沙皇

Name
ammo84
name沙皇
slot1
tags
Array
(
    [0] => Grineer
    [1] => Self Interrupt
)
typeLauncher
noise引起警戒
damage25.0
flight???
trigger半自動
accuracy100
categoryPrimary
fireRate1.6666667
tradablefalse
buildTime86400
multishot1
patchlogs
[
    {
        "url": "https://forums.warframe.com/topic/1173118-warframe-revised-hotfix-2722/",
        "date": "2020-03-06T20:01:27Z",
        "name": "Warframe Revised: Hotfix 27.2.2",
        "fixes": "",
        "changes": "Zarr: 50%",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1123841-saint-of-altra-update-2570/",
        "date": "2019-08-29T21:35:56Z",
        "name": "Saint of Altra: Update 25.7.0",
        "fixes": "Fixed reload circle filling instantly for weapons that reload individually (Zarr and Corinth), instead of filling up individually for each round loaded.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/b7051b1cd27e521570bda7f30b2dc0da.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/972941-the-sacrifice-hotfix-2305/",
        "date": "2018-06-22T19:07:35Z",
        "name": "The Sacrifice: Hotfix 23.0.5",
        "fixes": "Fixed the Zarr Towsun Skin not properly apply to the \"dangles\" on the front of the weapon.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/817066-chains-of-harrow-hotfix-2107/",
        "date": "2017-07-13T16:02:08Z",
        "name": "Chains of Harrow: Hotfix 21.0.7",
        "fixes": "Fixed incorrect projectile sounds with the Zarr and Knell. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/793570-octavia%E2%80%99s-anthem-update-2040/",
        "date": "2017-05-04T13:58:50Z",
        "name": "Octavia’s Anthem: Update 20.4.0",
        "fixes": "Fixed firing Zarr's Barrage inside Limbo’s Rift disabling Stasis.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/776642-octavias-anthem-update-20/",
        "date": "2017-03-24T19:46:02Z",
        "name": "Octavia's Anthem: Update 20",
        "fixes": "",
        "changes": "Javlok, Buzlok, Ferrox, Harpak, Hind, Mutalist Quanta, Penthera, Paracyst, Penta, Quanta (Vandal), Stradavar, Tenora, Zarr",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/760813-the-glast-gambit-update-19100/",
        "date": "2017-02-09T20:27:14Z",
        "name": "The Glast Gambit: Update 19.10.0",
        "fixes": "Fixed the Zarr’s mini projectiles not sticking to enemies when equipped with Adhesive Blast.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/745386-the-glast-gambit-hotfix-195619561/",
        "date": "2017-01-04T22:09:02Z",
        "name": "The Glast Gambit: Hotfix 19.5.6+19.5.6.1",
        "fixes": "Fixed part of Zarr's muzzle flash showing up in the Arsenal when applying colors.\nFixed some firing effects not showing up for the Zarr.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/725159-the-war-within-1910-ash-revisited/",
        "date": "2016-11-25T19:51:28Z",
        "name": "The War Within: 19.1.0 Ash Revisited",
        "fixes": "",
        "changes": "You can now change firing modes during reload on the Stradavar and Zarr as per feedback:",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/721283-hotfix-1905/",
        "date": "2016-11-18T16:09:29Z",
        "name": "Hotfix 19.0.5",
        "fixes": "Fixed Adhesive Blast causing the Zarr, Penta, Tonkor, Torid, Secura Penta, and Ogris’ projectile sound to not play. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/719739-hotfix-1904/",
        "date": "2016-11-15T23:23:00Z",
        "name": "Hotfix 19.0.4",
        "fixes": "Fixed the 'Adhesive Blast' Mod not working on the Zarr.\nFixed an issue with the Zarr Cluster missiles not projecting in the right direction.",
        "changes": "Tweaked the audio of the Twin Rogga and Zarr.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/718965-hotfix-1903/",
        "date": "2016-11-14T23:41:18Z",
        "name": "Hotfix 19.0.3",
        "fixes": "",
        "changes": "The Zarr has received a balance pass:",
        "additions": ""
    }
]
secondary
Array
(
    [name] => Barrage Mode
    [slash] => 160
    [speed] => 3
    [impact] => 240
    [pellet] => Array
        (
            [count] => 10
        )

