西格瑪 & 南極座

Name
name西格瑪 & 南極座
slot5
tags
Array
(
    [0] => Tenno
)
typeSword And Shield
range2.5
damage174.0
windUp0.69999999
categoryMelee
fireRate1.0833334
tradablefalse
patchlogs
[
    {
        "url": "https://forums.warframe.com/topic/1199557-update-28-the-deadlock-protocol/",
        "date": "2020-06-11T17:29:48Z",
        "name": "Update 28: The Deadlock Protocol",
        "fixes": "",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/cd0447b7cbfdce50c9b7e4c00249f3d1.png",
        "changes": "",
        "additions": "Added login milestone reward blueprints (Zenistar, Azima, Zenith, and Sigma & Octantis) to Simaris' Offerings. "
    },
    {
        "url": "https://forums.warframe.com/topic/1189247-warframe-revised-railjack-revisited-part-1-update-274/",
        "date": "2020-05-01T13:21:46Z",
        "name": "Warframe Revised: Railjack Revisited (Part 1): Update 27.4",
        "fixes": "",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/e969430fdbe58fef45f62420e448ee81.jpg",
        "changes": "This also fixed Sigma & Octantis shield popping closed and opened again when holstering. \nThis also fixed Sigma & Octantis shield popping closed and opened again when holstering. ",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1166021-empyrean-kuva-lich-changes-2710-27101/",
        "date": "2020-02-04T18:58:30Z",
        "name": "Empyrean: Kuva Lich Changes 27.1.0 + 27.1.0.1",
        "fixes": "Fixed Follow-Through stat changing when the Sigma & Octantis and Cobra & Crane are equipped with a Stance Mod. ",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/c97de10263a02e8ec156020cd1a4387b.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1139431-the-old-blood-hotfix-2604-26041/",
        "date": "2019-11-05T16:52:19Z",
        "name": "The Old Blood: Hotfix 26.0.4 + 26.0.4.1",
        "fixes": "",
        "changes": "Fixed Sigma & Octantis and Cobra & Crane not consuming the Melee Combo Counter on Heavy Attack.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1137487-the-old-blood-hotfix-2603/",
        "date": "2019-11-01T20:41:07Z",
        "name": "The Old Blood: Hotfix 26.0.3",
        "fixes": "",
        "changes": "Sigma & Octantis and Cobra & Crane will now throw their shields again when equipped with a Stance other than the default no Stance.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1067397-buried-debts-update-2440/",
        "date": "2019-03-08T02:01:23Z",
        "name": "Buried Debts: Update 24.4.0",
        "fixes": "",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/f07ee60119e2c8efc746da7ecf4cb49e.png",
        "changes": "Sigma & Octantis and Cobra & Crane Shield throw animations have been shortened and speed increased. ",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1016610-chimera-update-2310/",
        "date": "2018-10-12T13:56:43Z",
        "name": "Chimera: Update 23.10",
        "fixes": "Fixed shields (Sigma & Octantis, etc) equipping oddly on Chroma Prime’s arm.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/906556-plains-of-eidolon-hotfix-2283/",
        "date": "2018-01-11T14:32:42Z",
        "name": "Plains of Eidolon: Hotfix 22.8.3",
        "fixes": "Fixed the Sigma & Octantis not having any Elemental FX or Energy trails.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/874821-plains-of-eidolon-hotfix-2224/",
        "date": "2017-11-06T21:33:22Z",
        "name": "Plains of Eidolon: Hotfix 22.2.4",
        "fixes": "",
        "changes": "Reduced the damage and removed the forced stagger of the Sigma & Octantis shield throw in Conclave.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/871440-plains-of-eidolon-hotfix-2221/",
        "date": "2017-11-01T23:18:24Z",
        "name": "Plains of Eidolon: Hotfix 22.2.1",
        "fixes": "Fixed Clients not being able to throw the Sigma & Octantis (Day 700 Daily Tribute reward) if a Stance Mod is equipped.",
        "changes": "",
        "additions": ""
    }
]
channeling1.5
masteryReq10
polarities
Array
(
)
procChance0.15999997
slamAttack522
slamRadius7
uniqueName/Lotus/Weapons/Tenno/Melee/SwordsAndBoards/SundialSwordBoard/SundialBoardSword
codexSecretfalse
damageTypes
Array
(
    [slash] => 107.9
    [impact] => 38.3
    [puncture] => 27.8
)
description(英文:SIGMA & OCTANTIS)西格瑪劍的致命切砍唯有南極座空中擲出的力量能與之匹敵。
disposition3
slideAttack174
totalDamage174
blockingAngle70
comboDuration5
damagePerShot
  • DT_IMPACT: 38.28
  • DT_PUNCTURE: 27.84
  • DT_SLASH: 107.88
  • followThrough0.60000002
    criticalChance0.28
    stancePolarityMadurai
    heavySlamAttack696
    heavySlamRadius8
    productCategoryMelee
    omegaAttenuation1
    slamRadialDamage174
    heavyAttackDamage870
    criticalMultiplier2.2
    heavySlamRadialDamage696

    Details

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        "GripType": "MELEE_ONE_HAND",
        "SellingPrice": "0",
        "ProductCategory": "Melee",
        "LocalizeTag": "/Lotus/Language/Weapons/SundialBoardSwordName",
        "RecordFireEvent": "0",
        "HasClip": "0",
        "HolsterCategory": "LEFT_FOREARM_MOUNTED",
        "CanFreeFire": "0",
        "ArtifactSlots": [
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_ATTACK"
        ],
        "ComboHitEvents": [
            "FinisherHit",
            "MeleeFinisherHit"
        ],
        "ParryDamagePercentBlocked": "1",
        "ParryAngle": "70",
        "ChannelingKillScript": {
            "Script": "/Lotus/Scripts/ChannelingFX.lua",
            "Function": "NotifyChannelingKill",
            "_effectsToRemove": [
                "/Lotus/Fx/Enemies/GrineerDeathLeadUp",
                "/Lotus/Fx/Enemies/GrineerVIPDeathLeadUp"
            ],
            "_fxToAttach": "/Lotus/Fx/Fire/ChannelingDissolve",
            "_decoEffect": "/Lotus/Fx/Fire/ChannelingDissolveDeco",
            "_weightModifier": "1",
            "_speed": "0.30000001",
            "_cloakColorMult": "5",
            "_ApplyEnergyColor": "1",
            "_excludedAvatarTypes": [
                "/Lotus/Types/Enemies/Sentients/Eidolon/SentientTeralystAvatar"
            ]
        },
        "HeavySlamStartSound": "/Lotus/Sounds/Weapons/Melee/Whooshes/JumpSlam/MeleeJumpSlamCharge3D",
        "ParryComboStartSound": "/Lotus/Sounds/Weapons/Melee/Whooshes/Blocks/MeleeBlockAttack3D",
        "ParryActivatedSound": "/Lotus/Sounds/Weapons/Melee/Whooshes/Blocks/MeleeBlockStart3D",
        "ParryDeactivatedSound": "/Lotus/Sounds/Weapons/Melee/Whooshes/Blocks/MeleeBlockStop3D",
        "HitEffectCrit": "/Lotus/Fx/Weapons/Melee/Clean/HitEffects/MeleeHitEffectCrit",
        "InventorySlot": "SLOT_6",
        "MarketMode": "MM_HIDDEN",
        "LevelUpType": "\"\"",
        "StealthXpMultiplier": [
            "2",
            "4"
        ],
        "SurfaceSwingEffects": {
            "Effect:DEFAULT": "/Lotus/Fx/Weapons/Melee/SurfaceSwingEffects/MetalSwing",
            "Effect:METAL": "/Lotus/Fx/Weapons/Melee/SurfaceSwingEffects/MetalSwing",
            "Effect:PERFORATED_METAL": "/Lotus/Fx/Weapons/Melee/SurfaceSwingEffects/MetalSwing",
            "Effect:STONE": "/Lotus/Fx/Weapons/Melee/SurfaceSwingEffects/MetalSwing",
            "Effect:DIRT": "/Lotus/Fx/Weapons/Melee/SurfaceSwingEffects/DirtSwing",
            "Effect:WOOD": "/Lotus/Fx/Weapons/Melee/SurfaceSwingEffects/DirtSwing",
            "Effect:VEGETATION": "/Lotus/Fx/Weapons/Melee/SurfaceSwingEffects/VegetationSwing",
            "Effect:GRASS": "/Lotus/Fx/Weapons/Melee/SurfaceSwingEffects/VegetationSwing"
        },
        "StealthMultiplier": [
            "2",
            "8"
        ],
        "ElementalImpactEffects": {
            "DT_FIRE": "/Lotus/Fx/Weapons/Melee/ElementalImpacts/FireImpact",
            "DT_FREEZE": "/Lotus/Fx/Weapons/Melee/ElementalImpacts/FreezeImpact",
            "DT_ELECTRICITY": "/Lotus/Fx/Weapons/Melee/ElementalImpacts/ElectricityImpact",
            "DT_POISON": "/Lotus/Fx/Weapons/Melee/ElementalImpacts/PoisonImpact",
            "DT_EXPLOSION": "/Lotus/Fx/Weapons/Melee/ElementalImpacts/ExplosionImpact",
            "DT_RADIATION": "/Lotus/Fx/Weapons/Melee/ElementalImpacts/RadiationImpact",
            "DT_GAS": "/Lotus/Fx/Weapons/Melee/ElementalImpacts/GasImpact",
