天穹之頂

Name
ammo540
name天穹之頂
slot1
tags
Array
(
    [0] => Tenno
)
typeRifle
noise引起警戒
damage30.0
trigger全自動
accuracy33.333332
categoryPrimary
fireRate10.833334
tradablefalse
multishot1
patchlogs
[
    {
        "url": "https://forums.warframe.com/topic/1201526-the-deadlock-protocol-hotfix-2805/",
        "date": "2020-06-17T18:01:28Z",
        "name": "The Deadlock Protocol: Hotfix 28.0.5",
        "fixes": "",
        "changes": "Zenith Granum Crown: 900 Solaris Standing",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1199557-update-28-the-deadlock-protocol/",
        "date": "2020-06-11T17:29:48Z",
        "name": "Update 28: The Deadlock Protocol",
        "fixes": "",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/cd0447b7cbfdce50c9b7e4c00249f3d1.png",
        "changes": "Thankfully, you can use these Granum Crowns to your advantage. Collect three tiers of Crowns from Treasurers in your Missions, each signifying a higher level of devotion than the last: Granum Crown, Exemplar Granum Crown, and Zenith Granum Crown. Use them to initiate challenges in Missions, search for Corpus Temple Reliefs or negotiate the release of Solaris prisoners in exchange for Standing.\n31+: Zenith Granum Crown",
        "additions": "Added login milestone reward blueprints (Zenistar, Azima, Zenith, and Sigma & Octantis) to Simaris' Offerings. "
    },
    {
        "url": "https://forums.warframe.com/topic/1189247-warframe-revised-railjack-revisited-part-1-update-274/",
        "date": "2020-05-01T13:21:46Z",
        "name": "Warframe Revised: Railjack Revisited (Part 1): Update 27.4",
        "fixes": "Fixed Zenith’s firing sound FX doubling for other players. ",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/e969430fdbe58fef45f62420e448ee81.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1116515-wukong-deluxe-update-2550-25501/",
        "date": "2019-07-31T18:05:01Z",
        "name": "Wukong Deluxe: Update 25.5.0 + 25.5.0.1",
        "fixes": "Fixed the Zenith sometimes getting stuck only firing one semi-auto shot before reverting to auto.",
        "imgUrl": "http://n9e5v4d8.ssl.hwcdn.net/uploads/10f57f536898b00d489655e1161bc09c.jpg",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1095724-the-jovian-concord-hotfix-2502-25021/",
        "date": "2019-05-23T20:41:54Z",
        "name": "The Jovian Concord: Hotfix 25.0.2 + 25.0.2.1",
        "fixes": "Fixed the Zenith sometimes Alt Firing/Reloading at the same time. ",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1094942-the-jovian-concord-update-25/",
        "date": "2019-05-22T21:31:25Z",
        "name": "The Jovian Concord: Update 25",
        "fixes": "",
        "changes": "Zenith Alt Fire Ammo cost reduced from 5 to 3.\nZenith’s Alt Fire radar deployable is now Ammo based instead of duration.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/1016610-chimera-update-2310/",
        "date": "2018-10-12T13:56:43Z",
        "name": "Chimera: Update 23.10",
        "fixes": "Fixed Zenith alt-fire projectile showing enemies with the Warframe Energy color. It now uses the Zenith Energy color.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/967249-the-sacrifice-update-23/",
        "date": "2018-06-15T00:51:48Z",
        "name": "The Sacrifice: Update 23",
        "fixes": "Fixed the Zenith appearing to have 3 Alt-Firing modes in the Arsenal.",
        "changes": "Punch Through Mods no longer affect the Zenith’s Alternate Fire deployable disc.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/942090-shrine-of-the-eidolon-hotfix-22171-221711/",
        "date": "2018-04-05T18:31:09Z",
        "name": "Shrine of the Eidolon: Hotfix 22.17.1 - 22.17.1.1",
        "fixes": "",
        "changes": "Azima, Zenistar, and Zenith will now show in your Profile.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/935648-shrine-of-the-eidolon-zephyr-prime-22164/",
        "date": "2018-03-20T17:58:34Z",
        "name": "Shrine of the Eidolon: Zephyr Prime 22.16.4",
        "fixes": "Fixed Zenith Alt-Fire not being able to shoot through all objects with respect to those that prevent Punch Through.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/924885-shrine-of-the-eidolon-hotfix-22133/",
        "date": "2018-02-21T20:18:33Z",
        "name": "Shrine of the Eidolon: Hotfix 22.13.3",
        "fixes": "",
        "changes": "Increased the Fire Rate of the Zenith's Alt Fire.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/904138-plains-of-eidolon-hotfix-2282/",
        "date": "2018-01-04T20:43:45Z",
        "name": "Plains of Eidolon: Hotfix 22.8.2",
        "fixes": "Fixed using Alt Fire key to detonate Zenith disc when both discs of Zenistar and Zenith weapon has been launched resulting in the detonation removing the HUD icon for Zenistar disc.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/819116-chains-of-harrow-hotfix-2109/",
        "date": "2017-07-17T21:10:37Z",
        "name": "Chains of Harrow: Hotfix 21.0.9",
