鎮壓者

Name
name鎮壓者
slot1
tags
Array
(
    [0] => Tenno
)
typeRifle
noise引起警戒
damage16.0 cold
trigger全自動
accuracy33.333332
categoryPrimary
fireRate6.0000005
tradablefalse
buildTime86400
multishot1
patchlogs
[
    {
        "url": "https://forums.warframe.com/topic/1163746-empyrean-ivara-prime-27012-270121/",
        "date": "2020-01-23T15:36:07Z",
        "name": "Empyrean: Ivara Prime 27.0.12 + 27.0.12.1",
        "fixes": "Fixed the Quellor Alt Fire being silent when it’s meant to be Alarming (as indicated in the Arsenal). ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1160497-empyrean-ivara-prime-2709/",
        "date": "2020-01-09T16:43:11Z",
        "name": "Empyrean: Ivara Prime 27.0.9",
        "fixes": "Fixed the Quellor being unable to use Ammo Mutation Mods. \nFixed an issue with Quellor energy colour as per:\nFixed the Quellor’s clip rendering behind the gun if reloading while aiming. ",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/32221b681020ab4ef869f68bb1bd6ec3.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1154608-empyrean-ivara-prime-27061/",
        "date": "2019-12-18T22:54:11Z",
        "name": "Empyrean: Ivara Prime 27.0.6.1",
        "fixes": "",
        "changes": "Pennant and Quellor Blueprints are now shared pickups; no longer required for all players to manually collect the pickup! Thanks for your patience as we work toward the rest of the on-foot items being picked up.",
        "additions": ""
    }
]
secondary
Array
(
    [cold] => 800
    [speed] => 1
    [damage] => 800.0 cold
    [impact] => 600
    [crit_mult] => 2.2
    [shot_type] => ?
    [shot_speed] => 
    [charge_time] => 1.2
    [crit_chance] => 40
    [status_chance] => 0.1
)
buildPrice30000
marketCost240
masteryReq12
polarities
Array
(
    [0] => Madurai
    [1] => Madurai
)
procChance0.38
projectile?
reloadTime4
uniqueName/Lotus/Weapons/Tenno/LongGuns/TnRailjackRifle/RailjackRifleGun
codexSecretfalse
damageTypes
Array
(
    [cold] => 16
    [slash] => 12
    [impact] => 8
    [puncture] => 22
)
description(英文:QUELLOR)鎮壓者是遠古之戰的禁衛銳捷號船員的標準步槍配置。其起源可追溯至最早期西格瑪系列飛船之前。這把速射突擊步槍具有一組重型的彈匣容量,並且是一個把全方位主武器,也具備巨大且近距離的冰凍爆炸。
disposition3
totalDamage58
magazineSize300
buildQuantity1
damagePerShot
  • DT_IMPACT: 8
  • DT_PUNCTURE: 22
  • DT_SLASH: 12
  • DT_FREEZE: 16
  • consumeOnBuild1
    criticalChance0.12
    productCategoryLongGuns
    omegaAttenuation1
    criticalMultiplier1.6
    skipBuildTimePrice35

