蝰蛇

Name
ammo420
name蝰蛇
slot0
tags
Array
(
    [0] => Grineer
)
typePistol
noise引起警戒
damage17.0
parents
Array
(
    [0] => Hystrix
    [1] => Twin Vipers
)
trigger全自動
accuracy15.384615
categorySecondary
fireRate14.383334
tradablefalse
buildTime43200
itemCount1
multishot1
patchlogs
[
    {
        "url": "https://forums.warframe.com/topic/1151428-empyrean-update-27/",
        "date": "2019-12-13T02:34:29Z",
        "name": "Empyrean: Update 27",
        "fixes": "",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/c3c80f99d062c0d0f1950fe82d5a60f5.jpg",
        "changes": "Twin Vipers: 1.41->1.45\nViper: 1.35->1.4",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/957066-beasts-of-the-sanctuary-update-22200/",
        "date": "2018-05-17T14:55:31Z",
        "name": "Beasts of the Sanctuary: Update 22.20.0",
        "fixes": "Fixed missing Viper Wraith disposition.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/908909-plains-of-eidolon-update-2290/",
        "date": "2018-01-17T18:31:13Z",
        "name": "Plains of Eidolon: Update 22.9.0",
        "fixes": "",
        "changes": "Viper Wraith damage reduced in Conclave.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/863518-plains-of-eidolon-hotfix-2208/",
        "date": "2017-10-20T21:44:33Z",
        "name": "Plains of Eidolon: Hotfix 22.0.8",
        "fixes": "Fixed the Viper Wraith not being tradeable.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/837704-hydroid-prime-update-2161/",
        "date": "2017-08-31T19:21:56Z",
        "name": "Hydroid Prime: Update 21.6.1",
        "fixes": "",
        "changes": "Fixed using the Viper with the Skull Shots Mod or a Grakata with the Brain Storm Mod, activating the headshot bonus with the final shot in your magazine resulting in the weapon to fire much faster than intended in Conclave.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/715768-update-19-the-war-within/",
        "date": "2016-11-12T04:02:28Z",
        "name": "Update 19: The War Within",
        "fixes": "Fixed an issue with the hips of Warframe’s appearing to stretch when playing Agile Akimbo, (Twin Vipers, Twin Grakatas, etc) Bow, and Pistol idles.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/618642-update-185-sands-of-inaros-%C2%A0/",
        "date": "2016-03-04T18:20:53Z",
        "name": "Update 18.5: Sands of Inaros",
        "fixes": "Skull Shots (Viper) \nViper\nTwin Vipers",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/498793-update-17-echoes-of-the-sentient/",
        "date": "2015-07-31T15:09:25Z",
        "name": "Update 17: Echoes Of The Sentient",
        "fixes": "",
        "changes": "Viper series damage increased in PvP.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/445957-update-164/",
        "date": "2015-04-23T21:03:45Z",
        "name": "Update 16.4",
        "fixes": "",
        "changes": "The following weapons have now been balanced for use in PvP: Sybaris, Karak, Kraken, Viper, Angstrum, AKViper, WraithViper and Tigris.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/420448-warframe-sanctuary/",
        "date": "2015-03-20T02:21:54Z",
        "name": "Warframe: Sanctuary",
        "fixes": "",
        "changes": "The Viper, Dual Vipers and Wraith Twin Vipers have been given a visual and audio overhaul!",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/393115-update-15120/",
        "date": "2015-01-29T22:14:29Z",
        "name": "Update 15.12.0",
