月神

Name
ammo540
name月神
slot1
tags
Array
(
    [0] => Tenno
)
typeRifle
noise引起警戒
damage12.0
trigger全自動
accuracy28.571428
categoryPrimary
fireRate15.000001
tradablefalse
buildTime43200
multishot1
patchlogs
[
    {
        "url": "https://forums.warframe.com/topic/1193593-nightwave-series-3-glassmaker-hotfix-2753/",
        "date": "2020-05-15T18:04:23Z",
        "name": "Nightwave Series 3: Glassmaker: Hotfix 27.5.3",
        "fixes": "Fixed Somachord music playing in the background when entering the Leverian.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1192961-nightwave-series-3-glassmaker-hotfix-2752/",
        "date": "2020-05-13T17:48:15Z",
        "name": "Nightwave Series 3: Glassmaker: Hotfix 27.5.2",
        "fixes": "",
        "changes": "Fixed Somachord music playing in the background of Nightwave crime scenes.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1151428-empyrean-update-27/",
        "date": "2019-12-13T02:34:29Z",
        "name": "Empyrean: Update 27",
        "fixes": "",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/c3c80f99d062c0d0f1950fe82d5a60f5.jpg",
        "changes": "Soma: 0.85->1\nSoma Prime: 0.85->0.95",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1123841-saint-of-altra-update-2570/",
        "date": "2019-08-29T21:35:56Z",
        "name": "Saint of Altra: Update 25.7.0",
        "fixes": "A new node has been added on Lua featuring Disruption revisit your past for a chance to earn Somatic Fibres, a necessary component in Lua Lens construction!\nFixed missing button callouts for toggling the Somachords ‘autoplay’ when using a controller.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/b7051b1cd27e521570bda7f30b2dc0da.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1118930-augment-tweaks-hotfix-2561/",
        "date": "2019-08-08T20:47:35Z",
        "name": "Augment Tweaks: Hotfix 25.6.1",
        "fixes": "Fixed an issue with Somachord tracks not properly skipping: https://forums.warframe.com/topic/1076110-somachord-doesnt-properly-skip-non-mandachord-song/",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1072987-buried-debts-hotfix-2452/",
        "date": "2019-03-18T22:43:12Z",
        "name": "Buried Debts: Hotfix 24.5.2",
        "fixes": "Fixed Soma and Soma Forest-Camo Skin not feeding the clip through the gun as you fire.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1064720-fortuna-hotfix-2431-nightwave/",
        "date": "2019-02-27T23:20:18Z",
        "name": "Fortuna: Hotfix 24.3.1 - Nightwave",
        "fixes": "Fixed Somachord music playing over top The Wolf of Saturn Six opening diorama.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1045982-fortuna-hotfix-2424/",
        "date": "2018-12-19T20:35:07Z",
        "name": "Fortuna: Hotfix 24.2.4",
        "fixes": "",
        "changes": "",
        "additions": "The ‘Fluid Mechanics’ ambient music track has been added as a Somachord Tone out in Orb Vallis!"
    },
    {
        "url": "https://forums.warframe.com/topic/1044890-fortuna-the-profit-taker-update-242/",
        "date": "2018-12-18T13:59:14Z",
        "name": "Fortuna: The Profit-Taker - Update 24.2",
        "fixes": "",
        "changes": "New Fortuna Somachord Fragments can also be discovered out in Orb Vallis to bring that chilly vibe into your Orbiter:",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1030837-fortuna-hotfix-2406/",
        "date": "2018-11-13T18:58:18Z",
        "name": "Fortuna: Hotfix 24.0.6",
        "fixes": "",
        "changes": "Nova Prime, Mag Prime, Soma Prime, Boar Prime, Dakra Prime, and Vasto Prime Relics have been added to Plains of Eidolon Bounties, Orb Vallis Bounties, and in the Void drop table.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1016610-chimera-update-2310/",
        "date": "2018-10-12T13:56:43Z",
        "name": "Chimera: Update 23.10",
        "fixes": "Fixed an issue with the Music Volume slider not affecting Mandachord songs in the Somachord. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/995084-the-sacrifice-update-2330-23301/",
        "date": "2018-08-09T15:46:06Z",
        "name": "The Sacrifice: Update 23.3.0 + 23.3.0.1",
        "fixes": "",
        "changes": "Increased the gain on the ‘Your Creator’ Somachord tune.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/987805-the-sacrifice-prime-vault-hotfix-2312/",
        "date": "2018-07-24T17:56:42Z",
        "name": "The Sacrifice: Prime Vault Hotfix 23.1.2!",
        "fixes": "Fixed The Sacrifice Somachord fragment unlocks being in random order, which could result in fragments not spawning, or spawning when they shouldn't.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/985581-the-sacrifice-hotfix-2311/",
        "date": "2018-07-19T20:31:38Z",
        "name": "The Sacrifice: Hotfix 23.1.1",
        "fixes": "Fixed previewing Nakak's masks defaulting your Operators Somatic colours.",
        "changes": "Removed the lore/Somachord Fragments spawning in the last mission of The Sacrifice quest. As you probably know, the pacing of that last mission doesn’t really warrant a Fragment search!\nAll Mandachord songs (other than the default song) will now appear in the Somachord, between the unlocked tracks and the locked tracks.\nAdded per-song autoplay toggle to the Somachord.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/984990-the-sacrifice-update-2310-tennogen-round-13/",
        "date": "2018-07-18T17:30:11Z",
        "name": "The Sacrifice: Update 23.1.0: TennoGen Round 13",
        "fixes": "",
        "changes": "",
        "additions": "The Sacrifice is now replayable!  2 new original quest songs have been added to the Somachord from the Sacrifice soundtrack. You can find and scan the Fragments by re-playing the quest! \nThese Somachord Fragments must be scanned in mission order from beginning to end in order to collect them all. If you miss one in mission 3 (for example) you can replay the quest and begin your search at mission 3 instead of back at mission 1."