        "fixes": "Fixed buff indicator for the Zenith disc lifespan not being removed if you recall the disc manually.",
        "changes": "",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/809842-update-21-chains-of-harrow/",
        "date": "2017-06-29T03:00:20Z",
        "name": "Update 21: Chains of Harrow",
        "fixes": "Fixed missing mesh on the Zenith. \nFixed Zenith’s radar not highlighting enemies behind closed doors.  ",
        "changes": "Added a UI indicator to Zenith (just like Zenistar) that shows how much time you have left on the disc before it's automatically recalled. ",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/788921-octavia%E2%80%99s-anthem-hotfix-2024/",
        "date": "2017-04-20T20:57:53Z",
        "name": "Octavia’s Anthem: Hotfix 20.2.4",
        "fixes": "",
        "changes": "Updated Zenith’s description to better explain its functionality.",
        "additions": ""
    },
    {
        "url": "https://forums.warframe.com/topic/788574-octavia%E2%80%99s-anthem-hotfix-2023/",
        "date": "2017-04-19T22:08:42Z",
        "name": "Octavia’s Anthem: Hotfix 20.2.3",
        "fixes": "",
        "changes": "Fixed an issue with the Azima and Zenith doing more damage than intended in Conclave.",
        "additions": ""
    }
]
secondary
Array
(
    [name] => Semi-Auto Mode
    [slash] => 15
    [speed] => 3
    [impact] => 15
    [puncture] => 120
    [crit_mult] => 2.5
    [crit_chance] => 35
    [status_chance] => 0.1
)
masteryReq10
polarities
Array
(
    [0] => Naramon
    [1] => Madurai
)
procChance0.34000003
projectileHitscan
reloadTime1.6
uniqueName/Lotus/Weapons/Tenno/LongGuns/LoginPrimary/SundialRifle
codexSecretfalse
damageTypes
Array
(
    [slash] => 19.5
    [impact] => 4.5
    [puncture] => 6
)
description(英文:ZENITH)部署雷達盤揭示隱藏的敵人,緊接著用足以穿透障礙的精確射擊打擊敵人。
disposition3
totalDamage30
magazineSize90
damagePerShot
  • DT_IMPACT: 4.5
  • DT_PUNCTURE: 6
  • DT_SLASH: 19.5
  • criticalChance0.1
    productCategoryLongGuns
    omegaAttenuation1.1
    criticalMultiplier2

    Details

    {
        "MarketMode": "MM_HIDDEN",
        "ArtifactSlots": [
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_ATTACK",
            "AP_UNIVERSAL",
            "AP_UNIVERSAL",
            "AP_TACTIC",
            "AP_ATTACK"
        ],
        "WeaknessBonus": "0.2",
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/Weapons/SundialRifleName",
        "HitSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHitNotification",
        "UtilityReq": "/Lotus/Types/Items/MiscItems/WeaponUtilityUnlocker",
        "DefaultCustomization": {
            "LegLeft": [
                "ItemType=/Lotus/Upgrades/Skins/HolsterCustomizations/RifleUpperBack"
            ]
        },
        "SellingPrice": "0",
        "DisableFireWhileMainHandMeleeing": "0",
        "AimStartSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionInLocal",
        "AimStopSound": "/Lotus/Sounds/Weapons/Generic/GenericWeaponAimTransitionOutLocal",
        "Behaviors": [
            {
                "fire:Type": "/EE/Types/Game/WeaponTraceFireBehavior",
                "fire:WeaponTraceFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "/EE/Types/Npc/WeaponAimGraphs/ShortAimGraph",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "1",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/RifleAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "ConsumesChargesForFire": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/SundialRifleHipAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/SundialRifleAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/SundialRifleRifleHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/SundialRifleAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0"
                    },
                    "AutoTargetChance": "0",
                    "traceDistance": "300",
                    "PvpTraceDistance": "300",
                    "punctureHitEffect": "\"\"",
                    "InfinitePunctureDepth": "0",
                    "tracePunctureDepth": "0",
                    "PunchthroughIgnoresAvatars": "0",
                    "ForceCameraAimForLocalPlayer": "1",
                    "AimTranslationOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "AimDirOverride": [
                        "0",
                        "0",
                        "0"
                    ],
                    "UseVisibilityRaycast": "0",
                    "IgnorePickups": "1",
                    "CollectorTargetTag": "\"\"",
                    "CollectorWeaponType": "\"\"",
                    "CollectorScanTargetType": "\"\"",
                    "WhizSound": "/Lotus/Sounds/Weapons/BulletImpacts/Whizzbys/BulletWhizzby",
                    "WhizRadius": [
                        "2",
                        "30"
                    ],
                    "WhizDeviation": "4",
                    "WhizChance": "0.30000001",
