靜電能量導引槍

Name
ammo288
name靜電能量導引槍
slot0
tags
Array
(
    [0] => Corpus
    [1] => Self Interrupt
)
typeDual Pistols
noise引起警戒
damage44.0 radiation
flight50
trigger蓄力
accuracy16.666666
categorySecondary
fireRate3.5000002
tradablefalse
buildTime86400
multishot1
patchlogs
[
    {
        "url": "https://forums.warframe.com/topic/1178095-operation-scarlet-spear-2730/",
        "date": "2020-03-24T17:03:07Z",
        "name": "Operation: Scarlet Spear: 27.3.0",
        "fixes": "",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/4be3cad344a1bbedf0be2955e471b7c1.jpg",
        "changes": "Charging weapons, like the Staticor, previously only showed Charged Attack Damage in the Arsenal stats, we now additionally show Quick Shot Damage values below the Charged Attack stats.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1173118-warframe-revised-hotfix-2722/",
        "date": "2020-03-06T20:01:27Z",
        "name": "Warframe Revised: Hotfix 27.2.2",
        "fixes": "",
        "changes": "Staticor: 30% / Alt Fire 90%",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1172454-warframe-revised-update-2720/",
        "date": "2020-03-05T15:32:32Z",
        "name": "Warframe Revised: Update 27.2.0",
        "fixes": "",
        "changes": "Staticor",
        "additions": "Added a new sound to the Staticor to indicate that it is fully charged!"
    },
    {
        "url": "https://forums.warframe.com/topic/1160887-empyrean-ivara-prime-27010/",
        "date": "2020-01-10T21:04:20Z",
        "name": "Empyrean: Ivara Prime 27.0.10",
        "fixes": "Fixed seeing a distorted flat circle on the Staticor explosion (and radiation areas).",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1136784-update-26-the-old-blood/",
        "date": "2019-10-31T20:07:22Z",
        "name": "Update 26: The Old Blood",
        "fixes": "Fixed the Staticor’s Charged shot firing rapidly a large number of times when Ammo is fully depleted while using Mirage’s Hall of Mirrors.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1070992-buried-debts-update-2450/",
        "date": "2019-03-14T21:06:12Z",
        "name": "Buried Debts: Update 24.5.0",
        "fixes": "Fixed missing Staticor Ammo UI upon swapping.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/5576015e88951a00ab3824307aea467a.jpg",
        "changes": "Cleaned up Gammacor and Staticor FX.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1052727-fortuna-hotfix-2427-24271/",
        "date": "2019-01-09T18:37:18Z",
        "name": "Fortuna: Hotfix 24.2.7 + 24.2.7.1",
        "fixes": "Fixed inability to equip the Static Alacrity Mod on the Staticor in Conclave.",
        "changes": "Tweaks to Staticor and Simulor FX to try and reduce blowout with brightest Energy colours and Mirage equipped.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1045159-fortuna-mesa-prime-hotfix-2422/",
        "date": "2018-12-18T18:58:36Z",
        "name": "Fortuna: Mesa Prime - Hotfix 24.2.2",
        "fixes": "",
        "changes": "You can now equip the Fulmination Mod on the Staticor.\nImproved the Staticor and Simulor FX.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1025679-fortuna-update-240/",
        "date": "2018-11-08T20:46:20Z",
        "name": "Fortuna: Update 24.0",
        "fixes": "Fixed rapidly firing charged shots using Mirage's Hall of Mirrors resulting in the Staticor's glowing effects stacking and multiplying to the point that the player's vision is compromised. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1016718-chimera-hotfix-23101/",
        "date": "2018-10-12T16:40:36Z",
        "name": "Chimera: Hotfix 23.10.1",
        "fixes": "Fixed being unable to fully charge Staticor if it is attempted without having firing it before hand while using a controller. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/813247-chains-of-harrow-hotfix-2104/",
        "date": "2017-07-05T17:02:16Z",
        "name": "Chains of Harrow: Hotfix 21.0.4",
        "fixes": "Fixed the Staticor not consuming ammo after the mag is depleted.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/780730-octavias-anthem-hotfix-2008/",
        "date": "2017-03-30T21:56:27Z",
        "name": "Octavia's Anthem: Hotfix 20.0.8",
        "fixes": "",
        "changes": "In order to maintain performance we have tweaked the max number of Tonkor projectiles Limbo can create in Stasis to 25 and the max number of Staticor projectiles to 10 before Stasis becomes unstable and closes. ",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/715768-update-19-the-war-within/",
        "date": "2016-11-12T04:02:28Z",
        "name": "Update 19: The War Within",
