鑿墓者

Name
name鑿墓者
slot0
noise引起警戒
trigger點放
accuracy22.222221
fireRate3.6666665
multishot1
masteryReq14
procChance0.13999999
reloadTime4
uniqueName/Lotus/Weapons/Thanotech/ThanoPistol/ThanotechPistol
codexSecretfalse
description(英文:SEPULCRUM)由源拓氏所設計的古老兵器。主要射擊可以從目標身上抽取生命精華,以填充具壓倒性破壞力的次要射擊。這款龐大笨重的雙管手槍一次可擊發兩枚子彈,並在著彈時爆炸。次要設計會使武器進入鎖定模式,瞄準並鎖定多重目標後,批次發射出追蹤導彈摧毀敵人。
totalDamage94
magazineSize90
damagePerShot
  • DT_IMPACT: 9.6
  • DT_PUNCTURE: 26.88
  • DT_SLASH: 11.52
  • DT_FIRE: 46
  • criticalChance0.30000001
    productCategoryPistols
    omegaAttenuation0.94999999
    criticalMultiplier2.2

    Details

    {
        "MarketMode": "MM_HIDDEN",
        "SellingPrice": "5000",
        "ProductCategory": "Pistols",
        "LocalizeTag": "/Lotus/Language/Weapons/ThanoTechPistolName",
        "DisableFireWhileMainHandMeleeing": "0",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/PistolHipsR"
            ]
        },
        "StealthXpMultiplier": [
            "1",
            "2"
        ],
        "OmegaAttenuation": "0.5",
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponLightAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponLightAimTransitionOutLocal",
        "HitSounds": [
            "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification"
        ],
        "HitHeadSounds": [
            "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification"
        ],
        "PickUpMesh": "ThanotechPistol_skel.fbx",
        "DropSound": "/Lotus/Sounds/Weapons/Grineer/WeaponDrops/GrineerWeaponDrop",
        "InventorySlot": "SLOT_1",
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "ThanotechPistolAttachment"
            }
        },
        "HolsterBone1Name": "GAME_R1_LEG1",
        "HolsterBone1Position": [
            "-0.125",
            "-0.029999999",
            "0.17"
        ],
        "HolsterBone1Rotation": [
            "0",
            "-0.79335302",
            "0",
            "0.60876101"
        ],
        "GripType": "GUN_ONE_HAND",
        "PickUpText": "/Lotus/Language/Items/PistolPickup",
        "PremiumPrice": "190",
        "LocalizeDescTag": "/Lotus/Language/Weapons/ThanoTechPistolDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/ThanotechPistol.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/SecondaryWeapons/Weapons/ThanotechPistol.png",
        "ExcludeFromCodex": "0",
        "CompatibilityTags": [
            "SINGLESHOT",
            "AOE"
        ],
        "HasAlternateFire": "1",
        "UseWeaponHandForAim": "1",
        "WeaponHandAimOffset": [
            "0",
            "0.029999999",
            "0"
        ],
        "ZoomLevels": [
            {
                "OverrideCameraShake": "0",
                "zoomShake": {
                    "ShakeFactorPos": "0.039999999",
                    "ShakeFactorRot": [
                        "0.079999998",
                        "0.079999998",
                        "0.079999998"
                    ],
                    "ShakeSpeed": "2",
                    "ShakeAmbient": "0",
                    "ShakeDampening": "1.5",
                    "SwaySpeed": "1",
                    "SwayAmplitude": "0.1"
                },
                "aimFOVMultiplier": "1.3",
                "Upgrades": [
                    ""
                ],
                "LocOverrides": [
                    ""
                ],
                "Sound": "\"\""
            }
        ],
        "Behaviors": [
            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
                "fire:LotusWeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/PistolAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "ConsumesChargesForFire": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/AutoPistolAimAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/AutoPistolAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/ThanotechPistolAimRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/ThanotechPistolAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "ThanoPistolProj",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "\"\"",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "UpdateFirePositionPerIteration": "0",
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "1",
                    "MultishotMinSpread": "5",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "MultiShotProjectileType": "\"\"",
                    "MultiShotChargedProjectileType": "\"\"",
                    "PvpProjectileType": "\"\"",
                    "PvpChargedProjectileType": "\"\"",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.33333299",
                        "DT_PUNCTURE": "0.33333299",
                        "DT_SLASH": "0.33333403",
                        "Amount": "10",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "deflectRange": [