                    "WhizzByRemoteMinDistance": "15",
                    "TraceRadius": "0",
                    "PvpTraceRadius": "0",
                    "AffectedByStasis": "1",
                    "AdjustAimWithAvatarUp": "0",
                    "RiftStasisWeight": "1",
                    "CloakShieldType": "/Lotus/Upgrades/Focus/Defense/Objects/CloakShieldDeco"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.15000001",
                        "DT_PUNCTURE": "0.2",
                        "DT_SLASH": "0.64999998",
                        "Amount": "30",
                        "ProcChance": "0.34",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
                        "WEAPON_DAMAGE_AMOUNT"
                    ],
                    "damageFallOff": [
                        "0",
                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "0.94",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
                        "0",
                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
                        "10",
                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectMedium",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "1",
                    "deflectRange": [
                        "0",
                        "1"
                    ],
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0.1",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponAutomaticStateBehavior",
                "state:WeaponAutomaticStateBehavior": {
                    "reloadTime": "1.6",
                    "fireRate": "650",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0.2",
                    "AmmoTakenPerReload": "-1",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerAuto",
                    "BehaviorTag": "/Lotus/Language/Menu/Loadout_TriggerAuto",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "ContinuousFireRateAtten": [
                        "1",
                        "1"
                    ],
                    "ContinuousMaxShots": "0",
                    "Overspin": "0",
                    "SpindownTime": "0"
                }
            },
            {
                "fire:Type": "/EE/Types/Game/WeaponTraceFireBehavior",
                "fire:WeaponTraceFireBehavior": {
                    "AiUsageInfo": {
                        "preferences": {
                            "setAimTarget": "1",
                            "setAimSource": "1",
                            "ignoreNonVisible": "0",
                            "shootAtCover": "1",
                            "controlReload": "1",
                            "allowFireWhileBlocking": "0",
                            "reloadThreshold": "0",
                            "controlAim": "0",
                            "continuousAim": "0",
                            "minimumAimMask": "0.89999998",
                            "ShootOnStaggerProbability": "0.1",
                            "StaggerTimeOut": "1",
                            "minAngleToTurn": "0",
                            "onlyFireWithinRangeMultiplier": "0",
                            "onlyFireAboveMinRangeMultiplier": "0",
                            "aimAtPart": "TORSO",
                            "firingPreferences": {
                                "firingType": "FT_NORMAL",
                                "burstTime": [
                                    "0",
                                    "0"
                                ],
                                "burstPauseTime": [
                                    "0",
                                    "0"
                                ],
                                "chargeTime": [
                                    "0",
                                    "0"
                                ],
                                "fireRate": [
                                    "0",
                                    "0"
                                ]
                            }
                        },
                        "aimError": [
                            "4",
                            "10"
                        ],
                        "aimGraph": "\"\"",
                        "desiredAttackState": "AS_SHORT_RANGE",
                        "attackWeight": "1",
                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
                    "IgnoreFireIterations": "0",
                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
                    "UseAmmo": "1",
                    "ammoRequirement": "3",
                    "ScaleAmmoRequirement": "0",
                    "RoundUpAmmoConsumption": "0",
                    "ammoType": "/Lotus/Weapons/Ammo/RifleAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
                    "IsMeleeBehavior": "0",
                    "ConsumesChargesForFire": "0",