        "fixes": "Fixed Idle animations not playing when the Staticor is equipped. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/637581-hotfix-1882/",
        "date": "2016-04-13T18:53:32Z",
        "name": "Hotfix 18.8.2",
        "fixes": "•    Fixed the Staticor firing in place of a held Mobile Defense Datamass if a host migration occurred.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/635136-update-1880/",
        "date": "2016-04-06T20:31:30Z",
        "name": "Update 18.8.0",
        "fixes": "",
        "changes": "•    Reduced the attack damage on Staticor’s charging mechanic in Conclave.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/632293-update-1870/",
        "date": "2016-03-30T22:18:10Z",
        "name": "Update 18.7.0",
        "fixes": "•    Fixed the Staticor consuming ammo but not firing projectiles. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/629210-hotfix-1863/",
        "date": "2016-03-23T21:00:12Z",
        "name": "Hotfix 18.6.3",
        "fixes": "Fixed the Staticor sitting improperly in the Arsenal equipment preview.\nFixed the holster position of the Staticor and thrown sidearms for Nekros and Limbo.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/628628-hotfix-1862/",
        "date": "2016-03-22T17:37:40Z",
        "name": "Hotfix 18.6.2",
        "fixes": "Fixed an issue preventing Staticor research in Dojos from completing for players that started research in between a February Hotfix.  Clans in this specific circumstance (there were a finite amount) will now only need to donate one Tellurium to Staticor research in order for research to begin.\nAll improperly Niatain extract lost during Staticor construction has now been refunded to the Clan Vault.\nFixed the Staticor’s charged shot harming enemies while in Limbo’s Rift Walk.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/626005-hotfix-1861-18611/",
        "date": "2016-03-16T22:43:58Z",
        "name": "Hotfix 18.6.1 + 18.6.1.1",
        "fixes": "·         Fixed an issue in Mobile Defense Missions causing the Staticor to stop firing.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/625930-update-186/",
        "date": "2016-03-16T20:07:20Z",
        "name": "Update 18.6",
        "fixes": "Fixed an error preventing players from climbing up or grabbing onto ledges while holding the Staticor.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/618642-update-185-sands-of-inaros-%C2%A0/",
        "date": "2016-03-04T18:20:53Z",
        "name": "Update 18.5: Sands of Inaros",
        "fixes": "Static Alacrity (Staticor) \nFixed ammo pickups not properly restoring the Staticor’s ammo to full capacity in Conclave.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/612235-hotfix-18413/",
        "date": "2016-02-22T22:44:37Z",
        "name": "Hotfix 18.4.13",
        "fixes": "Fixed the Staticor occasionally not firing after picking up a datamass or energy cell.\nFixed the Staticor’s charge visual FX on charge not properly displaying.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/608673-hotfix-18410-tactial-alert-divine-will/",
        "date": "2016-02-11T23:27:12Z",
        "name": "Hotfix 18.4.10 & Tactial Alert: Divine Will",
        "fixes": "Fixed some of the Staticor’s visual FX firing from the player’s feet.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/607236-hotfix-1849/",
        "date": "2016-02-08T22:15:39Z",
        "name": "Hotfix 18.4.9",
        "fixes": "Fixed Clients being unable to see Staticor charges if they are knocked down mid-charge.\nFixed Staticor shots missing sound.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/605807-hotfix-1848/",
        "date": "2016-02-05T23:22:31Z",
        "name": "Hotfix 18.4.8",
        "fixes": "Fixed visual bug with Staticor while holding a Datamass or Energy Cell\nFixed Staticor’s “glow” offset being inconsistent",
        "changes": "Reduced AoE range of Staticor charged shots in Conclave\nVisual tweaks to Staticor",
        "additions": ""
    }
]
areaAttack
Array
(
    [name] => Fully Charged Projectile
    [damage] => 44.0 radiation
    [radiation] => 44
    [shot_type] => Projectile
    [shot_speed] => 50
    [charge_time] => 1
)
buildPrice25000
marketCost200
masteryReq10
polarities
Array
(
    [0] => Naramon
)
procChance0.27999997
projectileProjectile
reloadTime1.5
uniqueName/Lotus/Weapons/Corpus/Pistols/CrpElectroMag/CrpElectroMag
codexSecretfalse
damageTypes
Array
(
    [radiation] => 44
)
description(英文:STATICOR)將強大的靜電勢能射向不幸的敵人。
disposition1
totalDamage150
buildQuantity1
damagePerShot
  • DT_RADIATION: 150
  • secondaryArea
    Array
    (
        [name] => Uncharged Explosion
        [damage] => 88.0 radiation
        [radius] => 240
        [radiation] => 88
    )
    
