突觸生化槍

Name
ammo540
name突觸生化槍
slot1
tags
Array
(
    [0] => Infested
)
typeRifle
noise引起警戒
damage20.0 corrosive
trigger連射
accuracy100
categoryPrimary
fireRate12.000001
tradablefalse
buildTime86400
multishot1
patchlogs
[
    {
        "url": "https://forums.warframe.com/topic/928296-shrine-of-the-eidolon-update-22140/",
        "date": "2018-03-01T18:20:15Z",
        "name": "Shrine of the Eidolon: Update 22.14.0",
        "fixes": "",
        "changes": "Synapse damage reduced from 19 to 18 in Conclave.\nSynapse magazine capacity reduced from 30 to 25 in Conclave.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/924885-shrine-of-the-eidolon-hotfix-22133/",
        "date": "2018-02-21T20:18:33Z",
        "name": "Shrine of the Eidolon: Hotfix 22.13.3",
        "fixes": "",
        "changes": "Tweaked the Synapse beam to better represent it’s Corrosive Damage.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/738152-the-glast-gambit-update-195/",
        "date": "2016-12-22T14:13:09Z",
        "name": "The Glast Gambit: Update 19.5",
        "fixes": "",
        "changes": "Synapse 100 to 35",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/710966-the-index-preview-hotfix-4/",
        "date": "2016-10-25T21:51:26Z",
        "name": "The Index Preview: Hotfix #4",
        "fixes": "",
        "changes": "Properly enabled Synapse for Conclave. ",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/709665-the-index-preview/",
        "date": "2016-10-20T23:28:18Z",
        "name": "The Index Preview",
        "fixes": "",
        "changes": "Amprex, Flux Rifle, Glaxion, Embolist, Gammacor series, Nukor, Spectra, Panthera, Synapse, Sobek, Drakgoon and Lanka can now be used in Conclave!",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/238069-update-1350-edo-armor-nami-solo/",
        "date": "2014-05-28T23:05:58Z",
        "name": "Update 13.5.0: Edo Armor & Nami Solo",
        "fixes": "",
        "changes": "We have made changes to the way Criticals work on weapons that have been modded to have a crit chance greater than 100%. You may recall the existence of ‘red crits’ from many updates ago, which occurred with no clear formula other than “Synapse!”. Here is some clarity into the new system:",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/186244-update-1230-the-grustrag-three/",
        "date": "2014-02-27T05:01:52Z",
        "name": "Update 12.3.0: The Grustrag Three",
        "fixes": "increased the ratings on the Synapse, Heavy Caliber, and Toxin Damage mods.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/161101-update-1160/",
        "date": "2014-01-08T22:33:40Z",
        "name": "Update 11.6.0",
        "fixes": "",
        "changes": "Changed logic that determines visual representation of damage mods on continuous-fire weapons (eg: Synapse, Ignis, etc).",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/147899-hotfix-1133/",
        "date": "2013-12-13T23:22:07Z",
        "name": "Hotfix 11.3.3",
        "fixes": "Fixed in-game stats for weapons that fire continuously (Flux, Synapse etc). Made fire-rate mods actually increase damage output and ammo consumption rate for these weapons (not only is this intuitively what you would expect it's important to maintain the balance for corrupted mods like Critical Delay).",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/110525-update-1010/",
        "date": "2013-09-20T20:15:36Z",
        "name": "Update 10.1.0",
        "fixes": "",
        "changes": "Synapse:",
        "additions": ""
    }
]
buildPrice30000
masteryReq11
polarities
Array
(
)
procChance0.13
projectileDischarge
reloadTime1.5
uniqueName/Lotus/Weapons/Infested/LongGuns/InfestedRifle
codexSecretfalse
damageTypes
Array
(
    [corrosive] => 20
)
description(英文:SYNAPSE)由生化反應驅動,被感染的突觸生化槍通過一束穩定的腐蝕能量炙烤目標。
disposition5
totalDamage20
magazineSize70
buildQuantity1
damagePerShot
  • DT_CORROSIVE: 20
  • consumeOnBuild1
    criticalChance0.38999999
    productCategoryLongGuns
    omegaAttenuation1.3099999
    criticalMultiplier2.7
    skipBuildTimePrice35