                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
                    },
                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/SundialRifleHipAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/SundialRifleAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/SundialRifleRifleHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/SundialRifleAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "1",
                        "AttenuateRecoilByChargeAmount": "0"
                    },
                    "AutoTargetChance": "0",
                    "traceDistance": "300",
                    "PvpTraceDistance": "300",
                    "punctureHitEffect": "\"\"",
                    "InfinitePunctureDepth": "1",
                    "tracePunctureDepth": "25",
                    "PunchthroughIgnoresAvatars": "0",
                    "ForceCameraAimForLocalPlayer": "1",
                    "AimTranslationOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "AimDirOverride": [
                        "0",
                        "0",
                        "0"
                    ],
                    "UseVisibilityRaycast": "0",
                    "IgnorePickups": "1",
                    "CollectorTargetTag": "\"\"",
                    "CollectorWeaponType": "\"\"",
                    "CollectorScanTargetType": "\"\"",
                    "WhizSound": "/Lotus/Sounds/Weapons/BulletImpacts/Whizzbys/BulletWhizzby",
                    "WhizRadius": [
                        "3",
                        "30"
                    ],
                    "WhizDeviation": "4",
                    "WhizChance": "0.30000001",
                    "WhizzByRemoteMinDistance": "15",
                    "TraceRadius": "0",
                    "PvpTraceRadius": "0",
                    "AffectedByStasis": "1",
                    "AdjustAimWithAvatarUp": "0",
                    "RiftStasisWeight": "1",
                    "CloakShieldType": "/Lotus/Upgrades/Focus/Defense/Objects/CloakShieldDeco"
                },
                "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
                "impact:LotusWeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.1",
                        "DT_PUNCTURE": "0.80000001",
                        "DT_SLASH": "0.099999964",
                        "Amount": "150",
                        "ProcChance": "0.079999998",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_TRACE",
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                    },
                    "PvpForcedProcs": [
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                    ],
                    "PvpForcedDeathProcs": [
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                    ],
                    "DamageUpgradeTypes": [
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                    ],
                    "damageFallOff": [
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                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "0.72000003",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
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                    ],
                    "impulseFallOff": [
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                    ],
                    "pushMagnitudeFallOff": [
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                    ],
                    "hitEffect": "/Lotus/Fx/Weapons/Basic/Ballistic/Impacts/BallisticHitEffectMedium",
                    "hitEffectAlt": "\"\"",
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                    "deflectRange": [
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                    ],
                    "AltEffectHands": [
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                    "criticalHitChance": "0.34999999",
                    "criticalHitDamageMultiplier": "2.5",
                    "ConsumeAmmoWhenDamageDealt": "0",
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                    ],
                    "UseNextShotDamageBonus": "1",
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                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/EE/Types/Game/WeaponSemiAutomaticStateBehavior",
                "state:WeaponSemiAutomaticStateBehavior": {
                    "reloadTime": "1.4",
                    "fireRate": "180",
                    "ModeSwitchTime": "0",
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                    "AmmoTakenPerReload": "-1",
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                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
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                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "0",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerSemiAuto",
                    "BehaviorTag": "/Lotus/Language/Menu/Loadout_TriggerSemiAuto",
