帕里斯 PRIME

Name
ammo72
name帕里斯 PRIME
slot1
tags
Array
(
    [0] => Prime
    [1] => Never Vaulted
)
typeBow
noise無聲
damage180.0
flight70
trigger蓄力
accuracy16.666666
categoryPrimary
fireRate1
tradabletrue
buildTime43200
multishot1
patchlogs
[
    {
        "url": "https://forums.warframe.com/topic/1199557-update-28-the-deadlock-protocol/",
        "date": "2020-06-11T17:29:48Z",
        "name": "Update 28: The Deadlock Protocol",
        "fixes": "",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/cd0447b7cbfdce50c9b7e4c00249f3d1.png",
        "changes": "Reduced the hit FX of the Cernos Prime and Paris Prime.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1160887-empyrean-ivara-prime-27010/",
        "date": "2020-01-10T21:04:20Z",
        "name": "Empyrean: Ivara Prime 27.0.10",
        "fixes": "Fixed the Paris Prime arrow using incorrect textures.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1098762-the-jovian-concord-hotfix-2507/",
        "date": "2019-05-30T20:24:28Z",
        "name": "The Jovian Concord: Hotfix 25.0.7",
        "fixes": "Fixed the Ballistica (Prime/Rakta), Cernos (Prime), Daikyu, Dread, and Paris Prime Energy color persisting as default on the strings.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/699623-the-silver-grove-u2/",
        "date": "2016-09-15T21:31:02Z",
        "name": "The Silver Grove: U2",
        "fixes": "Fixed the Paris/Paris Prime kills not counting towards the ‘Rifleman’ challenge. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/685485-specters-of-the-rail-u22/",
        "date": "2016-08-10T21:01:17Z",
        "name": "Specters of the Rail: U2.2",
        "fixes": "Fixed Paris Prime having many incorrect stats in the Arsenal, including a Critical Chance of 25% vs the expected 45%. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/685418-specters-of-the-rail-u21/",
        "date": "2016-08-10T17:57:04Z",
        "name": "Specters of the Rail: U2.1",
        "fixes": "Fixed incorrect materials on Paris Prime and Lex Prime attachments. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/682884-specters-of-the-rail-update-2/",
        "date": "2016-08-03T21:43:21Z",
        "name": "Specters of the Rail: Update 2",
        "fixes": "",
        "changes": "Lex Prime, Paris Prime, Dakra Prime, Sicarus Prime, and Ankyros Prime have received the PBR treatment!",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/625930-update-186/",
        "date": "2016-03-16T20:07:20Z",
        "name": "Update 18.6",
        "fixes": "Paris, Paris Prime, and Cernos series charged shot flight speed has been increased 50% in Conclave.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/594267-update-183/",
        "date": "2016-01-13T22:55:58Z",
        "name": "Update 18.3",
        "fixes": "",
        "changes": "Paris, Paris Prime and Cernos damage has been adjusted to two charged shot kill against the highest base EHP with +EHP mods in Conclave.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/568455-update-18-the-second-dream/",
        "date": "2015-12-03T23:46:40Z",
        "name": "Update 18: The Second Dream",
        "fixes": "",
        "changes": "Charged projectile speed increased for Paris, Paris Prime, Daikyu and Cernos in PvP.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/470391-hotfix-1672/",
        "date": "2015-06-05T19:12:58Z",
        "name": "Hotfix 16.7.2",
        "fixes": "Fixed the Paris Prime and Diakyu sitting strangely on some Warframes.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/469825-update-167/",
        "date": "2015-06-04T21:14:52Z",
        "name": "Update 16.7",
        "fixes": "Fixed the Paris Prime showing covering up menu options.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/456875-hotfix-1652/",
        "date": "2015-05-13T16:10:12Z",
        "name": "Hotfix 16.5.2",
        "fixes": "",
        "changes": "Adjusted the draw radius and shot radius on Paris, Paris Prime, Cernos, and Daikyu. Before, players were able to hear you draw your bow from considerably far away distances that would give away your position.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/421728-hotfix-1602/",
        "date": "2015-03-20T23:22:15Z",
        "name": "Hotfix 16.0.2",
        "fixes": "",
        "changes": "·         Reduced the damage of Paris Prime in PvP.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/397584-hotfix-15135-survival-psa/",
        "date": "2015-02-07T02:11:30Z",
        "name": "Hotfix 15.13.5 + Survival Psa",
        "fixes": "",
        "changes": "We noticed this when the UI said one thing (Forma), then we ended up with something else in the end-of-mission screen (Paris Prime Lower Limb).",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/102835-update-98/",
        "date": "2013-09-06T18:30:21Z",
        "name": "Update 9.8",
        "fixes": "",
        "changes": "Paris Prime texture improvements.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/80292-hotfix-911/",
        "date": "2013-07-15T22:29:07Z",
        "name": "Hotfix 9.1.1",
        "fixes": "Fix for Paris Prime blueprint not having icon or saving to inventory.",
        "changes": "",
        "additions": ""
    }
]
vaultDatenever
buildPrice15000
masteryReq8
polarities
Array
(
    [0] => Naramon
    [1] => Madurai
)
procChance0.19999999
projectileProjectile
reloadTime0.69999999
uniqueName/Lotus/Weapons/Tenno/Bows/PrimeHuntingBow
codexSecretfalse
damageTypes
Array
(
    [slash] => 18
    [impact] => 9
    [puncture] => 153
)
description(英文:PARIS PRIME)從遺棄的古老 Orokin 船隻的深處中發現的帕里斯 Prime,比原版提升了更多箭矢的動能,能造成更多的傷害。
disposition5
releaseDate2013 07 13
totalDamage360
magazineSize1
statusChance20
buildQuantity1
damagePerShot
  • DT_IMPACT: 9
  • DT_PUNCTURE: 288
  • DT_SLASH: 63
  • consumeOnBuild1
    criticalChance0.44999999
    productCategoryLongGuns
    omegaAttenuation1.35
    criticalMultiplier2
    estimatedVaultDatenever
    skipBuildTimePrice50