    },
    {
        "url": "https://forums.warframe.com/topic/975040-the-sacrifice-hotfix-2306/",
        "date": "2018-06-27T17:23:10Z",
        "name": "The Sacrifice: Hotfix 23.0.6",
        "fixes": "Fixed Somachord playing music while viewing some intro quest cinematics.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/957844-beasts-of-the-sanctuary-hotfix-22203/",
        "date": "2018-05-18T19:59:00Z",
        "name": "Beasts of the Sanctuary: Hotfix 22.20.3",
        "fixes": "",
        "changes": "Removed the controller D-Pad function from the Somachord as it does not function there.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/922109-shrine-of-the-eidolon-update-22130/",
        "date": "2018-02-15T16:35:03Z",
        "name": "Shrine of the Eidolon: Update 22.13.0",
        "fixes": "Fixed a script error in Somachord if the loop button is pressed while no songs are playing.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/920621-shrine-of-the-eidolon-hotfix-22123/",
        "date": "2018-02-12T22:56:11Z",
        "name": "Shrine of the Eidolon: Hotfix 22.12.3",
        "fixes": "",
        "changes": "Somachord volume setting is now saved across all sessions.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/914315-plains-of-eidolon-update-22110/",
        "date": "2018-01-31T21:41:13Z",
        "name": "Plains of Eidolon: Update 22.11.0",
        "fixes": "Fixed player-marked Somachords having the wrong icons. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/911802-plains-of-eidolon-update-22100/",
        "date": "2018-01-25T23:53:14Z",
        "name": "Plains of Eidolon: Update 22.10.0",
        "fixes": "",
        "changes": "Somachord now continues playing where you left off when you return to your Orbiter.\nSomachord Tones now have their own marker icon when waypointing/finding one in a mission.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/897989-plains-of-eidolon-update-2280-hotfix-22801/",
        "date": "2017-12-21T18:48:35Z",
        "name": "Plains of Eidolon: Update 22.8.0 + Hotfix 22.8.0.1",
        "fixes": "Somachord: Add ambiance to your Orbiter with the Somachord! Unlock songs by locating and scanning Somachord Tones scattered throughout the Solar System. Find them all to complete songs!\nFixed scrolling in the Somachord",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/854253-warframe-update-22-plains-of-eidolon/",
        "date": "2017-10-12T22:00:20Z",
        "name": "Warframe Update 22: Plains of Eidolon",
        "fixes": "Fixed skins on the Soma not previewing on its clip in the Arsenal. ",
        "changes": "One of Warframe’s biggest appeals is the diverse selection of weaponry. Even within the subclasses of rifles and pistols, there is huge variety to be found, such as the distinction between projectile weapons (firing physical projectiles which move through space, like the Boltor) and hitscan weapons (firing draws an imaginary line between the gun and the point aimed at, doing damage instantly to whatever it hits, like the Soma). For obvious reasons, hitscans are very effective at long distances ",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/809842-update-21-chains-of-harrow/",
        "date": "2017-06-29T03:00:20Z",
        "name": "Update 21: Chains of Harrow",
        "fixes": "Fixed Soma skins not applying to the clip when previewed.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/788574-octavia%E2%80%99s-anthem-hotfix-2023/",
        "date": "2017-04-19T22:08:42Z",
        "name": "Octavia’s Anthem: Hotfix 20.2.3",
        "fixes": "Fixed hitscan weapons like Soma Prime hitting enemies outside of the rift upon deactivation of Limbo’s Stasis.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/738152-the-glast-gambit-update-195/",
        "date": "2016-12-22T14:13:09Z",
        "name": "The Glast Gambit: Update 19.5",
        "fixes": "",
        "changes": "Soma 100 to 50\nSoma Prime 200 to 70\nAkSomati 70 to 30",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/737306-the-war-within-update-1942-19421/",
        "date": "2016-12-20T23:37:56Z",
        "name": "The War Within: Update 19.4.2 + 19.4.2.1",
        "fixes": "",
        "changes": "Soma",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/709665-the-index-preview/",
        "date": "2016-10-20T23:28:18Z",
        "name": "The Index Preview",
        "fixes": "",
        "changes": "Reduced damage of Soma Prime in Conclave.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/688644-the-silver-grove/",
        "date": "2016-08-19T17:32:55Z",
        "name": "The Silver Grove",
        "fixes": "",
        "changes": "Soma Prime damage decreased in Conclave\nSoma damage increased in Conclave\nAkSomati damage decreased in Conclave",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/657761-update-18140-181401-18141/",
        "date": "2016-06-08T22:00:02Z",
        "name": "Update 18.14.0 + 18.14.0.1 + 18.14.1",
        "fixes": "",
        "changes": "",
        "additions": "We've added new Tenno Faces & Somatic Markings for free!"