    [puncture] => 400
    [crit_chance] => 17
    [status_chance] => 0.1
)
areaAttack
Array
(
    [name] => Cannon Mode Explosion
    [blast] => 175
    [damage] => 175.0 blast
    [falloff] => Array
        (
            [end] => 4.9
            [start] => 0
            [reduction] => 0.5
        )

    [crit_chance] => 17
    [status_chance] => 0.3
)
buildPrice30000
marketCost225
masteryReq7
polarities
Array
(
    [0] => Madurai
)
procChance0.28999996
projectileProjectile
reloadTime2.25
uniqueName/Lotus/Weapons/Grineer/LongGuns/GrnCannon/GrnCannonWeapon
codexSecretfalse
damageTypes
Array
(
    [impact] => 25
)
description(英文:ZARR)從這具火炮的巨型炮管可以傾瀉出爆裂的彈幕或者一枚大型的高射炮彈。
disposition4
totalDamage200
magazineSize3
buildQuantity1
damagePerShot
  • DT_IMPACT: 25
  • DT_EXPLOSION: 175
  • secondaryArea
    Array
    (
        [name] => Cannon Mode Cluster Bombs
        [blast] => 300
        [damage] => 300.0 blast
        [pellet] => Array
            (
                [name] => Bomb
                [count] => 6
            )
    
        [status_chance] => 29
    )
    
    consumeOnBuild1
    criticalChance0.17
    productCategoryLongGuns
    omegaAttenuation1.15
    criticalMultiplier2.5
    skipBuildTimePrice40

