蘇普拉

Name
ammo1080
name蘇普拉
slot1
tags
Array
(
    [0] => Corpus
)
typeRifle
noise引起警戒
damage40.0
flight80
trigger全自動
accuracy14.285714
categoryPrimary
fireRate12.500001
tradablefalse
buildTime86400
multishot1
patchlogs
[
    {
        "url": "https://forums.warframe.com/topic/1151428-empyrean-update-27/",
        "date": "2019-12-13T02:34:29Z",
        "name": "Empyrean: Update 27",
        "fixes": "",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/c3c80f99d062c0d0f1950fe82d5a60f5.jpg",
        "changes": "Supra:0.8->0.9\nSupra Vandal: 0.8->0.85",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/964770-beasts-of-the-sanctuary-hotfix-22209-222091-222092/",
        "date": "2018-06-07T17:36:27Z",
        "name": "Beasts of the Sanctuary: Hotfix 22.20.9 + 22.20.9.1 + 22.20.9.2",
        "fixes": "Fixed Specters with some projectile weapons (Supra and Paracyst in particular) shooting bullets that curve towards the player's target. No Zorg ZF1 allowed....yet...",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/947482-beasts-of-the-sanctuary-hotfix-22181/",
        "date": "2018-04-20T18:49:33Z",
        "name": "Beasts of the Sanctuary: Hotfix 22.18.1",
        "fixes": "",
        "changes": "Supra Vandal is now tradable. ",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/809842-update-21-chains-of-harrow/",
        "date": "2017-06-29T03:00:20Z",
        "name": "Update 21: Chains of Harrow",
        "fixes": "Fixed issues with Supra Vandal’s tinting.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/795965-octavia%E2%80%99s-anthem-hotfix-2046/",
        "date": "2017-05-11T19:05:55Z",
        "name": "Octavia’s Anthem: Hotfix 20.4.6",
        "fixes": "Fixed the Supra/Supra Vandal’s firing sounds being cut off. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/794034-octavia%E2%80%99s-anthem-hotfix-204320431/",
        "date": "2017-05-05T20:26:24Z",
        "name": "Octavia’s Anthem: Hotfix 20.4.3+20.4.3.1",
        "fixes": "",
        "changes": "Slightly adjusted the firing sounds of the Supra.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/738152-the-glast-gambit-update-195/",
        "date": "2016-12-22T14:13:09Z",
        "name": "The Glast Gambit: Update 19.5",
        "fixes": "",
        "changes": "Supra 180 to 80",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/725159-the-war-within-1910-ash-revisited/",
        "date": "2016-11-25T19:51:28Z",
        "name": "The War Within: 19.1.0 Ash Revisited",
        "fixes": "Fixed reload sounds on the Supra.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/628628-hotfix-1862/",
        "date": "2016-03-22T17:37:40Z",
        "name": "Hotfix 18.6.2",
        "fixes": "Supra damage has been reduced in Conclave.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/621794-hotfix-1855-18551/",
        "date": "2016-03-08T21:47:49Z",
        "name": "Hotfix 18.5.5 + 18.5.5.1",
        "fixes": "•    Fixed the Supra appearing completely black.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/568455-update-18-the-second-dream/",
        "date": "2015-12-03T23:46:40Z",
        "name": "Update 18: The Second Dream",
        "fixes": "",
        "changes": "The Supra and Miter’s projectile speed has been increased in PvP.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/556384-update-17100/",
        "date": "2015-11-04T23:21:00Z",
        "name": "Update 17.10.0",
        "fixes": "",
        "changes": "Directed Convergence (Supra) ",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/536870-hotfix-1753/",
        "date": "2015-10-02T16:07:50Z",
        "name": "Hotfix 17.5.3",
        "fixes": "Fixed the Supra being unable to use the Rifle Ammo Mutation Mod.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/514266-update-172/",
        "date": "2015-08-19T21:49:41Z",
        "name": "Update 17.2",
        "fixes": "Fixed the Supra’s lensflare effect showing through walls.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/509640-update-1710-1714/",
        "date": "2015-08-12T21:08:45Z",
        "name": "Update 17.1.0 - 17.1.4",
        "fixes": "",
        "changes": "• Adjusted lens flare effects on the Supra’s shots.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/498793-update-17-echoes-of-the-sentient/",
        "date": "2015-07-31T15:09:25Z",
        "name": "Update 17: Echoes Of The Sentient",
        "fixes": "",
        "changes": "The Burston, Opticor, Miter, Hind, Grinlok, Marelok, Twin Gremlins, Tiberon, Tetra, Buzlok, Attica, Vasto, Seer and Supra are now available for use in Conclave.  This list includes all weapon variants.\nThe Supra has received several changes:",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/369665-update-1580/",