            "DT_MAGNETIC": "/Lotus/Fx/Weapons/Melee/ElementalImpacts/MagneticImpact",
            "DT_VIRAL": "/Lotus/Fx/Weapons/Melee/ElementalImpacts/ViralImpact",
            "DT_CORROSIVE": "/Lotus/Fx/Weapons/Melee/ElementalImpacts/CorrosiveImpact"
        },
        "CompatibilityTags": [
            "SWORDS_AND_SHIELD_STANCE"
        ],
        "DefaultCustomization": {
            "Neckwear": {
                "MAIN_HAND": [
                    {
                        "BoneOverride": "\"\"",
                        "PosOffset": [
                            "0",
                            "-0.34",
                            "-0.0099999998"
                        ],
                        "RotOffset": [
                            "-0.38268301",
                            "0",
                            "0",
                            "0.92387998"
                        ],
                        "Scale": "1"
                    }
                ],
                "OFF_HAND": [
                    {
                        "BoneOverride": "INVALID",
                        "PosOffset": [
                            "0",
                            "0",
                            "0"
                        ],
                        "RotOffset": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "Scale": "1"
                    }
                ]
            }
        },
        "ElementalEffectsWhenHolstered": "0",
        "AdditionalAutoTargetTypes": [
            "/Lotus/Types/PickUps/MediumLootCrate"
        ],
        "MeleeStyle": "MS_SWORD_SHIELD",
        "MeleeTreeType": "/Lotus/Weapons/Tenno/Melee/MeleeTrees/SwordShieldGlaiveMeleeTree",
        "ChannelingReflectAmount": "0.2",
        "QuickSlamStartSound": "/Lotus/Sounds/Weapons/Melee/Whooshes/JumpSlam/MeleeJumpSlamCharge3D",
        "PickUpMesh": "SundialSBSword_skel.fbx",
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "LocalPosition": [
                    "-0.029999999",
                    "0.37",
                    "0"
                ],
                "LocalRotation": [
                    "0",
                    "-0.70710677",
                    "0",
                    "0.70710677"
                ],
                "Type": "SundialSwordBoardSwordAttachment"
            },
            "OFF_HAND": {
                "LocalPosition": [
                    "-0.039999999",
                    "0",
                    "0.02"
                ],
                "BoneName": "UseHolsterWhenHeld",
                "Type": "SundialSwordBoardAttachment"
            }
        },
        "PremiumPrice": "150",
        "LocalizeDescTag": "/Lotus/Language/Weapons/SundialBoardSwordDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/SundialBoardSword.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/MeleeWeapons/Weapons/SigmaOctantis.png",
        "ExcludeFromCodex": "0",
        "AvailableOnPvp": "1",
        "Behaviors": [
            {
                "fire:Type": "/EE/Types/Game/WeaponMeleeSweepFireBehavior",
                "fire:WeaponMeleeSweepFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "0",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "\"\"",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "45",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "NotifyPotentialVictimsOfIncomingAttack": "0",
                    "HitPunctureDepth": "0",
                    "MaxHitAvatarsPerAttack": "1",
                    "InterruptAttackOnMaxAvatarsHit": "0",
                    "DistanceBetweenHittingSameNonAvatar": "2",
                    "SweepRadius": "0.25",
                    "SweepCapsuleHalfHeight": "0.30000001",
                    "DefaultMeleeProxies": {
                        "MAIN_HAND": {
                            "WeaponBone": "\"\"",
                            "BoneName": "GAME_R1_WEAPON1",
                            "LocalPosition": [
                                "0",
                                "2.5",
                                "0"
                            ],
                            "LocalRotation": [
                                "0",
                                "0",
                                "0",
                                "1"
                            ],
                            "UseOverrideAttachmentHand": "0",
                            "OverrideAttachmentHand": "MAIN_HAND",
                            "ExtraSweepDistance": "0"
                        },
                        "OFF_HAND": {
                            "WeaponBone": "\"\"",
                            "BoneName": "GAME_L1_WEAPON1",
                            "LocalPosition": [
                                "0",
                                "0",
                                "2.5"
                            ],
                            "LocalRotation": [
                                "0",
                                "0",
                                "0",
                                "1"
                            ],
                            "UseOverrideAttachmentHand": "0",
                            "OverrideAttachmentHand": "MAIN_HAND",
                            "ExtraSweepDistance": "0"
                        },
                        "EXTRA1": {
                            "WeaponBone": "\"\"",
                            "BoneName": "GAME_R1_LEG2",
                            "LocalPosition": [
                                "-2",
                                "0",
                                "0"
                            ],
                            "LocalRotation": [
                                "0",
                                "0",
                                "0",
                                "1"
                            ],
                            "UseOverrideAttachmentHand": "0",
                            "OverrideAttachmentHand": "MAIN_HAND",
                            "ExtraSweepDistance": "0"
                        },
                        "EXTRA2": {
                            "WeaponBone": "\"\"",
                            "BoneName": "GAME_L1_LEG2",
                            "LocalPosition": [
                                "-2",
                                "0",
                                "0"
                            ],
                            "LocalRotation": [
                                "0",
                                "0",
                                "0",
                                "1"
                            ],
                            "UseOverrideAttachmentHand": "0",
                            "OverrideAttachmentHand": "MAIN_HAND",
                            "ExtraSweepDistance": "0"
                        },
                        "HEAD": {
                            "WeaponBone": "\"\"",
                            "BoneName": "GAME_C1_HEAD1",
                            "LocalPosition": [
                                "-1",
                                "0",
                                "0"
                            ],
                            "LocalRotation": [
                                "0",
                                "0",
                                "0",
                                "1"
                            ],
                            "UseOverrideAttachmentHand": "0",
                            "OverrideAttachmentHand": "MAIN_HAND",
                            "ExtraSweepDistance": "0"
                        }
                    },
                    "UseWeaponHandForHitEntitiesIndex": "1",
                    "RequireHitSubEntity": "1"
                },
                "impact:Type": "/Lotus/Types/Game/MeleeImpactBehavior",
                "impact:MeleeImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.22",
                        "DT_PUNCTURE": "0.16",
                        "DT_SLASH": "0.62",
                        "Amount": "174",
