帕里斯

Name
ammo72
name帕里斯
slot1
tags
Array
(
    [0] => Tenno
)
typeBow
noise無聲
damage160.0
flight70
trigger蓄力
accuracy16.666666
categoryPrimary
fireRate1
tradablefalse
buildTime43200
multishot1
patchlogs
[
    {
        "url": "https://forums.warframe.com/topic/1199557-update-28-the-deadlock-protocol/",
        "date": "2020-06-11T17:29:48Z",
        "name": "Update 28: The Deadlock Protocol",
        "fixes": "",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/cd0447b7cbfdce50c9b7e4c00249f3d1.png",
        "changes": "Reduced the hit FX of the Cernos Prime and Paris Prime.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1160887-empyrean-ivara-prime-27010/",
        "date": "2020-01-10T21:04:20Z",
        "name": "Empyrean: Ivara Prime 27.0.10",
        "fixes": "Fixed the Paris Prime arrow using incorrect textures.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1151428-empyrean-update-27/",
        "date": "2019-12-13T02:34:29Z",
        "name": "Empyrean: Update 27",
        "fixes": "",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/c3c80f99d062c0d0f1950fe82d5a60f5.jpg",
        "changes": "Paris: 1.3->1.35\nMK1-Paris: 1.3->1.4",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1123841-saint-of-altra-update-2570/",
        "date": "2019-08-29T21:35:56Z",
        "name": "Saint of Altra: Update 25.7.0",
        "fixes": "",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/b7051b1cd27e521570bda7f30b2dc0da.jpg",
        "changes": "When tracking down a bug why Paris Bows were doing less Damage than their Arsenal stats indicated, internal stats were reporting all Bows doing more damage than they actually were. Below is a review of all Bows (with the exception of the Lenz) and increased stats where appropriate:",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1100452-the-jovian-concord-update-2510/",
        "date": "2019-06-05T18:36:15Z",
        "name": "The Jovian Concord: Update 25.1.0",
        "fixes": "",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/7e35d85fa4c0cdbad0d77de0f9c3435d.jpg",
        "changes": "Made some adjustments to a few arm Armour pieces on the Nyx Paristhea Skin.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1098762-the-jovian-concord-hotfix-2507/",
        "date": "2019-05-30T20:24:28Z",
        "name": "The Jovian Concord: Hotfix 25.0.7",
        "fixes": "Fixed the Ballistica (Prime/Rakta), Cernos (Prime), Daikyu, Dread, and Paris Prime Energy color persisting as default on the strings.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/767736-banshee-prime-hotfix-19115-19116/",
        "date": "2017-02-28T22:44:49Z",
        "name": "Banshee Prime: Hotfix 19.11.5 + 19.11.6",
        "fixes": "",
        "changes": "Improved volume of the new firing sounds introduced in Update 19.10.0 in different environments for the Braton, Braton MK1, Lato, and Paris.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/763107-the-glast-gambit-update-19110191101/",
        "date": "2017-02-15T20:33:18Z",
        "name": "The Glast Gambit: Update 19.11.0+19.11.0.1",
        "fixes": "",
        "changes": "Further minor firing sound improvement tweaks to the Braton, Lato and Paris.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/762596-the-glast-gambit-hotfix-19101191011/",
        "date": "2017-02-14T14:20:17Z",
        "name": "The Glast Gambit: Hotfix 19.10.1+19.10.1.1",
        "fixes": "",
        "changes": "Optimized remastered Braton, Lato and Paris firing sounds for lower frame rates.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/699623-the-silver-grove-u2/",
        "date": "2016-09-15T21:31:02Z",
        "name": "The Silver Grove: U2",
        "fixes": "Fixed the Paris/Paris Prime kills not counting towards the ‘Rifleman’ challenge. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/685485-specters-of-the-rail-u22/",
        "date": "2016-08-10T21:01:17Z",
        "name": "Specters of the Rail: U2.2",
        "fixes": "Fixed Paris Prime having many incorrect stats in the Arsenal, including a Critical Chance of 25% vs the expected 45%. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/685418-specters-of-the-rail-u21/",
        "date": "2016-08-10T17:57:04Z",
        "name": "Specters of the Rail: U2.1",
        "fixes": "Fixed incorrect materials on Paris Prime and Lex Prime attachments. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/682884-specters-of-the-rail-update-2/",
        "date": "2016-08-03T21:43:21Z",
        "name": "Specters of the Rail: Update 2",
        "fixes": "",
        "changes": "Lex Prime, Paris Prime, Dakra Prime, Sicarus Prime, and Ankyros Prime have received the PBR treatment!",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/668132-update-specters-of-the-rail/",
        "date": "2016-07-08T14:12:48Z",
        "name": "Update: Specters of the Rail",
        "fixes": "",
        "changes": "Paris series ammo pool reduced to 20 in Conclave.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/625930-update-186/",
        "date": "2016-03-16T20:07:20Z",