        "fixes": "Fixed the Viper not having the correct tint on its Forest camouflage skin.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/328727-warframe-archwing/",
        "date": "2014-10-24T12:52:08Z",
        "name": "Warframe: Archwing",
        "fixes": "",
        "changes": "Viper: Stinging Truth: Adds 10 magazine capacity",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/209324-update-13-dark-sectors/",
        "date": "2014-04-10T05:28:14Z",
        "name": "Update 13: Dark Sectors",
        "fixes": "",
        "changes": "",
        "additions": "Katana 1:    Tranquil CleaveSword 1:    Iron PhoenixSword 2:    Crimson DervishDual Sword 1:    Crossing SnakesDual Sword 2:    Swirling TigerScythe 1:    Reaping SpiralScythe 2:    Stalking FanFist 1:    Seismic PalmFist 2:    Fracturing WindHands&Feet 1:    Grim FuryHands&Feet 2:   Brutal TideStaff 1:    Clashing ForestStaff 2:    Flailing BranchGlaive 1:    Gleaming TalonPolearm 1:    Shimmering BlightPolearm 2:    Bleeding WillowWhip 1:    Burning WaspWhip 2:    Coiling ViperDagger 1:    Homing FangDagger 2:    Pointed WindDual Dagger 1:    Gnashing PayaraDual Dagger 2:    Sinking TalonAxe/Heavy Sword 1:    Cleaving WhirlwindAxe/Heavy Sword 2:    Rending CraneHammer 1:    Shattering StormHammer 2:    Crushing RuinMachete 1:    Sundering Weave"
    },
    {
        "url": "https://forums.warframe.com/topic/116270-hotfix-1021/",
        "date": "2013-10-04T20:37:06Z",
        "name": "Hotfix 10.2.1",
        "fixes": "Fixed Twin Vipers having redundant flashlight.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/96343-update-96/",
        "date": "2013-08-16T19:47:03Z",
        "name": "Update 9.6",
        "fixes": "",
        "changes": "Tweaks to Twin Viper sounds",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/77575-update-9-vors-revenge/",
        "date": "2013-07-13T01:52:41Z",
        "name": "Update 9: Vor's Revenge",
        "fixes": "Refined the tint options on the Burston, Viper, Gram, Furis, Afuris, Dera, Furax, and Boltor.\nShield Lancers now use Grineer Viper instead of Tenno weapon.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/27448-update-773-level-expansions-and-new-weapons/",
        "date": "2013-04-12T18:30:56Z",
        "name": "Update 7.7.3: Level Expansions And New Weapons!",
        "fixes": "New Ether Melee Weapons and Twin Vipers will devastate the enemy. New Level Expansions to be explored and conquered await you, Tenno!\nNew Weapon: Twin Vipers",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/15533-update-7-stormbringer/",
        "date": "2013-03-18T20:21:36Z",
        "name": "Update 7 - \"stormbringer\"",
        "fixes": "Viper ",
        "changes": "",
        "additions": ""
    }
]
buildPrice20000
marketCost75
masteryReq4
polarities
Array
(
    [0] => Madurai
)
procChance0.11000001
projectileHitscan
reloadTime0.69999999
uniqueName/Lotus/Weapons/Grineer/GrineerPistol/GrineerLightPistol
codexSecretfalse
damageTypes
Array
(
    [slash] => 5.1
    [impact] => 10.2
    [puncture] => 1.7
)
description(英文:VIPER)Grineer 軍械庫中小巧輕便的代名詞。 蝰蛇是一把彈匣容量細小的全自動手槍,其精簡化的彈匣為其帶來高射速及驚人的重新裝填速度。
disposition5
totalDamage17
magazineSize14
buildQuantity1
damagePerShot
  • DT_IMPACT: 10.2
  • DT_PUNCTURE: 1.7
  • DT_SLASH: 5.1
  • consumeOnBuild1
    criticalChance0.15000001
    productCategoryPistols
    omegaAttenuation1.45
    criticalMultiplier1.5
    skipBuildTimePrice25