        "date": "2014-12-19T23:27:57Z",
        "name": "Update 15.8.0",
        "fixes": "Fixed audio issue when interrupting the Supra mid-reload.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/340143-update-151015101/",
        "date": "2014-11-05T22:46:16Z",
        "name": "Update 15.1.0+15.1.01",
        "fixes": "",
        "changes": "Entropy Burst (Supra Mod) changed to max +20 Additive to base Status Chance.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/328727-warframe-archwing/",
        "date": "2014-10-24T12:52:08Z",
        "name": "Warframe: Archwing",
        "fixes": "",
        "changes": "Supra: Entropy Burst: Adds 5% status chance",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/186244-update-1230-the-grustrag-three/",
        "date": "2014-02-27T05:01:52Z",
        "name": "Update 12.3.0: The Grustrag Three",
        "fixes": "Fixed Supra/Boltor not using energy colour.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/92756-hotfix-951/",
        "date": "2013-08-10T01:00:55Z",
        "name": "Hotfix 9.5.1",
        "fixes": "",
        "changes": "Fixed Lokis’ arm clipping,breaking,fusing,merging, etc. with Supra.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/92568-update-95-operation-arid-fear/",
        "date": "2013-08-09T21:23:06Z",
        "name": "Update 9.5: Operation Arid Fear",
        "fixes": "",
        "changes": "Added custom reload animations for Dera, Supra, Lanka, Ogris, Lex, and Kraken.\nAdded custom reload sounds for Strun, Dera, Supra, Gorgon, Ignis, Grakata, Acrid, Kraken, Hek, and Lex.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/86462-hotfix-93/",
        "date": "2013-07-26T21:25:16Z",
        "name": "Hotfix 9.3",
        "fixes": "Supra emissive fade on reload.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/77575-update-9-vors-revenge/",
        "date": "2013-07-13T01:52:41Z",
        "name": "Update 9: Vor's Revenge",
        "fixes": "Fixed Supra \nshots from the Supra will now correctly line up with the target reticule.",
        "changes": "",
        "additions": ""
    }
]
buildPrice25000
masteryReq12
polarities
Array
(
)
procChance0.30000001
projectileProjectile
reloadTime3
uniqueName/Lotus/Weapons/ClanTech/Energy/CrpHeavyRifle
codexSecretfalse
damageTypes
Array
(
    [slash] => 6
    [impact] => 4
    [puncture] => 30
)
description(英文:SUPRA)蘇普拉是把重型雷射槍,可在很短的時間內啟動。
disposition3
totalDamage40
magazineSize180
buildQuantity1
damagePerShot
  • DT_IMPACT: 4
  • DT_PUNCTURE: 30
  • DT_SLASH: 6
  • consumeOnBuild1
    criticalChance0.12
    productCategoryLongGuns
    omegaAttenuation1
    criticalMultiplier1.8
    skipBuildTimePrice35

    Details

    {
        "MarketMode": "MM_HIDDEN",
        "ArtifactSlots": [
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_TACTIC"
        ],
        "WeaknessBonus": "0.2",
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/ClanTech/CrpHeavyRifleName",
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/RifleUpperBack"
            ]
        },
        "SellingPrice": "7500",
        "DisableFireWhileMainHandMeleeing": "0",
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionOutLocal",
        "Behaviors": [
            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
                "fire:LotusWeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/MediumAimGraph",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/RifleAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "ConsumesChargesForFire": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/CrpHeavyRifleHipAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/CrpHeavyRifleAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/HeavyCorpusWeaponHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/HeavyCorpusWeaponAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "0",
                        "LocalPos": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRot": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "UsePrevResults": "0",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "HeavyRifleProjectile",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "\"\"",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "UpdateFirePositionPerIteration": "0",
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "MultiShotProjectileType": "\"\"",
                    "MultiShotChargedProjectileType": "\"\"",
                    "PvpProjectileType": "HeavyRifleProjectilePvP",
                    "PvpChargedProjectileType": "\"\"",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.33333299",
                        "DT_PUNCTURE": "0.33333299",
