旋刃飛刀

Name
ammo210
name旋刃飛刀
slot0
tags
Array
(
    [0] => Tenno
)
typeThrown
noise無聲
damage82.0
flight???
trigger全自動
accuracy100
categorySecondary
fireRate2.5000002
tradablefalse
buildTime43200
multishot1
patchlogs
[
    {
        "url": "https://forums.warframe.com/topic/1151428-empyrean-update-27/",
        "date": "2019-12-13T02:34:29Z",
        "name": "Empyrean: Update 27",
        "fixes": "",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/c3c80f99d062c0d0f1950fe82d5a60f5.jpg",
        "changes": "Spira: 1.15->1.2",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1110370-wukong-prime-hotfix-2532-25321/",
        "date": "2019-07-12T15:14:26Z",
        "name": "Wukong Prime: Hotfix 25.3.2 + 25.3.2.1",
        "fixes": "",
        "changes": "Improvements to the Gear Spiral controller sensitivity.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1079621-plains-of-eidolon-remaster-update-2460/",
        "date": "2019-04-04T23:14:14Z",
        "name": "Plains of Eidolon Remaster: Update 24.6.0",
        "fixes": "Fixed wonky throwing animation when wall hanging and firing any ‘thrown’ weapon (Spira, Kunai, etc).",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/da652c58f7103e8104af37e1e6f4314c.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1076040-buried-debts-hotfix-2455/",
        "date": "2019-03-25T21:21:51Z",
        "name": "Buried Debts: Hotfix 24.5.5",
        "fixes": "Fixed the Tarock Thrown Blade Skin not sitting properly in some cases when equipped on Spira, Spira Prime, or Despair.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1068218-buried-debts-hotfix-2442/",
        "date": "2019-03-08T23:25:35Z",
        "name": "Buried Debts: Hotfix 24.4.2",
        "fixes": "Fixed the Tarock Thrown Blade Skin not applying to the Spira Prime or Hikou Prime once thrown.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1067397-buried-debts-update-2440/",
        "date": "2019-03-08T02:01:23Z",
        "name": "Buried Debts: Update 24.4.0",
        "fixes": "",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/f07ee60119e2c8efc746da7ecf4cb49e.png",
        "changes": "Fixed Gear Spiral items displaying darker than expected when viewed in the Arsenal.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1052727-fortuna-hotfix-2427-24271/",
        "date": "2019-01-09T18:37:18Z",
        "name": "Fortuna: Hotfix 24.2.7 + 24.2.7.1",
        "fixes": "Fixed Consumables in the higher Gear Spiral Slots than the one you used up becoming unequipped.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1044890-fortuna-the-profit-taker-update-242/",
        "date": "2018-12-18T13:59:14Z",
        "name": "Fortuna: The Profit-Taker - Update 24.2",
        "fixes": "Fixed Infinite use items still displaying as usable in the Gear Spiral after they have been removed from your Inventory. They still occupy a slot, but the icon is darkened and the count now displays 0 instead of infinite.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1038856-fortuna-hotfix-2412-24121/",
        "date": "2018-11-29T19:46:27Z",
        "name": "Fortuna: Hotfix 24.1.2 + 24.1.2.1",
        "fixes": "",
        "changes": "Echo-Lures no longer need to be equipped in your Gear Spiral, they are auto-equipped in the Conservation gear when a Tranq is equipped.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1035270-fortuna-hotfix-2409/",
        "date": "2018-11-21T14:01:56Z",
        "name": "Fortuna: Hotfix 24.0.9",
        "fixes": "Fixed the Gear Spiral sometimes not letting you equip more than one item in the same group (i.e. multiple Dragon Keys, etc).",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1025679-fortuna-update-240/",
        "date": "2018-11-08T20:46:20Z",
        "name": "Fortuna: Update 24.0",
        "fixes": "Fixed Gear Spiral icons popping in late.\nFixed an issue where if you had 12 or more items in your Gear Spiral, entered the Arsenal, and begin to remove items, the Gear Spiral would not display in ring mode until only 10 items were equipped.\nFixed inability  to remove Emotes from the Gear Spiral while in the Arsenal.\nFixed the Fishing menu displaying Hotkeys beside the slot number even though the Hotkeys only apply to the standard Gear Spiral.",