    },
    {
        "url": "https://forums.warframe.com/topic/652752-update-18130-tennogen-passives-reworks%C2%A0/",
        "date": "2016-05-27T21:20:29Z",
        "name": "Update 18.13.0: TennoGen, Passives, & Reworks",
        "fixes": "•    Fixed weapon clips (Soma, Akstiletto, etc.) lingering during Mirage’s Hall of Mirrors. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/637581-hotfix-1882/",
        "date": "2016-04-13T18:53:32Z",
        "name": "Hotfix 18.8.2",
        "fixes": "•    Fixed hearing the Soma firing sound throughout the level even when fired from another player.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/635136-update-1880/",
        "date": "2016-04-06T20:31:30Z",
        "name": "Update 18.8.0",
        "fixes": "•    Fixed the Huntsman Soma Skin not applying properly to the Soma Prime.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/628628-hotfix-1862/",
        "date": "2016-03-22T17:37:40Z",
        "name": "Hotfix 18.6.2",
        "fixes": "Soma series damage has been reduced in Conclave.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/603669-hotfix-1846/",
        "date": "2016-02-01T18:17:25Z",
        "name": "Hotfix 18.4.6",
        "fixes": "",
        "changes": "Soma series damage has been decreased in Conclave.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/536207-update-175-the-jordas-precept-hotfix-1751/",
        "date": "2015-10-02T02:05:33Z",
        "name": "Update 17.5: The Jordas Precept. + Hotfix 17.5.1",
        "fixes": "",
        "changes": "",
        "additions": "Phaedra: Devastate free-space enemies with Phaedra, the Soma’s big-sister."
    },
    {
        "url": "https://forums.warframe.com/topic/470391-hotfix-1672/",
        "date": "2015-06-05T19:12:58Z",
        "name": "Hotfix 16.7.2",
        "fixes": "Fixed Soma Prime not sitting properly on Saryn when holstered.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/469825-update-167/",
        "date": "2015-06-04T21:14:52Z",
        "name": "Update 16.7",
        "fixes": "Fixed an error that would occur when viewing Soma Prime in the Codex.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/440564-hotfix-1632/",
        "date": "2015-04-13T20:15:53Z",
        "name": "Hotfix 16.3.2",
        "fixes": "",
        "changes": "Slightly reduced the damage of Soma and Soma Prime in PvP.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/438351-hotfix-1631-16311-tactical-alert/",
        "date": "2015-04-10T17:23:04Z",
        "name": "Hotfix 16.3.1 + 16.3.1.1 + Tactical Alert",
        "fixes": "Soma Prime is now usable in PvP.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/437166-update-163-the-new-protocols/",
        "date": "2015-04-08T21:51:23Z",
        "name": "Update 16.3: The New Protocols",
        "fixes": "New Soma-inspired weapons available now!\nTenno, complement your Soma with the power of the Aksomati pistols and the razor-sharp Dual Raza hatchets. Get them separately or purchase them with the Soma assault rifle in a discounted bundle!\nThe devastating power of the Soma rifle compacted into two elegant pistols.\nThese razor-sharp battle hatchets are designed to complement the Soma.\nThis bundle features the Soma assault rifle, Dual Raza hatchets and Aksomati pistols. Sharing a unique style, the weapons in this set will inspire awe in your allies and fear in your foes.\nUpdated audio on Soma and Soma Prime.\nFixed an issue with the Soma where the weapon clip would sit in the wrong position.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/421728-hotfix-1602/",
        "date": "2015-03-20T23:22:15Z",
        "name": "Hotfix 16.0.2",
        "fixes": "·         Fixed additional ammo clips showing on Soma and Soma Prime.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/421286-hotfix-1601/",
        "date": "2015-03-20T16:33:47Z",
        "name": "Hotfix 16.0.1",
        "fixes": "Fixed weapon skins not properly applying to the Soma.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/420448-warframe-sanctuary/",
        "date": "2015-03-20T02:21:54Z",
        "name": "Warframe: Sanctuary",
        "fixes": "",
        "changes": "Slightly reduced Soma Prime audio.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/401520-hotfix-15141/",
        "date": "2015-02-13T17:05:04Z",
        "name": "Hotfix 15.14.1",
        "fixes": "Fixed an issue caused by purchasing the Soma in the Marketplace.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/369665-update-1580/",
        "date": "2014-12-19T23:27:57Z",
        "name": "Update 15.8.0",
        "fixes": "Fixed Soma Prime and Vasto Prime not being visible in the Codex.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/367069-update-1570-nova-prime/",
        "date": "2014-12-16T18:58:55Z",
        "name": "Update 15.7.0 Nova Prime",
        "fixes": "including Nova Prime, Soma Prime and Vasto Prime. Plus, stock up on discounted Platinum and get Exclusive Gear available only through Prime Access!\nAdd the deadly Soma and Vasto Primes to your Arsenal.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/328727-warframe-archwing/",