    Details

    {
        "MarketMode": "MM_VISIBLE",
        "SellingPrice": "2500",
        "ProductCategory": "Pistols",
        "LocalizeTag": "/Lotus/Language/Items/GrineerLightPistolName",
        "DisableFireWhileMainHandMeleeing": "0",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/PistolHipsR"
            ]
        },
        "StealthXpMultiplier": [
            "1",
            "2"
        ],
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponLightAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponLightAimTransitionOutLocal",
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "PickUpMesh": "/Lotus/Weapons/Grineer/Pistols/GrineerLightPistol/GrineerLightPistol.fbx",
        "DropSound": "/Lotus/Sounds/Weapons/Grineer/WeaponDrops/GrineerWeaponDrop",
        "InventorySlot": "SLOT_1",
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "GrineerLightPistolAttachment3rd"
            }
        },
        "HolsterBone1Name": "GAME_R1_LEG1",
        "HolsterBone1Position": [
            "-0.125",
            "-0.029999999",
            "0.17"
        ],
        "HolsterBone1Rotation": [
            "0",
            "-0.79335302",
            "0",
            "0.60876101"
        ],
        "GripType": "GUN_ONE_HAND",
        "PickUpText": "/Lotus/Language/Items/PistolPickup",
        "PremiumPrice": "75",
        "LocalizeDescTag": "/Lotus/Language/Items/GrineerLightPistolDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrineerLightPistol.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/SecondaryWeapons/Weapons/Viper.png",
        "ExcludeFromCodex": "0",
        "AvailableOnPvp": "1",
        "UseWeaponHandForAim": "1",
        "WeaponHandAimOffset": [
            "0",
            "0.029999999",
            "0"
        ],
        "Behaviors": [
            {
                "fire:Type": "/EE/Types/Game/WeaponTraceFireBehavior",
                "fire:WeaponTraceFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_BURST",
                                "burstTime": [
                                    "1",
                                    "2"
                                ],
                                "burstPauseTime": [
                                    "0.2",
                                    "1"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0.1",
                                    "0.2"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/ShortAimGraph",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/PistolAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "ConsumesChargesForFire": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/GrineerLightPistolHipAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/GrineerLightPistolAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/GrineerLightPistolHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/GrineerLightPistolAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0"
                    },
                    "AutoTargetChance": "0",
                    "traceDistance": "300",
                    "PvpTraceDistance": "300",
                    "punctureHitEffect": "\"\"",
                    "InfinitePunctureDepth": "0",
                    "tracePunctureDepth": "0",
                    "PunchthroughIgnoresAvatars": "0",
                    "ForceCameraAimForLocalPlayer": "1",
                    "AimTranslationOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "AimDirOverride": [
                        "0",
                        "0",
                        "0"
                    ],
                    "UseVisibilityRaycast": "0",
                    "IgnorePickups": "1",
                    "CollectorTargetTag": "\"\"",
                    "CollectorWeaponType": "\"\"",
                    "CollectorScanTargetType": "\"\"",
                    "WhizSound": "/Lotus/Sounds/Weapons/BulletImpacts/Whizzbys/BulletWhizzby",
                    "WhizRadius": [
                        "2",
                        "30"
                    ],
                    "WhizDeviation": "4",
                    "WhizChance": "0.30000001",
                    "WhizzByRemoteMinDistance": "15",
                    "TraceRadius": "0",
                    "PvpTraceRadius": "0",
                    "AffectedByStasis": "1",
                    "AdjustAimWithAvatarUp": "0",
                    "RiftStasisWeight": "1",
                    "CloakShieldType": "/Lotus/Upgrades/Focus/Defense/Objects/CloakShieldDeco"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.60000002",
                        "DT_PUNCTURE": "0.1",
                        "DT_SLASH": "0.29999995",
                        "Amount": "17",
                        "ProcChance": "0.11",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1.64",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectSmall",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "1",
                    "deflectRange": [
                        "0",
                        "1"
                    ],
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.15000001",
                    "criticalHitDamageMultiplier": "1.5",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponAutomaticStateBehavior",
                "state:WeaponAutomaticStateBehavior": {
                    "reloadTime": "0.69999999",
                    "fireRate": "863",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0.2",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerAuto",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ContinuousFireRateAtten": [
                        "1",
                        "1"
                    ],
                    "ContinuousMaxShots": "0",
                    "Overspin": "0",
                    "SpindownTime": "0"
                }
            },
            {
                "fire:Type": "/EE/Types/Game/WeaponMeleeRadiusFireBehavior",
                "fire:WeaponMeleeRadiusFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "0",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "\"\"",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "ConsumesChargesForFire": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "45",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "NotifyPotentialVictimsOfIncomingAttack": "0",
                    "HitPunctureDepth": "0",
                    "MaxHitAvatarsPerAttack": "1",
                    "InterruptAttackOnMaxAvatarsHit": "0",
                    "DistanceBetweenHittingSameNonAvatar": "2",
                    "DataForEachHand": "0",
                    "FirstPersonAttackData": {
                        "attackBone": "GAME_R1_WEAPON1",
                        "attackEndBone": "\"\"",
                        "distance": "0.5",