                        "ProcChance": "0.16",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_MELEE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_MELEE_DAMAGE"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "0.44999999",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "500",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "0",
                        "10"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Melee/Clean/HitEffects/MeleeHitEffectSword",
                    "hitEffectAlt": "/Lotus/Fx/Weapons/Melee/Clean/HitEffects/MeleeHitEffectHammer",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        "OFF_HAND"
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.28",
                    "criticalHitDamageMultiplier": "2.2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0",
                    "ComboHitsAlwaysEnabled": "1",
                    "InitialHitCounter": "0",
                    "InitialHitCounterRecoveryRate": "40",
                    "BaseHitCount": "20",
                    "BaseHitMultipler": "1",
                    "HitCounterCap": "220",
                    "HitReqNextTierOperator": "20",
                    "HitReqNextTierOperationType": "HTO_ADDITIVE",
                    "TimeBetweenHits": "5",
                    "TimeUpgrade": "WEAPON_MELEE_COMBO_DURATION_BONUS",
                    "ComboProcData": [
                        ""
                    ],
                    "ComboForcedProcHitCountWrap": "0",
                    "PerComboExtraProcs": {
                        "CC_GROUND": [
                            ""
                        ],
                        "CC_GROUND_BRANCH_A": [
                            ""
                        ],
                        "CC_GROUND_BRANCH_B": [
                            ""
                        ],
                        "CC_GROUND_BRANCH_C": [
                            ""
                        ],
                        "CC_GROUND_HEAVY": [
                            ""
                        ],
                        "CC_SLIDING": [
                            ""
                        ],
                        "CC_AIR": [
                            ""
                        ],
                        "CC_AIR_RIGHT": [
                            ""
                        ],
                        "CC_AIR_LEFT": [
                            ""
                        ],
                        "CC_WALLRUN": [
                            ""
                        ],
                        "CC_DOWNED_ENEMY": [
                            ""
                        ],
                        "CC_COUNTER_ATTACK": [
                            ""
                        ],
                        "CC_ATTACK_BLOCKED": [
                            ""
                        ],
                        "CC_ATTACK_COUNTERED": [
                            ""
                        ],
                        "CC_GUARD_BROKEN": [
                            ""
                        ],
                        "CC_SLIDING_PVP": [
                            ""
                        ],
                        "CC_PARRY_HEAVY": [
                            ""
                        ]
                    },
                    "AlternateAttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.33333299",
                        "DT_PUNCTURE": "0.33333299",
                        "DT_SLASH": "0.33333403",
                        "Amount": "0",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "UseNewMeleeImpulse": "0"
                },
                "state:Type": "/Lotus/Types/Weapon/GlaiveMeleeStateBehavior",
                "state:GlaiveMeleeStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "65",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "\"\"",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ContinueRunningWhenAttacking": "1",
                    "CanAttackDuringEquip": "1",
                    "UseDirectionalInput": "0",
                    "ContinuousMelee": "0",
                    "CanDoFastMeleeCombos": "0",
                    "DefaultMeleeAction": "MELEE",
                    "DefaultOffhandMeleeAction": "MELEE_ALTERNATE",
                    "DefaultMeleeSwingAction": "MELEE_SWING",
                    "AttackSound": "\"\"",
                    "AttackEffect": {
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                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRotation": [
                            "0",
                            "0",
                            "0",
                            "1"
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                            "0"
                        ],
                        "RotationDeviation": [
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                            "0"
                        ],
                        "BoneName": "\"\"",
                        "Type": "\"\"",
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                        "Attach": "1",
                        "DestroyWithOwner": "1",
                        "DestroyParentOnDeath": "0",
                        "FadeOutOnDestruction": "0",
                        "Scale": "1"
                    },
                    "SetToPreviousBehaviorWhenMeleeActionEnds": "0",
                    "RecordFireEvent": "1",
                    "ComboData": {
                        "HeavyMeleeChargeTime": "2",
                        "UseCurrentContextAfterCharge": "0"
                    },
                    "GroundHitLerpRate": "0.25",
                    "MeleeDisableTime": "1",
                    "CancelPostures": [
                        "PM_STUN",
                        "PM_KNOCKDOWN",
                        "PM_STAGGER",
                        "PM_GROUNDFIRE"
                    ],
                    "ConsumeComboOnHeavyAttack": "1",
                    "ChargeDuration": "1",
                    "TimeToTurboAttack": "1",
                    "TurboTimingError": "0.1",
                    "AfterAerialAttackAimGlideBonusTime": "0.30000001",
                    "AimGlideBonusPreventsJumpAndDodge": "0",
                    "AfterAttackCooldown": "1",
                    "TapTime": "0.22",
                    "DashTargetRange": "5",
                    "DashAimRadius": "1",
                    "DashTargetTime": "0.25",
                    "TimeToStopImpulse": "0.1",
                    "MaxAerialAttacks": "1",
                    "DashEnabledFxType": "\"\"",
                    "BestDashTargetFxType": "\"\"",
                    "EndWindUpEvent": "WindUpEnded",
                    "ThrowGlaiveAnimEvent": "ThrowGlaive"
                }
            },
            {
                "fire:Type": "/Lotus/Types/Weapon/GlaiveProjectileFireBehavior",
                "fire:GlaiveProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
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                            "setAimSource": "1",
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                            "shootAtCover": "1",
                            "controlReload": "1",
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                            "continuousAim": "0",
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                            "StaggerTimeOut": "1",
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                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
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                                "burstTime": [
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                                    "0"
                                ],
                                "burstPauseTime": [
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                                    "0"
                                ],
                                "chargeTime": [
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                                    "0"
                                ],
                                "fireRate": [
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                                    "0"