        "date": "2014-10-24T12:52:08Z",
        "name": "Warframe: Archwing",
        "fixes": "",
        "changes": "Soma Skin",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/263213-update-14-the-mad-cephalon/",
        "date": "2014-07-18T09:44:52Z",
        "name": "Update 14: The Mad Cephalon",
        "fixes": "",
        "changes": "Limited the max instances of Karak, Soma, and Gorgon fire sound effects.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/135065-hotfix-1103-hotter-than-ruk%E2%80%99s-guns/",
        "date": "2013-11-22T18:44:53Z",
        "name": "Hotfix 11.0.3: Hotter Than Ruk’S Guns!",
        "fixes": "",
        "changes": "Soma Crit Rate has been buffed and Proc/Status increase chance.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/122841-update-1050-the-gradivus-dilemma/",
        "date": "2013-10-24T03:55:25Z",
        "name": "Update 10.5.0: The Gradivus Dilemma",
        "fixes": "",
        "changes": "Soma Mastery Rank increased from 3 to 6.\nTurned non-player Soma down.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/117806-update-1030-hump-day/",
        "date": "2013-10-09T22:12:04Z",
        "name": "Update 10.3.0: Hump Day!",
        "fixes": "Fixed issue with Soma where clip mesh during reload animation was rendering black",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/105954-hotfix-1001/",
        "date": "2013-09-14T05:12:28Z",
        "name": "Hotfix 10.0.1",
        "fixes": "Added proper BP icons for Kama and Soma.",
        "changes": "",
        "additions": ""
    }
]
buildPrice15000
marketCost265
masteryReq6
polarities
Array
(
    [0] => Madurai
    [1] => Madurai
)
procChance0.069999993
projectileHitscan
reloadTime3
uniqueName/Lotus/Weapons/Tenno/Rifle/TennoAR
codexSecretfalse
damageTypes
Array
(
    [slash] => 6
    [impact] => 1.2
    [puncture] => 4.8
)
description(英文:SOMA)月神步槍憑藉著精準度與高容量彈匣成為了強大的武器。
disposition3
totalDamage12
magazineSize100
buildQuantity1
damagePerShot
  • DT_IMPACT: 1.2
  • DT_PUNCTURE: 4.8
  • DT_SLASH: 6
  • consumeOnBuild1
    criticalChance0.30000001
    productCategoryLongGuns
    omegaAttenuation1.1
    criticalMultiplier3
    skipBuildTimePrice50

    Details

    {
        "MarketMode": "MM_VISIBLE",
        "ArtifactSlots": [
            "AP_UNIVERSAL",
            "AP_ATTACK",
            "AP_ATTACK",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_ATTACK"
        ],
        "WeaknessBonus": "0.2",
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/Items/TennoAssaultRifleName",
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/RifleUpperBack"
            ]
        },
        "SellingPrice": "7500",
        "DisableFireWhileMainHandMeleeing": "0",
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionOutLocal",
        "Behaviors": [
            {
                "fire:Type": "/EE/Types/Game/WeaponTraceFireBehavior",
                "fire:WeaponTraceFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_BURST",
                                "burstTime": [
                                    "1",
                                    "2"
                                ],
                                "burstPauseTime": [
                                    "0.5",
                                    "1"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/MediumAimGraph",
                        "desiredAttackState": "AS_LONG_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "10",
                            "80"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/RifleAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "ConsumesChargesForFire": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/GrineerAssaultRifleHipAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/GrineerAssaultRifleAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/GrineerAssaultRifleHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/GrineerAssaultRifleAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0"
                    },
                    "AutoTargetChance": "0",
                    "traceDistance": "300",
                    "PvpTraceDistance": "300",
                    "punctureHitEffect": "\"\"",
                    "InfinitePunctureDepth": "0",
                    "tracePunctureDepth": "0",
                    "PunchthroughIgnoresAvatars": "0",
                    "ForceCameraAimForLocalPlayer": "1",
                    "AimTranslationOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "AimDirOverride": [
                        "0",
                        "0",
                        "0"
                    ],
                    "UseVisibilityRaycast": "0",
                    "IgnorePickups": "1",
                    "CollectorTargetTag": "\"\"",
                    "CollectorWeaponType": "\"\"",
                    "CollectorScanTargetType": "\"\"",
                    "WhizSound": "/Lotus/Sounds/Weapons/BulletImpacts/Whizzbys/BulletWhizzby",
                    "WhizRadius": [
                        "2",
                        "30"
                    ],
                    "WhizDeviation": "4",