                        "0",
                        "1"
                    ],
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponBurstStateBehavior",
                "state:WeaponBurstStateBehavior": {
                    "reloadTime": "4",
                    "fireRate": "110",
                    "ApplyNumChargesToDamageMultiplier": "0",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerBurst",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "NumShots": "2",
                    "BurstDelay": "0",
                    "IgnoreFireRate": "0",
                    "EatAmmoOnUnequip": "1",
                    "QueueBursts": "0",
                    "BurstRemainingClip": "0",
                    "IsAutomatic": "0",
                    "ConsumeAmmoOncePerBurst": "0",
                    "ForceBurstLogicOnClient": "0"
                }
            },
            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
                "fire:LotusWeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "0",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/PistolAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "ConsumesChargesForFire": "1",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/CrpSentAmalgPistolAimAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/CrpSentAmalgPistolAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/ThanotechPistolAimRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/ThanotechPistolAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "ThanoPistolGuidedProj",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "\"\"",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "UpdateFirePositionPerIteration": "0",
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "1",
                    "MultishotMinSpread": "20",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "MultiShotProjectileType": "\"\"",
                    "MultiShotChargedProjectileType": "\"\"",
                    "PvpProjectileType": "\"\"",
                    "PvpChargedProjectileType": "\"\"",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.33333299",
                        "DT_PUNCTURE": "0.33333299",
                        "DT_SLASH": "0.33333403",
                        "Amount": "10",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "deflectRange": [
                        "0",
                        "1"
                    ],
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/Lotus/Types/Game/LotusLockOnBurstStateBehavior",
                "state:LotusLockOnBurstStateBehavior": {
                    "reloadTime": "4",
                    "fireRate": "60",
                    "ApplyNumChargesToDamageMultiplier": "0",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "1",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "1",
                    "LocTag": "\"\"",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "EatAmmoOnUnequip": "1",
                    "UseEmplacementTargets": "0",
                    "CanCancelCharge": "1",
                    "UseNumLocksForChargeAmount": "1",
                    "ConsumeAmmoOncePerBurst": "1",
                    "NumShotsWithoutLock": "0",
                    "LockOnPart": "HEAD",
                    "BurstDelay": "0.079999998",
                    "InitialLockTime": "0",
                    "RelockTime": "0.30000001",
                    "RearmingDelay": "0.0099999998",
                    "LockOnAngle": "60",
                    "LoseLockAngle": "0",
                    "MaxLockDistance": "80",
                    "LoseLockDistance": "100",
                    "InitialStacks": "1",
                    "MaxStacks": "1",
                    "MaxTargets": "5",
                    "MarkerPosOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "LockOnMarkers": [
                        "/Lotus/Weapons/Tenno/Archwing/Primary/ArchRocketLauncher/TargetMarkTwo"
                    ],
                    "LockOnScreenEffects": [
                        "/Lotus/Fx/Avatar/ProcBlocked"
                    ]
                }
            }
        ],
        "DefaultUpgrades": [
            "ThanotechPistolWeaponInnateMod"
        ],
        "InfiniteClipSizeForNpcs": "1",
        "AmmoCapacity": "180",
        "PVPAmmoCapacity": "180",
        "AmmoClipSize": "90",
        "PVPAmmoClipSize": "90",
        "ReticleName": "ReticleCustom",
        "ReticleMovie": "/Lotus/Interface/SpecialReticles/ThanoTechReticle.swf",
        "StateAnimations": [
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/Pistol/ThanotechPistol/ThanotechPistolReload_anim.fbx",
                "behaviorIndex": "4294967295"
            }
        ],
        "RequiredLevel": "14",
        "PVPValue": {
            "Range": [
                "300",
                "300"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "300"