        "changes": "The Gear Spiral now displays RMB instead of TAB to switch to the Emote wheel.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1019687-chimera-hotfix-23105/",
        "date": "2018-10-18T14:52:11Z",
        "name": "Chimera: Hotfix 23.10.5",
        "fixes": "Fixed the back button not working when picking Gear Spiral items in the Arsenal.\nFixed a script error when accessing the Gear Spiral.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1018682-chimera-hotfix-23103/",
        "date": "2018-10-15T21:13:13Z",
        "name": "Chimera: Hotfix 23.10.3",
        "fixes": "",
        "changes": "The Gear Spiral now restricts duplicate Gear items (Apothics, Stims), with the exception of Dragon Keys! The bug turned feature of ability to equip all Dragon Keys shall live to hobble another day!",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/893859-plains-of-eidolon-mirage-prime-2270/",
        "date": "2017-12-12T18:57:39Z",
        "name": "Plains of Eidolon: Mirage Prime 22.7.0",
        "fixes": "",
        "changes": "Saryn Prime, Nikana Prime and Spira Prime have entered the Prime Vault, and their Relics are no longer be obtainable in the game.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/867056-plains-of-eidolon-update-2210/",
        "date": "2017-10-25T20:57:43Z",
        "name": "Plains of Eidolon: Update 22.1.0",
        "fixes": "",
        "changes": "Increased the damage of Spiraling Pinnacle, Summit Plunge and Vaulting Apex combos from the Twirling Spire Polearm Stance.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/802321-oberon-prime-hotfix-2064/",
        "date": "2017-05-31T20:48:18Z",
        "name": "Oberon Prime: Hotfix 20.6.4",
        "fixes": "",
        "changes": "The Neo N7 Relic has been introduced into the mix to fix Nekros Prime Systems Blueprint being accidentally vaulted, and the Meso S6 Relic has also been introduced to fix Spira Prime Blade being accidentally vaulted. ",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/767736-banshee-prime-hotfix-19115-19116/",
        "date": "2017-02-28T22:44:49Z",
        "name": "Banshee Prime: Hotfix 19.11.5 + 19.11.6",
        "fixes": "Fixed the Spira and Hikou holsters clipping through Nidus’ legs.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/755337-the-glast-gambit-hotfix-1981/",
        "date": "2017-01-27T17:06:00Z",
        "name": "The Glast Gambit: Hotfix 19.8.1",
        "fixes": "Fixed script error that could occur in Arsenal with Spira Prime equipped.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/710966-the-index-preview-hotfix-4/",
        "date": "2016-10-25T21:51:26Z",
        "name": "The Index Preview: Hotfix #4",
        "fixes": "",
        "changes": "Fixed a couple Dedicated Server script errors with Volt’s Overload and Spira Prime.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/612235-hotfix-18413/",
        "date": "2016-02-22T22:44:37Z",
        "name": "Hotfix 18.4.13",
        "fixes": "Spira Prime crit chance has been increased to 30%.\nSpira Prime crit multiplier has been increased to 2.5x.\nFixed Nikana Prime and Spira Prime not appearing in the Codex.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/611132-hotfix-18412-saryn-prime/",
        "date": "2016-02-16T21:10:22Z",
        "name": "Hotfix 18.4.12: Saryn Prime",
        "fixes": "including Saryn Prime, Nikana Prime, Spira Prime, and exclusive cosmetics only available through Prime Access!",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/605204-hotfix-1847/",
        "date": "2016-02-04T22:43:36Z",
        "name": "Hotfix 18.4.7",
        "fixes": "Fixed the Spira’s holsters not having the proper positioning on some Warframes.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/540998-hotfix-1761/",
        "date": "2015-10-07T21:04:29Z",
        "name": "Hotfix 17.6.1",
        "fixes": "Fixed the Spira not sitting properly on multiple Warframes when holstered.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/536207-update-175-the-jordas-precept-hotfix-1751/",
        "date": "2015-10-02T02:05:33Z",
        "name": "Update 17.5: The Jordas Precept. + Hotfix 17.5.1",