                    "TrackProjectiles": "0",
                    "MaxNumProjectiles": "0",
                    "PvpMaxNumProjectiles": "0",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "QueueFiring": "0",
                    "QueueDelay": "0.1",
                    "FireOnButtonAction": "PRESSED",
                    "SkipRefireWaitTimerOnEmptyClip": "0"
                }
            },
            {
                "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
                "fire:LotusWeaponProjectileFireBehavior": {
                    "AiUsageInfo": {
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                            "aimAtPart": "TORSO",
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                                    "0"
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                                    "0"
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                            "4",
                            "10"
                        ],
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                        "desiredAttackState": "AS_SHORT_RANGE",
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                        "desiredAttackRange": [
                            "5",
                            "25"
                        ]
                    },
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                    "IsSilenced": "0",
                    "ReportAttack": "1",
                    "UseExplicitNpcPerceptionSoundProperties": "0",
                    "ExplicitNpcPerceptionSoundAttenuationRadius": [
                        "10",
                        "100"
                    ],
                    "ExplicitNpcPerceptionSoundGain": "0",
                    "fireIterations": "1",
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                    "ammoType": "/Lotus/Weapons/Ammo/RifleAmmoEx",
                    "aimMode": "AIM_MODE_IRON_SIGHTS",
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                    "EnergyConsumedPerFire": "0",
                    "LockOnProperties": {
                        "LockOnMaxTargets": "0",
                        "LockOnStyle": "LS_ENEMY",
                        "LockOnMaxAngle": "15",
                        "LockOnDistanceOverride": "0",
                        "LockOnPart": "ANY_PART",
                        "LockOnDistanceWeighting": "0.1",
                        "LockOnAngleWeighting": "1",
                        "LockOnIgnoreEndPointTarget": "0"
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                    "HIP_FIRE_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/SundialRifleHipAccuracyInfo",
                    "AIMED_ACCURACY": "/Lotus/Types/Game/WeaponProperties/Accuracy/Weapon/SundialRifleAimAccuracyInfo",
                    "HIP_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/SundialRifleRifleHipRecoilInfo",
                    "AIMED_CAMERA_RECOIL": "/Lotus/Types/Game/WeaponProperties/Recoil/Weapon/SundialRifleAimRecoilInfo",
                    "spreadUniform": "0",
                    "SpreadRatioHorizontal": "0.5",
                    "SpreadInverse": "0",
                    "MultishotUseConeAngle": "0",
                    "AimProperties": {
                        "EyeBasedAimSource": "1",
                        "ScopedPlayerUsesCameraPos": "0",
                        "OverrideLaunchDir": "0",
                        "UseWeaponAttachment": "0",
                        "OverrideLaunchBone": "0",
                        "LocalPos": [
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                            "0",
                            "0"
                        ],
                        "LocalRot": [
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                            "0",
                            "0",
                            "1"
                        ],
                        "UsePrevResults": "0",
                        "AttenuateRecoilByChargeAmount": "0",
                        "NpcEyeBasedAimSource": "0"
                    },
                    "AutoTargetChance": "0",
                    "AimIgnoresProjectile": "0",
                    "projectileType": "SundialRifleRadarProjectile",
                    "AimIgnoresChargedProjectile": "0",
                    "chargedProjectileType": "\"\"",
                    "projectileLaunchOffset": [
                        "0",
                        "0",
                        "0"
                    ],
                    "SequentialProjectileLaunchDirectionOffsets": [
                        ""
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                    "UpdateFirePositionPerIteration": "0",
                    "projectileLaunchDirectionOffset": [
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                        "0",
                        "0"