    Details

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        "ArtifactSlots": [
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            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
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            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_TACTIC",
            "AP_ATTACK",
            "AP_TACTIC"
        ],
        "WeaknessBonus": "1",
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/Items/ParisPrimeName",
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/BowUpperBack"
            ]
        },
        "SellingPrice": "7500",
        "DisableFireWhileMainHandMeleeing": "0",
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionOutLocal",
        "Behaviors": [
            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
                "fire:LotusWeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
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                            "setAimSource": "1",
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                            "shootAtCover": "1",
                            "controlReload": "1",
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                            "reloadThreshold": "0",
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                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
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                                ],
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                                ],
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                                ],
                                "fireRate": [
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                                ]
                            }
                        },
                        "aimError": [
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                            "4"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/AllHitAimGraph",
                        "desiredAttackState": "AS_LONG_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
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                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "1",
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                    "UseExplicitNpcPerceptionSoundProperties": "0",
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                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/SniperAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "ConsumesChargesForFire": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/HuntingBowHipAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/HuntingBowAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/HuntingBowHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/HuntingBowAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "0",
                        "LocalPos": [
                            "0",
                            "0.079999998",
                            "0"
                        ],
                        "LocalRot": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "UsePrevResults": "0",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "PrimeWeakArrow",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "PrimeArrow",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "UpdateFirePositionPerIteration": "0",
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
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                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "MultiShotProjectileType": "\"\"",
                    "MultiShotChargedProjectileType": "\"\"",
                    "PvpProjectileType": "PrimeWeakArrowPvP",
                    "PvpChargedProjectileType": "PrimeArrowPvP",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.33333299",
                        "DT_PUNCTURE": "0.33333299",
                        "DT_SLASH": "0.33333403",
                        "Amount": "8",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
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                        "0"
                    ],
                    "damageFallOffMinDamage": "0",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
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                        "1000"
                    ],
                    "minImpulseFallOff": "0.2",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
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                        "1"
                    ],
                    "pushMagnitudeFallOff": [
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                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/ArrowTraditionalHitEffect",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "deflectRange": [
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                        "1"
                    ],
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.2",
                    "criticalHitDamageMultiplier": "1.5",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponChargedStateBehavior",
                "state:WeaponChargedStateBehavior": {
                    "reloadTime": "0.69999999",
                    "fireRate": "60",
                    "ModeSwitchTime": "0",
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                    "autoReloadEmptyTime": "0.2",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "1",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerCharge",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ClipSizeAffectsChargeTime": "0",
                    "ChargeTime": "0.5",
                    "MinChargeRatio": "0",
                    "UseClipSizeAsDamageMultiplier": "0",
                    "DamageMultiplier": "1",
                    "AutoFireWhenChargeCompleted": "0",
                    "FullChargeTimeLimit": "-1",
                    "PVPFullChargeTimeLimit": "4",
                    "FireWhenFullChargeTimeExceeded": "0",
                    "QueueFiring": "1",
                    "QueueAbortsWhenReleased": "0",
                    "ChargeModifier": "WEAPON_FIRE_RATE",
                    "AlwaysApplyChargeRateModifier": "0",
                    "ReloadCancelsCharge": "1",
                    "MinDamageMultiplier": "1",
                    "MaxDamageMultiplier": "0",
                    "AmmoConsumedPerSecondAtFullCharge": "0",
                    "ReplicateFireStop": "0",
                    "CanInterruptReload": "0"
                }
            }
        ],
        "HolsterCategory": "BOW",
        "StealthXpMultiplier": [
            "2",
            "4"
        ],
        "PickUpText": "/Lotus/Language/Items/BowPickup",
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "PickUpMesh": "PrimeBowM/PrimeBowM_skel.fbx",
        "EquipTime": "1.1",