        "fixes": "Fixed the bloom FX on Spira / Kunai weapons making it too difficult to aim through the glare.\nFixed the Spira sticking out of its holster when a player switches between weapons.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/532623-update-1745/",
        "date": "2015-09-23T22:02:55Z",
        "name": "Update 17.4.5",
        "fixes": "",
        "changes": "Spira Throwing Daggers available now!\nAdd the Spira Throwing Daggers to your Arsenal by visiting the Market today!",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/209324-update-13-dark-sectors/",
        "date": "2014-04-10T05:28:14Z",
        "name": "Update 13: Dark Sectors",
        "fixes": "",
        "changes": "",
        "additions": "Katana 1:    Tranquil CleaveSword 1:    Iron PhoenixSword 2:    Crimson DervishDual Sword 1:    Crossing SnakesDual Sword 2:    Swirling TigerScythe 1:    Reaping SpiralScythe 2:    Stalking FanFist 1:    Seismic PalmFist 2:    Fracturing WindHands&Feet 1:    Grim FuryHands&Feet 2:   Brutal TideStaff 1:    Clashing ForestStaff 2:    Flailing BranchGlaive 1:    Gleaming TalonPolearm 1:    Shimmering BlightPolearm 2:    Bleeding WillowWhip 1:    Burning WaspWhip 2:    Coiling ViperDagger 1:    Homing FangDagger 2:    Pointed WindDual Dagger 1:    Gnashing PayaraDual Dagger 2:    Sinking TalonAxe/Heavy Sword 1:    Cleaving WhirlwindAxe/Heavy Sword 2:    Rending CraneHammer 1:    Shattering StormHammer 2:    Crushing RuinMachete 1:    Sundering Weave"
    }
]
buildPrice15000
marketCost175
masteryReq8
polarities
Array
(
    [0] => Madurai
    [1] => Madurai
)
procChance0.079999983
projectileProjectile
reloadTime1
uniqueName/Lotus/Weapons/Tenno/ThrowingWeapons/LiDagger/LiDagger
codexSecretfalse
damageTypes
Array
(
    [slash] => 24.6
    [impact] => 8.2
    [puncture] => 49.2
)
description(英文:SPIRA)彤紅緞帶的殘影,是這款投擲匕首刃下大多數受害者最後看到的影像。
disposition4
totalDamage82
magazineSize10
buildQuantity1
damagePerShot
  • DT_IMPACT: 8.2
  • DT_PUNCTURE: 49.2
  • DT_SLASH: 24.6
  • consumeOnBuild1
    criticalChance0.30000001
    productCategoryPistols
    omegaAttenuation1.3
    criticalMultiplier2
    skipBuildTimePrice45

    Details

    {
        "MarketMode": "MM_VISIBLE",
        "SellingPrice": "5000",
        "ProductCategory": "Pistols",
        "LocalizeTag": "/Lotus/Language/Items/LiDaggerName",
        "DisableFireWhileMainHandMeleeing": "0",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/PistolHipsDual"
            ]
        },
        "StealthXpMultiplier": [
            "1",
            "2"
        ],
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "HolsterCategory": "SMG",
        "PickUpMesh": "LiDaggerBlade_skel.fbx",
        "DropSound": "/Lotus/Sounds/Weapons/Grineer/WeaponDrops/GrineerWeaponDrop",
        "InventorySlot": "SLOT_1",
        "FIRST_PERSON_ATTACHMENT": {
            "MAIN_HAND": [
                "BoneName=GAME_R1_HOLSTERATTACH"
            ]
        },
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "LocalPosition": [
                    "-0.059999999",
                    "-0.0099999998",
                    "-0.039999999"
                ],
                "LocalRotation": [
                    "0.31550899",
                    "-0.31550899",
                    "-0.63281399",
                    "0.63281399"
                ],
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "LiDaggerAttachment"
            },
            "OFF_HAND": {
                "LocalPosition": [
                    "0.0099999998",
                    "0.0099999998",
                    "-0.1"
                ],
                "LocalRotation": [
                    "0.44499701",
                    "-0.44499701",
                    "-0.54952502",
                    "0.54952502"
                ],
                "BoneName": "GAME_L1_WEAPON1",
                "Type": "LiDaggerAttachmentOffhand"
            }
        },
        "HolsterBone1Position": [
            "0.025",
            "0",
            "0.2"
        ],
        "HolsterBone1Rotation": [
            "0",
            "0",
            "0.043618999",
            "0.99904799"
        ],
        "GripType": "DUAL_GUN_GUN",
        "PickUpText": "/Lotus/Language/Items/ThrowingWeaponPickup",
        "PremiumPrice": "175",