                    ],
                    "projectileImpulse": [
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                        "0"
                    ],
                    "projectileUpImpulse": [
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                        "0"
                    ],
                    "projectileTorque": [
                        "0",
                        "0",
                        "0"
                    ],
                    "chargeSpeedMult": [
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                        "1"
                    ],
                    "playerDamageMultiplier": "1",
                    "projectileSequenceList": [
                        ""
                    ],
                    "chargedProjectileSequenceList": [
                        ""
                    ],
                    "advanceProjectileSequenceOnFire": "1",
                    "calculateLobAngle": "0",
                    "useLargerLobAngle": "0",
                    "lobVerticalOffset": "0",
                    "horizontalDeviationAngle": "0",
                    "OwnProjectiles": "1",
                    "AlwaysUseAimEndPoint": "0",
                    "ApplyWeaponMaterialsToProjectile": "0",
                    "ApplyFlightSpeedToLaunchImpulse": "0",
                    "FallbackAgentTargetting": "1",
                    "MultishotAmmoSpread": "0",
                    "ChargedProjectileMinSpeed": "-1",
                    "ChargedProjectileMaxSpeed": "-1",
                    "ProjectileChargeScale": [
                        "0",
                        "1"
                    ],
                    "MultiShotProjectileType": "\"\"",
                    "MultiShotChargedProjectileType": "\"\"",
                    "PvpProjectileType": "SundialRifleRadarProjectilePvP",
                    "PvpChargedProjectileType": "\"\"",
                    "UseFanSpread": "0",
                    "IgnoreSpreadOnFirstFireIteration": "0",
                    "SpreadRotationOffset": "0",
                    "DrawGrenadeArc": "0",
                    "FudgeAngle": "0",
                    "RaysPerMeter": "0.5",
                    "MaxRays": "0",
                    "DrawCondition": "DC_AIMING",
                    "SplineDrawType": "\"\"",
                    "QuadDrawType": "\"\"",
                    "ArcMaxEffectInstances": "1",
                    "ArcEffectType": "\"\"",
                    "ArcEndEffectType": "\"\"",
                    "SplineSpeed": "1",
                    "AttenuateForCharge": "0",
                    "ConsumeRemainingClip": "0",
                    "AttenuateSpreadForCharge": "0",
                    "MinChargeSpreadAtten": "1",
                    "MaxChargeSpreadAtten": "1",
                    "OverridePunctureDepthForCharge": "0",
                    "MinChargePunctureDepth": "0",
                    "MaxChargePunctureDepth": "1",
                    "SpreadExtraProjectiles": "0",
                    "AttenuateFireIterationsForCharge": "0",
                    "OverrideFiringHand": "0"
                },
                "impact:Type": "/EE/Types/Game/WeaponImpactBehavior",
                "impact:WeaponImpactBehavior": {
                    "AttackData": {
                        "UseNewFormat": "0",
                        "Type": "DT_PHYSICAL",
                        "DT_IMPACT": "0.33333299",
                        "DT_PUNCTURE": "0.33333299",
                        "DT_SLASH": "0.33333403",
                        "Amount": "10",
                        "ProcChance": "0.1",
                        "ForcedProcs": [
                            ""
                        ],
                        "ForcedDeathProcs": [
                            ""
                        ],
                        "HitType": "DHT_NONE",
                        "ProcExtraTime": "0"
                    },
                    "PvpForcedProcs": [
                        ""
                    ],
                    "PvpForcedDeathProcs": [
                        ""
                    ],
                    "DamageUpgradeTypes": [
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                    ],
                    "damageFallOff": [
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                        "0"
                    ],
                    "damageFallOffMinDamage": "1",
                    "PlayerDamageMultiplier": "1",
                    "PvpDamageMultiplier": "1",
                    "PlayerScaleDamageMultiplierByMissionLevel": "0",
                    "instantImpulse": "250",
                    "additionalForce": [
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                        "0",
                        "0"
                    ],
                    "impulseFallOff": [
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                        "1000"
                    ],