                        "DT_SLASH": "0.33333403",
                        "Amount": "10",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "0",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "0.63999999",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectMedium",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "deflectRange": [
                        "0",
                        "1"
                    ],
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.025",
                    "criticalHitDamageMultiplier": "1.5",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponAutomaticStateBehavior",
                "state:WeaponAutomaticStateBehavior": {
                    "reloadTime": "3",
                    "fireRate": "750",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0.2",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerAuto",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ContinuousFireRateAtten": [
                        "0.1",
                        "1"
                    ],
                    "ContinuousMaxShots": "8",
                    "Overspin": "8",
                    "SpindownTime": "0.25"
                }
            },
            {
                "fire:Type": "/EE/Types/Game/WeaponMeleeRadiusFireBehavior",
                "fire:WeaponMeleeRadiusFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "0",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "\"\"",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "ConsumesChargesForFire": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "45",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "NotifyPotentialVictimsOfIncomingAttack": "0",
                    "HitPunctureDepth": "0",
                    "MaxHitAvatarsPerAttack": "1",
                    "InterruptAttackOnMaxAvatarsHit": "0",
                    "DistanceBetweenHittingSameNonAvatar": "2",
                    "DataForEachHand": "0",
                    "FirstPersonAttackData": {
                        "attackBone": "GAME_R1_WEAPON1",
                        "attackEndBone": "\"\"",
                        "distance": "0.5",
                        "radius": "0.75"
                    },
                    "ThirdPersonAttackData": {
                        "attackBone": "GAME_R1_WEAPON1",
                        "attackEndBone": "\"\"",
                        "distance": "0.5",
                        "radius": "0.75"
                    },
                    "PreRadiusRaycastDealsDamage": "1"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_IMPACT",
                        "Amount": "40",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "deflectRange": [
                        "0",
                        "1"
                    ],
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponMeleeRadiusStateBehavior",
                "state:WeaponMeleeRadiusStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "60",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "\"\"",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ContinueRunningWhenAttacking": "0",
                    "CanAttackDuringEquip": "1",
                    "UseDirectionalInput": "0",
                    "ContinuousMelee": "0",
                    "CanDoFastMeleeCombos": "0",
                    "DefaultMeleeAction": "MELEE",
                    "DefaultOffhandMeleeAction": "MELEE_ALTERNATE",
                    "DefaultMeleeSwingAction": "MELEE_SWING",
                    "AttackSound": "\"\"",
                    "AttackEffect": {
                        "LocalPosition": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRotation": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "PositionDeviation": [
                            "0",
                            "0"
                        ],
                        "RotationDeviation": [
                            "0",
                            "0"
                        ],
                        "BoneName": "\"\"",
                        "Type": "\"\"",
                        "Chance": "1",
                        "RelativeToBounds": "0",
                        "Attach": "1",
                        "DestroyWithOwner": "1",
                        "DestroyParentOnDeath": "0",
                        "FadeOutOnDestruction": "0",
                        "Scale": "1"
                    },
                    "SetToPreviousBehaviorWhenMeleeActionEnds": "1",
                    "RecordFireEvent": "1"
                }
            }
        ],
        "HolsterCategory": "RIFLE",
        "StealthXpMultiplier": [
            "1",
            "2"
        ],
        "CompatibilityTags": [