        "LocalizeDescTag": "/Lotus/Language/Items/LiDaggerDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/LiDagger.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/SecondaryWeapons/Weapons/Spira.png",
        "FeaturedTexture": "/Lotus/Interface/Graphics/Store/Banners/LiDaggers.png",
        "ExcludeFromCodex": "0",
        "CompatibilityTags": [
            "PROJECTILE",
            "THROWN"
        ],
        "AvailableOnPvp": "1",
        "UseWeaponHandForAim": "1",
        "WeaponHandAimOffset": [
            "0",
            "0.029999999",
            "0"
        ],
        "DM_AIM": {
            "focalNearPlane": "2",
            "focalFarDepth": "10"
        },
        "Behaviors": [
            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
                "fire:LotusWeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "1",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/PistolAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "ConsumesChargesForFire": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "0",
                        "LocalPos": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRot": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "UsePrevResults": "0",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "LiDaggerProj",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "\"\"",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "UpdateFirePositionPerIteration": "0",
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "MultiShotProjectileType": "\"\"",
                    "MultiShotChargedProjectileType": "\"\"",
                    "PvpProjectileType": "\"\"",
                    "PvpChargedProjectileType": "\"\"",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.1",
                        "DT_PUNCTURE": "0.85000002",
                        "DT_SLASH": "0.049999952",
                        "Amount": "6",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1.08",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/CrossBoltHitEffect",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "deflectRange": [
                        "0",
                        "1"
                    ],
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.050000001",
                    "criticalHitDamageMultiplier": "1.5",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponAutomaticStateBehavior",
                "state:WeaponAutomaticStateBehavior": {
                    "reloadTime": "1",
                    "fireRate": "150",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0.2",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_LIGHTTHROW",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerAuto",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ContinuousFireRateAtten": [
                        "1",
                        "1"
                    ],
                    "ContinuousMaxShots": "0",
                    "Overspin": "0",
                    "SpindownTime": "0"
                }
            },
            {
                "fire:Type": "/EE/Types/Game/WeaponMeleeRadiusFireBehavior",
                "fire:WeaponMeleeRadiusFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "0",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "\"\"",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "ConsumesChargesForFire": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "45",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "NotifyPotentialVictimsOfIncomingAttack": "0",
                    "HitPunctureDepth": "0",
                    "MaxHitAvatarsPerAttack": "1",
                    "InterruptAttackOnMaxAvatarsHit": "0",
                    "DistanceBetweenHittingSameNonAvatar": "2",
                    "DataForEachHand": "0",
                    "FirstPersonAttackData": {
                        "attackBone": "GAME_R1_WEAPON1",
                        "attackEndBone": "\"\"",
                        "distance": "0.5",
                        "radius": "0.75"
                    },
                    "ThirdPersonAttackData": {
                        "attackBone": "GAME_R1_WEAPON1",
                        "attackEndBone": "\"\"",
                        "distance": "0.5",
                        "radius": "0.75"