        "name": "Update 18.6",
        "fixes": "MK1 Paris charged shot flight speed has been increased by 35% in Conclave.\nParis, Paris Prime, and Cernos series charged shot flight speed has been increased 50% in Conclave.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/594267-update-183/",
        "date": "2016-01-13T22:55:58Z",
        "name": "Update 18.3",
        "fixes": "",
        "changes": "Paris, Paris Prime and Cernos damage has been adjusted to two charged shot kill against the highest base EHP with +EHP mods in Conclave.\nMk1 Paris damage has been adjusted to two charged and one quick shot kill against the highest base EHP with +EHP mods in Conclave.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/568455-update-18-the-second-dream/",
        "date": "2015-12-03T23:46:40Z",
        "name": "Update 18: The Second Dream",
        "fixes": "",
        "changes": "Charged projectile speed increased for Paris, Paris Prime, Daikyu and Cernos in PvP.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/539640-hotfix-1755/",
        "date": "2015-10-05T22:15:15Z",
        "name": "Hotfix 17.5.5",
        "fixes": "",
        "changes": "Reduced the damage of the Mk-1 Paris’ quick shot in PvP.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/470391-hotfix-1672/",
        "date": "2015-06-05T19:12:58Z",
        "name": "Hotfix 16.7.2",
        "fixes": "Fixed the Paris Prime and Diakyu sitting strangely on some Warframes.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/469825-update-167/",
        "date": "2015-06-04T21:14:52Z",
        "name": "Update 16.7",
        "fixes": "Reap havoc with the Anku! This full-sized Tenno scythe's design is inspired by the Paris Bow and is just as deadly.\nFixed the Paris Prime showing covering up menu options.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/456875-hotfix-1652/",
        "date": "2015-05-13T16:10:12Z",
        "name": "Hotfix 16.5.2",
        "fixes": "",
        "changes": "Adjusted the draw radius and shot radius on Paris, Paris Prime, Cernos, and Daikyu. Before, players were able to hear you draw your bow from considerably far away distances that would give away your position.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/424657-hotfix-1604/",
        "date": "2015-03-23T22:18:24Z",
        "name": "Hotfix 16.0.4",
        "fixes": "Reduced the damage of all Paris bows in PvP.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/421728-hotfix-1602/",
        "date": "2015-03-20T23:22:15Z",
        "name": "Hotfix 16.0.2",
        "fixes": "",
        "changes": "·         Reduced the damage of Paris Prime in PvP.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/401520-hotfix-15141/",
        "date": "2015-02-13T17:05:04Z",
        "name": "Hotfix 15.14.1",
        "fixes": "Fixed MK1 Paris being sold in the Market for Platinum.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/397584-hotfix-15135-survival-psa/",
        "date": "2015-02-07T02:11:30Z",
        "name": "Hotfix 15.13.5 + Survival Psa",
        "fixes": "",
        "changes": "We noticed this when the UI said one thing (Forma), then we ended up with something else in the end-of-mission screen (Paris Prime Lower Limb).",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/396379-update-1513/",
        "date": "2015-02-05T21:08:01Z",
        "name": "Update 15.13",
        "fixes": "",
        "changes": "Rebalanced the MK1 Paris easier to use with comparable damage to the MK1 Braton.  ",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/120557-update-1040/",
        "date": "2013-10-16T22:44:00Z",
        "name": "Update 10.4.0",
        "fixes": "",
        "changes": "A one-handed crossbow featuring a unique dual-firing mechanism, the Ballistica allows you to choose between a four bolt volley or a deadly accurate charged shot. As it is a secondary weapon, the Ballistica can be paired with the Paris compound bow for a lethal load out. Take aim and pin your enemy to the wall!",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/102835-update-98/",
        "date": "2013-09-06T18:30:21Z",
        "name": "Update 9.8",
        "fixes": "",
        "changes": "Paris Prime texture improvements.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/80292-hotfix-911/",
        "date": "2013-07-15T22:29:07Z",
        "name": "Hotfix 9.1.1",
        "fixes": "Fix for Paris Prime blueprint not having icon or saving to inventory.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/73282-hotfix-83/",
        "date": "2013-07-04T22:45:50Z",
        "name": "Hotfix 8.3",
        "fixes": "",
        "changes": "Stalker Bow and Paris 3D draw sounds now have fire rate multiplier.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/45777-update-7110-vauban/",
        "date": "2013-05-17T20:49:30Z",
        "name": "Update 7.11.0: Vauban!",
        "fixes": "Reworked Paris firing sound. No more musical notes. Added dedicated 2D and 3D sounds.\nFixed Paris not appearing in player profile stats page\nFixed Paris not auto-switching to pistol when out of ammo.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/39130-update-7100-weekend-extermination-event/",