        "InventorySlot": "SLOT_2",
        "FIRST_PERSON_ATTACHMENT": {
            "MAIN_HAND": [
                "BoneName=GAME_C1_RIFLEATTACH"
            ]
        },
        "THIRD_PERSON_ATTACHMENT": {
            "OFF_HAND": [
                "Type=PrimeHuntingBowAttachment"
            ]
        },
        "HolsterBone1Name": "GAME_C1_RIFLEATTACH",
        "GripType": "BOW",
        "RemovedWithOwnerAfterDrop": "0",
        "PremiumPrice": "225",
        "LocalizeDescTag": "/Lotus/Language/Items/ParisPrimeDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/PrimeBowM.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/ParisPrime.png",
        "ExcludeFromCodex": "0",
        "CompatibilityTags": [
            "PROJECTILE"
        ],
        "AvailableOnPvp": "1",
        "UseWeaponHandForAim": "1",
        "WeaponHandAimOffset": [
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            "0.40000001"
        ],
        "UseGripOffset": "1",
        "GripPositionOffset": [
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            "0.13500001"
        ],
        "GripRotationOffset": [
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            "-0.67549098",
            "0.63707399",
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        ],
        "InfiniteClipSizeForNpcs": "1",
        "HasClip": "0",
        "PVPAmmoCapacity": "20",
        "AmmoClipSize": "1",
        "PVPAmmoClipSize": "1",
        "UIReticuleScale": "0.5",
        "UIReticuleAim": "0",
        "AttachmentsToCreate": {
            "MAIN_HAND": "0",
            "OFF_HAND": "1"
        },
        "RequiredLevel": "8",
        "AuxiliaryAttachments": [
            {
                "Attachment": {
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                        "0",
                        "0"
                    ],
                    "LocalRotation": [
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                        "0",
                        "0",
                        "1"
                    ],
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                        "0"
                    ],
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                    ],
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                    "Type": "PrimeQuiverAttachment",
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                    "FadeOutOnDestruction": "0",
                    "Scale": "1"
                },
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                "OffHandBone": "GAME_C1_RIFLEATTACH",
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                ],
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                ],
                "UseSkinnedOffset": "0",
                "SkinnedOffset": [
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                    "0"
                ],
                "ShowEvent": "\"\"",
                "HideEvent": "\"\"",
                "LookAtEnabled": "0",
                "EnableLookAtEvent": "\"\"",
                "DisableLookAtEvent": "\"\"",
                "LookAtBone": "\"\"",
                "LookAtOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "OffHandLookAtBone": "\"\"",
                "OffHandLookAtOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "VisibleWhenHidden": "0",
                "VisibleWhenGrabbed": "1",
                "VisibleWhenOffhand": "1",
                "VisibleWhenHolstered": "1",
                "RequiresAmmoInClip": "0",
                "RequiresAmmoInInventory": "0",
                "RespondsToEvents": "0",
                "UseHolster": "1",
                "HolsterCategory": "QUIVER",
                "ForceOffhandHolster": "0"
            },
            {
                "Attachment": {
                    "LocalPosition": [
                        "0",
                        "0",
                        "0.68000001"
                    ],
                    "LocalRotation": [
                        "-0.70710677",
                        "0",
                        "0",
                        "0.70710677"
                    ],
                    "PositionDeviation": [
                        "0",
                        "0"
                    ],
                    "RotationDeviation": [
                        "0",
                        "0"
                    ],
                    "BoneName": "GAME_R1_WEAPON1",
                    "Type": "PrimeArrowAttachment",
                    "Chance": "1",
                    "RelativeToBounds": "0",
                    "Attach": "1",
                    "DestroyWithOwner": "1",
                    "DestroyParentOnDeath": "0",
                    "FadeOutOnDestruction": "0",
                    "Scale": "1"
                },
                "SwapHands": "1",
                "OffHandBone": "GAME_L1_WEAPON1",
                "OffHandOffset": [
                    "0",
                    "0",
                    "0.69"
                ],
                "OffHandRotation": [
                    "-0.70667398",
                    "-0.00105",
                    "-0.0010479999",
                    "0.70753801"
                ],
                "UseSkinnedOffset": "0",
                "SkinnedOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "ShowEvent": "ShowArrow",
                "HideEvent": "HideArrow",
                "LookAtEnabled": "1",
                "EnableLookAtEvent": "NockArrow",
                "DisableLookAtEvent": "UnnockArrow",
                "LookAtBone": "GAME_L1_WEAPON1",
                "LookAtOffset": [
                    "-0.017999999",
                    "0.075000003",
                    "0"
                ],
                "OffHandLookAtBone": "GAME_R1_WEAPON1",
                "OffHandLookAtOffset": [
                    "-0.017999999",
                    "0.075000003",
                    "0"
                ],
                "VisibleWhenHidden": "0",
                "VisibleWhenGrabbed": "1",
                "VisibleWhenOffhand": "1",
                "VisibleWhenHolstered": "0",
                "RequiresAmmoInClip": "0",
                "RequiresAmmoInInventory": "1",
                "RespondsToEvents": "1",
                "UseHolster": "0",
                "HolsterCategory": "QUIVER",
                "ForceOffhandHolster": "0"
            }
        ],
        "PVPValue": {
            "Range": [
                "850",
                "850"
            ],
            "DebugPVPValue": "85"
        },
        "FireRemotelyWhenProjectileSeedChanges": "1",
        "OmegaAttenuation": "1.35",
        "ArcaneApertureType": "/Lotus/Types/Items/ArcaneApertures/RifleArcaneAperture",
        "HolsterRotOffset": [
            "0",
            "0",
            "-0.043618999",
            "0.99904799"
        ]
    }