            "PROJECTILE",
            "ASSAULT_AMMO"
        ],
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "PickUpMesh": "/Lotus/Weapons/Corpus/LongGuns/Machinegun/CorpusMachineGun_skel.fbx",
        "EquipTime": "1.1",
        "InventorySlot": "SLOT_2",
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "LocalPosition": [
                    "0",
                    "-0.02",
                    "0"
                ],
                "LocalRotation": [
                    "-0.00076099997",
                    "0.017436",
                    "-0.043613002",
                    "0.998896"
                ],
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "CrpHeavyRifleAttachment"
            }
        },
        "HolsterBone1Name": "GAME_C1_RIFLEATTACH",
        "HolsterBone1Position": [
            "-0.0049999999",
            "0.090000004",
            "0.0099999998"
        ],
        "HolsterBone1Rotation": [
            "0.690346",
            "0.690346",
            "-0.153046",
            "-0.153046"
        ],
        "PickUpText": "/Lotus/Language/Items/RiflePickup",
        "RemovedWithOwnerAfterDrop": "0",
        "LocalizeDescTag": "/Lotus/Language/ClanTech/CrpHeavyRifleDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/CorpusMachineGun.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Supra.png",
        "ExcludeFromCodex": "0",
        "AvailableOnPvp": "1",
        "UseWeaponHandForAim": "1",
        "UseGripOffset": "1",
        "GripPositionOffset": [
            "-0.1",
            "0",
            "0.1"
        ],
        "GripRotationOffset": [
            "0.165071",
            "0.68756902",
            "-0.68756902",
            "0.165071"
        ],
        "InfiniteClipSizeForNpcs": "1",
        "AmmoCapacity": "1080",
        "PVPAmmoCapacity": "240",
        "AmmoClipSize": "180",
        "PVPAmmoClipSize": "80",
        "UIReticuleScale": "0.5",
        "UIReticuleAim": "0",
        "StateAnimations": [
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/Rifle/ReloadCrpHeavyMachineGun_anim.fbx",
                "behaviorIndex": "0"
            }
        ],
        "RequiredLevel": "12",
        "PVPValue": {
            "Range": [
                "500",
                "500"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "50"
        },
        "ArcaneApertureType": "/Lotus/Types/Items/ArcaneApertures/RifleArcaneAperture"
    }

    蘇普拉

    (英文:SUPRA)蘇普拉是把重型雷射槍,可在很短的時間內啟動。

    彈夾容量180
    ARTIFACT
    TAG穿刺, 突襲步槍, 步槍
    精通段位12
    DT_PHYSICAL (10)
    切割3.33
    穿刺3.33
    衝擊3.33
    狀態觸發10%
    暴擊機率2.5%
    暴擊倍率1.5x
    噪音引起警戒
    攻擊速度12.5
    裝填速度3
    射擊模式全自動
    DT_IMPACT (40)
    衝擊40
    狀態觸發10%
    噪音引起警戒
    攻擊速度1
    裝填速度2
    NameDesc
    SUPRA
    蘇普拉
    來源: 氏族 (Energy) [精通段位:12]
  • 電磁力場裝置 (7)
  • 合金板 (1000)
  • 回收金屬 (7000)
  • FORMA (1)
  • 建造價格: 25,000
  • SUPRA, 蘇普拉

    Details

    {
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/ClanTech/CrpHeavyRifleName",
        "LocalizeDescTag": "/Lotus/Language/ClanTech/CrpHeavyRifleDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/CorpusMachineGun.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Supra.png",
        "TypeName": "/Lotus/Weapons/ClanTech/Energy/CrpHeavyRifle",
        "SellingPrice": "7500",
        "ShowInMarket": "0",
        "RequiredLevel": "12",
        "Giftable": "0",
        "AvailableOnPvp": "1",
        "SearchTags": [
            "/Lotus/Language/Game/DT_PUNCTURE_NoIcon",
            "/Lotus/Language/Items/AssaultRifleCategoryName",
            "/Lotus/Language/Items/RifleCategoryName"
        ],
        "RecipeHelpText": "/Lotus/Language/Dojo/ResearchLabCorpusName",
        "DisplayRecipe": "/Lotus/Weapons/ClanTech/Energy/CrpHeavyRifleBlueprint",
        "ExcludeFromCodex": "0",
        "GripType": "GUN_TWO_HAND"
    }
    {
        "BackgroundIcon": "/Lotus/Interface/Icons/Store/BlueprintOverlay.png",
        "ProductCategory": "Recipes",
        "LocalizeTag": "/Lotus/Language/ClanTech/CrpHeavyRifleName",
        "LocalizeDescTag": "/Lotus/Language/ClanTech/CrpHeavyRifleDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/CorpusMachineGun.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Supra.png",
        "TypeName": "/Lotus/Weapons/ClanTech/Energy/CrpHeavyRifleBlueprint",
        "SellingPrice": "2500",
        "ShowInMarket": "0",
        "RequiredLevel": "12",
        "Giftable": "0",
        "ExcludeFromCodex": "0",
        "UseAlternateItemDisplay": "1",
        "ResultItem": "CrpHeavyRifle",
        "Ingredients": [
            {
                "ItemType": "/Lotus/Types/Items/Research/EnergyComponent",