        "date": "2013-05-04T02:28:56Z",
        "name": "Update 7.10.0: Weekend Extermination Event!",
        "fixes": "Fixed Paris and Boar sounds that were not consistent between what the user hears and what the other players hear.\nThunderbolt [Paris]: Chance for arrows to explode.\nFixed Paris unable to pick up ammo on clients.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/31722-update-780/",
        "date": "2013-04-19T21:13:26Z",
        "name": "Update 7.8.0",
        "fixes": "Fixed Dagger Axe blueprint being incorrectly linked to Paris",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/27448-update-773-level-expansions-and-new-weapons/",
        "date": "2013-04-12T18:30:56Z",
        "name": "Update 7.7.3: Level Expansions And New Weapons!",
        "fixes": "Quiver and arrows for the Paris now properly apply colour customization\nFixed charged Paris shot that would be spent without the player releasing the shot",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/19537-update-75-easter-and-hotfixes/",
        "date": "2013-03-28T21:54:13Z",
        "name": "Update 7.5: Easter And Hotfixes!",
        "fixes": "",
        "changes": "Fixed a functionality loss for Clients attempting to swap weapons while charging a shot for the Paris.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/15533-update-7-stormbringer/",
        "date": "2013-03-18T20:21:36Z",
        "name": "Update 7 - \"stormbringer\"",
        "fixes": "Paris ",
        "changes": "",
        "additions": ""
    }
]
buildPrice15000
marketCost225
masteryReq3
polarities
Array
(
    [0] => Naramon
)
procChance0.10000002
projectileProjectile
reloadTime0.64999998
uniqueName/Lotus/Weapons/Tenno/Bows/HuntingBow
codexSecretfalse
damageTypes
Array
(
    [slash] => 32
    [impact] => 8
    [puncture] => 120
)
description(英文:PARIS)以世界最古老的武器設計為基礎,Tenno 所製作的武器不論隱匿行動和交火接戰均可使用。 帕里斯可利用磁場蓄力,其射出的箭矢足以將敵人釘在牆上。
disposition5
totalDamage320
magazineSize1
statusChance10
buildQuantity1
damagePerShot
  • DT_IMPACT: 16
  • DT_PUNCTURE: 256
  • DT_SLASH: 48
  • consumeOnBuild1
    criticalChance0.30000001
    productCategoryLongGuns
    omegaAttenuation1.4
    criticalMultiplier2
    skipBuildTimePrice45

    Details

    {
        "MarketMode": "MM_VISIBLE",
        "ArtifactSlots": [
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_TACTIC",
            "AP_ATTACK"
        ],
        "WeaknessBonus": "1",
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/Items/HuntingBowName",
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/BowUpperBack"
            ]
        },
        "SellingPrice": "7500",
        "DisableFireWhileMainHandMeleeing": "0",
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionOutLocal",
        "Behaviors": [
            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
                "fire:LotusWeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_CHARGED",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0.60000002",
                                    "0.80000001"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "2",
                            "4"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/AllHitAimGraph",
                        "desiredAttackState": "AS_LONG_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "1",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/SniperAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "ConsumesChargesForFire": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/HuntingBowHipAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/HuntingBowAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/HuntingBowHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/HuntingBowAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "0",
                        "LocalPos": [
                            "0",
                            "0.079999998",
                            "0"
                        ],
                        "LocalRot": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "UsePrevResults": "0",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "WeakArrow",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "Arrow",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "UpdateFirePositionPerIteration": "0",
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "MultiShotProjectileType": "\"\"",
                    "MultiShotChargedProjectileType": "\"\"",
                    "PvpProjectileType": "WeakArrowPvP",
                    "PvpChargedProjectileType": "ArrowPvP",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.33333299",
                        "DT_PUNCTURE": "0.33333299",
                        "DT_SLASH": "0.33333403",
                        "Amount": "8",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "0",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "0.2",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/ArrowTraditionalHitEffect",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "deflectRange": [