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                            }
                        },
                        "aimError": [
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                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
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                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "1",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
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                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "0",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/EE/Types/Game/AmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "1",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
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                    "HIP_FIRE_ACCURACY": "\"\"",
                    "AIMED_ACCURACY": "\"\"",
                    "HIP_CAMERA_RECOIL": "\"\"",
                    "AIMED_CAMERA_RECOIL": "\"\"",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "1",
                        "MultipleBones": "0",
                        "FireBone": "GAME_L1_WEAPON1",
                        "LocalPos": [
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                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
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                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "ShieldProjectile",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "\"\"",
                    "useWeaponAttachmentLaunchPos": "0",
                    "useProjectileLaunchBone": "1",
                    "usePrevResults": "0",
                    "projectileLaunchBone": "GAME_L1_WEAPON1",
                    "projectileLaunchOffset": [
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                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "projectileLaunchDirectionOffset": [
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                    "projectileImpulse": [
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                    ],
                    "projectileUpImpulse": [
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                    ],
                    "projectileTorque": [
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                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
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                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
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                    ],
                    "ChannelingDrain": "10",
                    "PvpProjectileType": "ShieldProjectilePvP",
                    "PvpChargedProjectileType": "\"\"",
                    "TurboProjectileType": "\"\"",
                    "PvpTurboProjectileType": "\"\"",
                    "ParryHeavyProjectileType": "\"\"",
                    "PvpParryHeavyProjectileType": "\"\"",
                    "HandAttachmentToHideOnRelease": "OFF_HAND",
                    "AutoCalcBaseRotation": "0"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
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                        "ProcChance": "0.1",
                        "ForcedProcs": [
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                        ],
                        "ForcedDeathProcs": [
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                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
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                    "PvpForcedProcs": [
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                    ],
                    "PvpForcedDeathProcs": [
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                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
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                    "damageFallOff": [
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                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "1000",
                    "additionalForce": [
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                    "impulseFallOff": [
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                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
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                    "pushMagnitudeFallOff": [
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                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
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                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
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                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/Lotus/Types/Weapon/GlaiveGrenadeStateBehavior",
                "state:GlaiveGrenadeStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "60",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "\"\"",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "1",
                    "MaxNumProjectiles": "1",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ResetRefireWhenActiveProjectiles": "1"
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            }
        ],
        "AmmoClipSize": "0",
        "BulletAttractorType": "\"\"",
        "AttachmentsToCreate": [
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        ],
        "AttachmentFireStyle": "ALL_HANDS",
        "HolsterPosOffset": [
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        "HolsterRotOffset": [
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        "RequiredLevel": "10",
        "UseHolsterOffsetOnAttachments": [
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        "PVPValue": {
            "Range": [
                "100",
                "100"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "100"
        },
        "ArcaneApertureType": "/Lotus/Types/Items/ArcaneApertures/MeleeArcaneAperture",
        "Slams": [
            {
                "TriggeringAnimEvent": "MeleeSlam",
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                    "BoneName": "\"\"",
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                "UseWeaponAttachment": "0",
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                "HitAirborneTargets": "1",
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            },
            {
                "TriggeringAnimEvent": "HeavySlam",
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                "MainHandOnly": "0",
                "Effect": {
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                    "RotationDeviation": [
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                    "BoneName": "\"\"",
                    "Type": "/Lotus/Fx/Weapons/Melee/Clean/Channeling/MeleeSlamSuspendLargeFX",
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                "Bone": "GAME_R1_WEAPON1",
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                "UseWeaponAttachment": "0",
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            },
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                "TriggeringAnimEvent": "GroundAttackEffect",
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                "TriggeringAnimEvent": "ShieldBashEffect",
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        ],
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                "TriggeringAnimEvent": "MeleeSlam",
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                    "BoneName": "GAME_R1_WEAPON1",
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                "TriggeringAnimEvent": "GroundAttackEffect",
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                "IsAerialSlam": "0",
                "HitAirborneTargets": "1",
                "VerticalImpulse": "0.15000001",
                "HorizontalImpulse": "0.1"
            },
            {
                "TriggeringAnimEvent": "ShieldBashEffect",
                "Radius": "0",
                "FallOff": "1",