    Details

    {
        "MarketMode": "MM_VISIBLE",
        "ArtifactSlots": [
            "AP_ATTACK",
            "AP_ATTACK",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_ATTACK"
        ],
        "WeaknessBonus": "0.5",
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/Weapons/TnRailJackRifleName",
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/RifleUpperBack"
            ]
        },
        "SellingPrice": "7500",
        "DisableFireWhileMainHandMeleeing": "0",
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionOutLocal",
        "Behaviors": [
            {
                "fire:Type": "/Lotus/Types/Weapon/RadialOnMissTraceFireBehavior",
                "fire:RadialOnMissTraceFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/RifleAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "ConsumesChargesForFire": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/RailJackRifleHipAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/RailJackRifleAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/RailJackRifleHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/RailJackRifleAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0"
                    },
                    "AutoTargetChance": "0",
                    "traceDistance": "300",
                    "PvpTraceDistance": "300",
                    "punctureHitEffect": "\"\"",
                    "InfinitePunctureDepth": "0",
                    "tracePunctureDepth": "0.5",
                    "PunchthroughIgnoresAvatars": "0",
                    "ForceCameraAimForLocalPlayer": "1",
                    "AimTranslationOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "AimDirOverride": [
                        "0",
                        "0",
                        "0"
                    ],
                    "UseVisibilityRaycast": "0",
                    "IgnorePickups": "1",
                    "CollectorTargetTag": "\"\"",
                    "CollectorWeaponType": "\"\"",
                    "CollectorScanTargetType": "\"\"",
                    "WhizSound": "\"\"",
                    "WhizRadius": [
                        "3",
                        "50"
                    ],
                    "WhizDeviation": "1",
                    "WhizChance": "0",
                    "WhizzByRemoteMinDistance": "15",
                    "TraceRadius": "0",
                    "PvpTraceRadius": "0",
                    "AffectedByStasis": "1",
                    "AdjustAimWithAvatarUp": "0",
                    "RiftStasisWeight": "1",
                    "CloakShieldType": "/Lotus/Upgrades/Focus/Defense/Objects/CloakShieldDeco",
                    "MaxTraceDistanceTime": "0.40000001",
                    "RetractTime": "0.001",
                    "AttachToWeapon": "1",
                    "MultiBeam": "1",
                    "BeamChildren": [
                        {
                            "LocalPosition": [
                                "0",
                                "0.050000001",
                                "0.69999999"
                            ],
                            "LocalRotation": [
                                "0",
                                "0",
                                "0",
                                "1"
                            ],
                            "PositionDeviation": [
                                "0",
                                "0"
                            ],
                            "RotationDeviation": [
                                "0",
                                "0"
                            ],
                            "BoneName": "\"\"",
                            "Type": "/Lotus/Fx/Weapons/Tenno/RailjackRifleGun/RailjackRifleGunBeam",
                            "Chance": "1",
                            "RelativeToBounds": "0",
                            "Attach": "1",
                            "DestroyWithOwner": "1",
                            "DestroyParentOnDeath": "0",
                            "FadeOutOnDestruction": "0",
                            "Scale": "1"
                        }
                    ],
                    "CentralBeam": "0",
                    "EndPointChild": {
                        "LocalPosition": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRotation": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "PositionDeviation": [
                            "0",
                            "0"
                        ],
                        "RotationDeviation": [
                            "0",
                            "0"
                        ],
                        "BoneName": "\"\"",
                        "Type": "\"\"",
                        "Chance": "1",
                        "RelativeToBounds": "0",
                        "Attach": "1",
                        "DestroyWithOwner": "1",
                        "DestroyParentOnDeath": "0",
                        "FadeOutOnDestruction": "0",
                        "Scale": "1"
                    },
                    "Radius": "0",
                    "AllowSelfDamage": "0",
                    "IgnoreInvisibleAvatars": "1",
                    "DestroyBeamOnFire": "0",
                    "BeamTime": "0.059999999",
                    "ApplyRadialDamageOnMiss": "0",
                    "ApplyRadialDamageOnHit": "0"
                },
                "impact:Type": "/Lotus/Types/Weapon/RadialOnMissImpactBehavior",
                "impact:RadialOnMissImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "1",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "8",
                        "DT_PUNCTURE": "22",
                        "DT_SLASH": "12",
                        "DT_FIRE": "0",
                        "DT_FREEZE": "16",
                        "DT_ELECTRICITY": "0",
                        "DT_POISON": "0",
                        "DT_EXPLOSION": "0",
                        "DT_RADIATION": "0",
                        "DT_GAS": "0",
                        "DT_MAGNETIC": "0",
                        "DT_VIRAL": "0",
                        "DT_CORROSIVE": "0",
                        "DT_RADIANT": "0",