        },
        "DefaultEnergyColor": [
            "133",
            "209",
            "255",
            "255"
        ],
        "DefaultEnergyColor1": [
            "24",
            "168",
            "255",
            "255"
        ],
        "NumChargesToConsume": "5",
        "AddChargeConditions": [
            "DEFAULT_BEHAVIOR_KILL"
        ],
        "ConsumeChargeConditions": [
            "SECONDARY_FIRE"
        ],
        "WeaknessBonus": "0.5",
        "FireModes": [
            {
                "localizedTag": "/Lotus/Language/Menu/Loadout_TriggerSemiAuto",
                "behaviorIndex": "0"
            },
            {
                "localizedTag": "/Lotus/Language/Menu/Loadout_TriggerBurst",
                "behaviorIndex": "1"
            }
        ],
        "AllowDarkSectorMode": "1",
        "DisableDarkSectorReticleOnAim": "1",
        "DarkSectorHolsterPosOffset": [
            "0",
            "0",
            "0"
        ],
        "DarkSectorHolsterRotOffset": [
            "0",
            "0",
            "0",
            "1"
        ],
        "DarkSectorAttachmentsToCreate": {
            "MAIN_HAND": "0",
            "OFF_HAND": "1",
            "EXTRA1": "0",
            "EXTRA2": "0"
        },
        "MAIN_HAND": {
            "LocalPosition": [
                "0",
                "0",
                "0"
            ],
            "LocalRotation": [
                "0",
                "0",
                "0",
                "1"
            ],
            "PositionDeviation": [
                "0",
                "0"
            ],
            "RotationDeviation": [
                "0",
                "0"
            ],
            "BoneName": "\"\"",
            "Type": "\"\"",
            "Chance": "1",
            "RelativeToBounds": "0",
            "Attach": "1",
            "DestroyWithOwner": "1",
            "DestroyParentOnDeath": "0",
            "FadeOutOnDestruction": "0",
            "Scale": "1"
        },
        "OFF_HAND": {
            "LocalPosition": [
                "-0.0099999998",
                "-0.015",
                "-0.0099999998"
            ],
            "LocalRotation": [
                "0",
                "0",
                "0",
                "1"
            ],
            "PositionDeviation": [
                "0",
                "0"
            ],
            "RotationDeviation": [
                "0",
                "0"
            ],
            "BoneName": "GAME_L1_WEAPON1",
            "Type": "ThanotechPistolAttachment",
            "Chance": "1",
            "RelativeToBounds": "0",
            "Attach": "1",
            "DestroyWithOwner": "1",
            "DestroyParentOnDeath": "0",
            "FadeOutOnDestruction": "0",
            "Scale": "1"
        },
        "EXTRA1": {
            "LocalPosition": [
                "0",
                "0",
                "0"
            ],
            "LocalRotation": [
                "0",
                "0",
                "0",
                "1"
            ],
            "PositionDeviation": [
                "0",
                "0"
            ],
            "RotationDeviation": [
                "0",
                "0"
            ],
            "BoneName": "\"\"",
            "Type": "\"\"",
            "Chance": "1",
            "RelativeToBounds": "0",
            "Attach": "1",
            "DestroyWithOwner": "1",
            "DestroyParentOnDeath": "0",
            "FadeOutOnDestruction": "0",
            "Scale": "1"
        },
        "EXTRA2": {
            "LocalPosition": [
                "0",
                "0",
                "0"
            ],
            "LocalRotation": [
                "0",
                "0",
                "0",
                "1"
            ],
            "PositionDeviation": [
                "0",
                "0"
            ],
            "RotationDeviation": [
                "0",
                "0"
            ],
            "BoneName": "\"\"",
            "Type": "\"\"",
            "Chance": "1",
            "RelativeToBounds": "0",
            "Attach": "1",
            "DestroyWithOwner": "1",
            "DestroyParentOnDeath": "0",
            "FadeOutOnDestruction": "0",
            "Scale": "1"
        },
        "DarkSectorAuxiliaryAttachments": [
            ""
        ],
        "DarkSectorStateAnimations": [
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/GlaiveAndSecondary/ReloadLong_anim.fbx",
                "behaviorIndex": "0"
            }
        ],
        "DarkSectorReloadEmptyStateAnimation": {
            "state": "WS_READY",
            "animation": "\"\"",
            "behaviorIndex": "4294967295"
        },
        "ArcaneApertureType": "/Lotus/Types/Items/ArcaneApertures/PistolArcaneAperture"
    }