    Details

    {
        "MarketMode": "MM_VISIBLE",
        "ArtifactSlots": [
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_ATTACK",
            "AP_ATTACK"
        ],
        "WeaknessBonus": "0.2",
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/Weapons/GrnCannonName",
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/RifleUpperBack"
            ]
        },
        "SellingPrice": "7500",
        "DisableFireWhileMainHandMeleeing": "0",
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionOutLocal",
        "Behaviors": [
            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
                "fire:LotusWeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/SniperAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "\"\"",
                    "AIMED_ACCURACY": "\"\"",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/HeavyRifleHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/HeavyWeaponAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "0",
                        "LocalPos": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRot": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "UsePrevResults": "0",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "GrnCannonClusterProjectile",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "\"\"",
                    "useWeaponAttachmentLaunchPos": "0",
                    "useProjectileLaunchBone": "0",
                    "usePrevResults": "0",
                    "projectileLaunchBone": "GAME_R1_WEAPON1",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "MultiShotProjectileType": "\"\"",
                    "MultiShotChargedProjectileType": "\"\"",
                    "PvpProjectileType": "GrnCannonClusterProjectilePvP",
                    "PvpChargedProjectileType": "\"\"",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.33333299",
                        "DT_PUNCTURE": "0.33333299",
                        "DT_SLASH": "0.33333403",
                        "Amount": "10",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "0.5",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponShotgunStateBehavior",
                "state:WeaponShotgunStateBehavior": {
                    "reloadTime": "2.5",
                    "fireRate": "100",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0.2",
                    "AmmoTakenPerReload": "1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_SHOTGUN",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerSemiAuto",
                    "BehaviorTag": "/Lotus/Language/Menu/Loadout_TriggerCannon",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "reloadStartTime": "0.5",
                    "reloadEndTime": "0.25",
                    "reloadLoopTime": "0.5",
                    "minInterruptTime": "1.2",
                    "LowAmmoAmount": "-1"
                }
            },
            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
                "fire:LotusWeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "10",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/SniperAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/FlakCannonAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/FlakCannonAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/HeavyWeaponAimRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/HeavyWeaponAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "0",
                        "LocalPos": [
                            "0",
                            "0",
                            "0"
                        ],
                        "LocalRot": [
                            "0",
                            "0",
                            "0",
                            "1"
                        ],
                        "UsePrevResults": "0",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "GrnCannonProjectile",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "\"\"",
                    "useWeaponAttachmentLaunchPos": "0",
                    "useProjectileLaunchBone": "0",
                    "usePrevResults": "0",
                    "projectileLaunchBone": "GAME_R1_WEAPON1",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
                    ],
                    "projectileLaunchDirectionOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileUpImpulse": [
                        "0",
                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
                        "1",
                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "0",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "1",
                    "MultishotMinSpread": "10",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "MultiShotProjectileType": "\"\"",
                    "MultiShotChargedProjectileType": "\"\"",
                    "PvpProjectileType": "GrnCannonProjectilePvP",
                    "PvpChargedProjectileType": "\"\"",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.33333299",
                        "DT_PUNCTURE": "0.33333299",
                        "DT_SLASH": "0.33333403",
                        "Amount": "0",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectMedium",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "1",
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.1",
                    "criticalHitDamageMultiplier": "1.5",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponShotgunStateBehavior",
                "state:WeaponShotgunStateBehavior": {
                    "reloadTime": "2.5",
                    "fireRate": "180",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0.2",
                    "AmmoTakenPerReload": "1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_SHOTGUN",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerSemiAuto",
                    "BehaviorTag": "/Lotus/Language/Menu/Loadout_TriggerBarrage",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "reloadStartTime": "0.5",
                    "reloadEndTime": "0.25",
                    "reloadLoopTime": "0.5",
                    "minInterruptTime": "1.2",
                    "LowAmmoAmount": "-1"
                }
            }
        ],
        "HolsterCategory": "RIFLE",
        "StealthXpMultiplier": [
            "1",
            "2"
        ],
        "CompatibilityTags": [
            "ASSAULT_AMMO",
            "PROJECTILE",
            "AOE",
            "SINGLESHOT"
        ],
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "PickUpMesh": "GrnCannon_skel.fbx",
        "InventorySlot": "SLOT_2",
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "GrnCannonAttachment"
            }
        },
        "HolsterBone1Name": "GAME_R1_WEAPON",
        "HolsterBone1Position": [
            "0",
            "0.050000001",
            "0"
        ],
        "HolsterBone1Rotation": [
            "0.70710677",
            "0.70710677",
            "0",
            "0"
        ],
        "PickUpText": "/Game/Pickup_ItemName",
        "PremiumPrice": "225",
        "LocalizeDescTag": "/Lotus/Language/Weapons/GrnCannonDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrineerCannon.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Zarr.png",
        "ExcludeFromCodex": "0",
        "AvailableOnPvp": "1",
        "HasAlternateFire": "1",
        "UseWeaponHandForAim": "1",
        "WeaponHandAimOffset": [
            "0",
            "0.075000003",
            "0.23999999"
        ],
        "UseGripOffset": "1",
        "GripPositionOffset": [
            "-0.085000001",
            "-0.029999999",
            "0.17"
        ],
        "GripRotationOffset": [
            "-0.098410003",
            "-0.700225",
            "0.70667601",
            "-0.024677999"
        ],
        "AmmoCapacity": "84",
        "PVPAmmoCapacity": "12",
        "AmmoClipSize": "3",
        "PVPAmmoClipSize": "3",
        "StateAnimations": [
            {
                "state": "WS_FIRE",
                "animation": "/Lotus/Animations/Tenno/Movement/Rifle/FireAutoShotgun_anim.fbx",
                "behaviorIndex": "0"
            },
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/Rifle/ReloadGrnCannonWeaponStart_anim.fbx",
                "behaviorIndex": "0"
            },
            {
                "state": "WS_RELOAD_LOOP",
                "animation": "/Lotus/Animations/Tenno/Movement/Rifle/ReloadGrnCannonWeaponLoop_anim.fbx",
                "behaviorIndex": "0"
            },
            {
                "state": "WS_RELOAD_END",
                "animation": "/Lotus/Animations/Tenno/Movement/Rifle/ReloadGrnCannonWeaponEnd_anim.fbx",
                "behaviorIndex": "0"
            },
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/Rifle/ReloadGrnCannonWeaponStart_anim.fbx",
                "behaviorIndex": "1"
            },
            {
                "state": "WS_RELOAD_LOOP",
                "animation": "/Lotus/Animations/Tenno/Movement/Rifle/ReloadGrnCannonWeaponLoop_anim.fbx",
                "behaviorIndex": "1"
            },
            {
                "state": "WS_RELOAD_END",
                "animation": "/Lotus/Animations/Tenno/Movement/Rifle/ReloadGrnCannonWeaponEnd_anim.fbx",
                "behaviorIndex": "1"
            }
        ],
        "RequiredLevel": "7",
        "ShowBehaviorOnUI": "1",
        "PVPValue": {
            "Range": [
                "1200",
                "1200"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "120"
        },
        "OmegaAttenuation": "1.15",
        "FireModes": [
            {
                "localizedTag": "/Lotus/Language/Menu/Loadout_TriggerCannon",
                "behaviorIndex": "0"
            },
            {
                "localizedTag": "/Lotus/Language/Menu/Loadout_TriggerBarrage",
                "behaviorIndex": "1"
            }
        ],
        "ArcaneApertureType": "/Lotus/Types/Items/ArcaneApertures/RifleArcaneAperture"
    }