    consumeOnBuild1
    criticalChance0.14
    secondsPerShot1.2857143
    damagePerSecond54
    productCategoryPistols
    omegaAttenuation0.52999997
    criticalMultiplier2.2
    skipBuildTimePrice35

    Details

    {
        "MarketMode": "MM_VISIBLE",
        "SellingPrice": "5000",
        "ProductCategory": "Pistols",
        "LocalizeTag": "/Lotus/Language/Items/CrpElectroMag",
        "DisableFireWhileMainHandMeleeing": "0",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/PistolHipsDual"
            ]
        },
        "StealthXpMultiplier": [
            "1",
            "2"
        ],
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "HolsterCategory": "SMG",
        "PickUpMesh": "CrpElectroMagR_skel.fbx",
        "DropSound": "/Lotus/Sounds/Weapons/Grineer/WeaponDrops/GrineerWeaponDrop",
        "InventorySlot": "SLOT_1",
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "LocalPosition": [
                    "-0.02",
                    "0.02",
                    "0.0099999998"
                ],
                "LocalRotation": [
                    "0.026385",
                    "0.26994401",
                    "-0.23029201",
                    "0.93455899"
                ],
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "CrpElectroMagRAttach"
            },
            "OFF_HAND": {
                "LocalPosition": [
                    "0",
                    "0.035",
                    "0"
                ],
                "LocalRotation": [
                    "0.13052601",
                    "0",
                    "0",
                    "0.991445"
                ],
                "BoneName": "GAME_L1_WEAPON1",
                "Type": "CrpElectroMagLAttach"
            }
        },
        "HolsterBone1Position": [
            "-0.0099999998",
            "0.02",
            "0"
        ],
        "HolsterBone1Rotation": [
            "0.052285999",
            "-0.0022829999",
            "0.043559998",
            "0.997679"
        ],
        "PickUpText": "/Lotus/Language/Items/PistolPickup",
        "PremiumPrice": "200",
        "LocalizeDescTag": "/Lotus/Language/Items/CrpElectroMagDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/CrpElectroMag.png",
        "FeaturedTexture": "/Lotus/Interface/Graphics/Store/Banners/CrpElectroMag.png",
        "ExcludeFromCodex": "0",
        "CompatibilityTags": [
            "PROJECTILE",
            "AOE"
        ],
        "AvailableOnPvp": "1",
        "UseWeaponHandForAim": "1",
        "WeaponHandAimOffset": [
            "0",
            "0.029999999",
            "0"
        ],
        "ZoomLevels": [
            {
                "OverrideCameraShake": "0",
                "zoomShake": {
                    "ShakeFactorPos": "0.039999999",
                    "ShakeFactorRot": [
                        "0.079999998",
                        "0.079999998",
                        "0.079999998"
                    ],
                    "ShakeSpeed": "2",
                    "ShakeAmbient": "0",
                    "ShakeDampening": "1.5",
                    "SwaySpeed": "1",
                    "SwayAmplitude": "0.1"
                },
                "aimFOVMultiplier": "1.6",
                "Upgrades": [
                    ""
                ],
                "LocOverrides": [
                    ""
                ],
                "Sound": "\"\""
            }
        ],
        "Behaviors": [
            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
                "fire:LotusWeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "0",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/PistolAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/HuntingBowHipAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/HuntingBowAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "\"\"",
                    "AIMED_CAMERA_RECOIL": "\"\"",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "CrpElectroMagProjectile",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "CrpElectroMagProjectileCharged",
                    "useWeaponAttachmentLaunchPos": "1",