                "CanCrit": "0",
                "CanUseComboMultiplier": "0",
                "UseImpactBehaviorAttackDataAmount": "1",
                "BaseDamageAttenuation": "1",
                "AttackData": {
                    "UseNewFormat": "0",
                    "Type": "DT_EXPLOSION",
                    "Amount": "0",
                    "ProcChance": "0.1",
                    "ForcedProcs": [
                        ""
                    ],
                    "ForcedDeathProcs": [
                        ""
                    ],
                    "HitType": "DHT_NONE",
                    "ProcExtraTime": "0"
                },
                "MainHandOnly": "0",
                "Effect": {
                    "LocalPosition": [
                        "0",
                        "0",
                        "0"
                    ],
                    "LocalRotation": [
                        "0",
                        "0",
                        "0",
                        "1"
                    ],
                    "PositionDeviation": [
                        "0",
                        "0"
                    ],
                    "RotationDeviation": [
                        "0",
                        "0"
                    ],
                    "BoneName": "GAME_L1_WEAPON1",
                    "Type": "/Lotus/Fx/Weapons/Tenno/AegisShieldBashFire",
                    "Chance": "1",
                    "RelativeToBounds": "0",
                    "Attach": "1",
                    "DestroyWithOwner": "1",
                    "DestroyParentOnDeath": "0",
                    "FadeOutOnDestruction": "0",
                    "Scale": "1"
                },
                "Bone": "\"\"",
                "Offset": [
                    "0",
                    "0",
                    "0"
                ],
                "FXOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "UseWeaponAttachment": "0",
                "WeaponAttachmentHand": "MAIN_HAND",
                "IsAerialSlam": "0",
                "HitAirborneTargets": "1",
                "VerticalImpulse": "0.15000001",
                "HorizontalImpulse": "0.1"
            }
        ],
        "ParryDamagePercentBlockedPvp": "1",
        "ParryHand": "OFF_HAND",
        "ParryBonusBuffIcon": "/Lotus/Weapons/Tenno/Melee/SwordsAndBoards/MeleeContestWinnerOne/TennoSwordShieldBuffIcon",
        "ParryBonuses": [
            {
                "tag": "CRIT_BONUS",
                "maxStack": "4",
                "upgrade": {
                    "UpgradeType": "WEAPON_CRIT_CHANCE",
                    "OperationType": "STACKING_MULTIPLY",
                    "Value": "0.15000001",
                    "ValidType": "\"\"",
                    "DamageType": "DT_ANY",
                    "SymbolFilter": "\"\"",
                    "UpgradeObject": "\"\"",
                    "ValidPostures": [
                        ""
                    ],
                    "ValidModifiers": [
                        ""
                    ],
                    "IsAutonomous": "0",
                    "ValidProcTypes": [
                        ""
                    ]
                },
                "duration": "0"
            },
            {
                "tag": "PROC_BONUS",
                "maxStack": "4",
                "upgrade": {
                    "UpgradeType": "WEAPON_PROC_CHANCE",
                    "OperationType": "STACKING_MULTIPLY",
                    "Value": "0.15000001",
                    "ValidType": "\"\"",
                    "DamageType": "DT_ANY",
                    "SymbolFilter": "\"\"",
                    "UpgradeObject": "\"\"",
                    "ValidPostures": [
                        ""
                    ],
                    "ValidModifiers": [
                        ""
                    ],
                    "IsAutonomous": "0",
                    "ValidProcTypes": [
                        ""
                    ]
                },
                "duration": "0"
            }
        ],
        "EquippedContextsToKeep": [
            "CC_AIR",
            "CC_AIR_RIGHT"
        ],
        "AerialAttacksToKeep": [
            "BP_UP",
            "BP_DOWN",
            "BP_RIGHT",
            "BP_NORMAL",
            "BP_LEFT",
            "BP_JUMP"
        ],
        "KeepAerialThresholds": "1"
    }

    西格瑪 & 南極座

    (英文:SIGMA & OCTANTIS)西格瑪劍的致命切砍唯有南極座空中擲出的力量能與之匹敵。

    PREMIUM 150
    ARTIFACT
    TAG切割, 近戰, 劍盾
    精通段位10
    DT_PHYSICAL (174)
    切割107.88
    穿刺27.84
    衝擊38.28
    狀態觸發16%
    暴擊機率28%
    暴擊倍率2.2x
    噪音引起警戒
    攻擊速度1.083
    裝填速度2
    蓄力時間2
    DT_PHYSICAL (10)
    切割3.33
    穿刺3.33
    衝擊3.33
    狀態觸發10%
    噪音無聲
    攻擊速度1
    裝填速度2
    NameDesc
    SIGMA & OCTANTIS
    西格瑪 & 南極座
    來源: 700 day login reward [精通段位:10]
  • 非晶態合金 (4)
  • 電路 (450)
  • 聚合物束 (500)
  • 回收金屬 (2750)
  • 建造價格: 30,000
  • SIGMA & OCTANTIS, 西格瑪 & 南極座

    Details

    {
        "BackgroundIcon": "/Lotus/Interface/Icons/Store/BlueprintOverlay.png",
        "ProductCategory": "Recipes",
        "LocalizeTag": "/Lotus/Language/Weapons/SundialBoardSwordName",
        "LocalizeDescTag": "/Lotus/Language/Weapons/SundialBoardSwordDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/SundialBoardSword.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/MeleeWeapons/Weapons/SigmaOctantis.png",
        "TypeName": "/Lotus/Types/Recipes/Weapons/SundialSwordBoardBlueprint",
        "SellingPrice": "2500",
        "ShowInMarket": "0",
        "DateAddedToManifest": "1591034781",
        "RequiredLevel": "10",
        "Giftable": "0",
        "UseAlternateItemDisplay": "1",
        "ResultItem": "/Lotus/StoreItems/Weapons/Tenno/Melee/SwordsAndBoards/SundialSwordBoard/SundialBoardSword",
        "Ingredients": [
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Morphic",
                "ItemCount": "4"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Circuits",
                "ItemCount": "450"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/PolymerBundle",
                "ItemCount": "500"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Salvage",
                "ItemCount": "2750"
            }
        ],
        "BuildTime": "86400",
        "BuildPrice": "30000",
        "SkipBuildTimePrice": "25"
    }
    {
        "ProductCategory": "Melee",
        "LocalizeTag": "/Lotus/Language/Weapons/SundialBoardSwordName",
        "LocalizeDescTag": "/Lotus/Language/Weapons/SundialBoardSwordDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/SundialBoardSword.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/MeleeWeapons/Weapons/SigmaOctantis.png",
        "TypeName": "/Lotus/Weapons/Tenno/Melee/SwordsAndBoards/SundialSwordBoard/SundialBoardSword",
        "PremiumPrice": "150",
        "ShowInMarket": "0",
        "RequiredLevel": "10",
        "AvailableOnPvp": "1",
        "SearchTags": [
            "/Lotus/Language/Game/DT_SLASH_NoIcon",
            "/Lotus/Language/Items/MeleeCategoryName",
            "/Lotus/Language/Items/SwordShieldCategoryName"
        ],
        "DisplayRecipe": "/Lotus/Types/Recipes/Weapons/SundialSwordBoardBlueprint",
        "ExcludeFromCodex": "0",
        "GripType": "MELEE_ONE_HAND",
        "MeleeStyle": "MS_SWORD_SHIELD"
    }
    {
        "GripType": "MELEE_ONE_HAND",
        "SellingPrice": "5000",
        "ProductCategory": "Melee",
        "LocalizeTag": "/Lotus/Language/Weapons/SundialBoardSwordName",
        "RecordFireEvent": "0",
        "HasClip": "0",
        "HolsterCategory": "LEFT_FOREARM_MOUNTED",
        "CanFreeFire": "0",
        "ArtifactSlots": [
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_ATTACK"
        ],
        "ComboHitEvents": [
            "FinisherHit",
            "MeleeFinisherHit"
        ],
        "ParryDamagePercentBlocked": "0.85000002",
        "ParryAngle": "90",
        "ChannelingKillScript": {
            "Script": "/Lotus/Scripts/ChannelingFX.lua",
            "Function": "NotifyChannelingKill",
            "_effectsToRemove": [
                "/Lotus/Fx/Enemies/GrineerDeathLeadUp",