                    },
                    "PreRadiusRaycastDealsDamage": "1"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_IMPACT",
                        "Amount": "40",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "deflectRange": [
                        "0",
                        "1"
                    ],
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponMeleeRadiusStateBehavior",
                "state:WeaponMeleeRadiusStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "60",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "\"\"",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ContinueRunningWhenAttacking": "0",
                    "CanAttackDuringEquip": "1",
                    "UseDirectionalInput": "0",
                    "ContinuousMelee": "0",
                    "CanDoFastMeleeCombos": "0",
                    "DefaultMeleeAction": "MELEE",
                    "DefaultOffhandMeleeAction": "MELEE_ALTERNATE",
                    "DefaultMeleeSwingAction": "MELEE_SWING",
                    "AttackSound": "\"\"",
                    "AttackEffect": {
                        "LocalPosition": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRotation": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "PositionDeviation": [
                            "0",
                            "0"
                        ],
                        "RotationDeviation": [
                            "0",
                            "0"
                        ],
                        "BoneName": "\"\"",
                        "Type": "\"\"",
                        "Chance": "1",
                        "RelativeToBounds": "0",
                        "Attach": "1",
                        "DestroyWithOwner": "1",
                        "DestroyParentOnDeath": "0",
                        "FadeOutOnDestruction": "0",
                        "Scale": "1"
                    },
                    "SetToPreviousBehaviorWhenMeleeActionEnds": "1",
                    "RecordFireEvent": "1"
                }
            }
        ],
        "InfiniteClipSizeForNpcs": "1",
        "PVPAmmoCapacity": "20",
        "AmmoClipSize": "10",
        "PVPAmmoClipSize": "10",
        "AttachmentsToCreate": [
            "OFF_HAND=1"
        ],
        "AttachmentFireStyle": "ALTERNATE_HANDS",
        "HolsterRotOffset": [
            "0.70710677",
            "0",
            "0",
            "0.70710677"
        ],
        "RequiredLevel": "8",
        "ArtifactSlots": [
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_ATTACK",
            "AP_ATTACK",
            "AP_ATTACK"
        ],
        "AuxiliaryAttachments": [
            {
                "Attachment": {
                    "LocalPosition": [
                        "0",
                        "0",
                        "0"
                    ],
                    "LocalRotation": [
                        "-0.5",
                        "-0.5",
                        "0.5",
                        "0.5"
                    ],
                    "PositionDeviation": [
                        "0",
                        "0"
                    ],
                    "RotationDeviation": [
                        "0",
                        "0"
                    ],
                    "BoneName": "GAME_L1_LEG1",
                    "Type": "LiDaggerPouchAttachment",
                    "Chance": "1",
                    "RelativeToBounds": "0",
                    "Attach": "1",
                    "DestroyWithOwner": "1",
                    "DestroyParentOnDeath": "0",
                    "FadeOutOnDestruction": "0",
                    "Scale": "1"
                },
                "SwapHands": "0",
                "OffHandBone": "\"\"",
                "OffHandOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "OffHandRotation": [
                    "0",
                    "0",
                    "0",
                    "1"
                ],
                "UseSkinnedOffset": "0",
                "SkinnedOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "ShowEvent": "\"\"",
                "HideEvent": "\"\"",
                "LookAtEnabled": "0",