                    "useProjectileLaunchBone": "0",
                    "usePrevResults": "0",
                    "projectileLaunchBone": "GAME_R1_WEAPON1",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "0",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "1",
                        "7.5"
                    ],
                    "MultiShotProjectileType": "\"\"",
                    "MultiShotChargedProjectileType": "\"\"",
                    "PvpProjectileType": "CrpElectroMagProjectilePvP",
                    "PvpChargedProjectileType": "CrpElectroMagProjectileChargedPvP",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "1",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.33333299",
                        "DT_PUNCTURE": "0.33333299",
                        "DT_SLASH": "0.33333403",
                        "Amount": "20",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "0.62",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Tenno/Miter/TnoMiterAltFireHitEffect",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponChargedStateBehavior",
                "state:WeaponChargedStateBehavior": {
                    "reloadTime": "1.5",
                    "fireRate": "210",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_LIGHTTHROW",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerCharge",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ClipSizeAffectsChargeTime": "0",
                    "ChargeTime": "1",
                    "MinChargeRatio": "0",
                    "UseClipSizeAsDamageMultiplier": "1",
                    "UseClipWhileCharging": "1",
                    "DamageMultiplier": "1",
                    "AutoFireWhenChargeCompleted": "0",
                    "FullChargeTimeLimit": "0",
                    "PVPFullChargeTimeLimit": "0",
                    "FireWhenFullChargeTimeExceeded": "0",
                    "QueueFiring": "1",
                    "QueueAbortsWhenReleased": "0",
                    "ChargeModifier": "WEAPON_FIRE_RATE",
                    "ReloadCancelsCharge": "1",
                    "MinDamageMultiplier": "1",
                    "MaxDamageMultiplier": "4",
                    "AmmoConsumedPerSecondAtFullCharge": "1",
                    "ReplicateFireStop": "0",
                    "CanInterruptReload": "0"
                }
            }
        ],
        "AmmoCapacity": "288",
        "PVPAmmoCapacity": "45",
        "AmmoClipSize": "48",
        "PVPAmmoClipSize": "48",
        "StateAnimations": [
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/DualWield/ReloadCrpElectroMag_anim.fbx",
                "behaviorIndex": "0"
            },
            {
                "state": "WS_EQUIP",
                "animation": "/Lotus/Animations/Tenno/Movement/DualWield/EquipCrpElectroMag_anim.fbx",
                "behaviorIndex": "0"
            },
            {
                "state": "WS_UNEQUIP",
                "animation": "/Lotus/Animations/Tenno/Movement/DualWield/UnEquipCrpElectroMag_anim.fbx",
                "behaviorIndex": "0"
            }
        ],
        "AttachmentsToCreate": [
            "OFF_HAND=1"
        ],
        "AttachmentFireStyle": "ALL_HANDS",
        "HolsterPosOffset": [
            "-0.050000001",
            "0",
            "0.02"
        ],
        "HolsterRotOffset": [
            "0.5",
            "-0.5",
            "-0.5",
            "0.5"
        ],
        "RequiredLevel": "10",
        "ArtifactSlots": [
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_TACTIC",
            "AP_ATTACK"
        ],
        "PVPValue": {
            "Range": [
                "300",
                "300"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "300"
        },
        "DefaultEnergyColor": [
            "141",
            "234",
            "255",
            "255"
        ],
        "DefaultEnergyColor1": [
            "6",
            "71",
            "124",
            "255"
        ],
        "BatteryRegenRate": "90",
        "WeaknessBonus": "0",
        "OmegaAttenuation": "0.52999997",
        "ArcaneApertureType": "/Lotus/Types/Items/ArcaneApertures/PistolArcaneAperture"
    }