                    "WhizChance": "0.30000001",
                    "WhizzByRemoteMinDistance": "15",
                    "TraceRadius": "0",
                    "PvpTraceRadius": "0",
                    "AffectedByStasis": "1",
                    "AdjustAimWithAvatarUp": "0",
                    "RiftStasisWeight": "1",
                    "CloakShieldType": "/Lotus/Upgrades/Focus/Defense/Objects/CloakShieldDeco"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.1",
                        "DT_PUNCTURE": "0.40000001",
                        "DT_SLASH": "0.5",
                        "Amount": "12",
                        "ProcChance": "0.07",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "0",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1.72",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectMedium",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "1",
                    "deflectRange": [
                        "0",
                        "1"
                    ],
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.30000001",
                    "criticalHitDamageMultiplier": "3",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponAutomaticStateBehavior",
                "state:WeaponAutomaticStateBehavior": {
                    "reloadTime": "3",
                    "fireRate": "900",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0.2",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerAuto",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ContinuousFireRateAtten": [
                        "0.25",
                        "1"
                    ],
                    "ContinuousMaxShots": "10",
                    "Overspin": "0",
                    "SpindownTime": "0.5"
                }
            },
            {
                "fire:Type": "/EE/Types/Game/WeaponMeleeRadiusFireBehavior",
                "fire:WeaponMeleeRadiusFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "0",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "\"\"",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "ConsumesChargesForFire": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "45",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "NotifyPotentialVictimsOfIncomingAttack": "0",
                    "HitPunctureDepth": "0",
                    "MaxHitAvatarsPerAttack": "1",
                    "InterruptAttackOnMaxAvatarsHit": "0",
                    "DistanceBetweenHittingSameNonAvatar": "2",
                    "DataForEachHand": "0",
                    "FirstPersonAttackData": {
                        "attackBone": "GAME_R1_WEAPON1",
                        "attackEndBone": "\"\"",
                        "distance": "0.5",
                        "radius": "0.75"
                    },
                    "ThirdPersonAttackData": {
                        "attackBone": "GAME_R1_WEAPON1",
                        "attackEndBone": "\"\"",
                        "distance": "0.5",
                        "radius": "0.75"
                    },
                    "PreRadiusRaycastDealsDamage": "1"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_IMPACT",
                        "Amount": "40",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "deflectRange": [
                        "0",
                        "1"
                    ],
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponMeleeRadiusStateBehavior",
                "state:WeaponMeleeRadiusStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "60",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "\"\"",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ContinueRunningWhenAttacking": "0",
                    "CanAttackDuringEquip": "1",
                    "UseDirectionalInput": "0",
                    "ContinuousMelee": "0",
                    "CanDoFastMeleeCombos": "0",
                    "DefaultMeleeAction": "MELEE",
                    "DefaultOffhandMeleeAction": "MELEE_ALTERNATE",
                    "DefaultMeleeSwingAction": "MELEE_SWING",
                    "AttackSound": "\"\"",
                    "AttackEffect": {
                        "LocalPosition": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRotation": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "PositionDeviation": [
                            "0",
                            "0"
                        ],
                        "RotationDeviation": [
                            "0",
                            "0"
                        ],
                        "BoneName": "\"\"",
                        "Type": "\"\"",
                        "Chance": "1",
                        "RelativeToBounds": "0",
                        "Attach": "1",
                        "DestroyWithOwner": "1",
                        "DestroyParentOnDeath": "0",
                        "FadeOutOnDestruction": "0",
                        "Scale": "1"
                    },
                    "SetToPreviousBehaviorWhenMeleeActionEnds": "1",
                    "RecordFireEvent": "1"
                }
            }
        ],
