": "100",
        "MovementSpeedMultiplier": "1.05",
        "MaxShieldOverride": "75",
        "AttachedFX": [
            {
                "LocalPosition": [
                    "0",
                    "-0.11",
                    "0"
                ],
                "LocalRotation": [
                    "0",
                    "0",
                    "0",
                    "1"
                ],
                "PositionDeviation": [
                    "0",
                    "0"
                ],
                "RotationDeviation": [
                    "0",
                    "0"
                ],
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "/Lotus/Fx/PowersuitAbilities/Bard/BardCastTrail",
                "Chance": "1",
                "RelativeToBounds": "0",
                "Attach": "1",
                "DestroyWithOwner": "1",
                "DestroyParentOnDeath": "0",
                "FadeOutOnDestruction": "0",
                "Scale": "1"
            },
            {
                "LocalPosition": [
                    "0",
                    "-0.11",
                    "0"
                ],
                "LocalRotation": [
                    "0",
                    "0",
                    "0",
                    "1"
                ],
                "PositionDeviation": [
                    "0",
                    "0"
                ],
                "RotationDeviation": [
                    "0",
                    "0"
                ],
                "BoneName": "GAME_L1_WEAPON1",
                "Type": "/Lotus/Fx/PowersuitAbilities/Bard/BardCastTrail",
                "Chance": "1",
                "RelativeToBounds": "0",
                "Attach": "1",
                "DestroyWithOwner": "1",
                "DestroyParentOnDeath": "0",
                "FadeOutOnDestruction": "0",
                "Scale": "1"
            }
        ],
        "ApplyEnergyColor": "1",
        "SoundEvents": [
            {
                "EventName": "SFXBardMusicCastA",
                "Sound": "/Lotus/Sounds/Warframes/Bard/BardCastA",
                "Chance": "1",
                "Period": "1",
                "Context": "PEC_ALL",
                "CancelEventName": "\"\""
            },
            {
                "EventName": "SFXBardCharmCastB",
                "Sound": "/Lotus/Sounds/Warframes/Bard/BardCastB",
                "Chance": "1",
                "Period": "1",
                "Context": "PEC_ALL",
                "CancelEventName": "\"\""
            },
            {
                "EventName": "SFXBardJamCastC",
                "Sound": "/Lotus/Sounds/Warframes/Bard/BardCastC",
                "Chance": "1",
                "Period": "1",
                "Context": "PEC_ALL",
                "CancelEventName": "\"\""
            },
            {
                "EventName": "SFXBardAmplifyCastD",
                "Sound": "/Lotus/Sounds/Warframes/Bard/BardCastD",
                "Chance": "1",
                "Period": "1",
                "Context": "PEC_ALL",
                "CancelEventName": "\"\""
            },
            {
                "EventName": "SFXBardCastStart",
                "Sound": "/Lotus/Sounds/Warframes/Bard/BardCastStart",
                "Chance": "1",
                "Period": "1",
                "Context": "PEC_ALL",
                "CancelEventName": "\"\""
            },
            {
                "EventName": "SFXBardCastStartD",
                "Sound": "/Lotus/Sounds/Warframes/Bard/BardCastStartD",
                "Chance": "1",
                "Period": "1",
                "Context": "PEC_ALL",
                "CancelEventName": "\"\""
            },
            {
                "EventName": "SFXBardCastStartB",
                "Sound": "/Lotus/Sounds/Warframes/Bard/BardCastStartB",
                "Chance": "1",
                "Period": "1",
                "Context": "PEC_ALL",
                "CancelEventName": "\"\""
            },
            {
                "EventName": "SFXBardCastStartC",
                "Sound": "/Lotus/Sounds/Warframes/Bard/BardCastStartC",
                "Chance": "1",
                "Period": "1",
                "Context": "PEC_ALL",
                "CancelEventName": "\"\""
            }
        ],
        "MiniMapIcon": "/Lotus/Interface/Icons/Markers/Powersuits/BardPortrait.png",
        "ExtraDependencies": [
            "StepSequencer"
        ]
    }

    OCTAVIA

    合成她的歌曲,然後用強大的曼達和弦琴,將低音、節奏和旋律編成一首毀滅的讚歌。

    PREMIUM 225
    ARTIFACT
    TAGWARFRAME
    精通段位

    OCTAVIA

    合成她的歌曲,然後用強大的曼達和弦琴,將低音、節奏和旋律編成一首毀滅的讚歌。

    Passive Ability[PH] Passive Ability for Bard
    Health100
    Shield75
    Armour150
    Power150
    Sprint Speed1.05
    ARTIFACT
    PREMIUM 225

    Mallet

    Rhythmically beats damage into nearby enemies and draws their fire. Damage inflicted on the Mallet increases its lethality.

    Energy 25
    Key1

    Resonator

    Launches a rollerball that charms foes to follow it. Combines with the Mallet to create a roving ball of sonic destruction.