                        "0",
                        "1"
                    ],
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.2",
                    "criticalHitDamageMultiplier": "1.5",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponChargedStateBehavior",
                "state:WeaponChargedStateBehavior": {
                    "reloadTime": "0.64999998",
                    "fireRate": "60",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0.2",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "1",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerCharge",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ClipSizeAffectsChargeTime": "0",
                    "ChargeTime": "0.5",
                    "MinChargeRatio": "0",
                    "UseClipSizeAsDamageMultiplier": "0",
                    "DamageMultiplier": "1",
                    "AutoFireWhenChargeCompleted": "0",
                    "FullChargeTimeLimit": "-1",
                    "PVPFullChargeTimeLimit": "4",
                    "FireWhenFullChargeTimeExceeded": "0",
                    "QueueFiring": "1",
                    "QueueAbortsWhenReleased": "0",
                    "ChargeModifier": "WEAPON_FIRE_RATE",
                    "AlwaysApplyChargeRateModifier": "0",
                    "ReloadCancelsCharge": "1",
                    "MinDamageMultiplier": "1",
                    "MaxDamageMultiplier": "0",
                    "AmmoConsumedPerSecondAtFullCharge": "0",
                    "ReplicateFireStop": "0",
                    "CanInterruptReload": "0"
                }
            }
        ],
        "HolsterCategory": "BOW",
        "StealthXpMultiplier": [
            "2",
            "4"
        ],
        "PickUpText": "/Lotus/Language/Items/BowPickup",
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "PickUpMesh": "/Lotus/Weapons/Bow/NewEnergyBow_skel.fbx",
        "EquipTime": "1.1",
        "InventorySlot": "SLOT_2",
        "FIRST_PERSON_ATTACHMENT": {
            "MAIN_HAND": [
                "BoneName=GAME_C1_RIFLEATTACH"
            ]
        },
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": [
                "BoneName=GAME_L1_WEAPON1"
            ],
            "OFF_HAND": {
                "BoneName": "GAME_L1_WEAPON1",
                "Type": "HuntingBowAttachment"
            }
        },
        "HolsterBone1Name": "GAME_C1_RIFLEATTACH",
        "GripType": "BOW",
        "RemovedWithOwnerAfterDrop": "0",
        "PremiumPrice": "225",
        "LocalizeDescTag": "/Lotus/Language/Items/HuntingBowDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/HuntingBow.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Paris.png",
        "ExcludeFromCodex": "0",
        "CompatibilityTags": [
            "PROJECTILE"
        ],
        "AvailableOnPvp": "1",
        "UseWeaponHandForAim": "1",
        "WeaponHandAimOffset": [
            "0",
            "0",
            "0.40000001"
        ],
        "UseGripOffset": "1",
        "GripPositionOffset": [
            "-0.085000001",
            "0",
            "0.13500001"
        ],
        "GripRotationOffset": [
            "-0.347803",
            "-0.67549098",
            "0.63707399",
            "-0.129932"
        ],
        "InfiniteClipSizeForNpcs": "1",
        "HasClip": "0",
        "PVPAmmoCapacity": "20",
        "AmmoClipSize": "1",
        "PVPAmmoClipSize": "1",
        "UIReticuleScale": "0.5",
        "UIReticuleAim": "0",
        "AttachmentsToCreate": {
            "MAIN_HAND": "0",
            "OFF_HAND": "1"
        },
        "RequiredLevel": "3",
        "AuxiliaryAttachments": [
            {
                "Attachment": {
                    "LocalPosition": [
                        "0",
                        "0",
                        "0"
                    ],
                    "LocalRotation": [
                        "0",
                        "0",
                        "0",
                        "1"
                    ],
                    "PositionDeviation": [
                        "0",
                        "0"
                    ],
                    "RotationDeviation": [
                        "0",
                        "0"
                    ],
                    "BoneName": "GAME_C1_RIFLEATTACH",
                    "Type": "QuiverAttachment",
                    "Chance": "1",
                    "RelativeToBounds": "0",
                    "Attach": "1",
                    "DestroyWithOwner": "1",
                    "DestroyParentOnDeath": "0",
                    "FadeOutOnDestruction": "0",
                    "Scale": "1"
                },
                "SwapHands": "1",
                "OffHandBone": "GAME_C1_RIFLEATTACH",
                "OffHandOffset": [
                    "-0.075000003",
                    "0.029999999",
                    "0"
                ],
                "OffHandRotation": [