    鑿墓者

    (英文:SEPULCRUM)由源拓氏所設計的古老兵器。主要射擊可以從目標身上抽取生命精華,以填充具壓倒性破壞力的次要射擊。這款龐大笨重的雙管手槍一次可擊發兩枚子彈,並在著彈時爆炸。次要設計會使武器進入鎖定模式,瞄準並鎖定多重目標後,批次發射出追蹤導彈摧毀敵人。

    PREMIUM 190
    彈夾容量90
    TAGHEAT, 穿刺, 手槍
    精通段位14
    DT_PHYSICAL (10)
    切割3.33
    穿刺3.33
    衝擊3.33
    狀態觸發10%
    噪音引起警戒
    攻擊速度1.833
    裝填速度4
    射擊模式點放
    DT_PHYSICAL (10)
    切割3.33
    穿刺3.33
    衝擊3.33
    狀態觸發10%
    噪音引起警戒
    攻擊速度1
    裝填速度4
    NameDesc
    SEPULCRUM
    鑿墓者
  • 藍圖價格: 15,000 (HIDDEN)
  • 色璃碎片 (1)
  • 鑿墓者 槍管 (1)
  • 鑿墓者 槍機 (1)
  • 建造價格: 20,000
  • SEPULCRUM, 鑿墓者

    Details

    {
        "BackgroundIcon": "/Lotus/Interface/Icons/Store/BlueprintOverlay.png",
        "ProductCategory": "Recipes",
        "LocalizeTag": "/Lotus/Language/Weapons/ThanoTechPistolName",
        "LocalizeDescTag": "/Lotus/Language/Weapons/ThanoTechPistolDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/ThanotechPistol.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/SecondaryWeapons/Weapons/ThanotechPistol.png",
        "TypeName": "/Lotus/Types/Recipes/Weapons/ThanotechPistolBlueprint",
        "RegularPrice": "15000",
        "SellingPrice": "2500",
        "ShowInMarket": "0",
        "DateAddedToManifest": "1597176800",
        "RequiredLevel": "14",
        "Giftable": "0",
        "ExcludeFromCodex": "0",
        "UseAlternateItemDisplay": "1",
        "ResultItem": "/Lotus/StoreItems/Weapons/Thanotech/ThanoPistol/ThanotechPistol",
        "Ingredients": [
            {
                "ItemType": "/Lotus/Types/Items/Deimos/SeriglassShard",
                "ItemCount": "1"
            },
            {
                "ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/ThanotechPistolBarrel",
                "ItemCount": "1"
            },
            {
                "ItemType": "/Lotus/Types/Recipes/Weapons/WeaponParts/ThanotechPistolReceiver",
                "ItemCount": "1"
            }
        ],
        "BuildTime": "43200",
        "BuildPrice": "20000",
        "SkipBuildTimePrice": "25"
    }
    {
        "LocalizeTag": "/Lotus/Language/Weapons/ThanoTechPistolName",
        "LocalizeDescTag": "/Lotus/Language/Weapons/ThanoTechPistolDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/ThanotechPistol.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/SecondaryWeapons/Weapons/ThanotechPistol.png",
        "TypeName": "/Lotus/Weapons/Thanotech/ThanoPistol/ThanotechPistol",
        "PremiumPrice": "190",
        "SellingPrice": "5000",
        "ShowInMarket": "0",
        "RequiredLevel": "14",
        "StatsCount": "2",
        "SearchTags": [
            "/Lotus/Language/Game/DT_FIRE_NoIcon",
            "/Lotus/Language/Game/DT_PUNCTURE_NoIcon",
            "/Lotus/Language/Items/PistolCategoryName"
        ],
        "DisplayRecipe": "/Lotus/Types/Recipes/Weapons/ThanotechPistolBlueprint",
        "ExcludeFromCodex": "0",
        "GripType": "GUN_ONE_HAND"
    }

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