    Energy 50
    Key2

    Metronome

    Grants buffs to those who consistently perform actions in time to Octavia’s music. Timed jumps offer the Vivace speed buff. Crouching on the beat grants cloaking with the Nocturne buff. Firing rhythmically bestows Opera multishot buff. Timed melee swings give the Forte damage buff.

    Energy 75
    Key3

    Amp

    Draws power from the decibel level of sound in the area and uses it to amplify a damage buff for Octavia and her allies. It also doubles the damage and range of nearby Mallets.

    Energy
    Key4

    Blueprint

    NameDesc
    OCTAVIA
  • 藍圖價格: 35,000
  • OCTAVIA 頭部神經光元 (1)
  • OCTAVIA 機體 (1)
  • OCTAVIA 系統 (1)
  • 曼達和弦琴 (1)
  • 建造價格: 25,000
  • OCTAVIA CADENZA HELMET
    OCTAVIA 華彩樂章 頭盔
  • 回收金屬 (5000)
  • 合金板 (3500)
  • OROKIN 電池 (1)
  • 神經元 (2)
  • 建造價格: 20,000
  • OCTAVIA CHASSIS
    OCTAVIA 機體
  • 聚合物束 (6000)
  • 回收金屬 (25000)
  • 生物質 (1500)
  • 神經元 (3)
  • 建造價格: 15,000
  • OCTAVIA NEUROPTICS
    OCTAVIA 頭部神經光元
  • 奧席金屬 (1000)
  • 聚合物束 (4800)
  • 生物質 (2600)
  • 神經感測器 (5)
  • 建造價格: 15,000
  • OCTAVIA SYSTEMS
    OCTAVIA 系統
  • 赤毒 (2000)
  • 電路 (3000)
  • 非晶態合金 (20)
  • OROKIN 電池 (5)
  • 建造價格: 15,000
  • NameDesc
    OCTAVIA
  • 藍圖價格: 35,000
  • OCTAVIA 頭部神經光元 (1)
  • OCTAVIA 機體 (1)
  • OCTAVIA 系統 (1)
  • 曼達和弦琴 (1)
  • 建造價格: 25,000
  • OCTAVIA

    Details

    {
        "ProductCategory": "Suits",
        "LocalizeTag": "/Lotus/Language/Suits/BardName",
        "LocalizeDescTag": "/Lotus/Language/Suits/BardDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/Bard.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/Warframes/Octavia.png",
        "TypeName": "/Lotus/Powersuits/Bard/Bard",
        "PremiumPrice": "225",
        "SellingPrice": "25000",
        "Diorama": "/Lotus/Levels/Episodes/WarframesOctavia.level",
        "AvailableOnPvp": "1",
        "SearchTags": [
            "/Lotus/Language/Menu/Loadout_Warframe"
        ],
        "RecipeHelpText": "/Lotus/Language/Menu/DetailedPurchase_OctaviaRecipeHelpText",
        "DisplayRecipe": "/Lotus/Types/Recipes/WarframeRecipes/OctaviaBlueprint",
        "AdditionalItems": [
            {
                "TypeName": "/Lotus/StoreItems/Upgrades/Skins/Bard/BardHelmet",
                "PurchaseQuantity": "1",
                "Durability": "COMMON"
            }
        ],
        "ExcludeFromCodex": "0",
        "GripType": "MELEE_ONE_HAND"
    }
    {
        "BackgroundIcon": "/Lotus/Interface/Icons/Store/BlueprintOverlay.png",
        "ProductCategory": "Recipes",
        "LocalizeTag": "/Lotus/Language/Suits/BardName",
        "LocalizeDescTag": "/Lotus/Language/Suits/BardDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/Bard.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/Warframes/Octavia.png",
        "TypeName": "/Lotus/Types/Recipes/WarframeRecipes/OctaviaBlueprint",
        "RegularPrice": "35000",
        "SellingPrice": "2500",
        "ShowInMarket": "0",
        "Giftable": "0",
        "KeyChain": "/Lotus/Types/Keys/BardQuest/BardQuestKeyChain",
        "ExcludeFromCodex": "0",
        "UseAlternateItemDisplay": "1",
        "ResultItem": "/Lotus/StoreItems/Powersuits/Bard/Bard",
        "Ingredients": [
            {
                "ItemType": "/Lotus/Types/Recipes/WarframeRecipes/OctaviaHelmetComponent",
                "ItemCount": "1"
            },
            {
                "ItemType": "/Lotus/Types/Recipes/WarframeRecipes/OctaviaChassisComponent",
                "ItemCount": "1"
            },
            {
                "ItemType": "/Lotus/Types/Recipes/WarframeRecipes/OctaviaSystemsComponent",
                "ItemCount": "1"
            },
            {
                "ItemType": "/Lotus/Types/Keys/BardQuest/BardQuestSequencerItem",
                "ItemCount": "1"
            }
        ],
        "BuildTime": "259200",
        "BuildPrice": "25000",
        "SkipBuildTimePrice": "50"
    }

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