    沙皇

    (英文:ZARR)從這具火炮的巨型炮管可以傾瀉出爆裂的彈幕或者一枚大型的高射炮彈。

    PREMIUM 225
    彈夾容量3
    ARTIFACT
    TAGBLAST, 衝擊, 突襲步槍, 步槍, UNIQUE
    精通段位7
    DT_PHYSICAL (10)
    切割3.33
    穿刺3.33
    衝擊3.33
    狀態觸發10%
    噪音引起警戒
    攻擊速度1.667
    裝填速度2.5
    射擊模式半自動
    DT_PHYSICAL (0)
    切割0
    穿刺0
    衝擊0
    狀態觸發10%
    暴擊機率10%
    暴擊倍率1.5x
    噪音引起警戒
    PELLET COUNT10
    攻擊速度3
    裝填速度2.5
    射擊模式半自動
    NameDesc
    ZARR
    沙皇
    來源: 商店 [精通段位:7]
  • 藍圖價格: 30,000
  • 赤毒 (1800)
  • 合金板 (2400)
  • 回收金屬 (5500)
  • 龍騎兵 (1)
  • 建造價格: 30,000
  • ZARR, 沙皇

    Details

    {
        "BackgroundIcon": "/Lotus/Interface/Icons/Store/BlueprintOverlay.png",
        "ProductCategory": "Recipes",
        "LocalizeTag": "/Lotus/Language/Weapons/GrnCannonName",
        "LocalizeDescTag": "/Lotus/Language/Weapons/GrnCannonDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrineerCannon.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Zarr.png",
        "TypeName": "/Lotus/Types/Recipes/Weapons/GrnCannonWeaponBlueprint",
        "RegularPrice": "30000",
        "SellingPrice": "2500",
        "RequiredLevel": "7",
        "Giftable": "0",
        "ExcludeFromCodex": "0",
        "UseAlternateItemDisplay": "1",
        "ResultItem": "/Lotus/StoreItems/Weapons/Grineer/LongGuns/GrnCannon/GrnCannonWeapon",
        "Ingredients": [
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Kuva",
                "ItemCount": "1800"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/AlloyPlate",
                "ItemCount": "2400"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Salvage",
                "ItemCount": "5500"
            },
            {
                "ItemType": "/Lotus/Weapons/Grineer/LongGuns/GrineerFlakCannon/FlakCannon",
                "ItemCount": "1"
            }
        ],
        "BuildTime": "86400",
        "BuildPrice": "30000",
        "SkipBuildTimePrice": "40"
    }
    {
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/Weapons/GrnCannonName",
        "LocalizeDescTag": "/Lotus/Language/Weapons/GrnCannonDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/GrineerCannon.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Zarr.png",
        "TypeName": "/Lotus/Weapons/Grineer/LongGuns/GrnCannon/GrnCannonWeapon",
        "PremiumPrice": "225",
        "SellingPrice": "7500",
        "RequiredLevel": "7",
        "StatsCount": "2",
        "AvailableOnPvp": "1",
        "SearchTags": [
            "/Lotus/Language/Game/DT_EXPLOSION_NoIcon",
            "/Lotus/Language/Game/DT_IMPACT_NoIcon",
            "/Lotus/Language/Items/AssaultRifleCategoryName",
            "/Lotus/Language/Items/RifleCategoryName",
            "/Lotus/Language/Items/UniqueCategoryName"
        ],
        "DisplayRecipe": "/Lotus/Types/Recipes/Weapons/GrnCannonWeaponBlueprint",
        "ExcludeFromCodex": "0",
        "GripType": "GUN_TWO_HAND"
    }

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