金工火槍

Name
name金工火槍
slot1
tags
Array
(
    [0] => Grineer
)
typeSniper Rifle
noise引起警戒
damage85.0 electricity
trigger全自動
accuracy100
categoryPrimary
fireRate0.15000001
sentinel1
tradablefalse
multishot1
patchlogs
[
    {
        "url": "https://forums.warframe.com/topic/529270-hotfix-1743/",
        "date": "2015-09-16T20:35:30Z",
        "name": "Hotfix 17.4.3",
        "fixes": "",
        "changes": "Vulklok fire rate has been decreased from .5 seconds between shots to .15 seconds per shots.\nVulklok accuracy has been increased to 100%.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/526883-hotfix-1742/",
        "date": "2015-09-11T20:40:57Z",
        "name": "Hotfix 17.4.2",
        "fixes": "",
        "changes": "Vulklok Weapon Changes:\nThe following changes have been made to the Sentinel Vulklok weapon as per: https://forums.warframe.com/index.php?/topic/526736-psa-vulklok-damage-adjustments/",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/525957-update-1740/",
        "date": "2015-09-09T23:18:22Z",
        "name": "Update 17.4.0",
        "fixes": "Fixed the Diriga and Vulklok missing from the Codex.\nFixed the Vulklok not properly receiving adjustments to magazine size, fire-rate and reload time via Mods.",
        "changes": "Adjusted the Vulklok’s sell price to match other Sentinel weapons.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/521781-update-1730/",
        "date": "2015-09-02T20:56:46Z",
        "name": "Update 17.3.0",
        "fixes": "The Diriga shocks nearby enemies, and picks off distant threats, utilizing the Vulklok sniper rifle and the ‘Calculated Shot’, ‘Arc Coil’ and ‘Electro Pulse’ precepts.",
        "changes": "",
        "additions": ""
    }
]
masteryReq0
polarities
Array
(
)
procChance0.25
projectileProjectile
reloadTime2
uniqueName/Lotus/Types/Sentinels/SentinelWeapons/SentElecRailgun
codexSecretfalse
damageTypes
Array
(
    [electricity] => 85
)
description(英文:VULKLOK)電氣浮囊的標準狙擊槍。
disposition4
totalDamage85
magazineSize10
damagePerShot
  • DT_ELECTRICITY: 85
  • criticalChance0.34999999
    productCategorySentinelWeapons
    omegaAttenuation1.245
    criticalMultiplier2.5