                    "0.182806",
                    "-0.68319601",
                    "-0.68295699",
                    "-0.182742"
                ],
                "UseSkinnedOffset": "0",
                "SkinnedOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "ShowEvent": "\"\"",
                "HideEvent": "\"\"",
                "LookAtEnabled": "0",
                "EnableLookAtEvent": "\"\"",
                "DisableLookAtEvent": "\"\"",
                "LookAtBone": "\"\"",
                "LookAtOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "OffHandLookAtBone": "\"\"",
                "OffHandLookAtOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "VisibleWhenHidden": "0",
                "VisibleWhenGrabbed": "1",
                "VisibleWhenOffhand": "1",
                "VisibleWhenHolstered": "1",
                "RequiresAmmoInClip": "0",
                "RequiresAmmoInInventory": "0",
                "RespondsToEvents": "0",
                "UseHolster": "1",
                "HolsterCategory": "QUIVER",
                "ForceOffhandHolster": "0"
            },
            {
                "Attachment": {
                    "LocalPosition": [
                        "0",
                        "0",
                        "0.68000001"
                    ],
                    "LocalRotation": [
                        "-0.70710677",
                        "0",
                        "0",
                        "0.70710677"
                    ],
                    "PositionDeviation": [
                        "0",
                        "0"
                    ],
                    "RotationDeviation": [
                        "0",
                        "0"
                    ],
                    "BoneName": "GAME_R1_WEAPON1",
                    "Type": "ArrowAttachment",
                    "Chance": "1",
                    "RelativeToBounds": "0",
                    "Attach": "1",
                    "DestroyWithOwner": "1",
                    "DestroyParentOnDeath": "0",
                    "FadeOutOnDestruction": "0",
                    "Scale": "1"
                },
                "SwapHands": "1",
                "OffHandBone": "GAME_L1_WEAPON1",
                "OffHandOffset": [
                    "0",
                    "0",
                    "0.69"
                ],
                "OffHandRotation": [
                    "-0.70667398",
                    "-0.00105",
                    "-0.0010479999",
                    "0.70753801"
                ],
                "UseSkinnedOffset": "0",
                "SkinnedOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "ShowEvent": "ShowArrow",
                "HideEvent": "HideArrow",
                "LookAtEnabled": "1",
                "EnableLookAtEvent": "NockArrow",
                "DisableLookAtEvent": "UnnockArrow",
                "LookAtBone": "GAME_L1_WEAPON1",
                "LookAtOffset": [
                    "-0.017999999",
                    "0.075000003",
                    "0"
                ],
                "OffHandLookAtBone": "GAME_R1_WEAPON1",
                "OffHandLookAtOffset": [
                    "-0.017999999",
                    "0.075000003",
                    "0"
                ],
                "VisibleWhenHidden": "0",
                "VisibleWhenGrabbed": "1",
                "VisibleWhenOffhand": "1",
                "VisibleWhenHolstered": "0",
                "RequiresAmmoInClip": "0",
                "RequiresAmmoInInventory": "1",
                "RespondsToEvents": "1",
                "UseHolster": "0",
                "HolsterCategory": "QUIVER",
                "ForceOffhandHolster": "0"
            }
        ],
        "PVPValue": {
            "Range": [
                "700",
                "700"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "70"
        },
        "FireRemotelyWhenProjectileSeedChanges": "1",
        "OmegaAttenuation": "1.4",
        "ArcaneApertureType": "/Lotus/Types/Items/ArcaneApertures/RifleArcaneAperture"
    }

    帕里斯

    (英文:PARIS)以世界最古老的武器設計為基礎,Tenno 所製作的武器不論隱匿行動和交火接戰均可使用。 帕里斯可利用磁場蓄力,其射出的箭矢足以將敵人釘在牆上。

    PREMIUM 225
    彈夾容量1
    ARTIFACT
    TAG穿刺, 弓箭, 步槍
    精通段位3
    DT_PHYSICAL (8)
    切割2.67
    穿刺2.67
    衝擊2.67
    狀態觸發10%
    暴擊機率20%
    暴擊倍率1.5x
    噪音無聲
    攻擊速度1
    裝填速度0.6
    射擊模式蓄力
    NameDesc
    PARIS
    帕里斯
    來源: 商店 [精通段位:3]
  • 藍圖價格: 20,000
  • 非晶態合金 (3)
  • 生物質 (600)
  • 聚合物束 (700)
  • 奈米胞子 (2000)
  • 建造價格: 15,000
  • PARIS, 帕里斯

    Details

    {
        "BackgroundIcon": "/Lotus/Interface/Icons/Store/BlueprintOverlay.png",
        "ProductCategory": "Recipes",
        "LocalizeTag": "/Lotus/Language/Items/HuntingBowName",
        "LocalizeDescTag": "/Lotus/Language/Items/HuntingBowDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/HuntingBow.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Paris.png",
        "TypeName": "/Lotus/Types/Recipes/Weapons/HuntingBowBlueprint",
        "RegularPrice": "20000",