    Details

    {
        "MarketMode": "MM_HIDDEN",
        "ArtifactSlots": [
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_ATTACK"
        ],
        "WeaknessBonus": "0.2",
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/Items/InfestedRifleName",
        "HitSound": "\"\"",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/RifleUpperBack"
            ]
        },
        "SellingPrice": "7500",
        "DisableFireWhileMainHandMeleeing": "0",
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionOutLocal",
        "Behaviors": [
            {
                "fire:Type": "/EE/Types/Game/WeaponBeamFireBehavior",
                "fire:WeaponBeamFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "0.5",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/RifleAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/DefaultAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/MediumWeaponHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/MediumWeaponAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0"
                    },
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "AutoTargetChance": "0",
                    "traceDistance": "27",
                    "PvpTraceDistance": "15",
                    "punctureHitEffect": "\"\"",
                    "InfinitePunctureDepth": "0",
                    "tracePunctureDepth": "0",
                    "PunchthroughIgnoresAvatars": "0",
                    "ForceCameraAimForLocalPlayer": "1",
                    "AimTranslationOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "AimDirOverride": [
                        "0",
                        "0",
                        "0"
                    ],
                    "UseVisibilityRaycast": "0",
                    "IgnorePickups": "1",
                    "CollectorTargetTag": "\"\"",
                    "CollectorWeaponType": "\"\"",
                    "CollectorScanTargetType": "\"\"",
                    "WhizSound": "\"\"",
                    "WhizRadius": [
                        "3",
                        "50"
                    ],
                    "WhizDeviation": "1",
                    "WhizChance": "0",
                    "WhizzByRemoteMinDistance": "15",
                    "TraceRadius": "0",
                    "PvpTraceRadius": "0",
                    "AffectedByStasis": "1",
                    "AdjustAimWithAvatarUp": "0",
                    "RiftStasisWeight": "42",
                    "CloakShieldType": "/Lotus/Upgrades/Focus/Defense/Objects/CloakShieldDeco",
                    "MaxTraceDistanceTime": "0.050000001",
                    "RetractTime": "0.0099999998",
                    "AttachToWeapon": "0",
                    "UseWeaponAttachmentFirePos": "0",
                    "MultiBeam": "0",
                    "BeamChild": {
                        "LocalPosition": [
                            "0.015",
                            "0",
                            "0.62"
                        ],
                        "LocalRotation": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "PositionDeviation": [
                            "0",
                            "0"
                        ],
                        "RotationDeviation": [
                            "0",
                            "0"
                        ],
                        "BoneName": "GAME_R1_WEAPON1",
                        "Type": "/Lotus/Fx/Weapons/Infested/InfestedRifleBeam",
                        "Chance": "1",
                        "RelativeToBounds": "0",
                        "Attach": "1",
                        "DestroyWithOwner": "1",
                        "DestroyParentOnDeath": "0",
                        "FadeOutOnDestruction": "0",
                        "Scale": "1",
                        "InventoryHand": "MAIN_HAND"
                    },
                    "BeamFirstPersonAttachOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "ChargeUp": {
                        "ChargingUpBeamType": {
                            "LocalPosition": [
                                "0",
                                "0",
                                "0"
                            ],
                            "LocalRotation": [
                                "0",
                                "0",
                                "0",
                                "1"
                            ],
                            "PositionDeviation": [
                                "0",
                                "0"
                            ],
                            "RotationDeviation": [
                                "0",
                                "0"
                            ],
                            "BoneName": "\"\"",
                            "Type": "\"\"",
                            "Chance": "1",
                            "RelativeToBounds": "0",
                            "Attach": "1",
                            "DestroyWithOwner": "1",
                            "DestroyParentOnDeath": "0",
                            "FadeOutOnDestruction": "0",
                            "Scale": "1",
                            "InventoryHand": "MAIN_HAND"
                        },
                        "ChargeUpTime": "2"
                    },
                    "MultiLockSingleTarget": "0",
                    "LockOnBeamType": "\"\"",
                    "StasisOverrideBeamType": "/Lotus/Fx/PowersuitAbilities/Magician/StasisBackupBeam",
                    "EndPointChild": {
                        "LocalPosition": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRotation": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "PositionDeviation": [
                            "0",
                            "0"
                        ],
                        "RotationDeviation": [
                            "0",
                            "0"
                        ],
                        "BoneName": "\"\"",
                        "Type": "\"\"",
                        "Chance": "1",
                        "RelativeToBounds": "0",