        "HolsterCategory": "RIFLE",
        "StealthXpMultiplier": [
            "1",
            "2"
        ],
        "CompatibilityTags": [
            "ASSAULT_AMMO"
        ],
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "PickUpMesh": "/Lotus/Weapons/Tenno/LongGuns/DesignCouncilAR/DesignCouncilAR_skel.fbx",
        "EquipTime": "1.1",
        "InventorySlot": "SLOT_2",
        "FIRST_PERSON_ATTACHMENT": {
            "MAIN_HAND": [
                "BoneName=GAME_C1_RIFLEATTACH"
            ]
        },
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "LocalRotation": [
                    "-0.00076099997",
                    "0.017436",
                    "-0.043613002",
                    "0.998896"
                ],
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "TennoARAttachment"
            }
        },
        "HolsterBone1Name": "GAME_C1_RIFLEATTACH",
        "HolsterBone1Position": [
            "0.050000001",
            "0.035",
            "0"
        ],
        "HolsterBone1Rotation": [
            "0.70710677",
            "0.70710677",
            "0",
            "0"
        ],
        "PickUpText": "/Lotus/Language/Items/RiflePickup",
        "RemovedWithOwnerAfterDrop": "0",
        "PremiumPrice": "265",
        "LocalizeDescTag": "/Lotus/Language/Items/TennoAssaultRifleDesc",
        "FeaturedItemDescription": "/Lotus/Language/Items/TennoArFeaturedDescription",
        "IconTexture": "/Lotus/Interface/Icons/Store/U10DesignCouncilTennoAR.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Soma.png",
        "ExcludeFromCodex": "0",
        "AvailableOnPvp": "1",
        "UseWeaponHandForAim": "1",
        "WeaponHandAimOffset": [
            "0",
            "0",
            "0.40000001"
        ],
        "UseGripOffset": "1",
        "GripPositionOffset": [
            "-0.079999998",
            "-0.035",
            "0.16"
        ],
        "GripRotationOffset": [
            "0",
            "0.70667601",
            "-0.70710677",
            "0.024677999"
        ],
        "InfiniteClipSizeForNpcs": "1",
        "PVPAmmoCapacity": "200",
        "AmmoClipSize": "100",
        "PVPAmmoClipSize": "50",
        "UIReticuleScale": "0.5",
        "UIReticuleAim": "0",
        "StateAnimations": [
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/Rifle/ReloadTennoAR_anim.fbx",
                "behaviorIndex": "0"
            }
        ],
        "RequiredLevel": "6",
        "PVPValue": {
            "Range": [
                "1500",
                "1500"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "150"
        },
        "OmegaAttenuation": "1.1",
        "ArcaneApertureType": "/Lotus/Types/Items/ArcaneApertures/RifleArcaneAperture"
    }

    月神

    (英文:SOMA)月神步槍憑藉著精準度與高容量彈匣成為了強大的武器。

    PREMIUM 265
    彈夾容量100
    ARTIFACT
    TAG突襲步槍, 步槍
    精通段位6
    DT_PHYSICAL (12)
    切割6
    穿刺4.8
    衝擊1.2
    狀態觸發7%
    暴擊機率30%
    暴擊倍率3x
    噪音引起警戒
    攻擊速度15
    裝填速度3
    射擊模式全自動
    DT_IMPACT (40)
    衝擊40
    狀態觸發10%
    噪音引起警戒
    攻擊速度1
    裝填速度2
    NameDesc
    SOMA
    月神
    來源: 商店 [精通段位:6]
  • 藍圖價格: 50,000
  • 非晶態合金 (7)
  • 生物質 (850)
  • 紅化結晶 (1200)
  • 回收金屬 (8000)
  • 建造價格: 15,000
  • SOMA, 月神

    Details

    {
        "BackgroundIcon": "/Lotus/Interface/Icons/Store/BlueprintOverlay.png",
        "ProductCategory": "Recipes",
        "LocalizeTag": "/Lotus/Language/Items/TennoAssaultRifleName",
        "LocalizeDescTag": "/Lotus/Language/Items/TennoAssaultRifleDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/U10DesignCouncilTennoAR.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Soma.png",
        "TypeName": "/Lotus/Types/Recipes/Weapons/TennoARBlueprint",
        "RegularPrice": "50000",
        "SellingPrice": "2500",
        "RequiredLevel": "6",
        "Giftable": "0",
        "ExcludeFromCodex": "0",
        "UseAlternateItemDisplay": "1",
        "ResultItem": "/Lotus/StoreItems/Weapons/Tenno/Rifle/TennoAR",
        "Ingredients": [
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Morphic",
                "ItemCount": "7"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Plastids",
                "ItemCount": "850"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Rubedo",
                "ItemCount": "1200"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Salvage",
                "ItemCount": "8000"
            }
        ],
        "BuildTime": "43200",
        "BuildPrice": "15000",
        "SkipBuildTimePrice": "50"
    }
    {
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/Items/TennoAssaultRifleName",
        "LocalizeDescTag": "/Lotus/Language/Items/TennoAssaultRifleDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/U10DesignCouncilTennoAR.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Soma.png",
        "TypeName": "/Lotus/Weapons/Tenno/Rifle/TennoAR",
        "PremiumPrice": "265",
        "SellingPrice": "7500",
        "RequiredLevel": "6",
        "AvailableOnPvp": "1",
        "SearchTags": [
            "/Lotus/Language/Items/AssaultRifleCategoryName",
            "/Lotus/Language/Items/RifleCategoryName"
        ],