    Details

    {
        "MarketMode": "MM_HIDDEN",
        "ArtifactSlots": [
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL"
        ],
        "WeaknessBonus": "0.2",
        "ProductCategory": "SentinelWeapons",
        "LocalizeTag": "/Lotus/Language/Items/SentElecRailgunName",
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/RifleUpperBack"
            ]
        },
        "SellingPrice": "1250",
        "DisableFireWhileMainHandMeleeing": "0",
        "AimStartSound": "/Lotus/Sounds/Weapons/Rifles/Snipetron/SnipetronZoomInA",
        "AimStopSound": "/Lotus/Sounds/Weapons/Rifles/Snipetron/SnipetronZoomOutA",
        "Behaviors": [
            {
                "fire:Type": "/EE/Types/Game/WeaponProjectileFireBehavior",
                "fire:WeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "0",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "1",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_VIRTUAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0.5",
                                    "2"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/AllHitAimGraph",
                        "desiredAttackState": "AS_LONG_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "20",
                            "60"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/SniperAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Sentinel/SniperRifleAimAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Sentinel/SniperRifleAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/DefaultRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/HeavyWeaponAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "0",
                        "LocalPos": [
                            "0",
                            "0.075000003",
                            "0.23999999"
                        ],
                        "LocalRot": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "UsePrevResults": "0",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "WeakRailgunProjectile",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "WeakRailgunProjectile",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "UpdateFirePositionPerIteration": "0",
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "10",
                        "10"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ]
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_IMPACT",
                        "Amount": "10",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectMedium",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponAutomaticStateBehavior",
                "state:WeaponAutomaticStateBehavior": {
                    "reloadTime": "2",
                    "fireRate": "9",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerAuto",
                    "BehaviorTag": "\"\"",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ContinuousFireRateAtten": [
                        "1",
                        "1"
                    ],
                    "ContinuousMaxShots": "0",
                    "Overspin": "0",
                    "SpindownTime": "0"
                }
            }
        ],
        "HolsterCategory": "SNIPER",
        "StealthXpMultiplier": [
            "1",
            "2"
        ],
        "EquipTime": "1.1",
        "InventorySlot": "SLOT_2",
        "PickUpText": "/Game/Pickup_ItemName",
        "UseScope": "1",
        "UseSniperScope": "1",
        "WeaponHandAimOffset": [
            "0",
            "0.075000003",
            "0.23999999"
        ],
        "CanAimDuringReload": "0",
        "ZoomLevels": [
            {
                "OverrideCameraShake": "0",
                "zoomShake": {
                    "ShakeFactorPos": "0.039999999",
                    "ShakeFactorRot": [
                        "0.079999998",
                        "0.079999998",
                        "0.079999998"
                    ],
                    "ShakeSpeed": "2",
                    "ShakeAmbient": "0",
                    "ShakeDampening": "1.5",
                    "SwaySpeed": "1",
                    "SwayAmplitude": "0.1"
                },
                "aimFOVMultiplier": "5",
                "Upgrades": [
                    ""
                ],
                "LocOverrides": [
                    ""
                ],
                "Sound": "\"\""
            }
        ],
        "InfiniteClipSizeForNpcs": "1",
        "AmmoClipSize": "10",
        "PVPAmmoClipSize": "4",
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "SentElecRailgunAttachment"
            },
            "OFF_HAND": [
                "BoneName=GAME_L1_WEAPON1"
            ]
        },
        "HolsterBone1Name": "GAME_R1_WEAPON",
        "HolsterBone1Position": [
            "0",
            "0.050000001",
            "0"
        ],
        "HolsterBone1Rotation": [
            "0.70710677",
            "0.70710677",
            "0",
            "0"
        ],
        "LocalizeDescTag": "/Lotus/Language/Items/SentElecRailgunRifleDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/SentinelElectricRailgun.png",
        "ExcludeFromCodex": "0",
        "CompatibilityTags": [
            "PROJECTILE",
            "SENTINEL_WEAPON"
        ],
        "UseWeaponHandForAim": "1",
        "ReticleName": "ReticleFlashMovie",
        "StateAnimations": [
            {
                "state": "WS_FIRE",
                "animation": "/Lotus/Animations/Tenno/Movement/Rifle/FireBasicShotgun_anim.fbx",
                "behaviorIndex": "0"
            },
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/Rifle/ReloadCrpSniperRifle_anim.fbx",
                "behaviorIndex": "0"
            }
        ],
        "PVPValue": {
            "Range": [
                "800",
                "800"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "80"
        },
        "OmegaAttenuation": "1.245"
    }

    VULKLOK, 金工火槍

    Details

    {
        "ProductCategory": "SentinelWeapons",
        "LocalizeTag": "/Lotus/Language/Items/SentElecRailgunName",
        "LocalizeDescTag": "/Lotus/Language/Items/SentElecRailgunRifleDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/SentinelElectricRailgun.png",
        "TypeName": "/Lotus/Types/Sentinels/SentinelWeapons/SentElecRailgun",
        "SellingPrice": "1250",
        "ShowInMarket": "0",
        "Giftable": "0",
        "SearchTags": [
            "/Lotus/Language/Game/DT_ELECTRICITY_NoIcon",
            "/Lotus/Language/Items/RifleCategoryName",
            "/Lotus/Language/Items/SniperCategoryName"
        ],
        "ExcludeFromCodex": "0",
        "GripType": "GUN_TWO_HAND"
    }

    © 2016-2020. This site is fan-made and not affiliated with Warframe in any way. 13370. 0.191