                        "radius": "0.75"
                    },
                    "ThirdPersonAttackData": {
                        "attackBone": "GAME_R1_WEAPON1",
                        "attackEndBone": "\"\"",
                        "distance": "0.5",
                        "radius": "0.75"
                    },
                    "PreRadiusRaycastDealsDamage": "1"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_IMPACT",
                        "Amount": "40",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "deflectRange": [
                        "0",
                        "1"
                    ],
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponMeleeRadiusStateBehavior",
                "state:WeaponMeleeRadiusStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "60",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "\"\"",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ContinueRunningWhenAttacking": "0",
                    "CanAttackDuringEquip": "1",
                    "UseDirectionalInput": "0",
                    "ContinuousMelee": "0",
                    "CanDoFastMeleeCombos": "0",
                    "DefaultMeleeAction": "MELEE",
                    "DefaultOffhandMeleeAction": "MELEE_ALTERNATE",
                    "DefaultMeleeSwingAction": "MELEE_SWING",
                    "AttackSound": "\"\"",
                    "AttackEffect": {
                        "LocalPosition": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRotation": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "PositionDeviation": [
                            "0",
                            "0"
                        ],
                        "RotationDeviation": [
                            "0",
                            "0"
                        ],
                        "BoneName": "\"\"",
                        "Type": "\"\"",
                        "Chance": "1",
                        "RelativeToBounds": "0",
                        "Attach": "1",
                        "DestroyWithOwner": "1",
                        "DestroyParentOnDeath": "0",
                        "FadeOutOnDestruction": "0",
                        "Scale": "1"
                    },
                    "SetToPreviousBehaviorWhenMeleeActionEnds": "1",
                    "RecordFireEvent": "1"
                }
            }
        ],
        "InfiniteClipSizeForNpcs": "1",
        "AmmoCapacity": "420",
        "PVPAmmoCapacity": "56",
        "AmmoClipSize": "14",
        "PVPAmmoClipSize": "14",
        "RequiredLevel": "4",
        "ArtifactSlots": [
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_TACTIC",
            "AP_TACTIC"
        ],
        "PVPValue": {
            "Range": [
                "200",
                "200"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "200"
        },
        "OmegaAttenuation": "1.45",
        "AllowDarkSectorMode": "1",
        "DisableDarkSectorReticleOnAim": "0",
        "DarkSectorHolsterPosOffset": [
            "0",
            "0",
            "0"
        ],
        "DarkSectorHolsterRotOffset": [
            "0",
            "0",
            "0",
            "1"
        ],
        "DarkSectorAttachmentsToCreate": {
            "MAIN_HAND": "0",
            "OFF_HAND": "1",
            "EXTRA1": "0",
            "EXTRA2": "0"
        },
        "MAIN_HAND": {
            "LocalPosition": [
                "0",
                "0",
                "0"
            ],
            "LocalRotation": [
                "0",
                "0",
                "0",
                "1"
            ],
            "PositionDeviation": [
                "0",
                "0"
            ],
            "RotationDeviation": [
                "0",
                "0"
            ],
            "BoneName": "\"\"",
            "Type": "\"\"",
            "Chance": "1",
            "RelativeToBounds": "0",
            "Attach": "1",
            "DestroyWithOwner": "1",
            "DestroyParentOnDeath": "0",
            "FadeOutOnDestruction": "0",
            "Scale": "1"
        },
        "OFF_HAND": {
            "LocalPosition": [
                "0",
                "0",
                "0"
            ],
            "LocalRotation": [
                "0",
                "0",
                "0",
                "1"
            ],
            "PositionDeviation": [
                "0",
                "0"
            ],
            "RotationDeviation": [
                "0",
                "0"
            ],
            "BoneName": "\"\"",
            "Type": "GrineerLightPistolDSAttachment3rd",
            "Chance": "1",
            "RelativeToBounds": "0",
            "Attach": "1",
            "DestroyWithOwner": "1",
            "DestroyParentOnDeath": "0",
            "FadeOutOnDestruction": "0",
            "Scale": "1"
        },
        "EXTRA1": {
            "LocalPosition": [
                "0",
                "0",
                "0"
            ],
            "LocalRotation": [
                "0",
                "0",
                "0",
                "1"
            ],
            "PositionDeviation": [
                "0",
                "0"
            ],
            "RotationDeviation": [
                "0",
                "0"
            ],
            "BoneName": "\"\"",
            "Type": "\"\"",
            "Chance": "1",
            "RelativeToBounds": "0",
            "Attach": "1",
            "DestroyWithOwner": "1",
            "DestroyParentOnDeath": "0",
            "FadeOutOnDestruction": "0",
            "Scale": "1"
        },
        "EXTRA2": {
            "LocalPosition": [
                "0",
                "0",
                "0"
            ],
            "LocalRotation": [
                "0",
                "0",
                "0",
                "1"
            ],
            "PositionDeviation": [
                "0",
                "0"
            ],
            "RotationDeviation": [
                "0",
                "0"
            ],
            "BoneName": "\"\"",
            "Type": "\"\"",
            "Chance": "1",
            "RelativeToBounds": "0",
            "Attach": "1",
            "DestroyWithOwner": "1",
            "DestroyParentOnDeath": "0",
            "FadeOutOnDestruction": "0",
            "Scale": "1"
        },
        "DarkSectorAuxiliaryAttachments": [
            ""
        ],
        "DarkSectorStateAnimations": [
            ""
        ],
        "DarkSectorReloadEmptyStateAnimation": {
            "state": "WS_READY",
            "animation": "\"\"",
            "behaviorIndex": "4294967295"
        },
        "ArcaneApertureType": "/Lotus/Types/Items/ArcaneApertures/PistolArcaneAperture"
    }