        "DisplayRecipe": "/Lotus/Types/Recipes/Weapons/TennoARBlueprint",
        "FeaturedItemDescription": "/Lotus/Language/Items/TennoArFeaturedDescription",
        "ExcludeFromCodex": "0",
        "GripType": "GUN_TWO_HAND"
    }
    {
        "MarketMode": "MM_NONE",
        "ArtifactSlots": [
            "AP_UNIVERSAL",
            "AP_ATTACK",
            "AP_ATTACK",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL"
        ],
        "WeaknessBonus": "0.2",
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/Items/TennoAssaultRifleName",
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/RifleUpperBack"
            ]
        },
        "SellingPrice": "7500",
        "DisableFireWhileMainHandMeleeing": "0",
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionOutLocal",
        "Behaviors": [
            {
                "fire:Type": "/EE/Types/Game/WeaponTraceFireBehavior",
                "fire:WeaponTraceFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_BURST",
                                "burstTime": [
                                    "1",
                                    "2"
                                ],
                                "burstPauseTime": [
                                    "0.5",
                                    "1"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/MediumAimGraph",
                        "desiredAttackState": "AS_LONG_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "10",
                            "80"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/RifleAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/GrineerAssaultRifleHipAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/GrineerAssaultRifleAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/GrineerAssaultRifleHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/GrineerAssaultRifleAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0"
                    },
                    "AutoTargetChance": "0",
                    "traceDistance": "1000",
                    "PvpTraceDistance": "1000",
                    "punctureHitEffect": "\"\"",
                    "InfinitePunctureDepth": "0",
                    "tracePunctureDepth": "0",
                    "PunchthroughIgnoresAvatars": "0",
                    "ForceCameraAimForLocalPlayer": "1",
                    "AimTranslationOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "AimDirOverride": [
                        "0",
                        "0",
                        "0"
                    ],
                    "UseVisibilityRaycast": "0",
                    "IgnorePickups": "1",
                    "CollectorTargetTag": "\"\"",
                    "CollectorWeaponType": "\"\"",
                    "CollectorScanTargetType": "\"\"",
                    "WhizSound": "/Lotus/Sounds/Weapons/BulletImpacts/Whizzbys/BulletWhizzby",
                    "WhizRadius": [
                        "2",
                        "30"
                    ],
                    "WhizDeviation": "4",
                    "WhizChance": "0.30000001",
                    "WhizzByRemoteMinDistance": "15",
                    "TraceRadius": "0",
                    "PvpTraceRadius": "0",
                    "AffectedByStasis": "1",
                    "AdjustAimWithAvatarUp": "0",
                    "RiftStasisWeight": "1",
                    "CloakShieldType": "/Lotus/Upgrades/Focus/Defense/Objects/CloakShieldDeco"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.1",
                        "DT_PUNCTURE": "0.40000001",
                        "DT_SLASH": "0.5",
                        "Amount": "2",
                        "ProcChance": "0",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "0",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "2",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectMedium",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.30000001",
                    "criticalHitDamageMultiplier": "3",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponAutomaticStateBehavior",
                "state:WeaponAutomaticStateBehavior": {
                    "reloadTime": "3",
                    "fireRate": "900",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0.2",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerAuto",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ContinuousFireRateAtten": [
                        "0.25",
                        "1"
                    ],
                    "ContinuousMaxShots": "10",
                    "Overspin": "0",
                    "SpindownTime": "0.5"
                }
            },
            {
                "fire:Type": "/EE/Types/Game/WeaponMeleeRadiusFireBehavior",
                "fire:WeaponMeleeRadiusFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "0",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "\"\"",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "45",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "NotifyPotentialVictimsOfIncomingAttack": "0",
                    "HitPunctureDepth": "0",