                        "Attach": "1",
                        "DestroyWithOwner": "1",
                        "DestroyParentOnDeath": "0",
                        "FadeOutOnDestruction": "0",
                        "Scale": "1"
                    },
                    "Radius": "0",
                    "AllowSelfDamage": "0",
                    "IgnoreInvisibleAvatars": "1",
                    "StasisCollapseTime": "2.5",
                    "RecoilOnFire": "1",
                    "RecoilRate": "60",
                    "RecoilIntensityFireTime": "1",
                    "RecoilCurve": "RC_LINEAR",
                    "RecoilStrength": [
                        "0",
                        "1"
                    ],
                    "LockOnRecoilTime": "0",
                    "LockOnRecoilStrength": [
                        "0",
                        "1"
                    ]
                },
                "impact:Type": "/EE/Types/Game/WeaponBeamImpactBehavior",
                "impact:WeaponBeamImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_CORROSIVE",
                        "Amount": "20",
                        "ProcChance": "0.13",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "0.89999998",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "InfestedRifleBeamHitFX",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.38999999",
                    "criticalHitDamageMultiplier": "2.7",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0",
                    "ContinuousDamageAttenuation": [
                        "0.2",
                        "1"
                    ],
                    "ContinuousDamageAttenuationTime": "0.60000002",
                    "ContinuousDamageAttenuationCooldownTime": "2",
                    "ContinuousDamageAttenuationCooldownDelay": "0.80000001",
                    "AttenuateContinuousDamagePerTarget": "1",
                    "LockedOnHitEffect": "\"\""
                },
                "state:Type": "/EE/Types/Game/WeaponBeamStateBehavior",
                "state:WeaponBeamStateBehavior": {
                    "reloadTime": "1.5",
                    "fireRate": "720",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerContinous",
                    "BehaviorTag": "/Lotus/Language/Menu/Loadout_TriggerContinous",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0"
                }
            }
        ],
        "HolsterCategory": "RIFLE",
        "StealthXpMultiplier": [
            "1",
            "2"
        ],
        "CompatibilityTags": [
            "BEAM",
            "ASSAULT_AMMO"
        ],
        "HitHeadSound": "\"\"",
        "PickUpMesh": "U10InfPrimary/U10InfPrimary_skel.fbx",
        "EquipTime": "1.1",
        "InventorySlot": "SLOT_2",
        "FIRST_PERSON_ATTACHMENT": {
            "MAIN_HAND": [
                "BoneName=GAME_C1_RIFLEATTACH"
            ]
        },
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "LocalPosition": [
                    "0",
                    "0",
                    "-0.0099999998"
                ],
                "LocalRotation": [
                    "-0.00076099997",
                    "0.017436",
                    "-0.043613002",
                    "0.998896"
                ],
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "InfestedRifleAttachment"
            }
        },
        "HolsterBone1Name": "GAME_C1_RIFLEATTACH",
        "HolsterBone1Position": [
            "0.050000001",
            "0.035",
            "0"
        ],
        "HolsterBone1Rotation": [
            "0.70710677",
            "0.70710677",
            "0",
            "0"
        ],
        "PickUpText": "/Lotus/Language/Items/RiflePickup",
        "RemovedWithOwnerAfterDrop": "0",
        "LocalizeDescTag": "/Lotus/Language/Items/InfestedRifleDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/U10InfPrimary.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Synapse.png",
        "ExcludeFromCodex": "0",
        "AvailableOnPvp": "1",
        "UseWeaponHandForAim": "1",
        "WeaponHandAimOffset": [
            "0",
            "0.039999999",
            "0.25"
        ],
        "UseGripOffset": "1",
        "GripPositionOffset": [
            "-0.075000003",
            "0",
            "0.2"
        ],
        "GripRotationOffset": [
            "-0.171065",
            "-0.68610299",
            "0.70538402",
            "0.049325"
        ],
        "RecordFireEvent": "0",
        "ZoomLevels": [
            {
                "OverrideCameraShake": "0",
                "zoomShake": {
                    "ShakeFactorPos": "0.039999999",
                    "ShakeFactorRot": [
                        "0.079999998",
                        "0.079999998",
                        "0.079999998"
                    ],
                    "ShakeSpeed": "2",
                    "ShakeAmbient": "0",
                    "ShakeDampening": "1.5",
                    "SwaySpeed": "1",
                    "SwayAmplitude": "0.1"
                },
                "aimFOVMultiplier": "1.5",
                "Upgrades": [
                    ""
                ],
                "LocOverrides": [
                    ""
                ],
                "Sound": "\"\""
            }
        ],
        "DefaultUpgrades": [
            "InfestedRifleInnateUpgrade"
        ],
        "InfiniteClipSizeForNpcs": "1",
        "AmmoCapacity": "560",
        "PVPAmmoCapacity": "100",
        "AmmoClipSize": "70",
        "PVPAmmoClipSize": "25",
        "UIReticuleScale": "0.5",
        "UIReticuleAim": "0",
        "StateAnimations": [
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/Rifle/ReloadInfestedRifle_anim.fbx",
                "behaviorIndex": "0"
            }
        ],
        "RequiredLevel": "11",
        "PVPValue": {
            "Range": [
                "1000",
                "1000"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "100"
        },
        "OmegaAttenuation": "1.3099999",
        "ArcaneApertureType": "/Lotus/Types/Items/ArcaneApertures/RifleArcaneAperture"
    }