                "EnableLookAtEvent": "\"\"",
                "DisableLookAtEvent": "\"\"",
                "LookAtBone": "\"\"",
                "LookAtOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "OffHandLookAtBone": "\"\"",
                "OffHandLookAtOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "VisibleWhenHidden": "0",
                "VisibleWhenGrabbed": "1",
                "VisibleWhenOffhand": "1",
                "VisibleWhenHolstered": "1",
                "RequiresAmmoInClip": "0",
                "RequiresAmmoInInventory": "0",
                "RespondsToEvents": "0",
                "UseHolster": "1",
                "HolsterCategory": "SMG",
                "ForceOffhandHolster": "0"
            },
            {
                "Attachment": {
                    "LocalPosition": [
                        "0",
                        "0",
                        "0"
                    ],
                    "LocalRotation": [
                        "-0.5",
                        "0.5",
                        "-0.5",
                        "0.5"
                    ],
                    "PositionDeviation": [
                        "0",
                        "0"
                    ],
                    "RotationDeviation": [
                        "0",
                        "0"
                    ],
                    "BoneName": "GAME_R1_LEG1",
                    "Type": "LiDaggerPouchAttachmentOffhand",
                    "Chance": "1",
                    "RelativeToBounds": "0",
                    "Attach": "1",
                    "DestroyWithOwner": "1",
                    "DestroyParentOnDeath": "0",
                    "FadeOutOnDestruction": "0",
                    "Scale": "1"
                },
                "SwapHands": "0",
                "OffHandBone": "\"\"",
                "OffHandOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "OffHandRotation": [
                    "0",
                    "0",
                    "0",
                    "1"
                ],
                "UseSkinnedOffset": "0",
                "SkinnedOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "ShowEvent": "\"\"",
                "HideEvent": "\"\"",
                "LookAtEnabled": "0",
                "EnableLookAtEvent": "\"\"",
                "DisableLookAtEvent": "\"\"",
                "LookAtBone": "\"\"",
                "LookAtOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "OffHandLookAtBone": "\"\"",
                "OffHandLookAtOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "VisibleWhenHidden": "0",
                "VisibleWhenGrabbed": "1",
                "VisibleWhenOffhand": "1",
                "VisibleWhenHolstered": "1",
                "RequiresAmmoInClip": "0",
                "RequiresAmmoInInventory": "0",
                "RespondsToEvents": "0",
                "UseHolster": "1",
                "HolsterCategory": "SMG",
                "ForceOffhandHolster": "1"
            },
            {
                "Attachment": {
                    "LocalPosition": [
                        "0",
                        "0",
                        "0"
                    ],
                    "LocalRotation": [
                        "0",
                        "0",
                        "0",
                        "1"
                    ],
                    "PositionDeviation": [
                        "0",
                        "0"
                    ],
                    "RotationDeviation": [
                        "0",
                        "0"
                    ],
                    "BoneName": "\"\"",
                    "Type": "LiDaggerAmmoAttachment",
                    "Chance": "1",
                    "RelativeToBounds": "0",
                    "Attach": "1",
                    "DestroyWithOwner": "1",
                    "DestroyParentOnDeath": "0",
                    "FadeOutOnDestruction": "0",
                    "Scale": "1"
                },
                "SwapHands": "0",
                "OffHandBone": "\"\"",
                "OffHandOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "OffHandRotation": [
                    "0",