                    "MaxHitAvatarsPerAttack": "1",
                    "InterruptAttackOnMaxAvatarsHit": "0",
                    "DistanceBetweenHittingSameNonAvatar": "2",
                    "DataForEachHand": "0",
                    "FirstPersonAttackData": {
                        "attackBone": "GAME_R1_WEAPON1",
                        "attackEndBone": "\"\"",
                        "distance": "0.5",
                        "radius": "0.75"
                    },
                    "ThirdPersonAttackData": {
                        "attackBone": "GAME_R1_WEAPON1",
                        "attackEndBone": "\"\"",
                        "distance": "0.5",
                        "radius": "0.75"
                    },
                    "PreRadiusRaycastDealsDamage": "1"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_IMPACT",
                        "Amount": "40",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponMeleeRadiusStateBehavior",
                "state:WeaponMeleeRadiusStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "60",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "\"\"",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ContinueRunningWhenAttacking": "0",
                    "CanAttackDuringEquip": "1",
                    "UseDirectionalInput": "0",
                    "ContinuousMelee": "0",
                    "CanDoFastMeleeCombos": "0",
                    "DefaultMeleeAction": "MELEE",
                    "DefaultOffhandMeleeAction": "MELEE_ALTERNATE",
                    "DefaultMeleeSwingAction": "MELEE_SWING",
                    "AttackSound": "\"\"",
                    "AttackEffect": {
                        "LocalPosition": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRotation": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "PositionDeviation": [
                            "0",
                            "0"
                        ],
                        "RotationDeviation": [
                            "0",
                            "0"
                        ],
                        "BoneName": "\"\"",
                        "Type": "\"\"",
                        "Chance": "1",
                        "RelativeToBounds": "0",
                        "Attach": "1",
                        "DestroyWithOwner": "1",
                        "DestroyParentOnDeath": "0",
                        "FadeOutOnDestruction": "0",
                        "Scale": "1"
                    },
                    "SetToPreviousBehaviorWhenMeleeActionEnds": "1",
                    "RecordFireEvent": "1"
                }
            }
        ],
        "HolsterCategory": "RIFLE",
        "StealthXpMultiplier": [
            "1",
            "2"
        ],
        "CompatibilityTags": [
            "ASSAULT_AMMO"
        ],
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "PickUpMesh": "/Lotus/Weapons/Tenno/LongGuns/DesignCouncilAR/DesignCouncilAR_skel.fbx",
        "EquipTime": "1.1",
        "InventorySlot": "SLOT_2",
        "FIRST_PERSON_ATTACHMENT": {
            "MAIN_HAND": [
                "BoneName=GAME_C1_RIFLEATTACH"
            ]
        },
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "LocalRotation": [
                    "-0.00076099997",
                    "0.017436",
                    "-0.043613002",
                    "0.998896"
                ],
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "/Lotus/Weapons/Tenno/Rifle/TennoARAttachment"
            }
        },
        "HolsterBone1Name": "GAME_C1_RIFLEATTACH",
        "HolsterBone1Position": [
            "0.050000001",
            "0.035",
            "0"
        ],
        "HolsterBone1Rotation": [
            "0.70710677",
            "0.70710677",
            "0",
            "0"
        ],
        "PickUpText": "/Lotus/Language/Items/RiflePickup",
        "RemovedWithOwnerAfterDrop": "0",
        "PremiumPrice": "265",
        "LocalizeDescTag": "/Lotus/Language/Items/TennoAssaultRifleDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/U10DesignCouncilTennoAR.png",
        "AvailableOnPvp": "1",
        "UseWeaponHandForAim": "1",
        "WeaponHandAimOffset": [
            "0",
            "0",
            "0.40000001"
        ],
        "UseGripOffset": "1",
        "GripPositionOffset": [
            "-0.079999998",
            "-0.035",
            "0.16"
        ],
        "GripRotationOffset": [
            "0",
            "0.70667601",
            "-0.70710677",
            "0.024677999"
        ],
        "InfiniteClipSizeForNpcs": "1",
        "PVPAmmoCapacity": "200",
        "AmmoClipSize": "100",
        "UIReticuleScale": "0.5",
        "UIReticuleAim": "0",
        "StateAnimations": [
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/Rifle/ReloadTennoAR_anim.fbx",
                "behaviorIndex": "0"
            }
        ],
        "RequiredLevel": "6",
        "PVPValue": {
            "Range": [
                "1500",
                "1500"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "150"
        }
    }

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