        "SellingPrice": "2500",
        "RequiredLevel": "3",
        "Giftable": "0",
        "ExcludeFromCodex": "0",
        "UseAlternateItemDisplay": "1",
        "ResultItem": "/Lotus/StoreItems/Weapons/Tenno/Bows/HuntingBow",
        "Ingredients": [
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Morphic",
                "ItemCount": "3"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Plastids",
                "ItemCount": "600"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/PolymerBundle",
                "ItemCount": "700"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Nanospores",
                "ItemCount": "2000"
            }
        ],
        "BuildTime": "43200",
        "BuildPrice": "15000",
        "SkipBuildTimePrice": "45"
    }
    {
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/Items/HuntingBowName",
        "LocalizeDescTag": "/Lotus/Language/Items/HuntingBowDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/HuntingBow.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Paris.png",
        "TypeName": "/Lotus/Weapons/Tenno/Bows/HuntingBow",
        "PremiumPrice": "225",
        "SellingPrice": "7500",
        "RequiredLevel": "3",
        "AvailableOnPvp": "1",
        "SearchTags": [
            "/Lotus/Language/Game/DT_PUNCTURE_NoIcon",
            "/Lotus/Language/Items/BowCategoryName",
            "/Lotus/Language/Items/RifleCategoryName"
        ],
        "DisplayRecipe": "/Lotus/Types/Recipes/Weapons/HuntingBowBlueprint",
        "ExcludeFromCodex": "0",
        "GripType": "BOW"
    }
    {
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/Items/HuntingBowName",
        "LocalizeDescTag": "/Lotus/Language/Items/HuntingBowDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/HuntingBow.png",
        "TypeName": "/Lotus/Weapons/Tenno/Bows/ValentinesConclaveVariantBow",
        "PremiumPrice": "100",
        "ShowInMarket": "0",
        "AvailableOnPvp": "1",
        "SearchTags": [
            "/Lotus/Language/Game/DT_PUNCTURE_NoIcon",
            "/Lotus/Language/Items/BowCategoryName",
            "/Lotus/Language/Items/RifleCategoryName"
        ],
        "GripType": "BOW"
    }
    {
        "MarketMode": "MM_HIDDEN",
        "ArtifactSlots": [
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_TACTIC",
            "AP_ATTACK"
        ],
        "WeaknessBonus": "1",
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/Items/HuntingBowName",
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/BowUpperBack"
            ]
        },
        "SellingPrice": "0",
        "DisableFireWhileMainHandMeleeing": "0",
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionOutLocal",
        "Behaviors": [
            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
                "fire:LotusWeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_CHARGED",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "1",
                                    "1.5"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "2",
                            "4"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/MediumAimGraph",
                        "desiredAttackState": "AS_LONG_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "1",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "0",
                    "ammoRequirement": "0",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/EE/Types/Game/AmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "ConsumesChargesForFire": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/HuntingBowHipAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/HuntingBowAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/HuntingBowHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/HuntingBowAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "0",
                        "LocalPos": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRot": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "UsePrevResults": "0",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "WeakArrow",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "Arrow",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "UpdateFirePositionPerIteration": "0",
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "MultiShotProjectileType": "\"\"",
                    "MultiShotChargedProjectileType": "\"\"",
                    "PvpProjectileType": "VariantWeakArrowPvP",
                    "PvpChargedProjectileType": "VariantArrowPvP",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.33333299",
                        "DT_PUNCTURE": "0.33333299",
                        "DT_SLASH": "0.33333403",
                        "Amount": "8",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "0",
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        "FireRemotelyWhenProjectileSeedChanges": "1",
        "DamageDoneScript": {
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            "Function": "NotifyOnDamageDone",
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