                "/Lotus/Fx/Enemies/GrineerVIPDeathLeadUp"
            ],
            "_fxToAttach": "/Lotus/Fx/Fire/ChannelingDissolve",
            "_decoEffect": "/Lotus/Fx/Fire/ChannelingDissolveDeco",
            "_weightModifier": "1",
            "_speed": "0.30000001",
            "_cloakColorMult": "5",
            "_ApplyEnergyColor": "1",
            "_excludedAvatarTypes": [
                "/Lotus/Types/Enemies/Sentients/Eidolon/SentientTeralystAvatar"
            ]
        },
        "HeavySlamStartSound": "/Lotus/Sounds/Weapons/Melee/Whooshes/JumpSlam/MeleeJumpSlamCharge3D",
        "ParryComboStartSound": "/Lotus/Sounds/Weapons/Melee/Whooshes/Blocks/MeleeBlockAttack3D",
        "ParryActivatedSound": "/Lotus/Sounds/Weapons/Melee/Whooshes/Blocks/MeleeBlockStart3D",
        "ParryDeactivatedSound": "/Lotus/Sounds/Weapons/Melee/Whooshes/Blocks/MeleeBlockStop3D",
        "HitEffectCrit": "/Lotus/Fx/Weapons/Melee/Clean/HitEffects/MeleeHitEffectCrit",
        "InventorySlot": "SLOT_6",
        "MarketMode": "MM_NONE",
        "LevelUpType": "\"\"",
        "StealthXpMultiplier": [
            "2",
            "4"
        ],
        "SurfaceSwingEffects": {
            "Effect:DEFAULT": "/Lotus/Fx/Weapons/Melee/SurfaceSwingEffects/MetalSwing",
            "Effect:METAL": "/Lotus/Fx/Weapons/Melee/SurfaceSwingEffects/MetalSwing",
            "Effect:PERFORATED_METAL": "/Lotus/Fx/Weapons/Melee/SurfaceSwingEffects/MetalSwing",
            "Effect:STONE": "/Lotus/Fx/Weapons/Melee/SurfaceSwingEffects/MetalSwing",
            "Effect:DIRT": "/Lotus/Fx/Weapons/Melee/SurfaceSwingEffects/DirtSwing",
            "Effect:WOOD": "/Lotus/Fx/Weapons/Melee/SurfaceSwingEffects/DirtSwing",
            "Effect:VEGETATION": "/Lotus/Fx/Weapons/Melee/SurfaceSwingEffects/VegetationSwing",
            "Effect:GRASS": "/Lotus/Fx/Weapons/Melee/SurfaceSwingEffects/VegetationSwing"
        },
        "StealthMultiplier": [
            "2",
            "8"
        ],
        "ElementalImpactEffects": {
            "DT_FIRE": "/Lotus/Fx/Weapons/Melee/ElementalImpacts/FireImpact",
            "DT_FREEZE": "/Lotus/Fx/Weapons/Melee/ElementalImpacts/FreezeImpact",
            "DT_ELECTRICITY": "/Lotus/Fx/Weapons/Melee/ElementalImpacts/ElectricityImpact",
            "DT_POISON": "/Lotus/Fx/Weapons/Melee/ElementalImpacts/PoisonImpact",
            "DT_EXPLOSION": "/Lotus/Fx/Weapons/Melee/ElementalImpacts/ExplosionImpact",
            "DT_RADIATION": "/Lotus/Fx/Weapons/Melee/ElementalImpacts/RadiationImpact",
            "DT_GAS": "/Lotus/Fx/Weapons/Melee/ElementalImpacts/GasImpact",
            "DT_MAGNETIC": "/Lotus/Fx/Weapons/Melee/ElementalImpacts/MagneticImpact",
            "DT_VIRAL": "/Lotus/Fx/Weapons/Melee/ElementalImpacts/ViralImpact",
            "DT_CORROSIVE": "/Lotus/Fx/Weapons/Melee/ElementalImpacts/CorrosiveImpact"
        },
        "CompatibilityTags": [
            "SWORDS_AND_SHIELD_STANCE"
        ],
        "DefaultCustomization": {
            "Neckwear": {
                "MAIN_HAND": [
                    {
                        "BoneOverride": "\"\"",
                        "PosOffset": [
                            "0",
                            "-0.34",
                            "-0.0099999998"
                        ],
                        "RotOffset": [
                            "-0.38268301",
                            "0",
                            "0",
                            "0.92387998"
                        ],
                        "Scale": "1"
                    }
                ],
                "OFF_HAND": [
                    {
                        "BoneOverride": "INVALID",
                        "PosOffset": [
                            "0",
                            "0",
                            "0"
                        ],
                        "RotOffset": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "Scale": "1"
                    }
                ]
            }
        },
        "ElementalEffectsWhenHolstered": "0",
        "AdditionalAutoTargetTypes": [
            "/Lotus/Types/PickUps/MediumLootCrate"
        ],
        "MeleeStyle": "MS_SWORD_SHIELD",
        "MeleeTreeType": "/Lotus/Weapons/Tenno/Melee/MeleeTrees/SwordShieldGlaiveMeleeTree",
        "ChannelingReflectAmount": "0.2",
        "QuickSlamStartSound": "/Lotus/Sounds/Weapons/Melee/Whooshes/JumpSlam/MeleeJumpSlamCharge3D",
        "PickUpMesh": "CrpHammer_skel.fbx",
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "LocalPosition": [
                    "0",
                    "0.30500001",
                    "0"
                ],
                "LocalRotation": [
                    "0",
                    "-0.70710677",
                    "0",
                    "0.70710677"
                ],
                "Type": "CrpHammerAttachment"
            },
            "OFF_HAND": {
                "LocalPosition": [
                    "0",
                    "0",
                    "0.02"
                ],
                "BoneName": "UseHolsterWhenHeld",
                "Type": "CrpShieldAttachment"
            }
        },
        "PremiumPrice": "150",
        "LocalizeDescTag": "/Lotus/Language/Weapons/SundialBoardSwordDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/SundialBoardSword.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/MeleeWeapons/Weapons/SigmaOctantis.png",
        "AvailableOnPvp": "1",
        "Behaviors": [
            {
                "fire:Type": "/EE/Types/Game/WeaponMeleeSweepFireBehavior",
                "fire:WeaponMeleeSweepFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "0",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "\"\"",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "45",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "NotifyPotentialVictimsOfIncomingAttack": "0",
                    "HitPunctureDepth": "0",
                    "MaxHitAvatarsPerAttack": "1",
                    "InterruptAttackOnMaxAvatarsHit": "0",
                    "DistanceBetweenHittingSameNonAvatar": "2",
                    "SweepRadius": "0.25",
                    "SweepCapsuleHalfHeight": "0.30000001",
                    "DefaultMeleeProxies": {
                        "MAIN_HAND": {
                            "WeaponBone": "\"\"",
                            "BoneName": "GAME_R1_WEAPON1",
                            "LocalPosition": [
                                "0",
                                "1",
                                "0"
                            ],
                            "LocalRotation": [
                                "0",
                                "0",
                                "0",
                                "1"
                            ],
                            "UseOverrideAttachmentHand": "0",
                            "OverrideAttachmentHand": "MAIN_HAND",
                            "ExtraSweepDistance": "0"
                        },
                        "OFF_HAND": {
                            "WeaponBone": "\"\"",
                            "BoneName": "GAME_L1_WEAPON1",
                            "LocalPosition": [
                                "0",
                                "0",
                                "1"
                            ],
                            "LocalRotation": [
                                "0",
                                "0",
                                "0",
                                "1"
                            ],
                            "UseOverrideAttachmentHand": "0",
                            "OverrideAttachmentHand": "MAIN_HAND",
                            "ExtraSweepDistance": "0"
                        },
                        "EXTRA1": {
                            "WeaponBone": "\"\"",
                            "BoneName": "GAME_R1_LEG2",
                            "LocalPosition": [
                                "-1.5",
                                "0",
                                "0"
                            ],
                            "LocalRotation": [
                                "0",