    蝰蛇

    (英文:VIPER)Grineer 軍械庫中小巧輕便的代名詞。 蝰蛇是一把彈匣容量細小的全自動手槍,其精簡化的彈匣為其帶來高射速及驚人的重新裝填速度。

    PREMIUM 75
    彈夾容量14
    ARTIFACT
    TAG衝擊, 手槍
    精通段位4
    DT_PHYSICAL (17)
    切割5.1
    穿刺1.7
    衝擊10.2
    狀態觸發11%
    暴擊機率15%
    暴擊倍率1.5x
    噪音引起警戒
    攻擊速度14.383
    裝填速度0.7
    射擊模式全自動
    DT_IMPACT (40)
    衝擊40
    狀態觸發10%
    噪音引起警戒
    攻擊速度1
    裝填速度2
    NameDesc
    HYSTRIX
    豪豬
  • 藍圖價格: 25,000
  • 螺釘手槍 (1)
  • 蝰蛇 (1)
  • 鐵氧體 (9750)
  • 控制模塊 (15)
  • 建造價格: 20,000
  • TWIN VIPERS
    雙子蝰蛇
    來源: 商店 [精通段位:5]
  • 藍圖價格: 15,000
  • 蝰蛇 (1)
  • 蝰蛇 (1)
  • OROKIN 電池 (1)
  • 建造價格: 20,000
  • VIPER
    蝰蛇
    來源: 商店 [精通段位:4]
  • 藍圖價格: 20,000
  • 非晶態合金 (1)
  • 回收金屬 (300)
  • 鐵氧體 (600)
  • 奈米胞子 (900)
  • 建造價格: 20,000
  • VIPER, 蝰蛇

    Details

    {
        "BackgroundIcon": "/Lotus/Interface/Icons/Store/BlueprintOverlay.png",
        "ProductCategory": "Recipes",
        "LocalizeTag": "/Lotus/Language/Items/GrineerLightPistolName",
        "LocalizeDescTag": "/Lotus/Language/Items/GrineerLightPistolDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrineerLightPistol.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/SecondaryWeapons/Weapons/Viper.png",
        "TypeName": "/Lotus/Types/Recipes/Weapons/GrineerLightPistolBlueprint",
        "RegularPrice": "20000",
        "SellingPrice": "2500",
        "RequiredLevel": "4",
        "Giftable": "0",
        "ExcludeFromCodex": "0",
        "Rarity": "UNCOMMON",
        "UseAlternateItemDisplay": "1",
        "ResultItem": "/Lotus/StoreItems/Weapons/Grineer/GrineerPistol/GrineerLightPistol",
        "Ingredients": [
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Morphic",
                "ItemCount": "1"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Salvage",
                "ItemCount": "300"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Ferrite",
                "ItemCount": "600"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Nanospores",
                "ItemCount": "900"
            }
        ],
        "BuildTime": "43200",
        "BuildPrice": "20000",
        "SkipBuildTimePrice": "25"
    }
    {
        "LocalizeTag": "/Lotus/Language/Items/GrineerLightPistolName",
        "LocalizeDescTag": "/Lotus/Language/Items/GrineerLightPistolDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrineerLightPistol.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/SecondaryWeapons/Weapons/Viper.png",
        "TypeName": "/Lotus/Weapons/Grineer/GrineerPistol/GrineerLightPistol",
        "PremiumPrice": "75",
        "SellingPrice": "2500",
        "RequiredLevel": "4",
        "AvailableOnPvp": "1",
        "SearchTags": [
            "/Lotus/Language/Game/DT_IMPACT_NoIcon",
            "/Lotus/Language/Items/PistolCategoryName"
        ],
        "DisplayRecipe": "/Lotus/Types/Recipes/Weapons/GrineerLightPistolBlueprint",
        "ExcludeFromCodex": "0",
        "GripType": "GUN_ONE_HAND"
    }
    {
        "RegularPrice": "0",
        "PremiumPrice": "0",
        "IconTexture": "/Lotus/Interface/Icons/StoreIcons/Nightwave/EpisodeClues/Viper.png",
        "CodexSecret": "1",
        "ShowInInventory": "0",
        "LocalizeTag": "/Lotus/Language/Items/GrineerLightPistolName",
        "LocalizeDescTag": "/Lotus/Language/Items/GrineerLightPistolDesc",
        "Transmission": "/Lotus/Sounds/Dialog/Nightwave/SeasonThreeGlassmaker/Nora/DGlassThreeClueOne0400NoraNight",
        "ImageIsClue": "1"
    }

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