                    "minImpulseFallOff": "1",
                    "applyPushVelocity": "0",
                    "pushMagnitude": [
                        "0.5",
                        "1"
                    ],
                    "pushMagnitudeFallOff": [
                        "10",
                        "100"
                    ],
                    "hitEffect": "\"\"",
                    "hitEffectAlt": "\"\"",
                    "deflectHitEffects": "0",
                    "deflectRange": [
                        "0",
                        "1"
                    ],
                    "AltEffectHands": [
                        ""
                    ],
                    "ragdollChance": "0",
                    "criticalHitChance": "0",
                    "criticalHitDamageMultiplier": "2",
                    "ConsumeAmmoWhenDamageDealt": "0",
                    "AmmoConsumedWhenHitVulnerableTarget": "0",
                    "AmmoConsumedWhenHitInvulnerableTarget": "0",
                    "strength": "0",
                    "radius": "0",
                    "flash": "0",
                    "OnHitScript": [
                        "Script=\"\""
                    ],
                    "UseNextShotDamageBonus": "1",
                    "IgnoreHeadshotBonus": "0",
                    "IgnoreHeadshotBonusPvp": "0"
                },
                "state:Type": "/Lotus/Types/Weapon/LotusFireAndToggleStateBehavior",
                "state:LotusFireAndToggleStateBehavior": {
                    "reloadTime": "0.833",
                    "fireRate": "360",
                    "ModeSwitchTime": "0",
                    "IsToggleBehavior": "0",
                    "autoReloadEmptyTime": "0",
                    "AmmoTakenPerReload": "0",
                    "DoPreFire": "0",
                    "ShouldAutoPreFireToFire": "0",
                    "EnableReloadEmpty": "0",
                    "ForceReloadFromEmpty": "0",
                    "AnimWeaponType": "WEAPONTYPE_NORMAL",
                    "RunCausesReady": "0",
                    "CanFireWhileRunning": "0",
                    "CanChargeWhileRunning": "1",
                    "CanFireWhileInAir": "1",
                    "PreventRunWhileRecharging": "0",
                    "UseReloadTimeBetweenShots": "0",
                    "OnlyGiveAmmoOnReloadCompleteEvent": "0",
                    "IsAlternateFire": "1",
                    "LocTag": "/Lotus/Language/Menu/Loadout_TriggerSemiAuto",
                    "BehaviorTag": "/Lotus/Language/Menu/Loadout_TriggerSemiAuto",
                    "TrackProjectiles": "1",
                    "MaxNumProjectiles": "1",
                    "PvpMaxNumProjectiles": "1",
                    "OverheatStyle": "OS_PLATEAU",
                    "OverheatTime": "0",
                    "OverheatCooldownModifier": "1",
                    "AmmoOverheatSound": "\"\"",
                    "AmmoOverheatSoundResetThreshold": "0.75",
                    "ReplicateAmmoConsumption": "0",
                    "PostFireBehavior": "1",
                    "ToggleAnimEvent": "\"\"",
                    "ForceReloadAfterRefire": "0",
                    "CanInterruptReload": "0"
                }
            }
        ],
        "HolsterCategory": "RIFLE",
        "StealthXpMultiplier": [
            "1",
            "2"
        ],
        "CompatibilityTags": [
            "ASSAULT_AMMO"
        ],
        "HitHeadSound": "/Lotus/Sounds/Weapons/BulletImpacts/HitNotifications/BulletImpactHeadHitNotification",
        "PickUpMesh": "LoginPrimary.fbx",
        "DropSound": "/Lotus/Sounds/Weapons/Grineer/WeaponDrops/GrineerWeaponDrop",
        "InventorySlot": "SLOT_2",
        "THIRD_PERSON_ATTACHMENT": {
            "MAIN_HAND": {
                "LocalPosition": [
                    "0",
                    "0",
                    "0.02"
                ],
                "BoneName": "GAME_R1_WEAPON1",
                "Type": "SundialRifleAttachment"
            }
        },
        "HolsterBone1Name": "GAME_C1_RIFLEATTACH",
        "HolsterBone1Position": [
            "0.050000001",
            "0.035",
            "0.2"
        ],
        "HolsterBone1Rotation": [
            "0.70710677",
            "0.70710677",
            "0",
            "0"
        ],
        "PickUpText": "/Lotus/Language/Items/AutoPistolPickup",
        "PremiumPrice": "120",
        "LocalizeDescTag": "/Lotus/Language/Weapons/SundialRifleDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/SundialRifle.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Zenith.png",
        "ExcludeFromCodex": "0",
        "AvailableOnPvp": "1",
        "HasAlternateFire": "1",
        "UseWeaponHandForAim": "1",
        "UseGripOffset": "1",
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            "0.1"
        ],
        "GripRotationOffset": [
            "-0.064258002",
            "0.73447198",