                                "0",
                                "0",
                                "1"
                            ],
                            "UseOverrideAttachmentHand": "0",
                            "OverrideAttachmentHand": "MAIN_HAND",
                            "ExtraSweepDistance": "0"
                        },
                        "EXTRA2": {
                            "WeaponBone": "\"\"",
                            "BoneName": "GAME_L1_LEG2",
                            "LocalPosition": [
                                "-1.5",
                                "0",
                                "0"
                            ],
                            "LocalRotation": [
                                "0",
                                "0",
                                "0",
                                "1"
                            ],
                            "UseOverrideAttachmentHand": "0",
                            "OverrideAttachmentHand": "MAIN_HAND",
                            "ExtraSweepDistance": "0"
                        },
                        "HEAD": {
                            "WeaponBone": "\"\"",
                            "BoneName": "GAME_C1_HEAD1",
                            "LocalPosition": [
                                "-1",
                                "0",
                                "0"
                            ],
                            "LocalRotation": [
                                "0",
                                "0",
                                "0",
                                "1"
                            ],
                            "UseOverrideAttachmentHand": "0",
                            "OverrideAttachmentHand": "MAIN_HAND",
                            "ExtraSweepDistance": "0"
                        }
                    },
                    "UseWeaponHandForHitEntitiesIndex": "1",
                    "RequireHitSubEntity": "1"
                },
                "impact:Type": "/Lotus/Types/Game/MeleeImpactBehavior",
                "impact:MeleeImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.22",
                        "DT_PUNCTURE": "0.16",
                        "DT_SLASH": "0.62",
                        "Amount": "60",
                        "ProcChance": "0.16",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_MELEE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_MELEE_DAMAGE"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "500",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "0",
                        "10"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Weapons/Tenno/Melee/DualShortSword/ShortSwordHitEffect",
                    "hitEffectAlt": "/Lotus/Sounds/Weapons/Melee/Impacts/KickMeleeImpactEffects",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.28",
                    "criticalHitDamageMultiplier": "2.2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0",
                    "ComboHitsAlwaysEnabled": "1",
                    "InitialHitCounter": "0",
                    "InitialHitCounterRecoveryRate": "40",
                    "BaseHitCount": "20",
                    "BaseHitMultipler": "1",
                    "HitCounterCap": "220",
                    "HitReqNextTierOperator": "20",
                    "HitReqNextTierOperationType": "HTO_ADDITIVE",
                    "TimeBetweenHits": "5",
                    "TimeUpgrade": "WEAPON_MELEE_COMBO_DURATION_BONUS",
                    "ComboProcData": [
                        ""
                    ],
                    "ComboForcedProcHitCountWrap": "0",
                    "PerComboExtraProcs": {
                        "CC_GROUND": [
                            ""
                        ],
                        "CC_GROUND_BRANCH_A": [
                            ""
                        ],
                        "CC_GROUND_BRANCH_B": [
                            ""
                        ],
                        "CC_GROUND_BRANCH_C": [
                            ""
                        ],
                        "CC_GROUND_HEAVY": [
                            ""
                        ],
                        "CC_SLIDING": [
                            ""
                        ],
                        "CC_AIR": [
                            ""
                        ],
                        "CC_AIR_RIGHT": [
                            ""
                        ],
                        "CC_AIR_LEFT": [
                            ""
                        ],
                        "CC_WALLRUN": [
                            ""
                        ],
                        "CC_DOWNED_ENEMY": [
                            ""
                        ],
                        "CC_COUNTER_ATTACK": [
                            ""
                        ],
                        "CC_ATTACK_BLOCKED": [
                            ""
                        ],
                        "CC_ATTACK_COUNTERED": [
                            ""
                        ],
                        "CC_GUARD_BROKEN": [
                            ""
                        ],
                        "CC_SLIDING_PVP": [
                            ""
                        ],
                        "CC_PARRY_HEAVY": [
                            ""
                        ]
                    },
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                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "UseNewMeleeImpulse": "0"
                },
                "state:Type": "/Lotus/Types/Weapon/GlaiveMeleeStateBehavior",
                "state:GlaiveMeleeStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "65",
                    "ModeSwitchTime": "0",
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                    "autoReloadEmptyTime": "0",
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                    "ShouldAutoPreFireToFire": "0",
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                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
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                    "CanFireWhileInAir": "1",
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                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
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                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
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                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ContinueRunningWhenAttacking": "1",
                    "CanAttackDuringEquip": "1",
                    "UseDirectionalInput": "0",
                    "ContinuousMelee": "0",
                    "CanDoFastMeleeCombos": "0",
                    "DefaultMeleeAction": "MELEE",
                    "DefaultOffhandMeleeAction": "MELEE_ALTERNATE",
                    "DefaultMeleeSwingAction": "MELEE_SWING",
                    "AttackSound": "\"\"",
                    "AttackEffect": {
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                            "0",
                            "0",
                            "0"
                        ],
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                        ],
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                        ],
                        "RotationDeviation": [
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                        ],
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                        "DestroyWithOwner": "1",
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                        "Scale": "1"
                    },
                    "SetToPreviousBehaviorWhenMeleeActionEnds": "0",
                    "RecordFireEvent": "1",
                    "ComboData": {
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                        "UseCurrentContextAfterCharge": "0"
                    },
                    "GroundHitLerpRate": "0.25",