    突觸生化槍

    (英文:SYNAPSE)由生化反應驅動,被感染的突觸生化槍通過一束穩定的腐蝕能量炙烤目標。

    彈夾容量70
    ARTIFACT
    TAGCORROSIVE, 突襲步槍, 步槍, 主要
    精通段位11
    DT_CORROSIVE (20)
    DT_CORROSIVE20
    狀態觸發13%
    暴擊機率39%
    暴擊倍率2.7x
    噪音引起警戒
    攻擊速度12
    裝填速度1.5
    射擊模式連射
    NameDesc
    SYNAPSE
    突觸生化槍
    來源: 氏族 (Bio) [精通段位:11]
  • 藍圖價格: 30,000 (HIDDEN)
  • 突變原聚合物 (5)
  • 回收金屬 (30000)
  • 電路 (3500)
  • FORMA (2)
  • 建造價格: 30,000
  • SYNAPSE, 突觸生化槍

    Details

    {
        "BackgroundIcon": "/Lotus/Interface/Icons/Store/BlueprintOverlay.png",
        "ProductCategory": "Recipes",
        "LocalizeTag": "/Lotus/Language/Items/InfestedRifleName",
        "LocalizeDescTag": "/Lotus/Language/Items/InfestedRifleDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/U10InfPrimary.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Synapse.png",
        "TypeName": "/Lotus/Weapons/ClanTech/Bio/InfestedRifleBioWeaponBlueprint",
        "RegularPrice": "30000",
        "SellingPrice": "2500",
        "ShowInMarket": "0",
        "RequiredLevel": "11",
        "Giftable": "0",
        "ExcludeFromCodex": "0",
        "UseAlternateItemDisplay": "1",
        "ResultItem": "/Lotus/StoreItems/Weapons/Infested/LongGuns/InfestedRifle",
        "Ingredients": [
            {
                "ItemType": "/Lotus/Types/Items/Research/BioComponent",
                "ItemCount": "5"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Salvage",
                "ItemCount": "30000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Circuits",
                "ItemCount": "3500"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Forma",
                "ItemCount": "2"
            }
        ],
        "BuildTime": "86400",
        "BuildPrice": "30000",
        "SkipBuildTimePrice": "35",
        "IsResearch": "1",
        "ResearchIngredients": [
            {
                "ItemType": "/Lotus/Types/Items/Research/BioFragment",
                "ItemCount": "6500"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Circuits",
                "ItemCount": "80000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Nanospores",
                "ItemCount": "300000"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/PolymerBundle",
                "ItemCount": "120000"
            }
        ],
        "ResearchRegularPrice": "500000",
        "ReplicateTechPrice": "50000",
        "TechPrereq": "/Lotus/Weapons/ClanTech/Bio/InfestedPistolBioWeaponBlueprint"
    }
    {
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/Items/InfestedRifleName",
        "LocalizeDescTag": "/Lotus/Language/Items/InfestedRifleDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/U10InfPrimary.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Synapse.png",
        "TypeName": "/Lotus/Weapons/Infested/LongGuns/InfestedRifle",
        "SellingPrice": "7500",
        "ShowInMarket": "0",
        "RequiredLevel": "11",
        "Giftable": "0",
        "AvailableOnPvp": "1",
        "SearchTags": [
            "/Lotus/Language/Game/DT_CORROSIVE_NoIcon",
            "/Lotus/Language/Items/AssaultRifleCategoryName",
            "/Lotus/Language/Items/RifleCategoryName",
            "/Lotus/Language/Menu/Loadout_LongGun"
        ],
        "RecipeHelpText": "/Lotus/Language/Dojo/ResearchLabInfestedName",
        "DisplayRecipe": "/Lotus/Weapons/ClanTech/Bio/InfestedRifleBioWeaponBlueprint",
        "ExcludeFromCodex": "0",
        "GripType": "GUN_TWO_HAND"
    }

    © 2016-2020. This site is fan-made and not affiliated with Warframe in any way. 8314. 0.216