            "-0.67301899",
            "-0.058882002"
        ],
        "DM_AIM": {
            "focalNearPlane": "2",
            "focalFarDepth": "10"
        },
        "InfiniteClipSizeForNpcs": "1",
        "AmmoCapacity": "540",
        "PVPAmmoCapacity": "100",
        "AmmoClipSize": "90",
        "PVPAmmoClipSize": "20",
        "OnSecondaryFireScript": {
            "Script": "/Lotus/Scripts/WeaponAttachments/SundialRifle.lua",
            "Function": "OnSecondaryFire",
            "_clipType": "\"\"",
            "_clipSpawner": "\"\"",
            "_primaryFireClipRotation": [
                "0",
                "0",
                "0"
            ],
            "_initialRotationChange": "2",
            "_maxRotationChange": "30",
            "_speedUpRate": "3",
            "_decayRate": "7",
            "_recallIcon": "\"\""
        },
        "StateAnimations": [
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/Rifle/ReloadSundialPrimary_anim.fbx",
                "behaviorIndex": "0"
            },
            {
                "state": "WS_RELOAD",
                "animation": "/Lotus/Animations/Tenno/Movement/Rifle/ReloadSundialPrimaryAlt_anim.fbx",
                "behaviorIndex": "1"
            }
        ],
        "RequiredLevel": "10",
        "ShowBehaviorOnUI": "1",
        "PVPValue": {
            "Range": [
                "100",
                "100"
            ],
            "RoundTo": "5",
            "DebugPVPValue": "100"
        },
        "OmegaAttenuation": "1.1",
        "FireModes": [
            {
                "localizedTag": "/Lotus/Language/Menu/Loadout_FireModePrimary",
                "behaviorIndex": "0"
            },
            {
                "localizedTag": "/Lotus/Language/Menu/Loadout_FireModeSecondary",
                "behaviorIndex": "1"
            }
        ],
        "ArcaneApertureType": "/Lotus/Types/Items/ArcaneApertures/RifleArcaneAperture"
    }

    天穹之頂

    (英文:ZENITH)部署雷達盤揭示隱藏的敵人,緊接著用足以穿透障礙的精確射擊打擊敵人。

    PREMIUM 120
    彈夾容量90
    ARTIFACT
    TAG切割, 突擊步槍, 步槍
    精通段位10
    DT_PHYSICAL (30)
    切割19.5
    穿刺6
    衝擊4.5
    狀態觸發34%
    暴擊機率10%
    暴擊倍率2x
    噪音引起警戒
    攻擊速度10.833
    裝填速度1.6
    射擊模式全自動
    DT_PHYSICAL (150)
    切割15
    穿刺120
    衝擊15
    狀態觸發8%
    暴擊機率35%
    暴擊倍率2.5x
    噪音引起警戒
    攻擊速度3
    裝填速度1.4
    射擊模式半自動
    DT_PHYSICAL (10)
    切割3.33
    穿刺3.33
    衝擊3.33
    狀態觸發10%
    噪音引起警戒
    攻擊速度6
    裝填速度0.8
    射擊模式半自動
    NameDesc
    ZENITH
    天穹之頂
    來源: 500 day login reward [精通段位:10]
  • 非晶態合金 (4)
  • 電路 (450)
  • 聚合物束 (500)
  • 回收金屬 (2750)
  • 建造價格: 30,000
  • ZENITH, 天穹之頂

    Details

    {
        "BackgroundIcon": "/Lotus/Interface/Icons/Store/BlueprintOverlay.png",
        "ProductCategory": "Recipes",
        "LocalizeTag": "/Lotus/Language/Weapons/SundialRifleName",
        "LocalizeDescTag": "/Lotus/Language/Weapons/SundialRifleDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/SundialRifle.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Zenith.png",
        "TypeName": "/Lotus/Types/Recipes/Weapons/SundialRifleBlueprint",
        "SellingPrice": "2500",
        "ShowInMarket": "0",
        "DateAddedToManifest": "1591034781",
        "RequiredLevel": "10",
        "Giftable": "0",
        "UseAlternateItemDisplay": "1",
        "ResultItem": "/Lotus/StoreItems/Weapons/Tenno/LongGuns/LoginPrimary/SundialRifle",
        "Ingredients": [
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Morphic",
                "ItemCount": "4"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Circuits",
                "ItemCount": "450"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/PolymerBundle",
                "ItemCount": "500"
            },
            {
                "ItemType": "/Lotus/Types/Items/MiscItems/Salvage",
                "ItemCount": "2750"
            }
        ],
        "BuildTime": "86400",
        "BuildPrice": "30000",
        "SkipBuildTimePrice": "25"
    }
    {
        "ProductCategory": "LongGuns",
        "LocalizeTag": "/Lotus/Language/Weapons/SundialRifleName",
        "LocalizeDescTag": "/Lotus/Language/Weapons/SundialRifleDesc",
        "IconTexture": "/Lotus/Interface/Icons/Store/SundialRifle.png",
        "ThemeIconTexture": "/Lotus/Interface/Icons/StoreIcons/PrimaryWeapons/Weapons/Zenith.png",
        "TypeName": "/Lotus/Weapons/Tenno/LongGuns/LoginPrimary/SundialRifle",
        "PremiumPrice": "120",
        "ShowInMarket": "0",
        "RequiredLevel": "10",
        "StatsCount": "2",
        "AvailableOnPvp": "1",
        "SearchTags": [
            "/Lotus/Language/Game/DT_SLASH_NoIcon",
            "/Lotus/Language/Items/AssaultRifleCategoryName",
            "/Lotus/Language/Items/RifleCategoryName"
        ],
        "DisplayRecipe": "/Lotus/Types/Recipes/Weapons/SundialRifleBlueprint",
        "ExcludeFromCodex": "0",
        "GripType": "GUN_TWO_HAND"
    }

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