                    "0",
                    "0",
                    "1"
                ],
                "UseSkinnedOffset": "0",
                "SkinnedOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "ShowEvent": "\"\"",
                "HideEvent": "\"\"",
                "LookAtEnabled": "0",
                "EnableLookAtEvent": "\"\"",
                "DisableLookAtEvent": "\"\"",
                "LookAtBone": "\"\"",
                "LookAtOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "OffHandLookAtBone": "\"\"",
                "OffHandLookAtOffset": [
                    "0",
                    "0",
                    "0"
                ],
                "VisibleWhenHidden": "0",
                "VisibleWhenGrabbed": "0",
                "VisibleWhenOffhand": "0",
                "VisibleWhenHolstered": "0",
                "RequiresAmmoInClip": "0",
                "RequiresAmmoInInventory": "0",
                "RespondsToEvents": "0",
                "UseHolster": "0",
                "HolsterCategory": "PISTOL",
                "ForceOffhandHolster": "0"
            }
        ],
        "PVPValue": {
            "Range": [
                "700",
                "700"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "70"
        },
        "WeaknessBonus": "0.5",
        "OmegaAttenuation": "1.3",
        "ArcaneApertureType": "/Lotus/Types/Items/ArcaneApertures/PistolArcaneAperture"
    }

    旋刃飛刀

    (英文:SPIRA)彤紅緞帶的殘影,是這款投擲匕首刃下大多數受害者最後看到的影像。

    PREMIUM 175
    彈夾容量10
    ARTIFACT
    TAG穿刺, 手槍, /Lotus/Language/Items/ThrownCategoryName
    精通段位8
    DT_PHYSICAL (6)
    切割0.3
    穿刺5.1
    衝擊0.6
    狀態觸發10%
    暴擊機率5%
    暴擊倍率1.5x
    噪音無聲
    攻擊速度2.5
    裝填速度1
    射擊模式全自動
    DT_IMPACT (40)
    衝擊40
    狀態觸發10%
    噪音引起警戒
    攻擊速度1
    裝填速度2
    NameDesc
    SPIRA
    旋刃飛刀
    來源: 商店 [精通段位:8]
  • 藍圖價格: 20,000
  • (5)
  • 鐵氧體 (2500)
  • 生物質 (800)
  • 回收金屬 (4000)
  • 建造價格: 15,000
  • SPIRA, 旋刃飛刀

    Details

    {
        "BackgroundIcon": "/Lotus/Interface/Icons/Store/BlueprintOverlay.png",
        "ProductCategory": "Recipes",
        "LocalizeTag": "/Lotus/Language/Items/LiDaggerName",
        "LocalizeDescTag": "/Lotus/Language/Items/LiDaggerDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/LiDagger.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/SecondaryWeapons/Weapons/Spira.png",
        "TypeName": "/Lotus/Types/Recipes/Weapons/LiDaggerBlueprint",
        "RegularPrice": "20000",
        "SellingPrice": "2500",
        "RequiredLevel": "8",
        "Giftable": "0",
        "ExcludeFromCodex": "0",
        "UseAlternateItemDisplay": "1",
        "ResultItem": "/Lotus/StoreItems/Weapons/Tenno/ThrowingWeapons/LiDagger/LiDagger",
        "Ingredients": [
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Gallium",
                "ItemCount": "5"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Ferrite",
                "ItemCount": "2500"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Plastids",
                "ItemCount": "800"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Salvage",
                "ItemCount": "4000"
            }
        ],
        "BuildTime": "43200",
        "BuildPrice": "15000",
        "SkipBuildTimePrice": "45"
    }
    {
        "LocalizeTag": "/Lotus/Language/Items/LiDaggerName",
        "LocalizeDescTag": "/Lotus/Language/Items/LiDaggerDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/LiDagger.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/SecondaryWeapons/Weapons/Spira.png",
        "TypeName": "/Lotus/Weapons/Tenno/ThrowingWeapons/LiDagger/LiDagger",
        "PremiumPrice": "175",
        "SellingPrice": "5000",
        "RequiredLevel": "8",
        "AvailableOnPvp": "1",
        "SearchTags": [
            "/Lotus/Language/Game/DT_PUNCTURE_NoIcon",
            "/Lotus/Language/Items/PistolCategoryName",
            "/Lotus/Language/Items/ThrownCategoryName"
        ],
        "DisplayRecipe": "/Lotus/Types/Recipes/Weapons/LiDaggerBlueprint",
        "FeaturedTexture": "/Lotus/Interface/Graphics/Store/Banners/LiDaggers.png",
        "ExcludeFromCodex": "0",
        "GripType": "DUAL_GUN_GUN"
    }

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