                "ItemCount": "7"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/AlloyPlate",
                "ItemCount": "1000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Salvage",
                "ItemCount": "7000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Forma",
                "ItemCount": "1"
            }
        ],
        "BuildTime": "86400",
        "BuildPrice": "25000",
        "SkipBuildTimePrice": "35",
        "IsResearch": "1",
        "ResearchIngredients": [
            {
                "ItemType": "/Lotus/Types/Items/Research/EnergyFragment",
                "ItemCount": "1000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Ferrite",
                "ItemCount": "50000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Plastids",
                "ItemCount": "25000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/PolymerBundle",
                "ItemCount": "50000"
            }
        ],
        "TechPrereq": "/Lotus/Weapons/ClanTech/Energy/ElectroProdBlueprint"
    }
    {
        "MarketMode": "MM_NONE",
        "ArtifactSlots": [
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_TACTIC"
        ],
        "WeaknessBonus": "0.2",
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/ClanTech/CrpHeavyRifleName",
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/RifleUpperBack"
            ]
        },
        "SellingPrice": "7500",
        "DisableFireWhileMainHandMeleeing": "0",
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionOutLocal",
        "Behaviors": [
            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
                "fire:LotusWeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/MediumAimGraph",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "3",
                        "desiredAttackRange": [
                            "5",
                            "20"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/RifleAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Ai/CrpHeavyRifleHipAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Ai/CrpHeavyRifleAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Ai/CrpHeavyRifleHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Ai/CrpHeavyRifleAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "0",
                        "LocalPos": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRot": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "UsePrevResults": "0",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "CrpTechRifleProjectile",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "\"\"",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "UpdateFirePositionPerIteration": "0",
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "MultiShotProjectileType": "\"\"",
                    "MultiShotChargedProjectileType": "\"\"",
                    "PvpProjectileType": "\"\"",
                    "PvpChargedProjectileType": "\"\"",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.33333299",
                        "DT_PUNCTURE": "0.33333299",
                        "DT_SLASH": "0.33333403",
                        "Amount": "10",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "0",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectSmall",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.025",
                    "criticalHitDamageMultiplier": "1.5",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponAutomaticStateBehavior",
                "state:WeaponAutomaticStateBehavior": {
                    "reloadTime": "4.1999998",
                    "fireRate": "600",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0.2",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerAuto",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ContinuousFireRateAtten": [
                        "0.1",
                        "1"
                    ],
                    "ContinuousMaxShots": "8",
                    "Overspin": "8",
                    "SpindownTime": "0.25"
                }
            },
            {
                "fire:Type": "/EE/Types/Game/WeaponMeleeRadiusFireBehavior",
                "fire:WeaponMeleeRadiusFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "0",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "\"\"",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "45",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "NotifyPotentialVictimsOfIncomingAttack": "0",
                    "HitPunctureDepth": "0",
                    "MaxHitAvatarsPerAttack": "1",
                    "InterruptAttackOnMaxAvatarsHit": "0",
                    "DistanceBetweenHittingSameNonAvatar": "2",
                    "DataForEachHand": "0",