                        "Amount": "58",
                        "ProcChance": "0.38",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "0.74000001",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "350",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Tenno/RailjackRifleGun/RailjackRifleHitEffectLarge",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "1",
                    "deflectRange": [
                        "0",
                        "1"
                    ],
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.12",
                    "criticalHitDamageMultiplier": "1.6",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0",
                    "ApplyRadialDamageOnMiss": "1",
                    "ApplyRadialDamageOnHit": "1",
                    "RadialDamage": {
                        "baseAmount": "0",
                        "baseProcChance": "0",
                        "DamagePercent": {
                            "DT_IMPACT": "0",
                            "DT_PUNCTURE": "0",
                            "DT_SLASH": "0",
                            "DT_FIRE": "0",
                            "DT_FREEZE": "0",
                            "DT_ELECTRICITY": "0",
                            "DT_POISON": "0",
                            "DT_EXPLOSION": "0",
                            "DT_RADIATION": "0",
                            "DT_GAS": "0",
                            "DT_MAGNETIC": "0",
                            "DT_VIRAL": "0",
                            "DT_CORROSIVE": "0",
                            "DT_RADIANT": "0",
                            "DT_SENTIENT": "0",
                            "DT_CINEMATIC": "0",
                            "DT_SHIELD_DRAIN": "0",
                            "DT_HEALTH_DRAIN": "0",
                            "DT_ENERGY_DRAIN": "0",
                            "DT_FINISHER": "0"
                        },
                        "radius": "0",
                        "ignoreSource": "1",
                        "fallOff": "1",
                        "checkForCover": "1",
                        "hitAirborneTargets": "1",
                        "staticCoverOnly": "0",
                        "minCoverDistance": "0",
                        "hitEffect": "\"\"",
                        "verticalImpulse": "0.15000001",
                        "horizontalImpulse": "0.1",
                        "hitType": "DHT_NONE",
                        "hostAuthoritative": "0",
                        "criticalChance": "0",
                        "criticalMultiplier": "1",
                        "procs": [
                            ""
                        ],
                        "deathProcs": [
                            ""
                        ],
                        "forcedSourceProcs": [
                            ""
                        ]
                    },
                    "PvpRadialDamage": {
                        "baseAmount": "0",
                        "baseProcChance": "0",
                        "DamagePercent": {
                            "DT_IMPACT": "0",
                            "DT_PUNCTURE": "0",
                            "DT_SLASH": "0",
                            "DT_FIRE": "0",
                            "DT_FREEZE": "0",
                            "DT_ELECTRICITY": "0",
                            "DT_POISON": "0",
                            "DT_EXPLOSION": "0",
                            "DT_RADIATION": "0",
                            "DT_GAS": "0",
                            "DT_MAGNETIC": "0",
                            "DT_VIRAL": "0",
                            "DT_CORROSIVE": "0",
                            "DT_RADIANT": "0",
                            "DT_SENTIENT": "0",
                            "DT_CINEMATIC": "0",
                            "DT_SHIELD_DRAIN": "0",
                            "DT_HEALTH_DRAIN": "0",
                            "DT_ENERGY_DRAIN": "0",
                            "DT_FINISHER": "0"
                        },
                        "radius": "0",
                        "ignoreSource": "1",
                        "fallOff": "1",
                        "checkForCover": "1",
                        "hitAirborneTargets": "1",
                        "staticCoverOnly": "0",
                        "minCoverDistance": "0",
                        "hitEffect": "\"\"",
                        "verticalImpulse": "0.15000001",
                        "horizontalImpulse": "0.1",
                        "hitType": "DHT_NONE",
                        "hostAuthoritative": "0",
                        "criticalChance": "0",
                        "criticalMultiplier": "1",
                        "procs": [
                            ""
                        ],
                        "deathProcs": [
                            ""
                        ],
                        "forcedSourceProcs": [
                            ""
                        ]
                    },
                    "RadialDamageEffects": [
                        ""
                    ],
                    "RadialDamageUpgradeType": "WEAPON_DAMAGE_AMOUNT"
                },
                "state:Type": "/EE/Types/Game/WeaponAutomaticStateBehavior",
                "state:WeaponAutomaticStateBehavior": {
                    "reloadTime": "4",
                    "fireRate": "360",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerAuto",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ContinuousFireRateAtten": [
                        "1",
                        "1"
                    ],
                    "ContinuousMaxShots": "0",
                    "Overspin": "0",
                    "SpindownTime": "0"
                }
            },
            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
                "fire:LotusWeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "75",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/RifleAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "ConsumesChargesForFire": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/RailJackRifleAltFireRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/RailJackRifleAltFireRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "RailJackRifleAltFireProj",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "RailJackRifleAltFireProj",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "UpdateFirePositionPerIteration": "0",