                    "MeleeDisableTime": "1",
                    "CancelPostures": [
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                        "PM_KNOCKDOWN",
                        "PM_STAGGER",
                        "PM_GROUNDFIRE"
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                    "ConsumeComboOnHeavyAttack": "0",
                    "ChargeDuration": "1",
                    "TimeToTurboAttack": "1",
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                    "AimGlideBonusPreventsJumpAndDodge": "0",
                    "AfterAttackCooldown": "1",
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                    "DashTargetRange": "5",
                    "DashAimRadius": "1",
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                    "TimeToStopImpulse": "0.1",
                    "MaxAerialAttacks": "1",
                    "DashEnabledFxType": "\"\"",
                    "BestDashTargetFxType": "\"\"",
                    "EndWindUpEvent": "WindUpEnded",
                    "ThrowGlaiveAnimEvent": "ThrowGlaive"
                }
            },
            {
                "fire:Type": "/Lotus/Types/Weapon/GlaiveProjectileFireBehavior",
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                                "burstPauseTime": [
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                        },
                        "aimError": [
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                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
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                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
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                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
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                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "0",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/EE/Types/Game/AmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "1",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "\"\"",
                    "AIMED_ACCURACY": "\"\"",
                    "HIP_CAMERA_RECOIL": "\"\"",
                    "AIMED_CAMERA_RECOIL": "\"\"",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
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                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
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                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "1",
                        "MultipleBones": "0",
                        "FireBone": "GAME_L1_WEAPON1",
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                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
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                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "/Lotus/Weapons/Tenno/Melee/SwordsAndBoards/SundialSwordBoard/ShieldProjectile",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "\"\"",
                    "projectileLaunchOffset": [
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                    "SequentialProjectileLaunchDirectionOffsets": [
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                    "UpdateFirePositionPerIteration": "0",
                    "projectileLaunchDirectionOffset": [
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                    "projectileImpulse": [
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                    "projectileUpImpulse": [
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                    "projectileTorque": [
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                    "chargeSpeedMult": [
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                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
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                    "chargedProjectileSequenceList": [
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                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
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                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
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                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
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                    "ChannelingDrain": "10",
                    "PvpProjectileType": "/Lotus/Weapons/Tenno/Melee/SwordsAndBoards/SundialSwordBoard/ShieldProjectilePvP",
                    "PvpChargedProjectileType": "\"\"",
                    "TurboProjectileType": "\"\"",
                    "PvpTurboProjectileType": "\"\"",
                    "ParryHeavyProjectileType": "\"\"",
                    "PvpParryHeavyProjectileType": "\"\"",
                    "HandAttachmentToHideOnRelease": "OFF_HAND",
                    "AutoCalcBaseRotation": "0"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
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                    "PvpForcedDeathProcs": [
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                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
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                    "UseNextShotDamageBonus": "1",
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                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/Lotus/Types/Weapon/GlaiveGrenadeStateBehavior",
                "state:GlaiveGrenadeStateBehavior": {
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                    "fireRate": "60",
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                    "autoReloadEmptyTime": "0",
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                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
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                    "TrackProjectiles": "1",
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                    "OverheatStyle": "OS_PLATEAU",
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                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
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                    "ResetRefireWhenActiveProjectiles": "1"
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        ],
        "AmmoClipSize": "0",
        "StateAnimations": [
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                "animation": "/Lotus/Animations/Tenno/Melee/SwordandBoard/CrpHammerShield/CrpHammerShieldUnequip_anim.fbx",
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        ],
        "BulletAttractorType": "\"\"",
        "AttachmentsToCreate": [
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        "HolsterPosOffset": [
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        "DefaultEnergyColor": [
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                    "BoneName": "\"\"",
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                "TriggeringAnimEvent": "GroundAttackEffect",
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                "TriggeringAnimEvent": "ShieldBashEffect",
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            {
                "TriggeringAnimEvent": "\"\"",
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        ],
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                "TriggeringAnimEvent": "MeleeSlam",
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        ],
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        "ParryHand": "OFF_HAND",
        "ParryBonusBuffIcon": "/Lotus/Weapons/Tenno/Melee/SwordsAndBoards/MeleeContestWinnerOne/TennoSwordShieldBuffIcon",
        "ParryBonuses": [
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                "tag": "CRIT_BONUS",
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            "BP_JUMP",
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        "KeepAerialThresholds": "1"
    }

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