                    "FirstPersonAttackData": {
                        "attackBone": "GAME_R1_WEAPON1",
                        "attackEndBone": "\"\"",
                        "distance": "0.5",
                        "radius": "0.75"
                    },
                    "ThirdPersonAttackData": {
                        "attackBone": "GAME_R1_WEAPON1",
                        "attackEndBone": "\"\"",
                        "distance": "0.5",
                        "radius": "0.75"
                    },
                    "PreRadiusRaycastDealsDamage": "1"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_IMPACT",
                        "Amount": "40",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Sounds/Weapons/Melee/MeleeGunImpactEffects",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        "MAIN_HAND"
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponMeleeRadiusStateBehavior",
                "state:WeaponMeleeRadiusStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "60",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "\"\"",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ContinueRunningWhenAttacking": "0",
                    "CanAttackDuringEquip": "1",
                    "UseDirectionalInput": "0",
                    "ContinuousMelee": "0",
                    "CanDoFastMeleeCombos": "0",
                    "DefaultMeleeAction": "MELEE",
                    "DefaultOffhandMeleeAction": "MELEE_ALTERNATE",
                    "DefaultMeleeSwingAction": "MELEE_SWING",
                    "AttackSound": "\"\"",
                    "AttackEffect": {
                        "LocalPosition": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRotation": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "PositionDeviation": [
                            "0",
                            "0"
                        ],
                        "RotationDeviation": [
                            "0",
                            "0"
                        ],
                        "BoneName": "\"\"",
                        "Type": "\"\"",
                        "Chance": "1",
                        "RelativeToBounds": "0",
                        "Attach": "1",
                        "DestroyWithOwner": "1",
                        "DestroyParentOnDeath": "0",
                        "FadeOutOnDestruction": "0",
                        "Scale": "1"
                    },
                    "SetToPreviousBehaviorWhenMeleeActionEnds": "1",
                    "RecordFireEvent": "1"
                }
            }
        ],
        "HolsterCategory": "RIFLE",
        "StealthXpMultiplier": [
            "1",
            "2"
        ],
        "CompatibilityTags": [
            "ASSAULT_AMMO"
        ],
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "PickUpMesh": "/Lotus/Weapons/Corpus/LongGuns/Machinegun/CorpusMachineGun_skel.fbx",
        "EquipTime": "1.1",
        "InventorySlot": "SLOT_2",
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "LocalPosition": [
                    "0",
                    "-0.02",
                    "0"
                ],
                "LocalRotation": [
                    "0",
                    "0.017452",
                    "0",
                    "0.99984801"
                ],
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "/Lotus/Weapons/ClanTech/Energy/CrpHeavyRifleAttachment"
            }
        },
        "HolsterBone1Name": "GAME_C1_RIFLEATTACH",
        "HolsterBone1Position": [
            "-0.0049999999",
            "0.090000004",
            "0.0099999998"
        ],
        "HolsterBone1Rotation": [
            "0.690346",
            "0.690346",
            "-0.153046",
            "-0.153046"
        ],
        "PickUpText": "/Lotus/Language/Items/RiflePickup",
        "RemovedWithOwnerAfterDrop": "0",
        "LocalizeDescTag": "/Lotus/Language/ClanTech/CrpHeavyRifleDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/CorpusMachineGun.png",
        "UseWeaponHandForAim": "1",
        "WeaponHandAimOffset": [
            "0",
            "0",
            "0.40000001"
        ],
        "UseGripOffset": "1",
        "GripPositionOffset": [
            "-0.050000001",
            "-0.050000001",
            "0.14"
        ],
        "GripRotationOffset": [
            "0.165071",
            "0.68756902",
            "-0.68756902",
            "0.165071"
        ],
        "InfiniteClipSizeForNpcs": "1",
        "AmmoClipSize": "90",
        "UIReticuleScale": "0.5",
        "UIReticuleAim": "0",
        "RequiredLevel": "6"
    }

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