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "MultiShotProjectileType": "\"\"",
                    "MultiShotChargedProjectileType": "\"\"",
                    "PvpProjectileType": "\"\"",
                    "PvpChargedProjectileType": "\"\"",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.33333299",
                        "DT_PUNCTURE": "0.33333299",
                        "DT_SLASH": "0.33333403",
                        "Amount": "10",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "deflectRange": [
                        "0",
                        "1"
                    ],
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponChargedStateBehavior",
                "state:WeaponChargedStateBehavior": {
                    "reloadTime": "4",
                    "fireRate": "60",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "0",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "1",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerCharge",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ClipSizeAffectsChargeTime": "0",
                    "ChargeTime": "1.2",
                    "MinChargeRatio": "1",
                    "UseClipSizeAsDamageMultiplier": "0",
                    "DamageMultiplier": "1",
                    "AutoFireWhenChargeCompleted": "1",
                    "FullChargeTimeLimit": "-1",
                    "PVPFullChargeTimeLimit": "-1",
                    "FireWhenFullChargeTimeExceeded": "0",
                    "QueueFiring": "1",
                    "QueueAbortsWhenReleased": "0",
                    "ChargeModifier": "WEAPON_FIRE_RATE",
                    "AlwaysApplyChargeRateModifier": "0",
                    "ReloadCancelsCharge": "1",
                    "MinDamageMultiplier": "1",
                    "MaxDamageMultiplier": "0",
                    "AmmoConsumedPerSecondAtFullCharge": "0",
                    "ReplicateFireStop": "0",
                    "CanInterruptReload": "0"
                }
            }
        ],
        "HolsterCategory": "RIFLE",
        "StealthXpMultiplier": [
            "1",
            "1"
        ],
        "CompatibilityTags": [
            "PROJECTILE",
            "ASSAULT_AMMO"
        ],
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "PickUpMesh": "RailjackRifle_skel.fbx",
        "EquipTime": "1.1",
        "InventorySlot": "SLOT_2",
        "FIRST_PERSON_ATTACHMENT": {
            "MAIN_HAND": [
                "BoneName=GAME_R1_WEAPON1"
            ]
        },
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "RailjackRifleAttachment"
            }
        },
        "HolsterBone1Name": "GAME_R1_WEAPON1",
        "HolsterBone1Position": [
            "0.050000001",
            "0.035",
            "0"
        ],
        "HolsterBone1Rotation": [
            "0.70710677",
            "0.70710677",
            "0",
            "0"
        ],
        "PickUpText": "/Lotus/Language/Items/RiflePickup",
        "RemovedWithOwnerAfterDrop": "0",
        "PremiumPrice": "240",
        "LocalizeDescTag": "/Lotus/Language/Weapons/TnRailJackRifleDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/RailjackRifle.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/RailjackRifle.png",
        "ExcludeFromCodex": "0",
        "RecipeHelpText": "/Lotus/Language/Weapons/DetailedPurchase_QuellorRecipeHelpText",
        "HasAlternateFire": "1",
        "UseWeaponHandForAim": "1",
        "WeaponHandAimOffset": [
            "0",
            "0",
            "0.40000001"
        ],
        "UseGripOffset": "1",
        "GripPositionOffset": [
            "-0.059999999",
            "-0.050000001",
            "0.14"
        ],
        "GripRotationOffset": [
            "0.092297003",
            "0.690346",
            "-0.70105702",
            "0.153045"
        ],
        "GripBone": "GAME_C1_GRIP1",
        "ZoomLevels": [
            {
                "OverrideCameraShake": "0",
                "zoomShake": {
                    "ShakeFactorPos": "0.039999999",
                    "ShakeFactorRot": [
                        "0.079999998",
                        "0.079999998",
                        "0.079999998"
                    ],
                    "ShakeSpeed": "2",
                    "ShakeAmbient": "0",
                    "ShakeDampening": "1.5",
                    "SwaySpeed": "1",
                    "SwayAmplitude": "0.1"
                },
                "aimFOVMultiplier": "1.5",
                "Upgrades": [
                    ""
                ],
                "LocOverrides": [
                    ""
                ],
                "Sound": "\"\""
            }
        ],
        "InfiniteClipSizeForNpcs": "1",
        "AmmoCapacity": "900",
        "PVPAmmoCapacity": "200",
        "AmmoClipSize": "300",
        "PVPAmmoClipSize": "300",
        "UIReticuleScale": "0.5",
        "UIReticuleAim": "0",
        "StateAnimations": [
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/Rifle/RailjackRifle/RailjackRifleReload_anim.fbx",
                "behaviorIndex": "0"
            },
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/Rifle/RailjackRifle/RailjackRifleReload_anim.fbx",
                "behaviorIndex": "1"
            },
            {
                "state": "WS_FIRE",
                "animation": "/Lotus/Animations/Tenno/Movement/Rifle/FireBasicShotgun_anim.fbx",
                "behaviorIndex": "1"
            }
        ],
        "RequiredLevel": "12",
        "PVPValue": {
            "Range": [
                "300",
                "300"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "30"
        },
        "FireModes": [
            {
                "localizedTag": "/Lotus/Language/Menu/Loadout_TriggerAuto",
                "behaviorIndex": "0"
            },
            {
                "localizedTag": "/Lotus/Language/Menu/Loadout_TriggerCharge",
                "behaviorIndex": "1"
            }
        ],
        "ArcaneApertureType": "/Lotus/Types/Items/ArcaneApertures/RifleArcaneAperture"
    }