    靜電能量導引槍

    (英文:STATICOR)將強大的靜電勢能射向不幸的敵人。

    PREMIUM 200
    彈夾容量48
    ARTIFACT
    TAGRADIATION, RADIATION, 手槍
    精通段位10
    DT_PHYSICAL (20)
    切割6.67
    穿刺6.67
    衝擊6.67
    狀態觸發10%
    噪音引起警戒
    攻擊速度3.5
    裝填速度1.5
    射擊模式蓄力
    NameDesc
    STATICOR
    靜電能量導引槍
    來源: 氏族 (Energy) [精通段位:10]
  • 電磁力場裝置 (10)
  • 合金板 (6000)
  • 鐵氧體 (9000)
  • 泥炭萃取物 (3)
  • 建造價格: 25,000
  • STATICOR, 靜電能量導引槍

    Details

    {
        "BackgroundIcon": "/Lotus/Interface/Icons/Store/BlueprintOverlay.png",
        "ProductCategory": "Recipes",
        "LocalizeTag": "/Lotus/Language/Items/CrpElectroMag",
        "LocalizeDescTag": "/Lotus/Language/Items/CrpElectroMagDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/CrpElectroMag.png",
        "TypeName": "/Lotus/Weapons/ClanTech/Energy/CrpElectroMagBlueprint",
        "SellingPrice": "2500",
        "ShowInMarket": "0",
        "RequiredLevel": "10",
        "Giftable": "0",
        "ExcludeFromCodex": "0",
        "UseAlternateItemDisplay": "1",
        "ResultItem": "/Lotus/StoreItems/Weapons/Corpus/Pistols/CrpElectroMag/CrpElectroMag",
        "Ingredients": [
            {
                "ItemType": "/Lotus/Types/Items/Research/EnergyComponent",
                "ItemCount": "10"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/AlloyPlate",
                "ItemCount": "6000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Ferrite",
                "ItemCount": "9000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Alertium",
                "ItemCount": "3"
            }
        ],
        "BuildTime": "86400",
        "BuildPrice": "25000",
        "SkipBuildTimePrice": "35",
        "IsResearch": "1",
        "ResearchIngredients": [
            {
                "ItemType": "/Lotus/Types/Items/Research/EnergyFragment",
                "ItemCount": "3000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/AlloyPlate",
                "ItemCount": "80000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Nanospores",
                "ItemCount": "75000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Tellurium",
                "ItemCount": "100"
            }
        ],
        "ResearchRegularPrice": "750000",
        "ReplicateTechPrice": "50000",
        "TechPrereq": "/Lotus/Weapons/ClanTech/Energy/ChainLightningRifleBlueprint"
    }
    {
        "LocalizeTag": "/Lotus/Language/Items/CrpElectroMag",
        "LocalizeDescTag": "/Lotus/Language/Items/CrpElectroMagDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/CrpElectroMag.png",
        "TypeName": "/Lotus/Weapons/Corpus/Pistols/CrpElectroMag/CrpElectroMag",
        "PremiumPrice": "200",
        "SellingPrice": "5000",
        "RequiredLevel": "10",
        "AvailableOnPvp": "1",
        "SearchTags": [
            "/Lotus/Language/Game/DT_RADIATION_NoIcon",
            "/Lotus/Language/Game/DT_RADIATION_NoIcon",
            "/Lotus/Language/Items/PistolCategoryName"
        ],
        "RecipeHelpText": "/Lotus/Language/Dojo/ResearchLabCorpusName",
        "DisplayRecipe": "/Lotus/Weapons/ClanTech/Energy/CrpElectroMagBlueprint",
        "FeaturedTexture": "/Lotus/Interface/Graphics/Store/Banners/CrpElectroMag.png",
        "ExcludeFromCodex": "0",
        "GripType": "GUN_TWO_HAND"
    }

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