    帕里斯 PRIME

    (英文:PARIS PRIME)從遺棄的古老 Orokin 船隻的深處中發現的帕里斯 Prime,比原版提升了更多箭矢的動能,能造成更多的傷害。

    PREMIUM 225
    彈夾容量1
    ARTIFACT
    TAG穿刺, 弓箭, 步槍
    精通段位8
    DT_PHYSICAL (8)
    切割2.67
    穿刺2.67
    衝擊2.67
    狀態觸發10%
    暴擊機率20%
    暴擊倍率1.5x
    噪音無聲
    攻擊速度1
    裝填速度0.7
    射擊模式蓄力
    NameDesc
    PARIS PRIME
    帕里斯 PRIME
    來源: 遺物 [精通段位:8]
  • 帕里斯 PRIME 下弓臂 (1)
  • 帕里斯 PRIME 上弓臂 (1)
  • 帕里斯 PRIME 弓身 (1)
  • 帕里斯 PRIME 弓弦 (1)
  • 建造價格: 15,000
  • PARIS PRIME, 帕里斯 PRIME

    Details

    {
        "BackgroundIcon": "/Lotus/Interface/Icons/Store/BlueprintOverlay.png",
        "ProductCategory": "Recipes",
        "LocalizeTag": "/Lotus/Language/Items/ParisPrimeName",
        "LocalizeDescTag": "/Lotus/Language/Items/ParisPrimeDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/PrimeBowM.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/ParisPrime.png",
        "TypeName": "/Lotus/Types/Recipes/Weapons/BowPrimeBlueprint",
        "SellingPrice": "2500",
        "PrimeSellingPrice": "15",
        "ShowInMarket": "0",
        "RequiredLevel": "8",
        "Tradeable": "1",
        "Giftable": "0",
        "ExcludeFromCodex": "0",
        "UseAlternateItemDisplay": "1",
        "ResultItem": "/Lotus/StoreItems/Weapons/Tenno/Bows/PrimeHuntingBow",
        "Ingredients": [
            {
                "ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/PrimeBowLowerLimb",
                "ItemCount": "1"
            },
            {
                "ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/PrimeBowUpperLimb",
                "ItemCount": "1"
            },
            {
                "ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/PrimeBowGrip",
                "ItemCount": "1"
            },
            {
                "ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/PrimeBowString",
                "ItemCount": "1"
            }
        ],
        "BuildTime": "43200",
        "BuildPrice": "15000",
        "SkipBuildTimePrice": "50"
    }
    {
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/Items/ParisPrimeName",
        "LocalizeDescTag": "/Lotus/Language/Items/ParisPrimeDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/PrimeBowM.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/ParisPrime.png",
        "TypeName": "/Lotus/Weapons/Tenno/Bows/PrimeHuntingBow",
        "PremiumPrice": "225",
        "SellingPrice": "7500",
        "ShowInMarket": "0",
        "RequiredLevel": "8",
        "AvailableOnPvp": "1",
        "SearchTags": [
            "/Lotus/Language/Game/DT_PUNCTURE_NoIcon",
            "/Lotus/Language/Items/BowCategoryName",
            "/Lotus/Language/Items/RifleCategoryName"
        ],
        "DisplayRecipe": "/Lotus/Types/Recipes/Weapons/BowPrimeBlueprint",
        "ExcludeFromCodex": "0",
        "GripType": "BOW"
    }

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