    鎮壓者

    (英文:QUELLOR)鎮壓者是遠古之戰的禁衛銳捷號船員的標準步槍配置。其起源可追溯至最早期西格瑪系列飛船之前。這把速射突擊步槍具有一組重型的彈匣容量,並且是一個把全方位主武器,也具備巨大且近距離的冰凍爆炸。

    PREMIUM 240
    彈夾容量300
    ARTIFACT
    TAG突擊步槍, 步槍
    精通段位12
    DT_PHYSICAL (58)
    切割696
    穿刺1276
    衝擊464
    狀態觸發38%
    暴擊機率12%
    暴擊倍率1.6x
    噪音引起警戒
    攻擊速度6
    裝填速度4
    射擊模式全自動
    DT_PHYSICAL (10)
    切割3.33
    穿刺3.33
    衝擊3.33
    狀態觸發10%
    噪音引起警戒
    攻擊速度1
    裝填速度4
    射擊模式蓄力
    NameDesc
    QUELLOR
    鎮壓者
  • 藍圖價格: 20,000
  • (4)
  • 紅化結晶 (6250)
  • 電路 (3600)
  • 合金板 (15350)
  • 建造價格: 30,000
  • QUELLOR, 鎮壓者

    Details

    {
        "BackgroundIcon": "/Lotus/Interface/Icons/Store/BlueprintOverlay.png",
        "ProductCategory": "Recipes",
        "LocalizeTag": "/Lotus/Language/Weapons/TnRailJackRifleName",
        "LocalizeDescTag": "/Lotus/Language/Weapons/TnRailJackRifleDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/RailjackRifle.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/RailjackRifle.png",
        "TypeName": "/Lotus/Types/Recipes/Weapons/RailjackRifleGunBlueprint",
        "RegularPrice": "20000",
        "SellingPrice": "2500",
        "ShowInMarket": "0",
        "DateAddedToManifest": "1575669837",
        "RequiredLevel": "12",
        "Tradeable": "1",
        "Giftable": "0",
        "ExcludeFromCodex": "0",
        "UseAlternateItemDisplay": "1",
        "ResultItem": "/Lotus/StoreItems/Weapons/Tenno/LongGuns/TnRailjackRifle/RailjackRifleGun",
        "Ingredients": [
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Tellurium",
                "ItemCount": "4"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Rubedo",
                "ItemCount": "6250"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Circuits",
                "ItemCount": "3600"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/AlloyPlate",
                "ItemCount": "15350"
            }
        ],
        "BuildTime": "86400",
        "BuildPrice": "30000",
        "SkipBuildTimePrice": "35"
    }
    {
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/Weapons/TnRailJackRifleName",
        "LocalizeDescTag": "/Lotus/Language/Weapons/TnRailJackRifleDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/RailjackRifle.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/RailjackRifle.png",
        "TypeName": "/Lotus/Weapons/Tenno/LongGuns/TnRailjackRifle/RailjackRifleGun",
        "PremiumPrice": "240",
        "SellingPrice": "7500",
        "DateAddedToManifest": "1574984526",
        "RequiredLevel": "12",
        "StatsCount": "2",
        "SearchTags": [
            "/Lotus/Language/Items/AssaultRifleCategoryName",
            "/Lotus/Language/Items/RifleCategoryName"
        ],
        "RecipeHelpText": "/Lotus/Language/Weapons/DetailedPurchase_QuellorRecipeHelpText",
        "DisplayRecipe": "/Lotus/Types/Recipes/Weapons/RailjackRifleGunBlueprint",
        "ExcludeFromCodex": "0",
        "GripType": "GUN_TWO_HAND"
    }

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